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Bags!


"I can't carry more stuff!" It's a common problem, especially with players that haven't earned enough experience points to max out their strength yet. Here's a list of where you can find a bag (this will include guild bags too, if ** is listed in the item name, it cannot be given to another player). Our standard unit of measurement is the dagger that can be purchased at the Pinnacle Smithy.

We know there's a lot more to be found on the mud than what is listed here at the moment; if you know of one that's not listed and would like to share, please let us know the directions to find it.



So what do bags bring to the table?


For one, they can make it easier to organize a busy inventory. At shops for example you can 'sell all from bag 1'. Primarily though, they enable you to carry more than you might be limited to by your encumbrance level. As a quick example of this, a fully expanded Bag of Stretching can hold 6 times more than the weight of the bag itself. But how much does the bag actually weigh? How much can you carry? Here is a quick guide to encumbrance and the weight of things.

Using numbers available from some specific guild encumbrance measurements we can get a very straightforward view on both item weight and encumbrance. At its foundation, encumbrance and weight use a system of measurement similar to ounces and pounds. With 1 pound being equal to 16 ounces. Terminology on 3K for this has no standard, so just be aware that 1 encumbrance = 16 "units" which some guilds use to represent their current and max inventory capacity. In nearly all cases, most items skills and stats rely on a number that is divisible by 16. Because of this you will likely never encounter a sword that uses 1.5 encumbrance. It will either be 1 or 2 (or more) but never something in-between. In the case of bags, we used smithy daggers to measure their capacity. Each dagger weighs in at exactly 1 encumbrance. They are cheap and in unlimited supply, and therefore an easy item to use for testing. You can partially determine this by looking at the dagger. In its description you will see 'It looks light.'. This message indicates the item weighs between 16 and 32 "units", or more specifically, 1-2 encumbrance.




How can you calculate encumbrance?


At 0 strength, you have a base encumbrance of 10. Each point of strength you increase raises your capacity by 1. This is a very straightforward method for calculating your encumbrance level. If you raise the adventuring.packing.carrying skill, each point of training will increase your encumbrance by 3.




How much do things weigh?


Most items have a weight description when you look at them. Items will nearly always weigh whole encumbrance numbers. The only exception to this is items that are 'very light' will come in under 1 full encumbrance, being 2 or 4 etc, but less than 16. Sometimes items that would seem identical can fluctuate within this identifier. Preserved corpses for example can sometimes weigh either 3 or 4 encumbrance, though their appearance would otherwise seem the same. Similarly the Aurothon Shield can be either 16 or 17 encumbrance.




What about coins?


Coin weight has a slight fluctuation that seems to be tied to total quest points, and perhaps the rank of high mortal. The highest tolerance for coins seen so far is 1 encumbrace per 9900 coins. Other testing has been seen as low as 7400 for a non high mortal. Coin weight, similar to gear, jumps in whole intervals of 1 full encumberance at each mark. So if 9900 is your limit, picking up 9899 more will not add to your encumbrance, but the final coin will add the next full encumbrance point. There is no incremental increase. The only caveat to this formula is moving from 0 coins to the first encumbrance. Again using 9900 as an example, moving from 0 to 9899 or anywhere in between will add 1/16 encumbrance, and the final 15/16 will be applied once you hit 9900. Beyond this, every increment of 9900 will add exactly 1 encumbrance. As of writing this, each high mortal tested regardless of rank had a 9900 tolerance.


Weight descriptions in some detail.
Description: Weight:
It looks very light. = Less than 1 (1/8, 1/4 etc)
It looks light. = 1 - 2 encumbrance
It doesn't look too heavy. = 2 - 4 encumbrance
It looks heavy. = 5 - 6 encumbrance
It would take considerable effort to lift this. = 16 / 17 encumbrance
You'll most likely herniate a disc lifting this. = 24 encumbrance
Encumbrance descriptions: If you look at your inventory, a message at the bottom will give an approximate indication of your current capacity:
Description: %
You are lightly burdened. 15%
You are burdened. 30%
You are encumbered. 45%
You are heavily loaded. 60%
You are over taxed. 75%
You are collapsing under your load. 100%

Where are the bags?


Click on header to sort bags by column... Click on row to expand for more information.

Name Area Cost #

Bag

From Fantasy: <portal, 15e, leave, 14e, 10n, ne, 2e, s>
Return to Fantasy: <n, 2w, sw, 5s, 3w, portal>


Bag -
You can put things in it.
It looks light.



Fantasy, Katin

1.0000000036

36 coins

1.0000000006

6 daggers

Bag of Holding

From Chaos: <enter, 4w, e, s, w, s, 2e, u, 2n, 2d, enter, s, 2e, s, kill merchant>
  500 : A tall merchant
Return to Chaos: <n, 2w, n, portal, 2u, 2s, u, 2w, n, e, n, 2w, 3e, vortex>


The bags seem to have some variation in capacity and have been seen to either hold 20 or 30 daggers. Kill the merchants to obtain the bag. Whether you have it identified or not, the bag will hold the same regardless.
Bag of Holding - (identified)
This is a wondrous Bag of Holding. It can miraculously carry vast amounts of weight with negligible encumbrance. Because of its practicality, most adventurers complement this bag with their standard equipment whenever possible. There is something in it. It looks light.


Bag - (unidentified)
A bag. It is currently unidentified.
You can put things in it.
It looks light.



Chaos, Crydee

1.0000000000

N/A

1.0000000030

20 - 30 daggers

Bag of Stretching*

* random drop item


From Fantasy:

  1. <portal, 7w, 8s, e, buy pass, pay serinth> ...wait
  2. <3se, e, 5s, w, 4s, e, 3s, 7w, 12s>
  3. <3w, s, se, e, s, sw, w, 3s, 2w, 2s>
  4. <enter town, 3s, 2w, enter traveler, push 2> ...wait <exit>
  5. <2n, leave, 3s, 5w, 2n, e, kill dragon>
    60k : Cherstil, the Green Faerie Dragon

    If you were not able to get a Bag of Stretching from THIS dragon, refer to the Dragon Isle map to locate other dragons in the area.

Return to Fantasy:
  1. retrace your steps for 'From Fantasy Step 5', and <enter village, 2s>
  2. <enter traveler, push 4, exit, 6e>
  3. <2n, 2e, 3n, e, ne, n, w, nw, n, 3e>
  4. <12n, 7e, 3n, w, 4n, e, 5n, w, 3nw>
  5. <board ferry> ...wait <w, 8n, 7e, portal>

Bag of Stretching -
This is a small enchanted Bag of Stretching. It can be miraculously stretched to carry vast amounts of weight or shrunk back to its original size for those occasions when only a small bag is necessary. Because of its practicality, many adventurers have searched high and low for the location of this wonderous bag.
You can put things in it.
It looks light.
Size
Enc.
#
(smallest)
1
15
(+1)
2
30
(+2)
3
45
(+3)
4
60
(+4)
5
75
(+5)
6
90



Fantasy, Dragon Isle

1.0000000000

N/A

1.0000000090

90 daggers

Bards: floating disc

Guild

1.0000000000

N/A

1.0000000047

47 daggers

Bards: music box

Guild

1.0000001600

1600 coins

1.0000000016

16 daggers

Bladesinger: Bag

Guild

1.0000000000

-

1.0000000024

24 daggers

A brown sack

  1. From Newbie bin: <4s, u, n, ne, enter mirror 3>
  2. You should now be in a room with 'A worker'. If the worker is not in this room, roam the area until you locate him/her.
    A worker
    This beautiful peasant woman is working hard to nurture her crop, as she would one of her own children. Beneath the dirt and grime there is the light of pride in her eyes.

    She is in perfect health.
    Peasant is carrying:
    A brown sack.
  3. <kill worker>
      34 : A worker
  4. <get all from corpse>
    a brown sack
    This is a small brown sack. You can put <things> in it!
    You can put things in it.
    It is empty.
    It looks light.
  5. Return to Newbie bin: <hole, sw, s, d, 4n>


Newbieland, Peasant Farm

1.0000000000

N/A

1.0000000017

17 daggers
World Drop

1.0000000000

N/A

1.0000000100

100 daggers

Changeling: clone

Guild

1.0000000000

N/A

1.0000000065

65 daggers

Changeling: fraal



Guild

1.0000010000

10k coins

1.0000000024

24 daggers

Cloud

From Chaos: <enter, 3e, 2s, 2e, n, 3e, n, 2w, 4n, enter, nw, 2w, s, gaze into mirror, roll> (cloud drops to ground)
Return to Chaos: <s, e, slide on slide, n, 2e, se, out, 4s, 2e, s, 3w, s, 2w, 2n, 3w, vortex>



The cloud must be linked to you to be used, and once linked can not be used by another. The command is <claim cloud>

Cloud -
The strange piece of ether almost seems to float as you hold it in your hand. Yet, the cloud is as useful as it is beautiful. If the cloud has not be previously claimed, you may claim the cloud as your own by typing 'claim', then it can never be used by another's hands again. It doesn't look too heavy.


Chaos, Sweetboots' House

1.0000000000

N/A

1.0000000024

24 daggers

A Crimson Bag

From Chaos: <portal, 11n, 9w, n, climb well>
Return to Chaos: <u, s, 9e, 11s, portal>



All items in this area are random drops. There are 3 sets of enemies that can spawn (ghosts-50k, gods-150k, massive deity-20m).
The player that obtained this bag killed roughly 6 ghosts and a god before the bag dropped.
A Crimson bag (0% full) -
A small crimson colored bag made of soft, almost velvet material. The bag has been magically enhanced to allow you to 'pickup' things automatically from the ground without having to pick them up first.
This bag is 0% full.



Fantasy, Great Well of Crenda

1.0000000000

N/A

1.0000000024

24 daggers

Elemental: bag

Guild

1.0000000036

36 coins

1.0000000006

6 daggers

Elemental: temporal vortex

Guild

1.0000000000

N/A

1.0000000087

35 - 87+ items

An elvish bag

From Chaos: <enter, 4w, e, s, w, s, 2e, grab joystick, 2s, play 3kraft>
Return to Chaos: <windows, 2n, out, 2w, n, e, n, 2w, 3e, vortex>



An elvish bag -
This finely crafted elven bag is imbued with minor magics to allow it to hold more then it would appear to. Its made of cloth and has a rope draw string at the top to keep things from falling out.
It is almost completely full.
It looks light.



Chaos, 3Kraft

1.0000000000

N/A

1.0000000010

10 daggers

Gentech: An all-weather backpack

Guild

1.0000001600

1600 coins

1.0000000016

16 daggers

Gentech: An autostacking backpack

Guild

1.0000003600

3600 coins

1.0000000024

24 daggers

Gentech: clone

Guild

1.0000000000

N/A

1.0000000022

22 daggers

Jedi: A Jedi Backpack

Guild

1.0000001500

1500 coins

1.0000000016

16 daggers

Juggernaut: tank

Guild

1.0000000000

N/A

1.0000000130

50 - 130 daggers

Kanga's Pouch

From Chaos: <enter, 4w, e, open chest>
Return to Chaos: <out, 2w, 3e, vortex>



Kanga's pouch -
This pouch used to belong to Kanga. She loved to carry her little Roo around in it. But now you can carry things in it with 'put in pouch', and get things from it with 'get <obj> from pouch'. You may also pickup items automatically with 'pickup <obj>' or 'pickup all'.
You can put things in it.
It is empty.
It looks light.



Chaos, Winnie the Pooh

1.0000000000

N/A

1.0000000015

15 daggers

Knights: A large sack

Guild

1.0000001600

1600 coins

1.0000000018

18 daggers

Knights: Esquire

Guild

1.0000000005

Glvl 5

1.0000000070

70 daggers

A Lady's Pocketbook

From Center of Chaos: <enter, 4w, e, n, w, 2n, mcd, 2n, e, kill lady>
  1k : Fat lady
Return to Center of Chaos: <w, 5s, e, s, 2w, 3e, vortex>



A Lady's Pocketbook -
A red lady's pocketbook.
You can <put> and <get> things from it.
You can put things in it.
It looks light.



Chaos, McDonald's

1.0000000000

N/A

1.0000000015

15 daggers

A large sack (0% full)

From Chaos: <enter> Locate the roaming 'Erratio Forest.' <enter forest, 2sw, climb tree, 4d, out1, kill jakob> (8k : Jakob the chandler)
Return to Chaos: <tower, 4u, portal, 2ne, 5s, enter gap> (gets you back to Chaos)



A Large sack (0% full) -
A large sack that is capable of carrying a fair amount of items.
You can put things in it.
It doesn't look too heavy.


Chaos, The Dragonbone Chair

1.0000000000

N/A

1.0000000025

25 daggers

A large wicker basket

From Center of Chaos: <portal, 12w, leave, 12w, s, rent carpet, 4w, s, kill charmer>
  17k : A Snake Charmer
Return to Center of Chaos: <n, 4e, hop carpet, 4e, 2s, portal>



a large wicker basket -
This basket is about three feet high with a diameter of eighteen inches. It is made of tightly woven yellow reeds and looks like it would hold a fair amount of stuff.
You can put things in it.
It doesn't look too heavy.



Fantasy, Xaxis

1.0000000000

N/A

1.0000000018

18 daggers

A lunch box

  1. From Science: <enter, u, 3e, d, e, path, 3n, 12e, road, 5s, e, 2n, e, 2n>
  2. You should now be in a room with 'A vagrant'.
    A vagrant
    A homeless vagrant has decided to make this wretched place his home.
    It is in perfect health.
    It has no spells.
    Its melee attacks do slashing damage.
    Vagrant is carrying:
    A lunch box.
  3. <kill vagrant>
      2k : A vagrant
  4. <get all from corpse>
    A lunch box
    This lunch box was the vargrant's only possession, it is obvious that it is a pre-war artifact as it has a picture of some people named Mork and Mindy on it.
    You can put things in it.
    It looks light.
  5. Return to Science: <2s, w, 2s, w, 6n, 4w, 2n, 12w, 3s, path, w, u, 3w, d, out>


Science, Abandoned Building

1.0000000000

N/A

1.0000000006

6 daggers

Mages: deep pocket

Guild

1.0000000000

N/A

1.0000000045

45 items

A Magical Bag

From Center of Chaos: <enter, 4w, e, s, w, s, 2e, 2n, e, s, enter sleigh, 3w, 3n, kill santa>
  22k : Santa Clause
Return to Center of Chaos: <back, 2n, w, s, 2w, n, e, n, 2w, 3e, vortex>



A magical bag -
This is Santa's magical gift bag.
There is something in it.
It doesn't look too heavy.
It contains:
A Christmas gift.
A can.



Chaos, Toy Factory

1.0000000000

N/A

1.0000000024

24 daggers

A Mechanic's Toolbox

From Science: <enter, u, 4n, d, 4n, 5w, se, 2s, e, kill grease>
  15k : A mechanic-shaped mound of grease
Return to Science: <w, 2n, nw, 5e, 4s, u, 4s, d, out>



A mechanic's toolbox (closed)
This lightweight, high-strength, high-density, black polyethylene toolbox will withstand the toughest of most environments and conditions.
It looks light.


Note: You'll need to <open toolbox> before you can store items in it.



Science, Gas Station

1.0000000000

N/A

1.0000000020

20 daggers

Necromancers: velvet bag

Guild

1.0000000000

N/A

1.0000000024

24 daggers

Necromancers: secret chest

Guild

1.0000000000

N/A

1.0000000078

45 - 78 daggers

A pail

From Fantasy: <portal, 15e, leave, 6e, 5n, enter, garden, shed>
Return to Fantasy: <>

Once in the area, <kill gardener> 13k : A gardener
<get pail>


A pail -
A metal pail.
You can put things in it.
It is empty.
It looks light.


Fantasy, Cottage

1.0000000000

N/A

1.0000000025

25 daggers

Priests: a large sack (0% full)

Guild

1.0000002500

2500 coins

1.0000000025

25 daggers

Psicorps: Astral Steed

Guild

1.0000000000

N/A

1.0000000100

100+ daggers

Psicorps: A Psicorps Assault Backpack

Guild

1.0000001250

1250 coins

1.0000000024

24 daggers

Satchel of Holding

From Center of Chaos:

  1. Note: You will need 1 light source to see within this area. <enter, 3e, 2s, 2e, 2n, hole, 2s, kill rat>
      6.5k : Rat
  2. <s, w, kill roach>
      3.2k : Roach   3.2k : Roach
  3. <kill rat>
      6.5k : Rat
  4. <get satchel>

Return to Center of Chaos: <e, 3n, out, 2s, 2w, 2n, 3w, vortex>

Satchel of Holding -
A satchel of holding. You can put things in it. It looks light.



Chaos, Teenage Mutant Turtles

1.0000000000

N/A

1.0000000040

40 daggers

Sii: A large rucksack

Guild

1.0000002000

2000 coins

1.0000000024

24 daggers

Silk woven bag

Further directions, to the bag, are not given (this will only get you to the area).
From Center of Chaos: <enter, 2s, 2w, enter>
Return to Center of Chaos: <press thumb, push button, out, u, 2w, 3s, leave, 2e, 2n, vortex>



The bag itself is made in a finely woven silk. You have never see any silk of such high quality as this. You think you might tear through the bottom if you placed one too many items within, suprisingly enough the fabric is quite tough. You can put things in it.
It looks light.



Chaos, Vidaria

1.0000000000

N/A

1.0000000008

8 daggers

small pouch, A

From Fantasy: <portal, 12n, leave, 11n, 3e, 2n, 2w, n, swim, dive, 4w, 2s, 5w, nw, w, 2n>
Return to Fantasy: <2s, e, se, 5e, 2n, 4e, dive, out, s, e, n, 8w, portal>



Purchased at the Grand Hall of Rohm Giddor.
A small pouch -
This is a small leather pouch that could be used to carry a few small items. It looks well-made but has a limited capacity. A leather drawstring is strung around the opening to close it tight.
You can put things in it.
It looks light.



Fantasy, Grand Hall of Rohm Giddor

1.0000000250

250 coins

1.0000000015

15 daggers