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Stelari


Wizard as of:
Rank:
Domain:
Guild Affiliations:
Areas Created:
8
About the Wizard:




Areas created by Stelari:
(ALL AREAS ARE CURRENTLY MAINTAINED BY CROLACK)
Name Realm Expl. Class (low) L Class (high) H
CowVille Chaos

1.0000000291

291

1.0000006815

7k

1.0000375021

375k
Excavation Site Fantasy

1.0000000063

63

1.0000000342

342

1.0000058616

59k
Hacketoff's Bridge Fantasy

1.0000000000

1.0000000184

184

1.0000000192

192
MP3 CD Chaos

1.0000000018

18

1.0000089717

90k

1.0000903360

903k
Northern CowVille Chaos

1.0000000067

67

1.0000002805

3k

1.0001631463

1.6M
Night of Colour Chaos

1.0000000156

156

1.0000013603

14k

1.0000087921

88k
Sausage Dimensions Chaos

1.0000000044

-

1.0000000116

116

1.0000016313

16k
Sin City Chaos

1.0000000017

17

1.0000000149

149

1.0000017967

18k
Temple of Rauthgar Fantasy

1.0000000003

3

1.0000071061

71k

1.0000083093

83k

CowVille

From Chaos: <enter, 3e, 2s, ride cow>
Return to Chaos: <path, 2n, 3w, vortex>


Area/Rating:
Chaos
CowVille [Stelari]
Monster class:

1.0000006815

7k
to

1.0000375021

375k

This area has discovered rooms.
WMT has discovered rooms.

Hit around:
Alignment:
Neutral
Good
Evil
Rewards:
Quest - #1 Marble
Quest - #62 Scavenger Hunt
Reputation:
Cow Haters Anonymous
Cowville
Reset Type:
Area Details:

At least 2 rooms have not been located yet.

Map of Cowville
Map of Area


Map of Cowville, including Northern Cowville
Map of all CowVille areas

Visit Cowville page for more information.

Excavation Site

From Fantasy: <portal, 12n, leave, 11n, 3e, 10n, 2w, enter>
Return to Fantasy: <u, 2e, 3n, portal>


Area/Rating:
Fantasy
Excavation Site [Stelari]
Monster class:

1.0000000342

342
to

1.0000058616

59k

This area has discovered rooms.
WMT has discovered rooms.

Hit around:
Alignment:
Good - 2 (digging man)
Neutral - 15 (followers, boar, crab, birds, priest, tiger, snake)
Evil - 1 (dragon)
Rewards:
Reputation:
Reset Type:
Area Details:

Once reboot occurs, this area has not been fully excavated. There will be 2 rooms accessible during this time that will disappear once the area is completely excavated. Each room will take approximately 3 to 5 minutes to be excavated.

Map of Excavation Site
Map of Area


Hacketoff's Bridge

From Fantasy: <portal, 15e, leave, 16e, 6n, path>
Return to Fantasy: <path, 6s, 16w, enter, 15w, portal>


Area/Rating:
Fantasy
Hacketoff's Bridge [Stelari]
Monster class:

1.0000000184

184
to

1.0000000192

192

This area has discovered rooms.
WMT has discovered rooms.

Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:

Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.

Map of Abandoned Garden which is right by Hacketoff's Bridge
Map of Area


MP3 CD

From Chaos: <enter, 3w, 2s, listen to cd>
Return to Chaos: <sing we gotta get out of this place, 2n, 3e, vortex>


Area/Rating:
Chaos
MP3 CD [Stelari]
Monster class:

1.0000089717

90k
to

1.0000903360

903k

This area has discovered rooms.
WMT has discovered rooms.

Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:

<read instructions>

Welcome!

You find yourself inside a weird and wonderful place, one that does not follow the normal rules of moving around. You must sing your way through the area, using the title of the song in which you are currently positioned. If you get stuck, you can always try singing that oldie- but-goodie, We gotta get out of this place! It is hard to tell, but you could possibly wonder about how many songs you have seen. Remember, so long as you don't attack anything, this place is safe to explore!

Have fun!
  1. Once inside the area, you'll need to sing your way through.
    IMPORTANT NOTE:It has been recently noted that the order of the rooms change (possibly per reboot). The short descriptions of the rooms are listed so that you know which room you'll need to sing which song in to navigate the area a little easier.

    NOTE: remember that from any room, you can <sing we gotta get out of this place> to return to Chaos.
    1. A one way street
      <sing superman>
    2. A Strange, Strange Shop
      <sing house of fun>
    3. Argh! People everywhere!
      <sing everybody>
    4. A heart-shaped room
      <sing shape of my heart>
    5. A cave
      <sing several species of small furry animals gathered together in a cave and grooving with a pict>
    6. The Peach State
      <sing devil went down to georgia>
      NOTE: attacking the devil will only result in being kicked out of the room and back to the Center of Chaos entrance. Instead, <say deal> to fight him for his fiddle. You can then buy the daily special from the house of fun (a jar of rosin) and <rosin up fiddle>.
    7. Emptiness
      <sing always look on the bright side of life>
    8. Outside a house
      <sing blue>
    9. An endless pink expanse
      <sing blister in the sun>
    10. In a jungle
      <sing lion sleeps tonight>
    11. Floating in mid-air
      <sing why does it always rain on me>
    12. In a lab
      <sing monster mash>
    13. A Swamp
      <sing joy to the world>
    14. Beneath a summer sky
      <sing 99 red balloons>
    15. On a shabby street
      <sing in the ghetto>
    16. Floating in a starry sky
      <sing drops of jupiter>
    17. Beside a River
      The Golem asks a riddle and the answer will vary based on the question.
      Unknown question: <answer the outside>
      What are the next 3 letters in this sequence? o t t f f s s: <answer e n t>

      When you answer the riddle, <sing the riddle>
    18. The end of the music
      <push button> to receive a random piece of gear
      NOTE: you can continue to return throughout the reboot to receive several different pieces.
  2. <enter door> to return to Chaos
A Musical Shield
This shield is brightly decorated with swirls of music and whorls of colour. But don't let that fool you, underneath the garish exterior is layer upon layer of carefully tempered steel, interspersed with some ultra-thin layers of kevlar. Plus, you know you are going to look good, after all, it's not every day that you see such funky designs, especially on shields!
The shield is in perfect condition.
This armor has the following resistances:
12 edged, 10 blunt, 8 fire, 5 ice, 11 acid, 3 electric, 15 mind, 9 energy, 7 poison, 8 radiation
It looks heavy.

A Musical Helmet
This helmet is brightly decorated with swirls of music and whorls of colour. But don't let that fool you, underneath the garish exterior is layer upon layer of carefully tempered steel, interspersed with some ultra-thin layers of kevlar. Plus, you know you are going to look good, after all, it's not every day that you see such funky designs, especially on helmets!
The helmet is in perfect condition.
This armor has the following resistances:
9 edged, 7 blunt, 5 fire, 4 ice, 10 acid, 2 electric, 11 mind, 8 energy, 6 poison, 6 radiation
It looks heavy.

A Musical Aura
This aura is brightly decorated with swirls of music and whorls of colour. But don't let that fool you, underneath the garish exterior is layer upon layer of carefully tempered steel, interspersed with some ultra-thin layers of kevlar. Plus, you know you are going to look good, after all, it's not every day that you see such funky designs, especially on auras!
The other is in perfect condition.
This armor has the following resistances:
9 edged, 7 blunt, 5 fire, 4 ice, 10 acid, 2 electric, 11 mind, 8 energy, 6 poison, 6 radiation
It looks heavy.

A Musical Pair of Gloves
This gloves is brightly decorated with swirls of music and whorls of colour. But don't let that fool you, underneath the garish exterior is layer upon layer of carefully tempered steel, interspersed with some ultra-thin layers of kevlar. Plus, you know you are going to look good, after all, it's not every day that you see such funky designs, especially on gloves!
The gloves are in perfect condition.
This armor has the following resistances:
9 edged, 7 blunt, 5 fire, 4 ice, 10 acid, 2 electric, 11 mind, 8 energy, 6 poison, 6 radiation
It looks heavy.

A Musical Breastplate
This breastplate is brightly decorated with swirls of music and whorls of colour. But don't let that fool you, underneath the garish exterior is layer upon layer of carefully tempered steel, interspersed with some ultra-thin layers of kevlar. Plus, you know you are going to look good, after all, it's not every day that you see such funky designs, especially on breastplates!
The breastplate is in perfect condition.
It appears to be heavy armour for a player of your level.
This armor has the following resistances:
23 edged, 19 blunt, 14 fire, 9 ice, 20 acid, 6 electric, 27 mind, 15 energy, 20 poison, 21 radiation
You must be level 17 to wear this.
It looks very heavy.
Map of MP3 CD
Map of Area


Northern CowVille

From Chaos: <enter, 3e, 2s, ride cow, 8n, ne>
Return to Chaos: <sw, 8s, path, 2n, 3w, vortex>


Area/Rating:
Chaos
Northern CowVille [Stelari]
Monster class:

1.0000002805

3k
to

1.0001631463

1.6M

This area has discovered rooms.
WMT has discovered rooms.

Hit around:
Alignment:
Rewards:
Reputation:
Cow Haters Anonymous
Cowville
Reset Type:
Area Details:

This area is located within CowVille. At least 2 rooms have not been located yet.

Map of Cowville, including Northern Cowville
Map of Area


Map of Cowville, including Northern Cowville
Map of all CowVille areas

Visit Cowville page for more information.

Night of Colour

From Chaos: <enter, n, climb tower>
Return to Chaos: <d, s, vortex>


Area/Rating:
Chaos
Night of Colour [Stelari]
Monster class:

1.0000013603

14k
to

1.0000087921

88k

This area has discovered rooms.
WMT has discovered rooms.

Hit around:
Alignment:
Unknown
Rewards:
Quest - #54 Silver/Blue
Reputation:
Reset Type:
Area Details:

Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.

Map of Night of Colour
Map of Area


Sausage Dimensions

From Chaos: <enter, 2e, smack frankfurter>
Return to Chaos: <exit, 2w, vortex>


Area/Rating:
Chaos
The Sausage Dimensions [Stelari]
Monster class:

1.0000000116

116
to

1.0000016313

16k

This area has discovered rooms.
WMT has discovered rooms.

Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:

Note titled 'Sausages! (Stelari, Mon Mar 22 21:58:43 2004):
Having spent his life dedicated to the research and development of the best frankfurters, sausages and other packaged meat-products, we are sad to announce that PJ Kludgenstone, Frankfurter Tycoon, has gone completely insane.

He insisted on having a new office built in chaos, made entirely from sausages.

It is said that the prevalence of sausagey-materials has caused several rifts to open in his office, letting the evil beings from the sausage dimensions begin preparation for their invasion of Chaos.

Of course, those that say it are probably completely insane too, so I wouldn't worry too much.

Area: Silly Sausages
Recommended Levels: 20+
Location: Chaos



Sin City

From Chaos: <enter> - Locate the roaming 'A Chocolate Cake' - <indulge cake>
Return to Chaos: <redeem myself> - you'll end up inside Chaos at whatever location 'A Chocolate Cake' was currently in at the time you redeemed yourself.


Area/Rating:
Chaos
Sin City [Stelari]
Monster class:

1.0000000149

149
to

1.0000017967

18k

This area has discovered rooms.
WMT has discovered rooms.

Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:

Collect all 7 essences from the sins, visit the church and <worship sins>.

Information missing or incorrect for this area? Complete the Area Feedback form.

Map of Sin City
Map of Area


Temple of Rauthgar

From Fantasy: <portal, 7w, 6s, w, s>
Return to Fantasy: <out, e, 6n, 7e, portal>


Area/Rating:
Fantasy
Temple of Rauthgar [Stelari]
Monster class:

1.0000071061

71k
to

1.0000083093

83k

This area has discovered rooms.
WMT has discovered rooms.

Hit around:
Unknown
Alignment:
Neutral - 1
Rewards:
Reputation:
None
Reset Type:
Unknown
Area Details:

The Priestess is quite excited about the excavation of Doro's bones, the ancient honourable dragon of light. The temple plans to display them and become a great focus for Rauthgar. To help bring the bones to the temple, follow the steps below.

  1. Once inside the temple, travel <s, say hello>
    The Priestess says: Hello Locrian, I hope you have come to help.
  2. <say help> (Optionally, you can continue saying additional keywords: <say bones>, <say doro>, <say dragon>
    The Priestess says: That would be great, I'm sure they could always use more help at the dig site.
    The Priestess says: The bones will be a great addition to our temple.
    The Priestess says: I wonder how the dig is progressing.
    The Priestess exclaims: Yes! We found the location of the bones of Doro just recently. That is what all the activity is about.
    The Priestess says: Doro, ancient honourable dragon of light! It is his bones we found the location of and are now working to excavate.
    The Priestess goes on: We are going to display them in the temple, it will be a great focus for Rauthgar!
    The Priestess adds: I think there could be more information about Doro in the Library, should you wish to know more.


    The library entry is as follows:
    Doro and Dolo: Centuries ago, there lived two great dragon brothers, Doro and Dolo. As different as chalk and cheese, the two brothers fought constantly, wreaking havoc across the lands of fantasy.

    Doro was the good brother, who strove to preserve life and protect others. He was rumored to possess the power of the sun and came to be known as the ancient honorable dragon of light.

    Dolo was the shadow to Doro's light, he savored death in all its forms and had the ability to shift his form. He came to be known as the ancient trimorphic dragon of destruction.

    Eventually the brothers hatred for each other grew to the point where the inevitable happened and they fought to the death.

    Tales of that day speak of fire raining from the sky, of clouds of darkness rolling across the land. The two massive forms of the brothers battled in the air, until both were mortally wounded.

    Nobody knows what happened to their corpses, though there are many rumours.
  3. Travel to the excavation site - <n, out, e, 6n, 7e,, 12n, leave, 11n, 3e, 10n, 2w, enter>
    NOTE: reminder that the Excavation Site area is not fully excavated at the beginning of reboot. It will take approximately 4 hours to be fully excavated.
  4. Once inside the Excavation Site, travel <5se, 5ne, 5nw, 4sw, s, 4se, 4ne, 4nw, 3sw, s>
  5. <3se, 3ne, 3nw, 2sw, s, 2se, 2ne, 2nw, sw, s, se, ne, nw>
  6. <s, kill dolo>
    55k : The ghost of Dolo, ancient trimorphic dragon of destruction
  7. <get skull, n, se, sw, nw, n, ne, 2se, 2sw, 2nw, n, 2ne>
  8. <3se, 3sw, 3nw, n, 3ne, 4se, 4sw, 4nw, n>
  9. <4ne, 5se, 5sw, 5nw, u, 2e, 3n, portal>
  10. Return to the temple - <portal, 7w, 6s, w, s>
  11. Return to Fantasy portal - <out, e, 6n, 7e, portal>
Map of Temple of Rauthgar
Map of Area

Information missing or incorrect for this area? Complete the Area Feedback form.