Areas Page

<help areadirections>
<help arealist>
<arealist>


-=[ PLACES TO FIGHT, KILL, EARN XP AND GXP, IN SCIENCE! ]=-


3K has GOBS of places to go fight and kill (there are over 600 areas with 130 of them being here in Science). Please note that the names listed here for areas is what you see when you're in the area and type <rating>. Additionally, you can click on each area listed below for a drop-down with more information (this will be updated as often as possible).


(Click on a table header to sort by that column.)
(Click on an area for a drop-down with more information.)

Name and Directions Class (low) Class (high)
-=[ Abandoned Building ]=-

Area is located in Atlanta.
Map of Atlanta Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000071

71

1.0000012933

13k

1.0000029778

30k

1.0129612012

129m
-=[ Air Force Base ]=-

No map loaded yet
Player submitted Mobs in this Area:

8k : A lanky Talon gang member - A member of the Talons, a tough street gang which has just recently moved up to hijacking and contract wet work. As you look this guy over, you decide that you would probably hire them for your killing too.

24k : The leader of the Talons - This is the man who leads the Talons. He's huge! Well over six feet tall and not an ounce of fat that you can see on him. You prolly don't want to mess with him, but if you're going to, best be ready for a pounding.

8k : A lean member of the Talons - A member of the Talons, a tough street gang which has just recently moved up to hijacking and contract wet work. From this guy's appearance, you get the distinct impression that they're probably really good at it.

12k : A Talon gang chick - A member of the Talons, a tough street gang which has just recently moved up to hijacking and contract wet work. As you glance at her hardware, you decide that she just might be tougher than she looks.

27k : A Mistsama security drone - A squat drone equipped with two manipulative arms armed with stunners. The drone's armoured body is covered with a series of sensor ports. It's a sure thing he knows you're here, and an even better bet that he's gonna try and stop you.



Player submitted Items in this Area:

An ammo clip An ammunition clip, standard issue.
A digital counter on the side displays the number "25"

An Ares Macrotech Static Suit - A full body suit made of some shiny silver material. It seems to cover your entire body, zipping up the front with a plastic zipper. It appears to be paper thin, and probably not all that durable.

A black beret - A black felt beret with a patch picturing the talons of some bird of prey.

A black synth-leather jacket - A black jacket of the newest syntetic leather on the market. It has a picture of some bird of prey's talons on the back.

A Colt Gangland Special - This small handgun was first made for the police as a backup weapon in the supression of gang violence. It has since become a favorite of the gangs themselves.

A cracked gyro-compass - The backup compass in most aircraft, this gyro-compass is completely destroyed. The casing is cracked and dented to prevent proper motion of the internal mechanism.

Crowbar - A long steel rod with a hooked end. It looks like it'd hurt quite a bit to get hit with it.

An electronic keycard - A small plastic card encoded for use with an electronic lock.

A large wooden crate - This is a sturdy wooden crate. The top has been pried off and nothing but packing foam seems to remain in it. It looks like it might be useful in storing things, if you feel like carrying it around.

A military style flak jacket - This jacket is lined with kevlar and filled with a tempered plastic, all in an attempt to stop bullets and flying schrapnel.

A pair of leather welding gloves - A pair of thick leather welding gloves. They appear to be quite sturdy and barely used. They have a few black marks where sparks may have landed, but otherwise seem to be in shape.

A small brass key - A small brass key. It probably opens something.

A small wooden crate - This is a small wooden crate. The top has been pried off and the contents removed. It looks like it might be useful in storing things, if you feel like carrying it around.

Stun Rod - This long thin rod is often used by law enforcement groups to handle riots or simply to subdue prisoners for questioning. It seems to consist of a set of electrodes and a power source, and you're sure it delivers on heck of a sting.

A Warpig 9000 SMG - A small gun by most standards, the Warpig 9000 can spray a six round burst faster than most standard military issue weapons. This version is quite popular in the ganglands.

1.0000001325

1k

1.0000029578

30k
-=[ Airport Arcade ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000001

NA

1.0000000001

NA
-=[ ALIEN SHIP ]=-

No map available yet.
Player submitted Mobs in this Area:

16k : Asoua Aspian - This is Asoua Aspian, the wife of Ragnok Aspian, the commander of this ship. She is rather ugly, but well, so are all aliens.

58k : A Despian - This medium sized alien. It has grey hair, and small eyes. It appears to be stronger than its sectoid cousin.

25k : A Floater - This is a rather large alien which is floating in the air.

92 : A Human (dying) - This is a human, who is being tortured. He is almost dead.

65k : Michael Aspian - The third brother of Ragnok... Michael stands before you a strange man. He looks as if he could possibly be the most intelligent creature you have yet encountered.

28k : A Muton Man - A notorious Muton Man stands before you. It stands well over 7 feet, and looks as if it could kill you with a mean look.

22k : A Sectoid - This is a small alien. It has large eyes, and antennae coming out of its head. It has a large head, because it is such an intelligent creature.

23k : A Sectoid Leader - The alien which stands before you seems quite similar to the other Sectoids you have thus far encountered, except this one seems to be of a certain rank.

19k : A Surgeon - This is an alien surgeon. It is carrying a scalpel and some other tools used to examine.

57k : Varant Aspian - The second brother of Ragnok... Varant stands before you a powerful man. He looks quite similar to Edro, but is a slight bit smaller, and perhaps quicker than his older brother. He does not seem to like you at all.



Player submitted Items in this Area:
Message Board: Alien Ship Board

A Laser Cartridge - A glowing cartridge used for a laser rifle. It has a green indicator.
The indicator shows 100 shots remaining.


A Laser Rifle - This is a laser rifle used by the aliens. It is a very destructive weapon.
The rifle is silver and has a red charge light on it.


Power Bar - The Power bar is blue colored, and feels warm to the touch.

Power Boots (radiating) - Dark blue boots that radiate wildly with power.

Power Cloak (radiating) - A Dark blue cloak that radiates wildly with power.

Power Helmet (radiating) - A Dark blue Helmet that radiates wildly with power.

Power Ring (radiating) - A Dark blue ring that radiates wildly with power.

A Scalpel - This is a scalpel used by alien surgeons.

1.0000000092

92

1.0000068946

69k
-=[ Alien/Alpha ]=-

From Science: <enter, u, 4n, d, 3n, e, enter truck>
Return to Science: <out, w, 3s, u, 4s, d, out>

Map in progress. A small plaque dedicated to the great wizard of the past, Scrubby. For his service in creating parts of what you will see here.

Mobs in this Area:
23k : ALPHA Team member, code name Billy -
Billy, an average looking joe. Looks to be a bit paranoid to be an Alpha Team member. He cowers in the corner as if he has seen a ghost. Must of had one too many late nights dropping soap at the Alpha training academy.
He is in perfect health.
He is a caster.
His melee attacks do mostly slashing damage.
Billy is carrying:
An Alpha Blaster.
A small walkie-talkie.


25k : ALPHA Team member, code name Mamma Bear -
Mamma Bear is the main Alpha Team member in control of communications. She is in charge of the secret Alpha HQ, when Moby is not around. She looks anxious that new recruits have arrived to help the Alpha team. You should talk to her she might have vital information.
She is in perfect health.
She is a caster.
Her melee attacks do crushing damage.
Mamma Bear is carrying:
An Alpha Blaster.
A small walkie-talkie.


23k : ALPHA Team member, code name Nacho -
Nacho, the biggest Alpha member of them all. If you didn't know the clean code of the Alpha Team you would think them to be degenerates, by this example. Nacho is less than fit, he's a nasty, foul looking man. He also is emitting some odor. You wonder to yourself, what the hell has that boy been in. Just don't get to close you don't want the grease from him to get on you.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Nacho is carrying:
An Alpha Blaster.
A small walkie-talkie.


22k : ALPHA Team member, code name Sucka -
Sucka, is the biggest luzer in the Alpha Team. If he's not out saving the world with the A-Team you find his sorry excuse down at the local space tavern. His biggest goal is to score with a chick, boy with a name like sucka you just wonder why aren't the women flocking. Sucka dreams daily of becoming as cool as his hero, Moby. Though he's got a long way to go!
He is in perfect health.
He is a caster.
His melee attacks do mostly slashing damage.
Sucka is carrying:
An Alpha Blaster.
A small walkie-talkie.


23k : ALPHA Team member, code name Travez -
Travez is a lean mean fighting machine. As you look at him you notice that his right fore arm is extremly larger than the left. Hmmm... thats odd, though you dismiss it because you don't want to be pummeled. For being on alert he seems pretty laid back. As you look closer, you ask yourself is that porno he's looking at? What a pervert!
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Travez is carrying:
A flame thrower.
A porno magazine.
A small walkie-talkie.


24k : A bloodthirsty alien -
You are looking at the most hideous beast you have ever seen. This vile disgusting creature looks to you to be a pure killing machine. Probably genetically engineered on some other world for military purposes, this black, flesh eating, antlike being must have been the 'why' behind the disappearance of the crew. It looks like it is up to you to be the exterminator.
It is bleeding from numerous wounds.
It is a caster.
Its melee attacks do slashing damage.


24k : A disgusting alien -
You are looking at the most hideous beast you have ever seen. This vile disgusting creature looks to you to be a pure killing machine. Probably genetically engineered on some other world for military purposes, this black, flesh eating, antlike being must have been the 'why' behind the disappearance of the crew. It looks like it is up to you to be the exterminator.
It has a few scratches and bruises.
It is a caster.
Its melee attacks do slashing damage.


37k : A flesh-eating alien -
You are looking at the most hideous beast you have ever seen. This vile disgusting creature looks to you to be a pure killing machine. Probably genetically engineered on some other world for military purposes, this black, flesh eating, antlike being must have been the 'why' behind the disappearance of the crew. It looks like it is up to you to be the exterminator.
It has a few scratches and bruises.
It is a caster.
Its melee attacks do slashing damage.


50k : A hideous alien -
You are looking at the most hideous beast you have ever seen. This vile disgusting creature looks to you to be a pure killing machine. Probably genetically engineered on some other world for military purposes, this black, flesh eating, antlike being must have been the 'why' behind the disappearance of the crew. It looks like it is up to you to be the exterminator.
It has a few scratches and bruises.
It is a caster.
Its melee attacks do slashing damage.


35k : Moby the ALPHA Team Leader (fearless) -
Moby is the fearless leader of the ALPHA Special Forces Team. He is a buff chick magnet that could easily kick your butt with no trouble at all. He seems to be busy talking on some type of phone connected to a satellite dish. He must be on some secret mission.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Moby is carrying:
An ALPHA Team satellite uplink.


23k : A nasty alien -
You are looking at the most hideous beast you have ever seen. This vile disgusting creature looks to you to be a pure killing machine. Probably genetically engineered on some other world for military purposes, this black, flesh eating, antlike being must have been the 'why' behind the disappearance of the crew. It looks like it is up to you to be the exterminator.
It is in perfect health.
It is a caster.
Its melee attacks do slashing damage.


50k : A repulsive alien -
You are looking at the most hideous beast you have ever seen. This vile disgusting creature looks to you to be a pure killing machine. Probably genetically engineered on some other world for military purposes, this black, flesh eating, antlike being must have been the 'why' behind the disappearance of the crew. It looks like it is up to you to be the exterminator.
It is bleeding from numerous wounds.
It is a caster.
Its melee attacks do slashing damage.


45k : A very evil alien

24k : A vicious alien -
You are looking at the most hideous beast you have ever seen. This vile disgusting creature looks to you to be a pure killing machine. Probably genetically engineered on some other world for military purposes, this black, flesh eating, antlike being must have been the 'why' behind the disappearance of the crew. It looks like it is up to you to be the exterminator.
It has a few scratches and bruises.
It is a caster.
Its melee attacks do slashing damage.


34k : A vile alien -
You are looking at the most hideous beast you have ever seen. This vile disgusting creature looks to you to be a pure killing machine. Probably genetically engineered on some other world for military purposes, this black, flesh eating, antlike being must have been the 'why' behind the disappearance of the crew. It looks like it is up to you to be the exterminator.
It is in perfect health.
It is a caster.
Its melee attacks do slashing damage.


24k : A wicked alien -
You are looking at the most hideous beast you have ever seen. This vile disgusting creature looks to you to be a pure killing machine. Probably genetically engineered on some other world for military purposes, this black, flesh eating, antlike being must have been the 'why' behind the disappearance of the crew. It looks like it is up to you to be the exterminator.
It is in perfect health.
It is a caster.
Its melee attacks do slashing damage.




Items in this Area:

A posted bulletin

An Alpha Blaster -
An genuine Alpha Blaster, only full fledge members of the Alpha team get one. Each blaster is tuned to the electric signature of each member, so it is quite worthless if it's not yours.

You carefully study An Alpha Blaster.
This item is worth a fair penny!

You carefully study An Alpha Blaster.
This item has no legend.


An ALPHA Team satellite uplink -
This handy little device allows the ALPHA Team to communicate with each other all over the world. Type 'ahelp' to see what it can do.

You carefully study An ALPHA Team satellite uplink.
Yowsa, this thing is expensive!

You carefully study An ALPHA Team satellite uplink.
This item has no legend.


A flame thrower -
A black 24 PRG twin barrel, balls to the wall flame thrower. This bad boy will smoke most anything that stands in way. All it needs to be is lit and you will be on your way!
This item is legendary and you cannot possess more than one.
This weapon is in excellent condition.
This weapon deals blunt damage.
This weapon's classifications: 2 (blunt)
This weapon gains benefits from your gun weapon skill.
It doesn't look too heavy.

You carefully study A flame thrower.
Newbies might use this.
This has some capability to do crushing damage.
This weapon has special attacks or powers.
This item is practically worthless!

You carefully study A flame thrower.
This item has no legend.


A porno magazine -
A well written piece of literature. On the cover reads: Look inside and see the women of Potato Land! As you stare at the fine looking blonde on the cover you almost forget where you are. You might want to read some of it... for the articles of course.
It looks light.

You carefully study A porno magazine.
This item is cheap.

You carefully study A porno magazine.
This item has no legend.


A small panel -
A small panel from a closet. It looks like it might be used as a shield.
The shield is in perfect condition.
This armor has the following resistances:
3 edged, 3 blunt, -2 fire, -2 ice, -2 electric
It doesn't look too heavy.

You carefully study A small panel.
You sure this is an armor?
Compared to other armors of this type, this one blows ass.
This has barely any defense against slashing damage.
- Providing minimum protection for this item.
This has barely any defense against crushing damage.
- Providing minimum protection for this item.
This one has, uh, really crap defense against fire damage.
- Providing above maximum protection for this item.
This one has, uh, really crap defense against cold damage.
- Providing above maximum protection for this item.
This one has, uh, really crap defense against electric damage.
- Providing above maximum protection for this item.
This armor has no special defense against melee attacks.
This item is worth a fair penny!

You carefully study A small panel.
This item has no legend.


A small walkie-talkie -
A small two-way radio that all Alpha team members carry. It makes a funny noise as it begins to broadcast a signal. On further investigation of the radio you discover that it is broken, and virtually worthless.

You carefully study A small walkie-talkie.
This item has some value.

You carefully study A small walkie-talkie.
This item has no legend.

1.0000003893

4k

1.0000096867

97k
-=[ Alpha Team and Alien Ship 2.0 ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000051793

48k

1.0091966175

92m
-=[ Amazon Research Center, The ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000012540

13k

1.0000101660

101k
-=[ Antimammonist Vault ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000043261

43k

1.0000327563

328k
-=[ Marble Area - Quest #59 ]=-

From Science: <enter, u, 3e, d, e, path, 3n, 12e, road>
Return to Science: <n, 12w, 3s, path, w, u, 3w, d, out>

Map of Atlanta All throughout Atlanta, you will encounter vehicles, drivers, politicians, thugs, etc. They're all trying to kill you but it seems they're relatively low class (ranging from class 100 - 9k). They do not seem to follow you throughout the area, they're just in abundance. Feel free to move along if you have important business in the area and ignore them if you prefer.

Note: The Tower of Cletus is also classified as 'Atlanta'. This is a 3 room area that is occasionally accessible via Center of Town within Pinnacle.


Mobs in this Area:
(class sizes, if listed, are approximate)

8k : Cowboy the netrunner - A man in his mid 20's wearing a dark cowboy hat and a dark longcoat. He looks like he is trembling for some reason, as if he's had too much speed.
It is in perfect health.
It has no spells.
Its melee attacks do slashing damage.
Cowboy is carrying:
An Enfield T27 shotgun.
A Ronco (TM) Gang Hideout Door Remover.


7k : A huge F.T.S! gang member - This is a huge F.T.S! gang member. He looks mean.
He has a few scratches and bruises.
He has no spells.
His melee attacks do crushing damage.
A Huge F.t.s! Gang Member is carrying:
Mirrorshades.
Medium security armour.
A fragmentation grenade {2}.
A sledgehammer.


49k : A large Green Lightning gang leader - This is a Green Lightning gang leader. He looks mean.
He has a few scratches and bruises.
He has no spells.
His melee attacks do slashing damage.
The Green Lightning Gang Leader is carrying:
A passcard.
The ghostly remnant of Mirrorshades.
An armoured longcoat.
A crowbar.


19k : A patrol drone - A Yagahama Mark VI Patrol Drone.
It is in perfect health.
It has no spells.
Its melee attacks do crushing damage.




Items in this Area:

An armoured longcoat - This armored longcoat is worn, but in good shape. It has kevlar plates inside the lining to protect against gunfire. It also seems as if it would protect the wearer against temperature extremes.
The longcoat is in perfect condition.
It appears to be light armour for a player of your level.
This armor has the following resistances:
8 edged, 8 blunt, 3 fire, 3 ice, 2 acid, 1 poison
It looks light.

You carefully study An armoured longcoat.
You might deflect a gnat with this thing.
Compared to other armors of this type, this one is pretty weak.
This has some defense against slashing damage.
- Providing average protection for this item.
This has some defense against crushing damage.
- Providing average protection for this item.
This has barely any defense against fire damage.
- Providing minimum protection for this item.
This has barely any defense against cold damage.
- Providing minimum protection for this item.
This has barely any defense against acid damage.
- Providing minimum protection for this item.
This has barely any defense against toxic damage.
- Providing minimum protection for this item.
This armor has no special defense against melee attacks.
This item is cheap.

You carefully study An armoured longcoat.
This item has no legend.


A crowbar - A crowbar. You can use it to pry things, like other people's faces.
This weapon is in excellent condition.
This weapon deals blunt damage.
This weapon's classifications: 12 (blunt)
It looks light.

You carefully study A crowbar.
A mage might use this.
This has some capability to do crushing damage.
This item is cheap.

You carefully study A crowbar.
This item has no legend.


A datachip - A datachip.
It probably has data on it.
It looks light.

You carefully study A datachip.
This item is worth a fair penny!

You carefully study A datachip.
This item has no legend.


An Enfield T27 shotgun - An Enfield T27 shotgun. Looks like it would hurt to get shot with this.
This weapon is in excellent condition.
This weapon deals edged damage.
This weapon's classifications: 14 (edged)
This weapon gains benefits from your gun weapon skill.
The Shotgun is currently not loaded.
It looks light.

You carefully study An Enfield T27 shotgun.
A mage might use this.
This has some capability to do slashing damage.
This item is cheap.

You carefully study An Enfield T27 shotgun.
This item has no legend.


A fragmentation grenade - A fragmentation grenade. Type throw grenade <direction> to use.
It doesn't look too heavy.

You carefully study A fragmentation grenade.
This item is practically worthless!

You carefully study A fragmentation grenade.
This item has no legend.


Mirrorshades - These are Hitachi scanner shades. They are mirrored with a small digital readout in the lower right corner on the inside that currently reads 100%. To use, wear them and type scan <monster> to activate.
The spectacles are in perfect condition.
It looks light.

You carefully study Mirrorshades.
You sure this is an armor?
This armor allows protection beyond the normal types.
This armor has no special defense against melee attacks.
This item is practically worthless!

You carefully study Mirrorshades.
This item has no legend.


A passcard - A passcard.
This will open a locked door somewhere.
It looks light.

You carefully study A passcard.
This item is practically worthless!

You carefully study A passcard.
This item has no legend.


A Ronco (TM) Gang Hideout Door Remover - A door remover.
This can remove doors from gang hideouts.
It looks heavy.

You carefully study A Ronco (TM) Gang Hideout Door Remover.
This item is practically worthless!

You carefully study A Ronco (TM) Gang Hideout Door Remover.
This item has no legend.


A skill-chipped monosword - This is a sword with a monofilament line along its blade making it extremely sharp. Its handle contains a skill-chip micro-combat computer to enhance a user's skill in combat.
This weapon is in excellent condition.
This weapon deals edged damage.
This weapon's classifications: 30 (edged)
This weapon gains benefits from your sword weapon skill.
This weapon is exceptionally balanced.
You must be level 17 to wield this weapon.
It looks very heavy.

You carefully study A skill-chipped monosword.
A warrior would use this.
This does respectable slashing damage.
This weapon has special attacks or powers.
This item is worth a fair penny!

You carefully study A skill-chipped monosword.
This item has no legend.


A turd --> ID's to Brown Marble

1.0000000060

60

1.0000012675

13k
-=[ Aurora Missile Base ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000255

255

1.0000015530

16k
-=[ Bandit Camp ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000004170

4k

1.0000006825

7k
-=[ Battlestar Galactica ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000048413

48k

1.0000132665

133k
-=[ Marble Area ]=-

From Science: <enter, u, 4n, d, 12n, 2w, open door, enter>
Return to Science: <exit, 2e, 12s, u, 4s, d, out>

Map of Bomb Shelter Patrick meant well when he brought his family to the shelter, but he had no idea how badly things would become. This is a small, and absolutely disgusting area; if you don't mind dredging your way through excrement and stumbling upon corpses being eaten by family members, then you're ready to explore the Bomb Shelter.


Mobs in this Area:
(class sizes, if listed, are approximate)

3k : A boy -
This boy appears to be totally unaware of the hideous situation he is in. He is about five years old, and dirty from head to toe. He is playing with the excrement laying on the ground.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.


14k : Desperate Mother -
As you look at the lady, you detect insanity in her eyes, but also a great sadness, as if she experienced a major loss recently. She is gaunt, and her skin stretches over her bones. It must have been years since she last washed herself. She looks up at you without any intelligence or comprehension of what is going on.
She is in perfect health.
She has no spells.
Her melee attacks do slashing damage.


27k : Man -
You look at this young man with great pity. He is cowering before you, terrified by what is going on. His skin is stretched over his bones, and a wild look is in his eyes. He licks his chops as he looks at you.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Man is carrying:
A can of food {6}.




Items in this Area:

A can of food -
It is a metal can of food. If you open it, you may be able to eat its contents.
It looks light.

You carefully study A can of food.
This item is worthless!

You carefully study A can of food.
This item has no legend.


A metal key -
The key has a little sign attached to it. It reads: WASHROOM It looks light.

You carefully study A metal key.
This item is practically worthless!

You carefully study A metal key.
This item has no legend.


Ochre Marble

1.0000002300

2k

1.0000023895

24k
-=[ Bombfreaks' Abbey ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000179

179

1.0000051465

51k
-=[ Borg Cube ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000008561

9k

1.0000009678

10k
-=[ Bots 'R' Us ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000008445

8k

1.0000040600

41k
-=[ Buried Trailer ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000007155

7k

1.0000041400

41k
-=[ Camazots ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

Laser Sword
Icodileies' Armour

1.0000000075

75

1.0000493685

500k
-=[ Cantina ]=-

From Science: <enter, 2u, board shuttle (...wait), exit, 4w, 2d, w, n, enter pod, n>
Return to Science: <s, door, s, e, 2u, 4e, board shuttle (...wait), exit, 2d, out>

No map available.


Mobs in this Area:
(class sizes, if listed, are approximate)




Items in this Area:

1.0000000073

73

1.0000003985

4k
-=[ Carnegie Hall 1.0 ]=-

Map of Carnegie Hall Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000019735

20k

1.0000104255

104k

1.0000019735

20k

1.0000104255

104k
-=[ Quest #5 ]=-

Map of Newbie area, Codename:Kodiak Mobs in this Area:
(Class sizes, if listed, are approximate)






Items in this Area:
Power Signature Scanner (quest item)

1.0000000071

71

1.0000175622

176k
-=[ Collapsed Subway ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000014365

14k

1.0000016895

17k
-=[ Contention Training Grounds ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000013095

13k

1.0000023630

24k
-=[ Crashed Plane ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000280

280

1.0000011135

11k
-=[ Crashed Satellite ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000002300

2k

1.0000002300

2k
-=[ CybDom Inc. ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000006965

7k

1.0000035248

35k
-=[ Cybers Insurance Company ]=-

Area is located in Atlanta.
Map of Atlanta Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000184

184

1.0000003589

4k
-=[ D.C. Megatech ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000002300

2k

1.0000041235

41k
-=[ Dan's Garage ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000055

55

1.0000002062

2k
-=[ Dead-End Alley ]=-

Area is located in Atlanta.
Map of Atlanta Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000096

96

1.0000000101

101
-=[ Desert Mine ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000006814

7k

1.0000008565

9k
-=[ Desert Path ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000013660

14k

1.0000015230

15k
-=[ Detroit ]=-

Map of Detroit Mobs in this Area:
(class sizes, if listed, are approximate)
4k : A funnel cloud of radiation




Items in this Area:
The Wand of Radiation

1.0000000373

373

1.0000069262

69k
-=[ Drexler Nanolabs ]=-

Area is located in Atlanta.
Map of Atlanta Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000065444

65k

1.0000349278

349k
-=[ Drug Lab ]=-

Area is located in Detroit.
Map of Detroit Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000373

373

1.0000069262

69k
-=[ Duke Nukem ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000011337

11k

1.0000047928

48k
-=[ Dune ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000092

92

1.0000000092

92
-=[ Dunebuggy ]=-

From Science: <enter, u, 3e, d, e, path, 12n, 9e> (look around for a roaming 'A Dusty Old Dunebuggy')
Return to Science: <out> (you'll be dropped off relatively near the Collapsed Subway area)
No map will be available as this is only 1 room.

You'll need to locate the roaming Dunebuggy (which seems to roam near the Collapsed Subway area) and follow it until it stops.
The dunebuggy skids to a stop as one of the tires blows out.
A grizzled man hops out of the dunebuggy and runs around to the trunk to get a spare tire.
The grizzled man swears insolently as he pulls out a jack and a spare tire from the trunk.

<kill man>
  3k : A grizzled old Man


<enter dunebuggy>

Mobs in this Area:
(class sizes, if listed, are approximate)

3k : A grizzled old Man -
This man looks like he's seen a lot of time pass by, not all of it good and not all of it bad. He has a keen glint in his eye as he surveys the terrain and readies himself for more travels in his dunebuggy.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.




Items in this Area:

Silicon Marble

1.0000000000

-

1.0000000000

-
-=[ Marble Area ]=-

From Science: <enter, u, 3e, d, e, path, 3n, 12e, road, 5s, 10w, 8s, enter>
Return to Science: <exit, 8n, 10e, 6n, 12w, 3s, path, w, u, 3w, d, out>

Map of EMA Complex
Rooms missing: possibly missing 8 rooms on 2nd floor
Area is located in Atlanta.

Once inside the EMA Complex, travel <e> and <search drawer> to find the passcard.
There is a water fountain on the second floor.

Shuffling through the papers, you discover that the EMA is testing a new riot shield they're recently developed to better protect Atlanta's police force.

There is a map hanging on the wall of the city.

<read map>
---M-----------------------------P-P-
--M-M-------------S-S-S-S--------P----
------M----------S-S-------------P----
-M-M-M-M-M----------S-S-S----------C--
------M-M-M-M-M----S-S-S-S---------B--
---------M-M-M------------S-S------U--
----------M-M-----------------------B-
-------O---M-M------O-O-O-O-O-O-O-O---
-------O----M-M-----O---O-O-O-O-O-O---
-------O------------O---O---O---O-----
-O-O-O-O-O-O-O------O-------O---O-----
-O-----------O------O-------O-O-O-----
-O---------P-O--O-O-O-------O-O-O-----
-O-----------O------O-E-O-O-O-O-O-O-O-
-O-B---------O------O-----------O---O-
-O-----------O------O-----------O---O-
-O-B------M--O------O-----------O---O-
-O-------M-M-O------O-O-O-O-O-O-O---O-
-O-B------M--O------O-----O-----O-O-O-
-O-----------O------O-----O-----O-----
-O-B---------O------O-----O-----O-----
-O-----------O------O-O-O-O-O-O-O-----
-O-----------O------O-------G---O-----
-O-----------O------O-----G-G---O-----
-O-O-O-O-O-O-O------O-----------O-----
-E--------------G-O-O-O-O-O-O-O-O-----


Mobs in this Area:
(class sizes, if listed, are approximate)

6k : EMA Admin - This busy admin takes care of the details for his boss's work schedule. He seems agitated and doesn't look particularly friendly. Might not be a good time to bother him.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.


8k : EMA Agent - This guy looks like he means business. Dressed in a dark suit, muscular and wearing a semi automatic machine gun on his hip, he might be one to leave alone. He looks up from his desk and glares at your intrusion.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.
Ema Agent is carrying:
Delta Clip.
Delta Elite Machine Gun.


14k : EMA Director - The man himself, leader of the Agency. This tall, gaunt, dark featured man stares at you with cold, calculating eyes. His mouth is curled slightly in what might be a knowing smirk. Attacking a man of this nature is probably a very bad idea.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.
Ema Director is carrying:
Armoured Vest.


6k : EMA Driver - This large man is a driver for the EMA. Judging by the hard hat he is wearing, he probably drives one of the agency's bigger vehicles. His uniform is clean although a bit wrinkled. He could use a good haircut and it doesn't look like he's shaved for a couple days. A work order hangs out of his front pocket. The impatient look on his face suggests he'd rather be out in the field than waiting here in the garage.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Ema Driver is carrying:
EMA hard hat (worn on head).


5k : EMA Driver - This balding man is one of the truck drivers for the EMA. He's wearing the standard agency uniform and must have just arrived at the garage since he's still wearing his driving gloves. He looks friendly enough, a slight smile lighting his face beneath his bushy mustache. His sleeves are rolled up to the elbow and you can clearly see a tattoo emblazoned on his left arm. It depicts a woman with a curling tail riding upon a flying rocket. Strange.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Ema Driver is carrying:
Driving gloves (worn on hands).


6k : EMA Engineer - This balding little man wears thick glasses and still seems to have trouble seeing where he's going. He's probably spent too much time studying his designs and computer read-outs. He wears black pants that are a little too snug in the waist and a white button-down shirt that's stretched tight over his middle-aged paunch. He looks intelligent, but too busy to spend time with unwelcome visitors.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.


10k : EMA Garage Foreman - This heavyset man looks none-too-happy to see you in his office. His hooded eyes glare at you in consternation and his thin lips are turned down in a frown. He's wearing a white short-sleeved dress shirt and navy slacks over his stout frame. He holds a thick clipboard in one hand. Maybe you should leave him alone.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Ema Garage Foreman is carrying:
A thick clipboard (wielded).


8k : EMA Guard - This guy must weigh at least 240 pounds and towers over you. Underneath his grey buzzcut hair are two green eyes that look very cold and very untrusting. Thick muscles bulge under his navy blue jacket and his mouth appears to be set in a permanent scowl.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.
Ema Guard is carrying:
Delta Clip.
Delta Elite Machine Gun.


8k : EMA Mechanic - This greasy fellow is one of the mechanics that maintain the vehicles of the EMA. He's paid to service the machines, keeping them running smoothly at all times. He's wearing a uniform that's covered in grime and his face is streaked with oil as well. It looks like he's been working hard on completing a rather dirty job today. He's holding a large wrench and seems to be concentrating on the task at hand.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Ema Mechanic is carrying:
Socket wrench (wielded).
Screwdriver.
EMA uniform (worn).


2k : EMA Research Assistant - This brainy-looking woman wears a long white lab coat over her red blouse and tan slacks. The round glasses perched on the end of her nose make her look studious, but don't hide her pretty brown eyes or her youthful demeanor. She looks like she is engrossed in something much more important than talking to the likes of you.
She is in perfect health.
She has no spells.
Her melee attacks do crushing damage.


4k : EMA Scientist - This rather scrawny man is one of the EMA's leading scientists. Dedicated to improving the city of Atlanta's infrastructure, he works on everything from high-tech sewage systems to deadly weapon development. He stands about six foot two and wears a long white lab coat over his brown slacks and white shirt. His blue eyes are bloodshot, likely from a lack of sleep while he concentrates on finding solutions to his latest project.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.
Ema Scientist is carrying:
EMA lab coat (worn).


4k : EMA Worker - This hard working employee looks haggard and broken down. His face is drawn and pale, as if he hasn't seen much sleep recently. When he looks at you, he does so without any recognition. He almost reminds you more of a drone than a man.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.




Items in this Area:

Armoured Vest - This thick black vest looks like it would provide good protection. It is padded in front and back and seems to contain a heavy alloy underneath the padding to absorb blows.
The armour is in perfect condition.
It appears to be light armour for a player of your level.
This armor has the following resistances:
15 edged, 17 blunt, 8 fire, 8 ice, 4 acid, 2 energyv You must be level 10 to wear this.
It looks light.

You carefully study Armoured Vest.
This has decent overall protection.
Compared to other armors of this type, this one is pretty weak.
This has pretty good defense against slashing damage.
- Providing average protection for this item.
This has pretty good defense against crushing damage.
- Providing average protection for this item.
This has some defense against fire damage.
- Providing average protection for this item.
This has some defense against cold damage.
- Providing average protection for this item.
This has barely any defense against acid damage.
- Providing minimum protection for this item.
This has barely any defense against magical damage.
- Providing minimum protection for this item.
This armor has no special defense against melee attacks.
This item is inexpensive.

You carefully study Armoured Vest.
This item has no legend.


Delta Clip - This clip looks like it would fit well into the proper automatic weapon. A digital counter on the side displays the number "50" It looks light.

You carefully study Delta Clip.
This item is practically worthless!

You carefully study Delta Clip.
This item has no legend.


Delta Elite Machine Gun - This shiny semi automatic machine gun looks like it could put a decent sized hole in something if given the opportunity. It has a stamped marking on the butt that reads 'Property of EMA'.
This weapon is in excellent condition.
This weapon deals edged damage.
This weapon's classifications: 4 (edged)
This weapon gains benefits from your gun weapon skill.
The Delta Elite Machine Gun is currently not loaded.
It looks light.

You carefully study Delta Elite Machine Gun.
Newbies might use this.
This has some capability to do slashing damage.
This item is practically worthless!

You carefully study Delta Elite Machine Gun.
This item has no legend.


driving gloves - These soft leather gloves protect the hands of truck drivers from blisters and calluses. Machine stitched and extra durable, these gloves would probably hold up well if taken care of.
The gloves are in perfect condition.
This armor has the following resistances:
3 blunt, 5 fire, 6 ice, 4 acid, 4 electric
It looks light.

You carefully study driving gloves.
You might deflect a gnat with this thing.
Compared to other armors of this type, this one is pretty weak.
This has barely any defense against crushing damage.
- Providing average protection for this item.
This has some defense against fire damage.
- Providing average protection for this item.
This has some defense against cold damage.
- Providing average protection for this item.
This has barely any defense against acid damage.
- Providing average protection for this item.
This has barely any defense against electric damage.
- Providing average protection for this item.
This armor has no special defense against melee attacks.
This item is cheap.

You carefully study driving gloves.
This item has no legend.


EMA hard hat - This bright yellow protective headgear is worn by the drivers that work in Atlanta's EMA Complex. The hat is made of hard plastic and has the letters 'EMA' stenciled on the front in blue.
The helmet is in perfect condition.
This armor has the following resistances:
6 edged, 6 blunt, 3 fire, 3 ice, 4 acid
It looks light.

You carefully study EMA hard hat.
You might deflect a gnat with this thing.
Compared to other armors of this type, this one is pretty weak.
This has some defense against slashing damage.
- Providing average protection for this item.
This has some defense against crushing damage.
- Providing average protection for this item.
This has barely any defense against fire damage.
- Providing average protection for this item.
This has barely any defense against cold damage.
- Providing average protection for this item.
This has barely any defense against acid damage.
- Providing average protection for this item.
This armor has no special defense against melee attacks.
This item is cheap.

You carefully study EMA hard hat.
This item has no legend.


EMA lab coat - This white lab coat is worn over the clothes and is typically used by the scientists in Atlanta's Emergency Management Agency. It doesn't look like it would offer a great deal of protection, but it sure makes you look brainy.
The cloak is in perfect condition.
This armor has the following resistances:
2 edged, 2 blunt, 2 fire, 2 ice, 2 acid
It looks light.

You carefully study EMA lab coat.
You might deflect a gnat with this thing.
Compared to other armors of this type, this one is pretty weak.
This has barely any defense against slashing damage.
- Providing minimum protection for this item.
This has barely any defense against crushing damage.
- Providing minimum protection for this item.
This has barely any defense against fire damage.
- Providing minimum protection for this item.
This has barely any defense against cold damage.
- Providing minimum protection for this item.
This has barely any defense against acid damage.
- Providing minimum protection for this item.
This armor has no special defense against melee attacks.
This item is cheap.

You carefully study EMA lab coat.
This item has no legend.


EMA Riot Shield - Only about half an inch thick, this polycarbonate body shield still provides excellent protection to the forces of Atlanta's Emergency Management Agency. The shield measures about five feet tall and two feet wide, large enough to protect the typical policeman, although a bit small for some of the city's larger cyber-enhanced soldiers. It has a rubberized handle on the inside of the shield that allows a firm grip and its surface is translucent to allow the wearer a better view of his or her opponent.
The shield is in perfect condition.
This armor has the following resistances:
10 edged, 10 blunt, 10 fire, 10 ice, 10 acid
It looks light.

You carefully study EMA Riot Shield.
This has decent overall protection.
Compared to other armors of this type, this one is below average.
This has pretty good defense against slashing damage.
- Providing average protection for this item.
This has pretty good defense against crushing damage.
- Providing average protection for this item.
This has pretty good defense against fire damage.
- Providing average protection for this item.
This has pretty good defense against cold damage.
- Providing average protection for this item.
This has pretty good defense against acid damage.
- Providing average protection for this item.
This armor has no special defense against melee attacks.
This item has some value.

You carefully study EMA Riot Shield.
This item has no legend.


EMA uniform - This light blue uniform is worn as a coverall by the mechanics that work in Atlanta's EMA Complex. It isn't anything fancy, but it is made of a very durable fabric that protects from basic garage hazards.
The armour is in perfect condition.
It appears to be light armour for a player of your level.
This armor has the following resistances:
3 edged, 3 blunt, 5 fire, 8 ice, 8 acid
It looks light.

You carefully study EMA uniform.
You might deflect a gnat with this thing.
Compared to other armors of this type, this one is pretty weak.
This has barely any defense against slashing damage.
- Providing minimum protection for this item.
This has barely any defense against crushing damage.
- Providing minimum protection for this item.
This has some defense against fire damage.
- Providing minimum protection for this item.
This has some defense against cold damage.
- Providing average protection for this item.
This has some defense against acid damage.
- Providing average protection for this item.
This armor has no special defense against melee attacks.
This item is inexpensive.

You carefully study EMA uniform.
This item has no legend.


an ice cold can of coca-cola - This is an ice cold can of everyone's favorite beverage, coca-cola. The real thing.
It looks light.

You carefully study an ice cold can of coca-cola.
This item is practically worthless!

You carefully study an ice cold can of coca-cola.
This item has no legend.


screwdriver - This industrial strength screwdriver is used in the EMA garage for fixing the agency's vehicles. It is 12 inches long with a hard plastic handle and a flattened end for tightening screws. It looks like it could also take a decent sized chunk out of someone if used as a weapon.
This weapon is in excellent condition.
This weapon deals edged damage.
This weapon's classifications: 12 (edged)
It looks light.

You carefully study screwdriver.
A mage might use this.
This has some capability to do slashing damage.
This item is cheap.

You carefully study screwdriver.
This item has no legend.


small passcard - This little passcard looks like it might provide entry to somewhere if you knew the right door to try it on.
It looks light.

You carefully study small passcard.
This item is practically worthless!

You carefully study small passcard.
This item has no legend.


socket wrench - This steel tool is typically used by mechanics to fix things around their garage. Its handle is about eight inches long and it has a socket attachment on one end. Even if you're not handy with machinery, it looks heavy enough to brain somebody with if you used it as a weapon.
This weapon is in excellent condition.
This weapon deals blunt damage.
This weapon's classifications: 15 (blunt)
It looks light.

You carefully study socket wrench.
A mage might use this.
This has some capability to do crushing damage.
This item is cheap.

You carefully study socket wrench.
This item has no legend.


a thick clipboard - This clipboard is made of red reinforced plastic. Typically used to hold pieces of paper, it looks like it might be sturdy and lightweight enough to make a decent weapon too if one were to bash someone over the head with it. You're much too civilized for that type of behavior though, right?
This weapon is in excellent condition.
This weapon deals blunt damage.
This weapon's classifications: 12 (blunt)
It looks light.

You carefully study a thick clipboard.
A mage might use this.
This has some capability to do crushing damage.
This item is cheap.

You carefully study a thick clipboard.
This item has no legend.


Tin Marble

1.0000002724

3k

1.0000017299

17k
-=[ Environmentalist Camp ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000006035

6k

1.0000024010

24k
-=[ European Robotics - Survey, Design and Development Office ]=-

Area is located in Detroit.
Map of Detroit Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000001363

1k

1.0000011833

12k
-=[ Exobiology Laboratory ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000305

305

1.0000007570

8k
-=[ Fallout Shelter ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000335

335

1.0028995465

29m
-=[ Fern Man, The ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000006675

7k

1.0000007210

7k
-=[ First Church of Christ, Computer Science ]=-

Area is located in Atlanta.

This area seems to clearly be the titled area, but the 'rating' command does not update once inside the area.
Map of Atlanta Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000071

71

1.0000085921

86k
-=[ Florida Sinkhole ]=-

From Science: <enter, u, 3e, d, e, path, 14e, 4s, d>
Return to Science: <u, 4n, 14w, path, w, u, 3w, d, out>

No map available yet.
Mobs in this Area:
(class sizes, if listed, are approximate)




Items in this Area:

1.0000000375

375

1.0000002165

2k
-=[ Marble Area ]=-

From Science: <enter, u, 3e, d, e, path, 19n, e, d>
Return to Science: <climb ladder, w, 19s, path, w, u, 3w, d, out>


Rooms missing: 11 of 87 rooms discovered.
Mobs in this Area:
(class sizes, if listed, are approximate)

29k : A Crazy - This guy has a look of madness and despair in his eyes. He's been wandering around the sewer for ages and lost all hope and sanity over time.
He has a few scratches and bruises.
He has no spells.
His melee attacks do slashing damage.
Crazy is carrying:
A small switchblade.


25k : A crazy scientist - At first glance you would think he is a scientist. He wears a long coat and holds a clipboard. Looking closely at him, however you realize that he is covered in dirt and his hair is completely disheveled. What exactly would a scientist be studying down here anyway? Very odd. He seems to be jabbering on about something.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.


61k : A mad man - This guy looks totally insane! His hairs seem electrified and he has an expression of terror in his eyes. He wields a BIG chainsaw and approaches you angrily.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.
Mad Man is carrying:
A dangerous-looking chainsaw.
A mean punk - Argh! This punk seems to be the member of some violent street gang. His arms are covered in tattoos. A large hoop sticks out of his nose and dons a large Mohawk. He turns towards you and attacks!
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.
Mean Punk is carrying:
A heavy baseball bat.


A scared survivor - A scared survivor of the last war. His hair is all dishevelled and is covered with grime. It looks like he hasn't changed his clothes in years as they are full of holes and covered in sweat stains. He eyes you suspiciously and seems very frightened.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.






Items in this Area:

a chunk of platinum - a small chunk of platinum.
It looks light.

You carefully study a chunk of platinum.
This item is inexpensive.

You carefully study a chunk of platinum.
This item has no legend.


a dangerous-looking chainsaw - This chainsaw looks very dangerous. There are bloodstains all over it and its teeth seem quite sharp...
This weapon is in excellent condition.
This weapon deals edged damage.
This weapon's classifications: 15 (edged)
This weapon gains benefits from your exotic weapon skill.
It looks heavy.

You carefully study a dangerous-looking chainsaw.
A mage might use this.
This has some capability to do slashing damage.
This weapon has special attacks or powers.
This item is cheap.

You carefully study a dangerous-looking chainsaw.
This item has no legend.


a heavy baseball bat - This baseball bat has been filled with iron to increase its damage and effectiveness in gang wars.
This weapon is in excellent condition.
This weapon deals blunt damage.
This weapon's classifications: 15 (blunt)
This weapon gains benefits from your mace weapon skill.
It doesn't look too heavy.

You carefully study a heavy baseball bat.
A mage might use this.
This has some capability to do crushing damage.
This item is inexpensive.

You carefully study a heavy baseball bat.
This item has no legend.


Lime Marble

a small switchblade - A small switchblade, frequently used by the streetgangs of old.
This weapon is in excellent condition.
This weapon deals edged damage.
This weapon's classifications: 9 (edged)
This weapon gains benefits from your dagger weapon skill.
It looks light.

You carefully study a small switchblade.
Newbies would happily use this.
This has some capability to do slashing damage.
This item is practically worthless!

You carefully study a small switchblade.
This item has no legend.

1.0000023740

24k

1.0002479568

2.5m
-=[ Marble Area ]=-

From Science: <enter, 2u, board shuttle (...wait), exit, 4w, 2d, e, enter pod>
Return to Science: <door, w, 2u, 4e, board shuttle (...wait), exit, 2d, out>

No map available yet.


Mobs in this Area:
(class sizes, if listed, are approximate)




Items in this Area:

Jet Marble

1.0000000384

384

1.0000037096

37k
-=[ Gas Station ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000092

92

1.0000017646

18k
-=[ GenCorps ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000014165

14k

1.0000165525

166k
-=[ Genlab ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000255

255

1.0000055490

55k
-=[ Global Merc Training Theatre ]=-

This area has 'training' pods with simulated combat zones. You can earn points and spend them at the shop for gear. The rating shows no class ranges, though enemies are in the area.
No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000001

NA

1.0000000001

NA
-=[ Global Merc, Detroit ]=-

Area is located in Detroit.
Map of Detroit Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000003376

3k

1.0000008602

9k
-=[ Haywood Annex ]=-

From Science: Initially, only accessible if you're holding a white capsule from 'Section Z', then make your way to 'The Rejected Game' area. Fight your way through the area until you reach the 3rd corner of the rectangular area which holds the detour to the crack.
Return to Science:

Map of Haywood Annex For more detailed information, see our Dungeons page for Section Z.



Mobs in this Area:
(class sizes, if listed, are approximate)

10m : Haywood Warden



Items in this Area:

1.0000000271

271

1.0034554629

35m
-=[ HTC Kiosk ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000001

NA

1.0000000001

NA
-=[ HTC Northern Expansion Terminal ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000002300

2k

1.0000050030

50k
-=[ Hamilton Plant ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000001960

2k

1.0000047610

48k
-=[ Hidden Bunkers ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000001

NA

1.0000000001

NA
-=[ ICARE ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000002726

3k

1.0000008203

8k
-=[ ICU ]=-

Area is located in Atlanta.
Map of Atlanta Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000001

NA

1.0000000001

NA
-=[ Marble Area ]=-

From Science: <enter, u, 4n, d, n, 3w, 4s, nw>
Return to Science: <se, 4n, 3e, s, u, 4s, d, out>


9 of 9 roms discovered.


Mobs in this Area:
(class sizes, if listed, are approximate)




Items in this Area:
Chondrite Marble.

1.0000000001

NA

1.0000000001

NA
-=[ Marble Area ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000007665

8k

1.0000043539

44k
-=[ Jeremy's Swamp ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000006700

7k

1.0000013960

14k
-=[ Stat Boost available - Missions: A security sitation, Eliminate Them! ]=-

From Science: <enter, u, 3e, d, e, path, 15n, 13e, enter>
Return to Science: <leave, 13w, 15s, path, w, u, 3w, d, out>


Main floor inner circle: 20 rooms - 41,537 to 84,523
Main floor outter circle: 26 rooms - 30,633 to 48,792
Atrium: 12 rooms - 18,153 to 40,869
Second floor: 10 rooms - 59,888 to 664,930
Third floor: 7 rooms - 611,926 to 724,344

STAT BOOST: Traveling to the restroom stalls, <open stall, enter, sit toilet, push lever> will give you a -1 CHA and +1 DEX.

The goal of this area is to work your way through, locate the key cards, turn the system back on, and travel up to the 3rd floor to gain access to some pretty good gear. This gear is grafted onto you, and you cannot remove it.


Mobs in this Area:
(class sizes, if listed, are approximate)

43k : Alan, A Rugged Teamster - A broad shouldered, rugged man. He is wearing dark brown work pants and a tight fitting T-shirt, which shows his strong rippling physique. Buzzed brown hair sets off his rugged features. While his brown eyes are handsome, they seem to convey a sense of emptiness. You don't think you are just stereotyping laborers in general.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.


33k : Amanda, A Cute Secretary - A tall, shapely young woman. She is wearing a smart business outfit. The short skirt accents her long thin legs. A shock of soft short black hair frames her face and accentuates her blue eyes. While her blue eyes are pretty, they seem to convey a sense of emptiness. You don't think you are just stereotyping secretaries in general.
She is in perfect health.
She has no spells.
Her melee attacks do crushing damage.


62k : A Frantic Researcher - A man stands here in a long white lab coat. He looks quite disheveled and appears to be randomly walking around the room, searching for something. A small plastic ID badge is attached to his coat.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.
A Frantic Researcher is carrying:
A Yellow Key Card.


32k : Heather, A Cute Secretary - A tall, shapely young woman. She is wearing a smart business outfit. The short skirt accents her long thin legs. A shock of soft curly blond hair frames her face and accentuates her grey eyes. While her grey eyes are pretty, they seem to convey a sense of emptiness. You don't think you are just stereotyping secretaries in general.
She is in perfect health.
She has no spells.
Her melee attacks do slashing damage.


45k : Jim, A Rugged Teamster - A broad shouldered, rugged man. He is wearing dark brown work pants and a tight fitting T-shirt, which shows his strong rippling physique. Shoulder-length brown hair sets off his rugged features. While his green eyes are handsome, they seem to convey a sense of emptiness. You don't think you are just stereotyping laborers in general.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.


37k : A Large Bright Blue Frog - A very large frog with colorful markings. Its legs are all black, but its body and head are covered in blue and black patterns. Its skin looks soft and moist. It is very large for a frog. Sitting, it is nearly three feet tall.
It is in perfect health.
It is a caster.
Its melee attacks do crushing damage.


20k : A Large Bright Yellow Frog - A very large frog with colorful markings. Its legs are all black, but its body and head are covered in yellow and black patterns. Its skin looks soft and moist. It is very large for a frog. Sitting, it is nearly three feet tall.
It is in perfect health.
It is a caster.
Its melee attacks do slashing damage.


680k : A large floating cylinder - A large steel cylinder floats in front of you. There are four ports on various portions of the cylinder's walls. There seems to be heavy corrosion around each of the ports. Fumes that burn your nostrils escape from a vent on the top of the cylinder.
It is in perfect health.
It is a caster.
Its melee attacks do acid damage.


636k : A large floating pyramid - A large steel pyramid floats in front of you. It is about five feet tall, from top to bottom, but hovers about 4 feet off the ground, giving it a towering stature. There are several vents and ports on its charred and blackened surfaces. Portions of the pyramid seem to be glowing red hot.
It is in perfect health.
It is a caster.
Its melee attacks do fire damage.


662k : A large floating sphere - A large sphere floats in front of you. There does not seem to be a single seam or opening on its entire surface. Light reflects off of its perfectly clean alloy surface. It is spinning very slowly, almost nauseatingly slow, making it impossible to get a bearing on what might be the front of it.
It has a few scratches and bruises.
It is a caster.
Its melee attacks do mental damage.


44k : Michael, A Rugged Teamster - A broad shouldered, rugged man. He is wearing dark brown work pants and a tight fitting T-shirt, which shows his strong rippling physique. Short blond hair sets off his rugged features. While his blue eyes are handsome, they seem to convey a sense of emptiness. You don't think you are just stereotyping laborers in general.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.


322k : A Mutant Android - A most strange thing stands in front of you. It appears to be a naked human, but it is missing a head and an arm. Where the head and arm should be are just masses of wires. The arm it does have is a bit odd, there are large fangs extending from the fingers.
It is in perfect health.
It is a caster.
Its melee attacks do crushing damage.


36k : Paige, A Cute Secretary - A tall, shapely young woman. She is wearing a smart business outfit. The short skirt accents her long thin legs. A shock of soft long red hair frames her face and accentuates her blue eyes. While her blue eyes are pretty, they seem to convey a sense of emptiness. You don't think you are just stereotyping secretaries in general.
She is in perfect health.
She has no spells.
Her melee attacks do crushing damage.


78k : Rove and Secure MK 3 - A large floating silver cube with the words 'Rove and Secure MK 3' stamped on its side. It has several glowing red lights on each side. Also, it looks like there is a square opening on each side that is covered by a sliding metal plate. The cube is humming.
It has a few scratches and bruises.
It is a pure caster.


31k : Sarah, A Cute Secretary - A tall, shapely young woman. She is wearing a smart business outfit. The short skirt accents her long thin legs. A shock of soft shoulder-length blond hair frames her face and accentuates her hazel eyes. While her hazel eyes are pretty, they seem to convey a sense of emptiness. You don't think you are just stereotyping secretaries in general.
She is in perfect health.
She has no spells.
Her melee attacks do crushing damage.


42k : A Security Guard - This man is clearly a security guard. He is wearing a white oxford style shirt and blue trousers. He has a patch on each arm that reads Ton Co Security and has a gold colored badge on his shirt pocket. His brown hair is combed perfectly, and his moustache is trimmed with precision.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.


93k : A Stern Security Guard - A security guard with a stern look on his face is standing behind the large counter. Ok, he doesn't just look stern, he looks enormous. Over seven feet tall with arms that are thick and corded with rock hard muscles, he dominates the room. His white oxford shirt barely stretches over his chest, the buttons seem ready to pop off.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.


40k : A Skinny Janitor - A skinny middle-aged man wearing dirty blue overalls and no shirt. He is holding an odd mop of some sort, it almost looks like it is metal. Hard to say though, the way he is clutching it to him.
He is in perfect health.
He is a caster.
His melee attacks do slashing damage.
A Skinny Janitor is carrying:
The Cyber Mop 2600.


46k : Steve, A Rugged Teamster - A broad shouldered, rugged man. He is wearing dark brown work pants and a tight fitting T-shirt, which shows his strong rippling physique. Long brown hair sets off his rugged features. While his hazel eyes are handsome, they seem to convey a sense of emptiness. You don't think you are just stereotyping laborers in general.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.


30k : A Striped Snake - A gorgeous snake suns itself on the large rock. You are not sure what kind of snake this is, but it has beautiful bands on it: yellow, red, yellow, black. The bands repeat down its entire body. Its head is black. This snake is about two feet long.
It is in perfect health.
It is a caster.
Its melee attacks do slashing damage.


46k : Tom, A Rugged Teamster - A broad shouldered, rugged man. He is wearing dark brown work pants and a tight fitting T-shirt, which shows his strong rippling physique. Long brown hair sets off his rugged features. While his grey eyes are handsome, they seem to convey a sense of emptiness. You don't think you are just stereotyping laborers in general.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.


40k : A Very Large Blue Jay - An exquisite blue jay. The blue of her feathers is brilliant and pure. Her black shiny beak is sloped perfectly to a very sharp point. If this beautiful bird was not standing 2 feet tall you would probably not have given it much thought.
She is in perfect health.
She is a caster.
Her melee attacks do slashing damage.


40k : A Very Large Cardinal - A red cardinal that looks a bit odd. He is much larger than any cardinal you have seen before; he is nearly the size of a small dog. Other than the fact that he only has one wing, he looks completely normal. The color of his red feathers and black beak are quite striking.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.


48k : Zack, A Rugged Teamster - A broad shouldered, rugged man. He is wearing dark brown work pants and a tight fitting T-shirt, which shows his strong rippling physique. Long blond hair sets off his rugged features. While his blue eyes are handsome, they seem to convey a sense of emptiness. You don't think you are just stereotyping laborers in general.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.




Items in this Area:

A Cyan Key Card - A small cyan, plastic rectangle with a black strip on one side and the words "Kilton Labs -- Official Use Only" printed on the other side.
It looks light.

You carefully study A Cyan Key Card.
This item is practically worthless!

You carefully study A Cyan Key Card.
This item has no legend.


The Cyber Mop 2600 - This is one of the most advanced cleaning devices ever to have been developed. The handle is made of some sort of steel alloy. It is smooth to the touch and balanced for exact handling. The mop head is a mass of strong but flexible synthetic fibers. There is a small turn dial at the end of the handle.
This item will bind to you when equipped.
This weapon is in excellent condition.
This weapon deals blunt damage.
This weapon's classifications: 6 (blunt)
This weapon gains benefits from your exotic weapon skill.
It doesn't look too heavy.

You carefully study The Cyber Mop 2600.
Newbies would happily use this.
This has some capability to do crushing damage.
This weapon has special attacks or powers.
Big bucks and no whammys!

You carefully study The Cyber Mop 2600.
This item has no legend.


D2765 Elite Cyber Strike Helmet - This helmet appears to be forged from some strange alien technology. It wraps snugly around your head and face to yield superior protection. The front of the helmet has a translucent, tinted visor, seemingly made of some sort of plastic or polycarbon. There is a large mark on the right side of the helmet.
This item is legendary and you cannot possess more than one.
The helmet is in perfect condition.
This armor has the following resistances:
20 edged, 20 blunt, 9 fire, 9 ice, 7 energy, 7 poison, 8 radiation
This looks like it will wear out in eighty-four weeks and two days.
You must be level 10 to wear this.
It looks light.

You carefully study D2765 Elite Cyber Strike Helmet.
This has very good overall protection.
Compared to other armors of this type, this one is exceptional.
This has excellent defense against slashing damage.
- Providing above maximum protection for this item.
This has excellent defense against crushing damage.
- Providing above maximum protection for this item.
This has some defense against fire damage.
- Providing maximum protection for this item.
This has some defense against cold damage.
- Providing maximum protection for this item.
This has some defense against magical damage.
- Providing average protection for this item.
This has some defense against toxic damage.
- Providing average protection for this item.
This has some defense against radiation damage.
- Providing above average protection for this item.
This armor has no special defense against melee attacks.
This item has some value.
There seems to be more that can be learned from this object.

You carefully study D2765 Elite Cyber Strike Helmet.
This item has a detailed history:
00:21:03 Taylex: Are you receiving transmission?

Your strike helmet's visor suddenly closes in anticipation of a blow!


F3354 Elite Cyber Strike Boots - These boots appear to be forged from some strange alien technology. They conform tightly to your feet and lower legs. They are made of a strong, silvery alloy of some sort. They are cool, almost cold to the touch on the outside, and while there is no padding on the inside, they are somehow warm and comfortable.
This item is legendary and you cannot possess more than one.
The boots are in perfect condition.
This armor has the following resistances:
20 edged, 20 blunt, 9 fire, 9 ice, 8 acid, 7 energy, 7 poison, 8 radiation
This looks the same as when you put it on.
You must be level 10 to wear this.
It looks light.

You carefully study F3354 Elite Cyber Strike Boots.
This has very good overall protection.
Compared to other armors of this type, this one is pretty damn special.
This has excellent defense against slashing damage.
- Providing above maximum protection for this item.
This has excellent defense against crushing damage.
- Providing above maximum protection for this item.
This has some defense against fire damage.
- Providing maximum protection for this item.
This has some defense against cold damage.
- Providing maximum protection for this item.
This has some defense against acid damage.
- Providing above average protection for this item.
This has some defense against magical damage.
- Providing average protection for this item.
This has some defense against toxic damage.
- Providing average protection for this item.
This has some defense against radiation damage.
- Providing above average protection for this item.
This armor has no special defense against melee attacks.
This item has some value.
There seems to be more that can be learned from this object.

You carefully study F3354 Elite Cyber Strike Boots.
This item has a detailed history:
00:21:58 Taylex: Are you requesting extraction?

Your strike boots crackle with energy as they quickly move you to a better position!


A Magenta Key Card - A small magenta, plastic rectangle with a black strip on one side and the words "Kilton Labs -- Official Use Only" printed on the other side.
It looks light.

You carefully study A Magenta Key Card.
This item is practically worthless!

You carefully study A Magenta Key Card.
This item has no legend.


An old plastic keyboard - This is a very standard 101-Key Keyboard. Well, standard except for the weird plug. It certainly isn't a standard plug.

You carefully study An old plastic keyboard.
This item is worthless!

You carefully study An old plastic keyboard.
This item has no legend.


A red patch cable - This looks like a regular network patch cord. Though it probably could be used as an extension network cord too.

You carefully study A red patch cable.
This item is worthless!

You carefully study A red patch cable.
This item has no legend.


A Yellow Key Card - A small yellow, plastic rectangle with a black strip on one side and the words "Kilton Labs -- Official Use Only" printed on the other side.
It looks light.

You carefully study A Yellow Key Card.
This item is practically worthless!

You carefully study A Yellow Key Card.
This item has no legend.


1.0000018153

18k

1.0000724344

724k
-=[ Kilton Research Inc. 2.0 ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0001386635

1.4m

1.0002358644

2.6m
-=[ Kord Mutual Insurance ]=-

Area is located in Atlanta.
Map of Atlanta Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000018876

19k

1.0000021672

22k
-=[ Last Chance Truck Stop ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000014564

15k

1.0000059658

60k
-=[ Lost City ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000006935

7k

1.0000841780

840k
-=[ Lost Submarine, The ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000105879

106k

1.0000135724

136k
-=[ Luddite Commune ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000018820

19k

1.0000025955

26k
-=[ Mantis Swamp ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000046530

47k

1.0000062090

62k
-=[ Mantis Swamp 2.0 ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000075590

76k

1.0031409773

31m
-=[ Mantle Corps Super Max ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000013877

14k

1.0000037482

37k
-=[ Quest #82 - Marble Area ]=-

From Science: <enter, u, 4n, d, n, 11w, n, nw>
Return to Science: <se, s, 11e, s, u, 4s, d, out>

From Science: <enter, 2u, board shuttle (...wait), exit, w, 3nw, n, board shuttle (...wait), exit>
Return to Science: <board shuttle (...wait), exit, s, 3se, e, board shuttle (...wait), exit, 2d, out>


Mapping not complete (not all rooms have been discovered)
This area can be accessed both through overland Science as well as from Midway.


Mobs in this Area:
(class sizes, if listed, are approximate)

16k : An alluring dark haired woman (Melina) - This woman, with dark hair and eyes, draws your eyes to her. Her look is brazen and wild, you know that there's quite a tiger here to tame.
She is in perfect health.
She has no spells.
Her melee attacks do slashing damage.


10k : An awed tourist - A well dressed woman who is simply in awe of the sights around her. This seems to be her first off-planet excursion from Earth, since her clothes are definitely the new age styles popular in Madrid.
She is in perfect health.
She has no spells.
Her melee attacks do crushing damage.
Martian Tourist is carrying:
A woman's purse.
A wide brimmed hat.


A burly barkeep - A burly looking barkeeper. This guy is not to be trifled with at all. He's been through enough bar fights to know how to take care of himself. And despite what you might think, he's actually a nice fellow.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.


8k : A burly looking colonist - A huge man in a Cytel Mining jumpsuit that barely fits him. He's obviously a mine worker in the old style, shunning the new automated equipment to work with the rock directly. He looks like he might be a bit of a problem if you crossed him.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.
Martian Colonist is carrying:
An id card.


A cytel messenger - The messenger looks absolutely terrified of you. Almost like he's never had to meet a stranger before. He's nothing special to look at either, a real wimp. You might be able to scare some info out of him.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.


31k : A Cytel MineBot - A Cytel mining robot. The thing is fairly huge, taking up most of the passage way. The front end of the thing is affixed with a drill of some sort, while the treads on the bottom and the splines along the side move the ore out of its way.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.


18k : A cytel miner - A miner for the Cytel corp. He toils most of his day here deep beneath the surface of Mars, trying to make a living in this hell hole of a planet. He's probably pretty ticked at you for disturbing his work, now he might not make his quota.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.
A Cytel Miner is carrying:
A dirty jumpsuit.


27k : A cytel mining guard - A guard from Cytel Mining. You can't really imagine what they're doing down here, guarding some rock, but I'm sure they're not going to let you find out.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.
Cytel Guardsman is carrying:
A Cytel security bodysuit.
A plasma pistol.


55k : Dr. Gnolwrite, the Cytel bioengineer - This man is the embodiment of insanity. His sole goal is to genetically create the perfect human being. And to this end he has Cytel's financial support. It's rather scary that he is able to carry on his work anywhere, but more so here out of the public eye on the Martian colony.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.
Dr. Gnolwrite is carrying:
A white lab coat.


3k : A drunkard - A drunkard like none you've ever seen before. This guy can hardly stand up without the support of the bar. Heck, he's so completely sloshed that he hasn't had a drink in over two hours and hasn't improved any. Makes you wonder what kind of tragedy would drive a man to this point.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.


35k : Lorna Greever, owner of Purgatory - A rather attractive woman in her early forties. She's well dressed, though her style somewhat daring. She smiles readily at you and waits patiently for you to speak.
She is in perfect health.
She has no spells.
Her melee attacks do slashing damage.


24k : A martian dust storm - A huge roiling dust storm kicked up by what passes for an atmosphere of Mars. They can be incredibly devastating, but usually are rather mild. You can't really tell what this one will be like.
It is in perfect health.
It has no spells.
Its melee attacks do slashing damage.


41k : Nathan Hines - Nathan is a tall thin man with hard features and a troubled countenence. His security uniform is a dead givaway to his profession, and probably explains his worried look. He's lean and hardened, probably not a good idea to mess with him.
He is in perfect health.
He is a caster.
His melee attacks do mostly slashing damage.
Nathan Hines is carrying:
A plasma pistol.


43k : A nervous newscaster - A smartly dressed woman in her late twenties. She wrings her hands constantly as she worries over the fate of her career. She seems terribly distraught. Perhaps you can help her?
She is in perfect health.
She has no spells.
Her melee attacks do crushing damage.


15k : An overzealous orderly

15k : A respectible looking colonist - A rather respectable looking man dressed in a casual business clothes. He appears to be someone of some importance, probably a shift supervisor or an office manager for the mining corps.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.
Martian Colonist is carrying:
An id card.


10k : A scantily clad woman - A gorgeous blonde haired woman who catches your eye. She licks her lips and blows you a little kiss when she sees you looking. Her hands caress her own body, drawing your attention to the considerable lack of clothing she's displaying.
She is in perfect health.
She has no spells.
Her melee attacks do crushing damage.


23k : A smiling customs agent - A smiling customs agent. Her eyes glitter with a sadistic glee as she begins to go through your belongings on the lookout for contraband.
She is in perfect health.
She has no spells.
Her melee attacks do crushing damage.
A Customs Agent is carrying:
A sharp business suit.


A smiling tourist - A pretty face framed by golden curls. The woman smiles at you as she wanders about the colony enjoying her vacation.
She is in perfect health.
She has no spells.
Her melee attacks do crushing damage.
Martian Tourist is carrying:
A sharp business suit.


21k : A space marine - This is one of the fabled space marines. These incredible physical specimens are trained rigorously for any duty off of Earth. These men are charged to keep the peace within the Martian colony until it has been established that it can support its own police force.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.
Space Marine is carrying:
A suit of body armour.
A pair of combat boots.
A plasma rifle.


20k : A steroid pumped goon - This guy is on a major steriod program. His eyes are kinda glassy, but somehow you don't think that's dulled his reflexes any. And those forearms look about big enough to snap you in half. I'd avoid that if I was you.
He has no spells.
His melee attacks do crushing damage.


14k : Teresa - Teresa sits on the edge of the bed, barely clothed at all. She glances up at you nervously from where she sits, apparently not at all sure what to do about you. She straightens the thin gown she wears and fidgets.
She is in perfect health.
She has no spells.
Her melee attacks do crushing damage.


A thunderball junkie - This dude is so hyped on thunderball that he doesn't even notice you. He's staring off into space, seeing something that you'll never be able to. It's kinda sad in a way, someone so terribly out of it that they'll never realize their trip is over.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.


19k : A tired looking man - Don't let this guy fool you. He's the largest drug dealer in the Martian colony. He's got connections all over the planet and Earth. If you need a fix, this is the guy to come to. He's currently into nuke and thunderball. All you need to do is buy some from him.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.
A Drug Dealer is carrying:
An id card.


23k : A wandering shutterbug - A woman who seems to have a camera attached to her face. Everything she sees she's got a picture of, even you. Damn annoying aren't tourists?
She is in perfect health.
She has no spells.
Her melee attacks do slashing damage.
Martian Tourist is carrying:
A sharp business suit.


11k : A wandering shutterbug - A woman who seems to have a camera attached to her face. Everything she sees she's got a picture of, even you. Damn annoying aren't tourists?
She is in perfect health.
She has no spells.
Her melee attacks do crushing damage.
Martian Tourist is carrying:
A camcorder.
A passport.


A weary looking colonist - A weary looking man in a Cytel Mining jumpsuit. Of course, everyone here is in a Cytel jumpsuit, since the mines are currently the lifeblood of the colony. He looks like he's ready to take the first shuttle off the planet.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.
Martian Colonist is carrying:
An id card.


8k : A well built man - Your eyes are drawn to this guy for some strange reason. Perhaps it's the washboard abdominals? Or maybe the chest that's cut like it was chiseled from marble? Or maybe it's the fact that he's only wearing the shortest of shorts and an open silk robe? Whatever the reason, he's keeping your attention.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.


15k : A well dressed woman - A woman in a smart business suit. She seems to be on her way somewhere, but you can't really imagine where such a well dressed and attractive woman would be going on this rock.
She is in perfect health.
She has no spells.
Her melee attacks do slashing damage.
Martian Tourist is carrying:
A camcorder.
A passport.




Items in this Area:

A camcorder - A brand new Nitsumo camcorder. It's one of the new ones that digitally encode the data for downloading to a computer for storage. It seems to be easy to use, 'record' to start recording, 'end' to stop.
It looks light.

You carefully study A camcorder.
This item is inexpensive.

You carefully study A camcorder.
This item has no legend.


Crimson Marble - Exquisitely crafted/magicked, this pristine little crimson bauble is the whimsical, residual aftermath of peeronic thought. Sadly, the entropic tendencies of such mental energies are difficult to grasp or maintain. A marble will inevitably evanesce and reform in an infinite number of cryptic locations.

A Cytel security bodysuit - A protective bodysuit of a new lightweight silk synthetic. It is extremely strong and very durable. It's also slightly insulating.
The armour is in perfect condition.
It appears to be light armour for a player of your level.
This armor has the following resistances:
1 edged, 1 blunt, 2 fire, 2 ice, 1 acid, 1 electric, 1 energy, 1 radiation
It looks light.

You carefully study A Cytel security bodysuit.
You might deflect a gnat with this thing.
Compared to other armors of this type, this one is pretty weak.
This has barely any defense against slashing damage.
- Providing minimum protection for this item.
This has barely any defense against crushing damage.
- Providing minimum protection for this item.
This has barely any defense against fire damage.
- Providing minimum protection for this item.
This has barely any defense against cold damage.
- Providing minimum protection for this item.
This has barely any defense against acid damage.
- Providing minimum protection for this item.
This has barely any defense against electric damage.
- Providing minimum protection for this item.
This has barely any defense against magical damage.
- Providing minimum protection for this item.
This has barely any defense against radiation damage.
- Providing minimum protection for this item.
This armor has no special defense against melee attacks.
This item is cheap.

You carefully study A Cytel security bodysuit.
This item has no legend.


A dehydrated, freeze dried meal - (costs 100 credits from Doran's Outfitters Store) A pouch containing a dehydrated meal. It doesn't look pleasant, but you're fairly sure it'll fill you up.
It looks light.

You carefully study A dehydrated, freeze dried meal.
This item is cheap.

You carefully study A dehydrated, freeze dried meal.
This item has no legend.


A dirty jumpsuit - A dirty looking jumpsuit with the Cytel Mining logo stitched into the breast pocket. The suit looks functional and probably very protective in the mines.
The armour is in perfect condition.

It appears to be light armour for a player of your level.
This armor has the following resistances:
2 edged, 1 blunt, 3 fire, 3 ice, 1 acid, 1 electric, 2 energy, 1 radiation
It looks light.

You carefully study A dirty jumpsuit.
You might deflect a gnat with this thing.
Compared to other armors of this type, this one is pretty weak.
This has barely any defense against slashing damage.
- Providing minimum protection for this item.
This has barely any defense against crushing damage.
- Providing minimum protection for this item.
This has barely any defense against fire damage.
- Providing minimum protection for this item.
This has barely any defense against cold damage.
- Providing minimum protection for this item.
This has barely any defense against acid damage.
- Providing minimum protection for this item.
This has barely any defense against electric damage.
- Providing minimum protection for this item.
This has barely any defense against magical damage.
- Providing minimum protection for this item.
This has barely any defense against radiation damage.
- Providing minimum protection for this item.
This armor has no special defense against melee attacks.
This item is cheap.

You carefully study A dirty jumpsuit.
This item has no legend.


An environmental suit - (costs 10000 credits from Doran's Outfitters store) A high tech piece of clothing if ever there was one, this suit will cover your entire body and protect you from the rigors of the Martian landscape. Without this suit, you will surely perish on the planet's surface.
It looks light.

You carefully study An environmental suit.
This item is cheap.

You carefully study An environmental suit.
This item has no legend.


An id card - A small identification card with the Cytel Mining logo scrawled across the card's face. A magnetic stripe runs across the back.
It looks light.

You carefully study An id card.
This item is worthless!

You carefully study An id card.
This item has no legend.


An id card - A small identification card with the Cytel Mining logo scrawled across the card's face. A small security symbol is emblazoned upon the front of the card also. A magnetic stripe runs across the back.
It looks light.

You carefully study An id card.
This item is worthless!

You carefully study An id card.
This item has no legend.


A key to your private room - A small key with the number 1 engraved into it. It opens your private room in Purgatory.
It looks light.

You carefully study A key to your private room.
This item is cheap.

You carefully study A key to your private room.
This item has no legend.


A passport - A World Union passport. It's got some woman's picture in it.
It looks light.

You carefully study A passport.
This item is practically worthless!

You carefully study A passport.
This item has no legend.


A plasma pistol - A nice compact pistol of plastic and other polymers. It's incredibly powerful plasma blasts are terribly painful, and it's probably not a good idea to point it towards any roof supports, or you might just bring the ceiling down.
This weapon is in excellent condition.
This weapon deals magic damage.
This weapon's classifications: 12 (energy)
This weapon gains benefits from your gun weapon skill.
It looks light.

You carefully study A plasma pistol.
A mage might use this.
This has some capability to do magical damage.
This weapon has special attacks or powers.
This item has some value.

You carefully study A plasma pistol.
This item has no legend.


A sharp business suit - A sharp looking woman's business suit. The blue material with the white stripes would probably look good on anyone. Even you.
The armour is in perfect condition.
It appears to be light armour for a player of your level.
This armor has the following resistances:
2 edged, 1 blunt, 1 fire, 1 ice, 1 acid, 1 electric
It looks light.

You carefully study A sharp business suit.
You might deflect a gnat with this thing.
Compared to other armors of this type, this one is pretty weak.
This has barely any defense against slashing damage.
- Providing minimum protection for this item.
This has barely any defense against crushing damage.
- Providing minimum protection for this item.
This has barely any defense against fire damage.
- Providing minimum protection for this item.
This has barely any defense against cold damage.
- Providing minimum protection for this item.
This has barely any defense against acid damage.
- Providing minimum protection for this item.
This has barely any defense against electric damage.
- Providing minimum protection for this item.
This armor has no special defense against melee attacks.
This item is cheap.

You carefully study A sharp business suit.
This item has no legend.


Stun Rod - This long thin rod is often used by law enforcement groups to handle riots or simply to subdue prisoners for questioning. It seems to consist of a set of electrodes and a power source, and you're sure it delivers one heck of a sting.
This weapon is in excellent condition.
This weapon deals electric damage.
This weapon's classifications: 12 (electric)
This weapon gains benefits from your exotic weapon skill.
It looks light.

You carefully study Stun Rod.
A mage might use this.
This has some capability to do electric damage.
This item is inexpensive.

You carefully study Stun Rod.
This item has no legend.


a white lab coat - A white lab coat often worn to keep a laboratory free of dirt that a person might carry in with them. It doesn't seem all the useful for anything else.
The armour is in perfect condition.
It appears to be light armour for a player of your level.
This armor has the following resistances:
1 edged, 1 fire, 1 ice, 1 acid, 1 electric
It looks light.

You carefully study a white lab coat.
This armor has hardly any protection.
Compared to other armors of this type, this one is pretty weak.
This has barely any defense against slashing damage.
- Providing minimum protection for this item.
This has barely any defense against fire damage.
- Providing minimum protection for this item.
This has barely any defense against cold damage.
- Providing minimum protection for this item.
This has barely any defense against acid damage.
- Providing minimum protection for this item.
This has barely any defense against electric damage.
- Providing minimum protection for this item.
This armor has no special defense against melee attacks.
This item is cheap.

You carefully study a white lab coat.
This item has no legend.


A wide brimmed hat - A white wide brimmed hat. It is something a well dressed woman might wear.
The helmet is in perfect condition.
This armor has the following resistances:
1 edged, 1 fire, 1 ice
It looks light.

You carefully study A wide brimmed hat.
This armor has hardly any protection.
Compared to other armors of this type, this one is pretty weak.
This has barely any defense against slashing damage.
- Providing minimum protection for this item.
This has barely any defense against fire damage.
- Providing minimum protection for this item.
This has barely any defense against cold damage.
- Providing minimum protection for this item.
This armor has no special defense against melee attacks.
This item is cheap.

You carefully study A wide brimmed hat.
This item has no legend.


A woman's purse - A small woman's purse. You can't imagine how they can put anything in it. In fact, there's nothing in it. Totally useless.
It looks light.

You carefully study A woman's purse.
This item is practically worthless!

You carefully study A woman's purse.
This item has no legend.

1.0000007668

8k

1.0000056971

57k
-=[ Quest #33 and Quest #78 - Marble Area ]=-

Map of Mega-Tokyo Mobs in this Area:
(class sizes, if listed, are approximate)

Martial Arts Apprentice -
Screaming at the top of his lungs, it's difficult to say if this martial arts student is insane or simply dedicated to his dojo master. In any account, he comes at you with fist of fury and is completely determined to defeat you in the presence of his master.
He has a few scratches and bruises.
He has no spells.
His melee attacks do crushing damage.


Mr. Chin - Dojo Master -
Aged and wrinkled, this short Japanese man observes you as he stands confidently within his dojo. Dressed in simple robes, his face shows his years of age. One would think that a man such as this would be old and frail, yet something about him shows him to be a very dangerous foe. His calm demeanor would also show that few would have to fear this man unless they gave reason for him to unleash his wrath.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Mr. Chin is carrying:
Golden nunchaku.




Items in this Area:

Golden nunchaku -
These golden nunchaku are beautifully designed to act as an ornamental display, while keeping their deadly characteristics. Each wooden handle is plated in gold and engraved with black Japanese symbols. A sturdy gold plated chain links both handles together via a silver swivel. In the hands of a martial arts master, these nunchaku would severely pummel all foes.
This weapon is in excellent condition.
This weapon deals blunt damage.
This weapon's classifications: 40 (blunt)
This weapon gains benefits from your exotic weapon skill.
You must be level 17 to wield this weapon.
It doesn't look too heavy.

You carefully study Golden nunchaku.
The hearty warriors would use this.
This does absurd crushing damage.
Yowsa, this thing is expensive!
There seems to be more that can be learned from this object.

You carefully study Golden nunchaku.
This item has a detailed history:
These golden nunchaku were presented to Mr. Chin upon his succession to martial arts master. Ornamental, while remaining deadly, only a true martial arts master can appreciate the workmanship of this fine weapon.
It is rumored that only through the teachings of a true martial arts master could one learn how to utilize this fine weapon to it's fullest potential.


Red Berry --> ID's to Red Marble
A juicy, red berry. This perfectly-formed fruit looks tiny, but delicious.

You carefully study Red Berry.
This item is practically worthless!

You carefully study Red Berry.
This item has no legend.

1.0000017000

17k

1.0000069000

69k
-=[ Mega-Tokyo Bike Shop ]=-

Map of Mega-Tokyo Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000025321

25k

1.0000030429

30k
-=[ Mercenary Tent ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000002300

2k

1.0000003315

3k
-=[ Marble Area ]=-

From Science: <enter, u, 4n, d, 26n, 6w, path>
Return to Science: <path, 6e, 26s, u, 4s, d, out>

Map of MicroTech You will need at least 1 light source to explore the area to its full extent.


Mobs in this Area:
(class sizes, if listed, are approximate)

A Beautiful Secretary -
This secretary is extremely beautiful, if not overly bright. She's wearing a clingy blouse that's cut low enough to show off her ample cleavage and the slit in her skirt provides a great view of her gorgeous legs.
She is in perfect health.
She is a caster.
Her melee attacks do crushing damage.


38k : Bill Gates -
Before you stands the legendary Bill Gates, big cheese of Microsoft. Apparently he runs MicroTech as well. He doesn't look a day over 50. Knowing that he is much older than that, you have to assume he's had some bioengineering done. He looks a little perturbed at your intrusion.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Bill Gates is carrying:
Lead glowing ring.


A MicroTech Assembly Worker -
This is a MicroTech Assembly Worker. He wears a pair of funny looking goggles on his face and he's nearly bald. His pudgy gut hangs over his tool belt and he's got headphones on his ears so he probably can't hear you very well.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.


A MicroTech Dock Worker -
This is a MicroTech Dock Worker. He's pretty big. Muscles bulge from the sleeves of his workshirt and a permanent scowl creases his grizzled face. He doesn't look happy to see you.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Dock Worker is carrying:
Oct8 Chip.


A MicroTech Employee -
This is a MicroTech employee on break. He is wearing a wrinkled light blue shirt and khaki pants. His hair is a little mussed up and he looks pretty worn out.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.


A MicroTech Employee -
This is a MicroTech employee on break. She is wearing a crisp white blouse and a black skirt. Her hair is pulled into a neat ponytail and she's got a pencil stuck behind one ear.
She is in perfect health.
She is a caster.
Her melee attacks do crushing damage.


22k : A MicroTech Guard -
This is a MicroTech Guard. He tolerates visitors only because he has to while working the front entrance. He stands well over six feet tall and a stun baton hangs from the belt of his pants. He seems to be eyeing you suspiciously.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.


13k : A MicroTech Janitor -
This is a sleepy-looking MicroTech janitor. He's supposed to be sweeping up right now, but it looks like he might have been sneaking a nap. His hair is a mess and he could use a shave.
It is in perfect health.
It is a caster.
Its melee attacks do crushing damage.
Janitor is carrying:
An old broom.






Items in this Area:

Lead glowing ring -
This lead ring produces a faint bluish glow. It was made to offer protection from nuclear radiation after fallout threatened to destroy mankind. Too bad it was so expensive that hardly anyone could afford to buy one.
The ring is in perfect condition.
It has a magical glow about it.
This armor has the following resistances:
10 radiation
It looks light.

You carefully study Lead glowing ring.
You might deflect a gnat with this thing.
Compared to other armors of this type, this one is pretty weak.
This has pretty good defense against radiation damage.
- Providing maximum protection for this item.
This armor has no special defense against melee attacks.
This item is inexpensive.

You carefully study Lead glowing ring.
This item has no legend.


Lead Marble

an old broom -
This poor old broom has seen better days. It looks so old it could have come from the 20th century! Its wooden handle is splintered a bit and its straw bristles are ragged and dusty.
It looks light.

You carefully study an old broom.
This item is practically worthless!

You carefully study an old broom.
This item has no legend.


1.0000005897

6k

1.0000040357

40k
-=[ Midways Space Station ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000001

NA

1.0000000001

NA
-=[ Marble Area ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000827

827

1.0000089132

89k
-=[ Marble Area ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

Hard, round wad of gum

1.0000003107

3k

1.0000031064

31k
-=[ MK ][ Machine ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000015000

15k

1.0000807000

807k
-=[ Mortimer's Church ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000011840

12k

1.0000017395

17k
-=[ Mos Eisley Cantina ]=-

From Science: <enter, 2u, board shuttle (...wait), exit, 4w, 2d, w, n, enter pod>
Return to Science: <s, door, s, e, 2u, 4e, board shuttle (...wait), exit, 2d, out>

No map available. This area appears to just be the one room you walk through to get to Cantina.


Mobs in this Area:
(class sizes, if listed, are approximate)




Items in this Area:

1.0000000000

N/A

1.0000000000

N/A
-=[ Murdock Chicken Plant ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000335

335

1.0000045210

45k
-=[ NASTAR ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000004179

4k

1.0000036688

37k
-=[ Marble Area ]=-

From Science: <enter, u, 3e, d, e, path, 15n, 19e, 3n, e, bridge, e, 3se, enter>
Back to Pinnacle (Chaos): <out, 3n, enter>

Map of NYPD 10 of 10 rooms discovered A small, but very informative area, even educational. This area will teach you to stay away from pickpockets, as well as the geography of New York. There is a helicopter pad on the roof, but that's where you have a great view.


Mobs in this Area:
(class sizes, if listed, are approximate)

36k : Captain Starsky -
You are in the company of one of the most decorated men in all of NYPD history. A legendary crime fighter, he once busted Guiliani for shoplifting but let him off to save the city from shame. If you mess with him, you'd better have a badass lawyer or a top-notch paramedics unit at your immediate beckon.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.
Captain Starsky is carrying:
Captain Starsky's Badge.


17k : A convicted mugger -
This is one scary looking guy. You wonder how many cops it took to bring him in. He has a tattoo on his arm that says, 'Frank Sinatra Forever'. Mayor Guiliani is getting tough on crime and it may mean the extinction of this type of criminal.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.


14k : Officer Baker -
Although Officer Baker certainly passed out of the Academy, one might wonder how effective a crime fighter he would be...his girth is a bit excessive, and his sloped eyes and heavy cheeks could scarcely intimidate a donut, let alone one of New York's hardened scofflaws.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.


15k : Officer Brown -
Notorious for an incident in which he frightened a detained suspect so badly that the kid fainted, Officer Brown is the tallest man in the precinct. He towers over even the most skyscraping criminals, which accounts partly for his relegation to the interrogation squad. He could get you to confess to anything just by clenching his fist.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.


15k : Officer Jones -
The only African-American on the squad, Officer Jones has repressed a whole lot of rage all these years. He has been on the force for over 15 of them, and chronically appears as though ready to snap at any given moment. He wears his uniform well, and every inch of his wide body is packed with muscle. A formidable specimen of the NYPD.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.
Officer Jones is carrying:
A large iron key.


Officer Mitten -
Officer Mitten has bachelor's degrees in environmental studies and organ performance. However, an unspeakable, traumatic incident in his early adulthood caused him to devote his life to incarcerating the scum that made his life a living hell. His sunken, nearly black eyes search the room spastically...he makes many of his fellow officers very nervous.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.


14k : Officer O'Mally -
His ruddy, thin hair pushed back and the sleeves of his plaid shirt rolled back all the way to his shoulders, Officer O'Mally is not the picture of the perfect gentleman. When it comes to crimefighting though, one should accept no subsitute than the power of the belligerent Irish. A veteran beat cop of 23 years, O'Mally's knuckles are calloused and bruised almost constantly.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.


14k : Officer Richards -
Officer Richards is fresh out of the Academy -- his face is clean-shaven and his hair neatly combed. His eyes are bright with enthusiasm, although one can tell that they are almost certainly destined to dim as the years of New York City crimefighting and paperwork will no doubt take their toll.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.


14k : Officer Swope -
Of Native American heritage, Officer Swope -- who also goes by the moniker 'Swooping Eagle' -- is just one of the many diverse personalities that make up the melting pot that is the First Precinct. His cheekbones are high and prominent, and his sloping brow gives way to slick, long black hair. He stands proudly, a stoic reminder of a noble, once-prolific race.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.


14k : Officer White -
This is one of the NYPD's finest. As far as cops go, these guys have one of the toughest beats around. He is trained to intimidate and dominate you if given the slightest provocation.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.


25k : A Subway Pickpocket -
This slime spends his days robbing people on their way to and from work. He usually works with a partner but it looks like his partner got away. It's amazing the cops haven't beaten this guy to death. That's how they treat criminals in the Big Apple.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.






Items in this Area:

Captain Starsky's Badge -
This is Captain Starsky's Badge. It is pure silver and has the crest of the NYPD imprinted on it. It is attached to a silver chain and can be worn around the neck.
The amulet is in perfect condition.
It has a magical glow about it.
It looks light.

You carefully study Captain Starsky's Badge.
You sure this is an armor?
Compared to other armors of this type, this one blows ass.
This armor has no special defense against melee attacks.
This item is worth a fair penny!

You carefully study Captain Starsky's Badge.
This item has no legend.


Fingerprint Powder -
A fine white dust utilized by detectives to identify fingerprints. The substance works by lightly spreading it over an object. To use, just type 'powder <object>'.

You carefully study Fingerprint Powder.
This item is cheap.

You carefully study Fingerprint Powder.
This item has no legend.


Grease ball - ID's to Grease marble
A sickly little ball of grease covered with hair, dirt and general grime. Wow, this must be your lucky day.

You carefully study Grease ball.
This item is worthless!

You carefully study Grease ball.
This item has no legend.


A large iron key -
This is a large iron key that looks like something out of the middle ages.
It looks light.

You carefully study A large iron key.
This item has some value.

You carefully study A large iron key.
This item has no legend.


1.0000014005

14k

1.0000037105

37k
-=[ New York City ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000001

NA

1.0000000001

NA
-=[ O'Hare International Airport ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000015895

16k

1.0000050305

50k
-=[ Quest #51 ]=-

Map of Oasis in the Badlands Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000002862

3k

1.0000004342

4k
-=[ Oil Storage Cave ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000012653

13k

1.0000013287

13k
-=[ Old Guard Tower ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000984

1k

1.0000005377

5k
-=[ Outlaw's Train ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000003915

4k

1.0000037095

37k
-=[ Patisserie ]=-

Area is located in Detroit.
Map of Detroit Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000001

NA

1.0000000001

NA
-=[ Pittsburgh ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000034

34

1.0000073441

73k
-=[ Quiet Swamp, A ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000024081

24k

1.0000027403

27k
-=[ Marble Area ]=-

From Science: <enter, u, 4n, d, 7n, 8w, enter>
Return to Science: <leave, 8e, 7s, u, 4s, d, out>


13 of 13 rooms discovered.


Mobs in this Area:
(class sizes, if listed, are approximate)

6k : Billy Bob Hudson - This human has been so altered with cybernetic implants that you wonder if he is really human any more. Billy Bob has a mechanical eye, and where ears should be are little wires sticking out. All of his right arm has been replaced, and his left hand is a shape hook.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.


6k : Jaws Hudson the Cybernetic Pit Bull - A large pit bull with a jaw of solid steel. This dog weighs about one hundred forty pounds and stands about three feet tall. The drool that hangs from its mouth gives you the feeling the dog probably has rabies as well as being able to rip off your leg.
He is waiting for Death to take him into his arms.
He is a caster.
His melee attacks do crushing damage.


3k : Sam Hudson - A very deformed child about the age of ten. He has a mechanical left arm and leg. He has no hair and stands with a hunch. Most of the time his best friend Jaws is by his side.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.
Sam Hudson is carrying:
A metal bone.


18k : Tom Hudson - An intense glare comes from Tom Hudson as you look at him. The man has solid metal plating covering his chest, and his left arm is a shotgun implant. Blood and tobacco stain his coveralls.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Tom Hudson is carrying:
Cybernetic 12ga shotgun shell clip.
Shotgun cybernetic implant.
A bunch of tobacco.


12k : Tracy Hudson - A short skinny woman with flame red hair. She stands over the oven cooking a meal for her family, but who knows what kind of meat she is using. Tracy has a mechanical right hand.
She is in perfect health.
She has no spells.
Her melee attacks do crushing damage.
Tracy Hudson is carrying:
Hudson family frying pan.






Items in this Area:

A bunch of tobacco - This is a large bunch of smokeless tobacco you can enjoy. Simply chew it and spit it out when you are done.

You carefully study A bunch of tobacco.
This item is worthless!

You carefully study A bunch of tobacco.
This item has no legend.


Cybernetic 12ga shotgun shell clip - A clip of 12ga shotgun shells that are used for a cybernetic shotgun. The clip contains a total of 50 12ga shells.
It looks light.

You carefully study Cybernetic 12ga shotgun shell clip.
This item is practically worthless!

You carefully study Cybernetic 12ga shotgun shell clip.
This item has no legend.


A femur bone - A femur bone from some poor human who ran into some back luck.
This weapon is in excellent condition.
This weapon deals blunt damage.
This weapon's classifications: 10 (blunt)
This weapon gains benefits from your mace weapon skill.
It looks light.

You carefully study A femur bone.
Newbies would happily use this.
This has some capability to do crushing damage.
This item is practically worthless!

You carefully study A femur bone.
This item has no legend.


Hudson family frying pan - An old grease stained iron frying pan. The Hudson family has used the pan to cook their victims for food.
This weapon is in excellent condition.
This weapon deals blunt damage.
This weapon's classifications: 27 (blunt)
You must be level 17 to wield this weapon.
It looks heavy.

You carefully study Hudson family frying pan.
A warrior would use this.
This does respectable crushing damage.
This weapon has special attacks or powers.
This item is practically worthless!

You carefully study Hudson family frying pan.
This item has no legend.


A metal bone - A six inch long piece of steel. It has been dented and chipped from something chewing on it.
It looks very heavy.

You carefully study A metal bone.
This item is practically worthless!

You carefully study A metal bone.
This item has no legend.


Shotgun cybernetic implant - A cybernetic shotgun implant that is used to replace a person's arm from the elbow down. The shotgun uses 12ga shells and has a laser sight.
This weapon is in excellent condition.
This weapon deals edged damage.
This weapon's classifications: 31 (edged)
This weapon gains benefits from your gun weapon skill.
You must be level 17 to wield this weapon.
The shotgun implant is currently not loaded.
It doesn't look too heavy.

You carefully study Shotgun cybernetic implant.
A warrior would use this.
This does respectable slashing damage.
This item is practically worthless!

You carefully study Shotgun cybernetic implant.
This item has no legend.


Tobacco Marble

1.0000001980

2k

1.0000019616

20k
-=[ Refugee House, A ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000075

75

1.0000000305

305
-=[ The Rejected Game ]=-

From Science: <enter, u, 3n, 2w>
Return to Science: Depending on the colors of the room, follow the path to the exit marked on the map to return to the arcade.

This game is extremely unique in that the entire area rotates repeatedly while you're in it. Pay close attention to the room descriptions as the colors will help you to orient yourself.


Mobs in this Area:
(class sizes, if listed, are approximate)

2b : A Colossal Inductor - Essentially the largest coil you've ever seen, this inductor must appears to be constructed from many, many tons of raw, unshielded copper. It is extremely unstable, and just being in its presence makes every cell in your body feel manipulated under its control.
It has a few scratches and bruises.
It has no spells.
Its melee attacks do electric damage.
A field of dark, magical mist surrounds it.




Items in this Area:

1.0363187503

363m

1.2000000000

2b
-=[ Rocky Mountainside ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000022375

22k

1.0000023175

23k
-=[ Ruined Barn ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000052980

53k

1.0000059430

60k
-=[ Ruined Bunker ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000003114

3k

1.0000074630

75k
-=[ Ruined Reactor ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000006715

7k

1.0000009710

10k
-=[ Samurai Showdown ]=-

This area is level restricted. Access it limited to something below level 30 (not sure of exact level).
No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000080

80

1.0000002715

3k
-=[ Sandman's Oasis ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000012326

12k

1.0000017794

18k
-=[ Satellite Tracking Station ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000329

329

1.0000064220

64k
-=[ Quest #27 ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000043000

43k

1.0000045000

45k
-=[ Science Wastelands ]=-

This is the overland area of Science.
No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000001

NA

1.0000000001

NA

1.0000013419

13k

1.0138183194

138m
-=[ Marble Area - Stat Boost Area ]=-

Area is located in Detroit.
From Science: <enter, u, 4n, d, 9n, 13e, 12n, 2e, enter, 10e, 10ne, w, n>
Return to Science: <s, e, 10sw, 10w, s, 2w, 12s, 13w, 9s, u, 4s, d, out>

Map of Silicon Wraiths HQ
39 of 39 rooms discovered
You've entered the headquarters for the Silicon Wraiths, you may need at least 1 light source to explore this area. Your goal is to obtain the coveted Battleshroud, made by Sonybishi. To do so, follow the directions below.

Stat Boost Area:
Step 1: Once inside the area, travel <2n, w>
Step 2: <load bar with 200> (you could possible do less/more weight, but that's what I picked)
Step 3: <lie on bench>
Step 4: <lift weights> - continue to repeat this step until you see
  You feel a surge of power at lifting such a heavy weight!

Step 5: At the time this was completed, a Strength +1 - Indefinite - A communal recreation area was received to stats.
Step 6: <stand>


Directions to obtain the Battleshroud -

Step 1: Once inside the area, travel <3n, stairs>
Talon glares at you!
Talon says: Who the hell are you?

Step 2: <say <your name>>
You say: locrian
Talon says: Hi Locrian, glad you told me your name. Strangers make me nervous.

Step 3: <say authorized>
You say: authorized
Talon says: You need authorization to pass this point.

Talon ponders the situation.

Talon says: If you're looking for work, you'd have to know the name of the boss. Why don't you just tell me the boss' name and I'll let you past.

Step 4: <say azrael>
You say: azrael
Talon whispers: Not bad, you've got good sources. Head on upstairs and see Imogen. I'll let her know you're coming.

Step 5: Now travel <e, s, sw, stairs, e, s, say test>
You say: test
Imogen says: Locrian, if you'd like to join up, you should talk to Azrael. I don't want just anyone to bother him though, so I'm going to ask you a few questions. Just follow my instructions and give me the right answers and I'll let you see him.

Imogen says: Other than me, who were the people in the Silicon Wraiths who were present when the outfit was founded? Just say their names in one sentence, separated by commas.

Step 6: <say talon, kerrie, azrael>
You say: talon, kerrie, azrael
Imogen says: Congratulations Locrian, that's correct.

Imogen says: Where does Azrael spend most of his time? Just a short answer please.

Step 7: <say basement>
You say: basement
Imogen says: Congratulations Locrian, that's correct.

Imogen says: Finally, what are the names of the corporations Azrael worked for?

Step 8: <say megatech, sonybishi>
You say: megatech, sonybishi
Imogen says: Congratulations Locrian, that's correct.

Imogen says: Ok, Locrian that's all the questions I'm going to ask you. Imogen whispers: Locrian, your code is 113027.

Step 9: <n, w, stairs, ne>

Step 10: Note, do not hesitate on completing this step as the door will close and your passcode will not work a second time, <search seams, press button, enter <the code that Imogen gave you>, s>

Step 11: <press down button> . . . wait

Step 12: <n, ne, kill azrael>
  &173k : A hulking, chrome cyborg


Mobs in this Area:
(class sizes, if listed, are approximate)

52k : An absolutely huge gang-member -
This man towers above you; he stands just on two metres tall. His shaved skull leads into chiseled features and shoulders that look twice as wide as they should be. You realise that he has had a linear frame implanted and guess that he must be incredibly strong. His blue eyes reflect a sense of peace as he acknowledges your presence.


52k : An amazon of a female gang-member -
Tall and statuesque, this auburn haired beauty casually twirls a shotgun as she lounges against a wall. Like many cybered individuals, you can see the tell-tale bulk of implanted plating under her skin. Looking up to her eyes, you catch her watching you. She smiles thinly as she lights an evil smelling cigar.
She is in perfect health.
She is a caster.
Her melee attacks do slashing damage.
Ellen is carrying:
A drum of phosphorus shotgun rounds {2}.
A drum of basic shotgun rounds {2}.
A military shotgun (wielded).


52k : A bulky, heavily muscled gang-member -
You have to glance twice to assure yourself that this gang-member is a woman. She has better muscle definition than many male bodybuilders and moves with a certain lethal grace. Her shaved head draws attention to various battle scars that make a mask of her face. As you look, she scowls at you and you see the characteristic bulk of a micromissile launcher on her shoulder.
She is in perfect health.
She is a caster.
Her melee attacks do slashing damage.


59k : An ex-military gang-member -
This man stands well over 6' tall and has a chest so broad and deep that it must conceal dermal plating of some sort. While he is tanned, muscled and sports several scars, knowing and friendly blue eyes stare out from under blonde hair. The sheer size of him is increased by obvious cyberware and you'd swear that, as a guard, he is in constant communication with at least one other person. However, for all his bulk, this man moves with the grace of a dancer, or a cat.
He is in perfect health.
He is a caster.
His melee attacks do slashing damage.
Talon is carrying:
A bodyshield of translucent plaspex (worn).


18k : A grungy gang-member -
This grungy man is wearing faded denim jeans, an oil-stained white T-shirt and a beaten up leather jacket. His long, greasy hair does little to hide the scars on his face and his once-broken nose. It looks as if this guy has been in a few too many fights. From the breadth of his shoulders, he might have won some too.
He is in perfect health.
He is a caster.
His melee attacks do mostly crushing damage.
Carl is carrying:
A baseball bat with several nails through it (wielded).


169k : A hulking, chrome cyborg -
Fear grips you as you stare at this human. It is a primal fear, one you can't control. It is the fear of the unknown, the fear of inhuman death. Standing just under two metres tall, the man in front of you has reflective eyes and a chromed skull. His body is bulky in ways no human could be and he moves with a grace you can only envy.
He is in perfect health.
He is a caster.
His melee attacks do slashing damage.
Azrael is carrying:
A bodyshield of translucent plaspex (worn).
A drum of basic shotgun rounds {2}.
A drum of solid-slug shotgun rounds {2}.
A drum of phosphorus shotgun rounds {2}.
A military shotgun (wielded).
A Battleshroud(tm) (worn).


14k : A hyper-alert gang member -
Standing before you is a slender man with slicked back black hair and a scraggly goatee. He twitches constantly, as if he had fleas. Given the state of the building, you aren't surprised. He is wearing an old bomber jacket, ripped T-shirt and dirty jeans. As you watch, he keeps looking around nervously. It gives you the creeps.
He is in perfect health.
He is a caster.
His melee attacks do slashing damage.
Ted is carrying:
A clip of 10mm ammo {4}.
A Glock 20 10mm autopistol (wielded).


15k : An intently concentrating gang-member -
Staring intently at nothing is a tiny woman without visible cybernetics. Of Asian origin, she has fine bones and black hair. Her eyes flicker randomly as she watches things you can't see and you occasionally see her subvocalise a statement.


38k : A lithe and athletic gang-member -
This tall woman has short, dark hair and an intense gaze. She moves with inhuman grace, never a wasted motion. You notice her evaluating you as you check her out. She smiles a fraction of a second before you look away. Wired reflexers live in a world of their own.
She has a few scratches and bruises.
She has no spells.
Her melee attacks do slashing damage.
Sarah is carrying:
A drum of solid-slug shotgun rounds.
A drum of basic shotgun rounds {4}.
A military shotgun (wielded).


19k : A nervous, twitchy gang-member

20k : A quiet, pensive gang-member

84k : A quietly confident combat veteran -
This woman is of medium height with short, straight black hair. Her blue eyes hold a jaded look as she quickly sizes you up. You notice that she rests lightly on the balls of her feet, as if perpetually ready to move in any direction. She smiles slightly as you evaluate her and you decide that this lady is very dangerous even though she has no visible cybernetics.
She is in perfect health.
She is a caster.
Her melee attacks do mostly energy damage.
Imogen is carrying:
A Sonybishi Hi-E Energy Storage Cell {2}.
A small key.
A Sonybishi P-49a Pulse Dagger (wielded).
A bodyshield of translucent plaspex (worn).


21k : A serene gang-member

29k : A small, wiry gang-member -
In front of you is a man of average height and wiry build. He only seems short by contrast to the cybered hulks you have seen elsewhere around the place. He has dark brown hair that needs washing and alert, green eyes. This gang-member is dressed totally in black and has a disconcerting habit of twitching his eyes and body as he talks and moves.
He is bleeding from numerous wounds.
He is a caster.
His melee attacks do poison damage.
Scott is carrying:
A cartridge of modified paintballs {3}.
A heavily modified skirmish rifle (wielded) (enhanced).
13k : A very young gang-member -
This kid can't be more than seventeen and he's slender for that age anyway. He has light brown hair and hazel eyes that seem older than his years. As you look at him, he smiles shyly and subvocalises something.
He has a few scratches and bruises.
He has no spells.
His melee attacks do slashing damage.
Mike is carrying:
A clip of 10mm ammo {4}.
A Glock 20 10mm autopistol (wielded).




Items in this Area:

A baseball bat with several nails through it -
For cruelty value, the addition of several nails into a perfectly ordinary baseball bat must rate pretty highly. Three nails have been hammered through the end of this wooden bat and spaced in such a way that it's almost certain that someone will be struck by one of them. This weapon is in excellent condition.
This weapon deals edged and blunt damage.
This weapon's classifications: 6 (edged) 15 (blunt)
This weapon gains benefits from your mace weapon skill.
It doesn't look too heavy.

You carefully study A baseball bat with several nails through it.
A mage might use this.
This has some capability to do slashing damage.
This has some capability to do crushing damage.
This item is cheap.

You carefully study A baseball bat with several nails through it.
This item has no legend.


A Battleshroud(tm) -
This reflective cloak is made of some unknown material and is heavy and fairly cumbersome. Obviously not designed for a weakling, it seems to almost mould to your body as it falls from your shoulders. Made by Sonybishi in a secret factory, this cloak was never meant to be worn by anyone who doesn't work for that corporation. Down at the bottom of the Battleshroud(tm), you can see the Sonybishi logo.
The cloak is in perfect condition.
This armor has the following resistances:
25 edged, 20 blunt, 24 fire, 5 acid, 5 electric, 22 energy, 24 radiation
You must be level 10 to wear this.
It doesn't look too heavy.

You carefully study A Battleshroud(tm).
This has superb overall protection.
Compared to other armors of this type, this one is exceptional.
This has excellent defense against slashing damage.
- Providing above maximum protection for this item.
This has excellent defense against crushing damage.
- Providing above maximum protection for this item.
This has excellent defense against fire damage.
- Providing above maximum protection for this item.
This has some defense against acid damage.
- Providing average protection for this item.
This has some defense against electric damage.
- Providing average protection for this item.
This has excellent defense against magical damage.
- Providing above maximum protection for this item.
This has excellent defense against radiation damage.
- Providing above maximum protection for this item.
This armor has no special defense against melee attacks.
Big bucks and no whammys!

You carefully study A Battleshroud(tm)...
This item has no legend.


A bodyshield of translucent plaspex -
This moulded piece of translucent plaspex is hinged to snap closed around the body of the wearer. The product of a technological society, it is resistant to many forces. It is designed to cover the torso only but is relatively light and quite comfortable.
The armour is in perfect condition.
It appears to be light armour for a player of your level.
This armor has the following resistances:
25 edged, 25 blunt, 23 fire, 1 ice, 11 acid, 5 electric, 23 energy, 24 radiation
You must be level 10 to wear this.
It doesn't look too heavy.

You carefully study A bodyshield of translucent plaspex.
This has superb overall protection.
Compared to other armors of this type, this one is average.
This has excellent defense against slashing damage.
- Providing above average protection for this item.
This has excellent defense against crushing damage.
- Providing above average protection for this item.
This has excellent defense against fire damage.
- Providing above average protection for this item.
This has barely any defense against cold damage.
- Providing minimum protection for this item.
This has pretty good defense against acid damage.
- Providing average protection for this item.
This has some defense against electric damage.
- Providing minimum protection for this item.
This has excellent defense against magical damage.
- Providing above average protection for this item.
This has excellent defense against radiation damage.
- Providing above average protection for this item.
This armor has no special defense against melee attacks.
This item is worth a fair penny!

You carefully study A bodyshield of translucent plaspex.
This item has no legend.


A cartridge of modified paintballs -
This is a compact drum of shotgun ammo. It can hold up to 12 rounds. Each round has hundreds of tiny metal bearings inside. These will scatter and virtually shred an unarmoured opponent.
You check the cartridge and see that 25 rounds remain.
It looks light.

You carefully study A cartridge of modified paintballs.
This item is practically worthless!

You carefully study A cartridge of modified paintballs.
This item has no legend.


A chunk of rotten wood -
This chunk of wet, rotten wood probably belongs in a wall somewhere.
It seems pretty useless and quite fragile.
It looks heavy.

You carefully study A chunk of rotten wood.
This item is worthless!

You carefully study A chunk of rotten wood.
This item has no legend.


A clip of 10mm ammo -
This long clip is designed to be loaded into the Glock series of autopistols. It holds 35 rounds of 10mm ammo in a double row of bullets.
You check the clip and see that 35 rounds remain.
It looks light.

You carefully study A clip of 10mm ammo.
This item is practically worthless!

You carefully study A clip of 10mm ammo.
This item has no legend.


A crooked piece of wire -
This small piece of wire is about as long as your index finger. It is slightly crooked and would appear to serve no useful purpose as the toy that it came from has been broken beyond recognition.
It looks light.

You carefully study A crooked piece of wire.
This item is practically worthless!

You carefully study A crooked piece of wire.
This item has no legend.


A drum of basic shotgun rounds -
This is a compact drum of shotgun ammo. It can hold up to 80 rounds. Each round has hundreds of tiny metal bearings inside. These will scatter and virtually shred an unarmoured opponent.
You check the drum and see that 80 rounds remain.
It looks light.

You carefully study A drum of basic shotgun rounds.
This item is practically worthless!

You carefully study A drum of basic shotgun rounds.
This item has no legend.


A drum of phosphorus shotgun rounds -
This is a compact drum of shotgun ammo. It can hold up to 80 rounds. Each round has many tiny pellets of phosphorus inside and will ignite on contact with air. Such weapons are, of course, outlawed.
You check the drum and see that 80 rounds remain.
It looks light.

You carefully study A drum of phosphorus shotgun rounds.
This item is practically worthless!

You carefully study A drum of phosphorus shotgun rounds.
This item has no legend.


A drum of solid-slug shotgun rounds -
This is a compact drum of shotgun ammo. It can hold up to 80 rounds. Each round has a large, solid slug instead of the usual load of small metal bearings. Such rounds are designed to give a little more 'punch'.
You check the drum and see that 80 rounds remain.
It looks light.

You carefully study A drum of solid-slug shotgun rounds.
This item is practically worthless!

You carefully study A drum of solid-slug shotgun rounds.
This item has no legend.


A Glock 20 10mm autopistol -
This sleek and deadly autopistol takes 10mm rounds and accepts a 35 round clip. Featuring a smooth trigger action, the Glock 20 is incredibly accurate.
This weapon is in excellent condition.
This weapon gains benefits from your gun weapon skill.
The pistol is currently not loaded.
It doesn't look too heavy.

You carefully study A Glock 20 10mm autopistol.
This is hardly a weapon.
This item is cheap.

You carefully study A Glock 20 10mm autopistol.
This item has no legend.


A heavily modified skirmish rifle (enhanced) -
This is a small rifle that can be held in one hand. Its plastic barrel and grip are designed for comfortable firing of paintball rounds. It looks as if someone has made some modifications to this rifle to make it accept slightly larger paintballs than normal.
This weapon is in excellent condition.
This weapon gains benefits from your gun weapon skill.
The rifle is currently not loaded.
It doesn't look too heavy.

You carefully study A heavily modified skirmish rifle (enhanced).
This is hardly a weapon.
This weapon has special attacks or powers.
This item is cheap.

You carefully study A heavily modified skirmish rifle (enhanced).
This item has no legend.


A military shotgun -
Made of light weight plastic and carbon fibre steel, this shotgun is capable of firing many types of ammunition. There is a mounting for a drum on top of the gun.
This weapon is in excellent condition.
This weapon gains benefits from your gun weapon skill.
The shotgun is currently not loaded.
It doesn't look too heavy.

You carefully study A military shotgun.
This is hardly a weapon.
This item is cheap.

You carefully study A military shotgun.
This item has no legend.


A small key -
A nondescript key made from brown metal. Nothing on it gives any indication of what it would open.
It looks light.

You carefully study A small key.
This item is practically worthless!

You carefully study A small key.
This item has no legend.


A small knot of wood -
This small, round knot of wood is solid and very hard. You wonder how it survived the rot.

You carefully study A small knot of wood.
This item is worthless!

You carefully study A small knot of wood.
This item has no legend.


A Sonybishi Hi-E Energy Storage Cell -
This is a small tube of black metal with a silvery prong sticking out of one end. On the side of the tube, near the base, you can see a tiny gauge.
It looks light.

You carefully study A Sonybishi Hi-E Energy Storage Cell.
This item has some value.

You carefully study A Sonybishi Hi-E Energy Storage Cell.
This item has no legend.


A Sonybishi P-49a Pulse Dagger -
This slender dagger is somewhat heavy due to the powerpack in the hilt. The dagger is not terribly sharp but it is very comfortable to hold and well balanced to either slash or stab. You notice an intricate network of metallic veins running through the blade but are not certain what they mean.
This weapon is in excellent condition.
This weapon deals edged damage.
This weapon's classifications: 4 (edged)
This weapon gains benefits from your dagger weapon skill.
It doesn't look too heavy.

You carefully study A Sonybishi P-49a Pulse Dagger.
Newbies might use this.
This has some capability to do slashing damage.
This weapon has special attacks or powers.
Big bucks and no whammys!

You carefully study A Sonybishi P-49a Pulse Dagger.
This item has no legend.


Wood Marble -
Exquisitely crafted/magicked, this pristine little wood bauble is the whimsical, residual aftermath of peeronic thought. Sadly, the entropic tendencies of such mental energies are difficult to grasp or maintain. A marble will inevitably evanesce and reform in an infinite number of cryptic locations.

You carefully study Wood Marble.
This item is worthless!

You carefully study Wood Marble.
This item has no legend.


1.0000002700

3k

1.0000177422

177k
-=[ Marble Area ]=-

From Science: <enter, u, 4n, d, 27n, 2w, enter>
Return to Science: <leave, 2e, 27s, u, 4s, d, out>

Map of SolChem
21 of 21 rooms discovered
You search papers
Studying the papers, you find that they are plans for the building,
most of them so detailed you don't understand them.  One simple sketch
you do understand.  It looks a bit like this:
   Ground Level   Upper Level   Lower Level

      X XXX         OOO            OOO
     XXXXXX          OO
        XXX           O


Mobs in this Area:
(class sizes, if listed, are approximate)

45k : DMR leader -
Before you stands a leader of the DMR. He is a large man, by anyone's standard. He wears the standard black leather of the DMR, and he wields the standard DMR plasma whip as well. But he wears his leather like he was born to it, and he wields his whip as if he was born with it clutched in his hands. This man is a warrior.
He is in perfect health.
He has no spells.
His melee attacks do energy damage.
He has a red tattoo of a hammer on his left arm.
Dmr Leader is carrying:
A vial of dark red fluid.
A heavy leather trenchcoat (worn).
Plasma whip.
Level Beta entry card.


24k : A DMR member -
This member of the DMR gang is wearing black polished combat boots, black leather pants and a black leather jacket. Her hair is in a short boyish cut and dyed black. She is standing in a relaxed fighting stance.
She is in perfect health.
She has no spells.
Her melee attacks do crushing damage.
She has a red tattoo of a hammer on her left arm.


92 : DMR scientist -
This is the resident DMR scientist, working on beneficial chemical compounds for the DMR. He doesn't look very tough, being short, frail, and quite old. He's very knowledgable when it comes to the products he has been working on, though. If you describe the chemical you want information about, he'd surely tell you.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.
He has a red tattoo of a hammer on his left arm.


37k : A huge rager member -
The gang member towering above you pretty much blocks out the sun... ..for the entire state. He is wearing mismatching shades of standard military issue surplus pants and jacket, and the hugest pair of boots you've seen in your life. Looking upwards, under a stubbled shaved head you fail to make out any signs of sanity in his eyes.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
He is missing his left pinky.
A Huge Rager Member is carrying:
A vial of dark red fluid.


18k : A quick rager member -
Never standing still, this quick looking rager could probably plant a foot in your face before you could say "uh". She is wearing loose fitting smelly jeans clothing and a malicious grin. Not to mention a glint in her eye, devoid of any resemblence of sanity.
She has a few scratches and bruises.
She is a caster.
Her melee attacks do crushing damage.
She is missing her left pinky.
A Quick Rager Member is carrying:
A vial of dark red fluid.


41k : The rager leader -
The hulking monster before you must be a rager, judging by the lack of a left pinky, which you by now have figured to be a sure sign of a rager. In fact, this mountain of muscles must be their leader. She is wearing a thick leather jacket and pants and spiked bracelets. Her boots could probably crack mountains.
She is standing in front of the exit.
She is in perfect health.
She is a pure caster.
She is missing her left pinky.
Rager Leader is carrying:
A vial of dark red fluid.
Level Alpha entry card.


14k : A rager member -
This is a rough looking guy indeed. Wearing grimy jeans that must once have been blue, dirty boots and a soiled cracked leather jacket, you figure he hasn't had a bath for a _long_ time. He sports an erratic insane glint in his eye.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.
He is missing his left pinky.


19k : A righteous DMR member -
The knowledge of being a soldier of the righteous shines in this man's eyes. Though he's not very big, this fanatic could probably muster some strength from his lunacy. He wears the standard black leather of the DMR and wields his plasma whip like an adept.
He is in perfect health.
He has no spells.
His melee attacks do energy damage.
He has a red tattoo of a hammer on his left arm.
A Righteous Dmr Member is carrying:
A vial of dark red fluid.
A heavy leather trenchcoat (worn).
Plasma whip.


27k : A slick DMR member -
Her dyed-black short hair slicked back, slick leather clothing the blackest of black, this member of the DMR is a slick one indeed. With great cunning she wields her plasma whip.
She is in perfect health.
She has no spells.
Her melee attacks do energy damage.
She has a red tattoo of a hammer on her left arm.
A Slick Dmr Member is carrying:
A vial of dark red fluid.
A heavy leather trenchcoat (worn).
Plasma whip.


26k : A tough rager member -
This tough looking rager looks like he could tear a phone book in half and not even grunt. Over his bulging muscles he wears a flannel and torn jeans, and a pair of cracked boots.
He's got that insane glint in his eye.
He has a few scratches and bruises.
He is a caster.
His melee attacks do crushing damage.
He is missing his left pinky.
A Tough Rager Member is carrying:
A vial of dark red fluid.




Items in this Area:

Electrum Marble

A heavy leather trenchcoat -
This is a heavy leather trenchcoat, with plasteel plates sewn into the more vulnerable areas. This decent piece of armour is commonly worn by the members of the DMR, as it was designed and made by them.
A red hammer is painted on the back.
The cloak is in perfect condition.
This armor has the following resistances:
7 edged, 7 blunt, 7 fire, 7 ice, 5 acid
It doesn't look too heavy.

You carefully study A heavy leather trenchcoat.
This has decent overall protection.
Compared to other armors of this type, this one is pretty weak.
This has some defense against slashing damage.
- Providing average protection for this item.
This has some defense against crushing damage.
- Providing average protection for this item.
This has some defense against fire damage.
- Providing average protection for this item.
This has some defense against cold damage.
- Providing average protection for this item.
This has some defense against acid damage.
- Providing average protection for this item.
This armor has no special defense against melee attacks.
This item is cheap.

You carefully study A heavy leather trenchcoat.
This item has no legend.


Level Alpha entry card -
This is an entry card of access level alpha.
It looks light.

You carefully study Level Alpha entry card.
This item is practically worthless!

You carefully study Level Alpha entry card.
This item has no legend.


Plasma whip -
This fearsome weapon developed by the DMR has a durable black plasteel grip. From this a 7 foot tail hangs, glowing with white hot plasma.
On the grip, a small red hammer is painted.
This weapon is in excellent condition.
This weapon deals magic damage. This weapon's classifications: 25 (energy) This weapon gains benefits from your exotic weapon skill. You must be level 10 to wield this weapon. It looks light. You carefully study Plasma whip... A mage might use this. This does respectable magical damage. This weapon has special attacks or powers. This item has some value. You carefully study Plasma whip... This item has no legend.


A vial of dark red fluid -
This is a clear vial of some dark red fluid.

You carefully study A vial of dark red fluid.
This item is practically worthless!

You carefully study A vial of dark red fluid.
This item has no legend.

1.0000000092

92

1.0000046072

46k
-=[ Space Simulator ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000149

149

1.0000092,936

93k
-=[ Starcraft:Broodwar ]=-

From Science: <enter, 2u, board shuttle (...wait), exit, 4w, 2d, w, enter pod>
Return to Science: <enter, e, 2u, 4e, board shuttle (...wait), exit, 2d, out>

Map of Starcraft:Broodwar
19 of 19 rooms discovered
This area holds the truly beloved CMC armour. Each day, the mobs get bigger and bigger in class size making it harder to fight. After the 7th day, the mobs are at max size and the Huge Terran Firebat will have the best CMC available (as the armour progressively gets better each day as well).

Mobs do not follow and do not hit around, but they are aggressive.


Mobs in this Area:
(class sizes not listed because they increase in size each day, resetting once boot occurs)

Huge Terran Firebat -
Like standard Marine Infantry, Firebats are typically 'culturally challenged persons' who have been resocialized by the Confederate government. Equipped with powerful, arm-mounted flame throwers, they serve as assault troopers in the various Terran Militias. Although their attack has a limited range, the flame throwers can cause considerable damage to any target caught within the stream of fire. The man who stands before you reminds you of a grandfather. He looks like the frail shell of a man sitting inside that suit of armour he wears. His old face is wrinkled and scared. Do not be mistaken, he will kill you as easily as he would spank you and send you off to your room without supper.


Terran Marine -{very strong}- -
This one time criminal has undergone mandatory neural resocialization. Freed from any previous allegiances or ideologies, this fearless trooper is ready to defend Confederate interests with his life. The 8mm C-14 'Impaler' Gauss Rifle that he is carrying should make you think twice about attacking him. You find it hard to believe that the young woman that stands before you could have ever been a hardend criminal. She looks almost sweet and innocent with her long pale locks of hair falling about her shoulders from the open helmet she wears. Do not make that mistake. She would kill you where you stand if the thought crossed her mind.
She is bleeding from numerous wounds.
She has no spells.
Her melee attacks do slashing damage.


Terran Firebat -{brutal}- -
Like standard Marine Infantry, Firebats are typically 'culturally challenged persons' who have been resocialized by the Confederate government. Equipped with powerful, arm-mounted flame throwers, they serve as assault troopers in the various Terran Militias. Although their attack has a limited range, the flame throwers can cause considerable damage to any target caught within the stream of fire. The woman who stands before you in her suit that makes her look like an astronaut in armour makes you wish you were back in your mother's loving arms. She looks like a genetic experiment gone awry. Maybe its just the armoured suit, but she looks like an amazon. Her face is old and wrinkled, and her eyes gleam like fresh made steel. You see no pity in the looks she gives you, and you know beyond a shadow of a doubt that she could kill you, and wouldn't think twice.
She is bleeding from numerous wounds.
She has no spells.
Her melee attacks do crushing damage.


Terran SCV -{very strong}- -
Initially used during the reconstruction of the Tarsonian Orbital Platforms, the T-280 SCV (Space Construction Vehicle) became a staple in Intra-Colonial construction and engineering due to its ability to perform a multitude of tasks. These tasks include the construction of new buildings and the transportation of raw resource materials. It is this versatility, and an unmatched reliability, that make the SCV an invaluable tool in rapidly establishing Marine encampments and strike bases on any terrain. The SCV looks like a large robot with rocket thrusters where its feet should be. It has a plasma cutter in the place of one arm, and what looks to be a claw with a vacuum for a palm in place of the other.
It has a few scratches and bruises.
It has no spells.
Its melee attacks do crushing damage.


Zerg Zergling -{very strong}- -
The small, savage dune-runners of the sand-world Zz'gash were incorporated into the Zerg Swarm to serve as scouts' initial assault troops. Although the Zerglings are little more than feral animals, they work well in large groups under the command of larger Zerg warriors. The voracious Zerglings are fond of ripping enemies to shreds with their razor-limb sickles and fangs. The Zergling has a head that looks like it belongs on a small dragon and is a little bit larger than a small calf. It has a fat lizard-like tail behind a powerful set of hind legs that are its primary source of movement. In front where you would expect to see another pair of legs, there are two sets of limbs. One set that starts downward, and another set that raises up behind its head. There are two razor sharp claws at the end of each front appendage.
It is in perfect health.
It has no spells.
Its melee attacks do slashing damage.
Zergling is carrying:
Small Kevlar Ring.




Items in this Area:

8mm C-7 Extremely Rare 'Stinger' Pistol (enchanted) -
The C-7 Stinger is a terran gauss pistol that fires 8mm noxious spikes designed to provide maximum penetration of all armor types. It is the standard issue sidearm of Alliance marines.
This weapon is in excellent condition.
This weapon deals poison damage.
This weapon's classifications: 100 (poison)
This weapon gains benefits from your gun weapon skill.
You must be level 62 to wield this weapon.
It looks light.

You carefully study 8mm C-7 Extremely Rare 'Stinger' Pistol (enchanted).
This weapon is BS!
This does BS toxic damage.
Big bucks and no whammys!

You carefully study 8mm C-7 Extremely Rare 'Stinger' Pistol (enchanted).
This item has no legend.


CMC-660 Heavy Combat Suit - (Day 3) -
+9 to stats for 1-2 minutes

The CMC-660 Heavy Combat Suit, is the primary armor of all Firebats. This suit is composed of various polymers and kevlar, like the standard Marine armor, but it also has a synthetic-asbestos to provide additional protection from heat and flame. As you can imagine, the Firebat combat suits are significantly heavier than standard Marine armor.
It reminds you of the suits that the astronauts used to wear.
A glowing ensignia emits orange light from above the Firebat emblem:
        O
        |
      __|__
     |     |
O----|  O  |----O
      \___/
     /  |  \
    /   |   \
   O    |    O
        O

The suit is in perfect condition.
It looks unbreakable.
It appears to be heavy armour for a player of your level.
This armor has the following resistances:
53 edged, 53 blunt, 39 fire, 63 ice, 26 acid, 26 mind, 53 energy, 41 poison
This looks the same as when you put it on.
This armor has a non-standard resistance range.
You must be level 65 to wear this.
It looks heavy.


A piece of paper -
The piece of paper is covered with blood, and it is hard to read.
It looks light.

You carefully study A piece of paper.
This item is practically worthless!

You carefully study A piece of paper.
This item has no legend.

<read paper>
Door number: 1, Access Code: @@@@@@@ you can't read it, it's smeared with blood!
Door number: 2, Access Code: @@@@@@@ you can't read it, it's smeared with blood!
Door number: 3, Access Code: O7HDG
Door number: 4, Access Code: @@@@@@@ you can't read it, it's smeared with blood!
Door number: 5, Access Code: @@@@@@@ you can't read it, it's smeared with blood!
Door number: 6, Access Code: @@@@@@@ you can't read it, it's smeared with blood!
Door number: 7, Access Code: @@@@@@@ you can't read it, it's smeared with blood!
Door number: 8, Access Code: @@@@@@@ you can't read it, it's smeared with blood!
Door number: 9, Access Code: @@@@@@@ you can't read it, it's smeared with blood!


Small Kevlar Ring -
This ring is composed of various polymers and kevlar, but also has a synthetic-asbestos to provide additional protection from heat and flame.
A glowing ensignia on the ring's face emits orange light:
        O
        |
      __|__
     |     |
O----|  O  |----O
      \___/
     /  |  \
    /   |   \
   O    |    O
        O

The ring is in perfect condition.
This armor has the following resistances:
20 fire, 9 acid, 10 poison
You must be level 10 to wear this.
It looks light.

You carefully study Small Kevlar Ring.
This has decent overall protection.
Compared to other armors of this type, this one is average.
This has excellent defense against fire damage.
- Providing above maximum protection for this item.
This has some defense against acid damage.
- Providing maximum protection for this item.
This has pretty good defense against toxic damage.
- Providing maximum protection for this item.
This armor has no special defense against melee attacks.
Yowsa, this thing is expensive!

You carefully study Small Kevlar Ring.
This item has no legend.


1.0000020391

20k

1.2000000000

2b
-=[ Subway Sandwich Shop ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000071

71

1.0000000163

163
-=[ Supply Shuttle ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000001

NA

1.0000000001

NA
-=[ Swamp Lake ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000012490

12k

1.0000020335

20k
-=[ Swamp Tunnel ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000004460

4k

1.0000005230

5k
-=[ Swede Research Center ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000092

92

1.0000059365

59k
-=[ Temple of Syrinx ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000502

502

1.0000039257

39k
-=[ Toxic Waste Dump ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000002694

3k

1.0000011662

12k
-=[ Toxic Dump ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000014613

15k

1.0000015089

15k
-=[ Toy Store ]=-

From Science: <enter, u, 3e, d, e, path, 2e, n, 13e, n, e, n, e, 11n, 2e, 4n, e, bridge, e, 2se, e, 4n, enter>
Back to Pinnacle (Chaos): <out, 2s, enter>

No map available yet.


Mobs in this Area:
(class sizes, if listed, are approximate)

The father -
This is a big man. He's a little over six feet tall and looks at you with scorn in his eyes. He looks much tougher than his children. He seems to be in a different world--he's not even paying attention to his own family.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.


The mother -
She's wearing rather nice clothes--this family must have been lucky and avoided serious damage in the war. You can see the happiness in her eyes as she watches her children play. It must be quite a relief from her normal activity.
She is in perfect health.
She has no spells.
Her melee attacks do crushing damage.




Items in this Area:
[ 1] A model rocket : 2500 coins.
[ 2] A hover board : 1500 coins.
[ 3] A ball dispenser : 3000 coins.

Tintin alias for hover board - (starting point is your home)
#alias {getboard} {science;enter;u;#3 e;d;e;path;#2 e;n;#13 e;n;e;n;e;#11 n;#2 e;#4 n;e;bridge;e;#2 se;e;#4 n;enter;n;n;e;buy 2;w;s;s;out;s;s;enter;h}

1.0000000075

75

1.0000003065

3k
-=[ UED Installation ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000181

181

1.0000003238

3k
-=[ Underwood Disease Testing Center ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000280

280

1.0000007210

7k
-=[ USS Enterprise (TNG) ]=-

From Science: <enter, 2u, board shuttle (...wait), exit, 4w, 2d, e, s, enter pod, beam>
Return to Science: <beam, door, n, w, 2u, 4e, board shuttle (...wait), exit, 2d, out>


Rooms missing: 16 of 19 rooms discovered.


Mobs in this Area:
(class sizes, if listed, are approximate)

385 : A Bitch - Actually it's Dr. Beverly Crusher, but the other name pretty much sums it up.
She is in perfect health.
She has no spells.
Her melee attacks do crushing damage.
Doctor is carrying:
A tricorder.


400 : Captain Jean Luc Picard - The legendary captain of the Enterprise NCC1701-D. He tends to overact at times but all-in-all, tends to be a cool guy. The man tends to make the most wonderful speeches, except that is, when it regards hair growth.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.
Picard is carrying:
A Starfleet com badge.
Starfleet uniform (worn).


386 : Chief O'Brien - This is Chief Miles O'Brien. He runs the transporter room. His job is to transport people and to... and to... Hmm, I really don't know what else.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.
Obrien is carrying:
A Starfleet com badge.
Starfleet uniform (worn).


2k : Commander William Riker - This is Will Riker, the first officer on board the U.S.S. Enterprise. If anyone needed a hormone reduction it would be this guy. His great zeal for life (and women) make him one of the most colorful people on board.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.
Riker is carrying:
A Starfleet com badge (worn).
Hormones.
Starfleet uniform (worn).


34 : Ensign Wesley Crusher - It's Wesley Crusher, better known as the Nerd! Kill him! Kill him! Kill the nerd NOW!
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.


399 : Guinan (listens) - This is Guinan, a weird chick from a distant world. She tends to give her opinion even if not asked.
She is in perfect health.
She has no spells.
Her melee attacks do crushing damage.
Guinan is carrying:
Weird hat (worn on head).


7k : Lt. Commander Data - This is the android, Data. His positronic brain was the result of a now-dead cybernetics authority some would call mad. His work, however, has culminated in the formation of the most complex and unique form of artificial intelligence ever created.
He made Data.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Data is carrying:
A Starfleet com badge (worn).
A phaser.
Energy cell (glowing).
Starfleet uniform (worn).


759 : Lt. Commander Geordi LaForge - This is Geordi LaForge. He was born without pupils and as such must wear a special visor to allow him to see. Other than that, he is kinda limited in interest.
He is in perfect health.
He has no spells.
His melee attacks do crushing damage.
Geordi is carrying:
A visor (worn).
A Starfleet com badge.
Starfleet uniform (worn).


4k : Lieutenant Worf - Worf is the first (and presently only) Klingon to ever serve in Starfleet. Not one to be a pansy though, he is always willing to enter a fight either for money or honor or anything else he fancies.
He is in perfect health.
He has no spells.
His melee attacks do slashing damage.
Worf is carrying:
A phaser rifle.
A warrior's bandolier (worn).
Starfleet uniform (worn).


88 : a Starfleet ensign - One of the multitudes of ensigns you find aboard any Starfleet vessel. These people are the 'fall guys' for most disasters that a starship encounters. Luckily there is an endless supply of these people.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Ensign is carrying:
A Starfleet com badge.
Starfleet uniform (worn).




Items in this Area:

A Dilithium Crystal --> ID's to Dilithium Marble - This is a small sphere of polished dilithium. It's what makes the Enterprise go. Why it was on the floor, you don't know. Looks like they're getting sloppy around here in Engineering.

You carefully study A Dilithium Crystal.
This item is worthless!

You carefully study A Dilithium Crystal.
This item has no legend.


energy cell (glowing) - A small rectangular cartridge made of a synthetic polymer. The item has a small window on one side which shows a small glowing compartment inside of the cell. On the side of the cartridge is a small digital readout showing : 100 These cells are to be used in conjunction with phasers.
To load one, type 'insert cell'

You carefully study energy cell (glowing).
This item is cheap.

You carefully study energy cell (glowing).
This item has no legend.


hormones - A vial of hormones. They might come in handy if you were to drink them.
It looks light.

You carefully study hormones.
This item is cheap.

You carefully study hormones.
This item has no legend.


A phaser - A weapon used by many Starfleet officers.
This weapon is in excellent condition.
This weapon gains benefits from your gun weapon skill.
A digital readout on the side reads: 0
There is a red light flashing above the digital readout.
The phaser is now set to stun.
It looks light.

You carefully study A phaser.
This is hardly a weapon.
Big bucks and no whammys!

You carefully study A phaser.
This item has no legend.


A phaser rifle - A powerful weapon used by many Starfleet away teams.
This weapon is in excellent condition.
This weapon deals edged damage.
This weapon's classifications: 22 (edged)
This weapon gains benefits from your gun weapon skill.
You must be level 10 to wield this weapon.
A digital readout on the side reads: 0
There is a red light flashing above the digital readout.
The phaser is now set to stun.
It doesn't look too heavy.

You carefully study A phaser rifle.
A mage might use this.
This does respectable slashing damage.
This item is worth BS coins.

You carefully study A phaser rifle.
This item has no legend.


a Starfleet com badge - This badge is a small icon made mostly of gold and platinum. The Starfleet insignia is easily recognizable as the shape it takes. Com badges are used to lock transporter beams onto their wearers. To try it, tap it gently. The badge is in perfect condition.
It looks light.

You carefully study a Starfleet com badge.
You sure this is an armor?
This armor allows protection beyond the normal types.
This armor has no special defense against melee attacks.
This item is inexpensive.

You carefully study a Starfleet com badge.
This item has no legend.


Starfleet uniform - A sturdy uniform worn by all Starfleet members. The material is strong and seems in very good shape.
The armour is in perfect condition.
It appears to be light armour for a player of your level.
This armor has the following resistances:
3 edged, 3 blunt
It looks light.

You carefully study Starfleet uniform.
You might deflect a gnat with this thing.
Compared to other armors of this type, this one is pretty weak.
This has barely any defense against slashing damage.
- Providing minimum protection for this item.
This has barely any defense against crushing damage.
- Providing minimum protection for this item.
This armor has no special defense against melee attacks.
This item is inexpensive.

You carefully study Starfleet uniform.
This item has no legend.


Strategic Starship Battle Simulator Instruction Manual - (please visit our Library page to read the full manual)

a tricorder - Right, like you're going to figure out how this thing works.
It looks light.

You carefully study a tricorder.
This item is worth a fair penny!

You carefully study a tricorder.
This item has no legend.


a visor - A strange futuristic visor. If you ask me, it looks like a banana clip that was painted silver.
The glasses are in perfect condition.
It looks light.

You carefully study a visor.
You sure this is an armor?
This armor allows protection beyond the normal types.
This armor has no special defense against melee attacks.
This item will net good money.

You carefully study a visor.
This item has no legend.


a warrior's bandolier - A strap of chain-linked metal formed into a band of silver steel. It is the mark of a true Klingon warrior.
The bandolier is in perfect condition.
It looks light.

You carefully study a warrior's bandolier.
You sure this is an armor?
This armor allows protection beyond the normal types.
This armor has no special defense against melee attacks.
This item is worth a fair penny!

You carefully study a warrior's bandolier.
This item has no legend.


weird hat - A weird hat, it looks like you could fry eggs or grill up a steak on this thing. The helmet is in perfect condition.
This armor has the following resistances:
3 edged, 3 blunt
It looks light.

You carefully study weird hat.
You might deflect a gnat with this thing.
Compared to other armors of this type, this one is pretty weak.
This has barely any defense against slashing damage.
- Providing average protection for this item.
This has barely any defense against crushing damage.
- Providing average protection for this item.
This armor has no special defense against melee attacks.
This item will net good money.

You carefully study weird hat.
This item has no legend.

1.0000000034

34

1.0000007600

8k
-=[ Valley of the Tribes ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000026445

26k

1.0000048665

50k
-=[ Voodoo Scavengers ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000011565

12k

1.0000116450

116k
-=[ Warhammer 40,000 ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000071

71

1.0000010341

10k
-=[ Marble Area ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)




Items in this Area:

Iron Marble

1.0000007752

8k

1.0000027700

28k
-=[ Wax Museum ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000000001

NA

1.0000000001

NA
-=[ Weather Station ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000012430

12k

1.0000049273

50k
-=[ Whorehouse ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000024695

25k

1.0000562328

562k
-=[ X1S17 Stealth Tank ]=-

No map available yet. Mobs in this Area:
(class sizes, if listed, are approximate)





Items in this Area:

1.0000010498

10k

1.0000021127

21k