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Mimic


Wizard as of:
17 August 2023
Rank:
Wizard (560)
Domain:
None
Guild Affiliations:
None
Areas Created:
2
About the Wizard:


Aka Locrian, webmaster for We Mud Together (a 3K fan website...this website).



Areas created by Mimic:
Name Realm Expl. Class (low) L Class (high) H
House of Trix Chaos

1.0000000010

10

1.0000009581

10k

1.0000019104

19k
Stonemaze Pass All

1.0000000025

25

1.0007800000

7M

1.0010300000

10M

House of Trix

From Chaos: <enter, 3n, w, s, pull tab>
Return to Chaos: <u, n, e, 3s, vortex>


Area/Rating:
Chaos
House of Trix [Mimic]
Monster class:

1.0000009581

10k
to

1.0000019104

19k

This area has discovered rooms.
WMT has discovered rooms.

Hit around:
Alignment:
Rewards:
Mskill boost
Stat boost
Healing gear and light source
Reputation:
Reset Type:
Normal
Area Details:

Note titled 'A new kind of cereal (Mimic, Thu Oct 19 23:33:53 2023):

Whispers have spread throughout the town about a strange box within an old grocery store, where mischievous children gather to create colorful chaos. It's a place where secrets are unveiled, and those who choose to intervene may find themselves rewarded.

A captivating tale unfolds for those of humble beginnings and a quaint scene awaits your exploration. The destiny of the children, the enigmatic secrets concealed, and remarkable rewards are yours to decipher, granting low-level players an exciting opportunity to embark on their quest for greatness.

One light source is needed to explore a portion of this area. This light source can be obtained once you have defeated the Lemon.

Items and benefits
Lemon Wand = light source, deals minimal damage when held during combat.
Bowl of cereal = temporary +4 dodge bonus.
Trix cereal = permanent +1 dodge bonus.
Color-changing spoon = Charisma bonus, when worn. Allows the user to eat corpses. Small heals depending on the color change.

Map of House of Trix
Map of Area


Stonemaze Pass

From Chaos: <enter, 2w, 3s, grasp stick>
Return to Chaos: <leave, 3n, 2e>
From Fantasy: <enter, 12n, leave, 11n, 9e, 6n, 5e, enter>
Return to Fantasy: <leave, 12w, 7n, portal>
From Science: <enter, u, 3e, d, e, path, 20n, 4e, enter>
Return to Science: <leave, 4w, 20s, path, w, u, 3w, d, out>


Area/Rating:
Chaos, Fantasy, Science
Stonemaze Pass [Mimic]
Monster class:

1.0007800000

7M
to

1.0010300000

10M

This area has discovered rooms.
WMT has discovered rooms.

Hit around:
Alignment:
Neutral
Rewards:
Reputation:
Reset Type:
Area Details:

Write-up kindly provided by Guru, added to by Kirwan:

Stonemaze Pass (arealist stonemaze) is an earthy, crystalline, partially subterranean area that is accessible from all three realms. Once there the tranquility will only be broken by a series of local denizens that frequently roam around. Breaking the peace and killing them will yield different elixirs.

The mobs have a chance to drop a potion (elixir, serum, effervescence). Drinking one of those will boost an mskill by +1 until logout -- but you can only drink one per login.

Summary of Mobs - Alignment - Gear:
There are multiples of each type of mob in the area with the exception of Stoneform Mimic. They do not all drop elixirs or serums, but when they do, they seem to stay specific to the list below.

Crystalline Skulker - neutral - 7.8M - Crystal clear elixir = +1 smuggling
Gargoyle Sentinel - neutral - 8.3M - Earthbound elixir = +1 block
Lurking Boulderfiend - neutral - 9.1M - Celestial spark serum = +1 critical hit
Molten Shardling - neutral - 8.2M - Ember essence elixir = +1 attack speed
Obsidian Serpent - neutral - 7.9M - Venomous serpent serum = +1 penetration
Quartz Specter - evil - 8.8M - Ephemeral echoes elixir = +1 lore
Spectral Guardian - neutral - 10.3M - Phoenix flame elixir = +1 fleecing
Stonebound Enchantress - neutral - 7.8M - Shadowmeld brew = +1 dodge
Stoneform Mimic - neutral - 9.9M - Elysian effervescence = +1 maintenance

Example of Gear Effects:
Ember essence elixir - "As you drink the elixir, warmth spreads through your veins." Yields +1 to your attack speed. Trying to drink another elixir will yield: "You've already been granted the powers of an elixir"

Geode of Luminance - <hold geode> (this item creates light)
A warmth spreads through your hands, lighting your path with a gentle glow!

Shadowshade Lichen - <hold lichen> (this item creates darkness)
An ominous darkness emanates from its velvety fronds, spreading like tendrils of nightfall. Wisps of shadow dance around you, enveloping you in an almost tangible cloak of shadows.

Pet Rock - <hold rock> (this item appears to block some damage)
You snuggle and cuddle your rock close to your heart, and hold it tightly in your hand forever and ever.

Map of Stonemaze Pass
Map of Area

Mobs and Items:

Mobs and Items:


Click on the buttons below to see a list of mobs and/or items from this area:


Mobs

Crystalline Skulker - neutral - 7.8M
Gargoyle Sentinel - neutral - 8.3M
Lurking Boulderfiend - neutral - 9.1M
Molten Shardling - neutral - 8.2M
Obsidian Serpent - neutral - 7.9M
Quartz Specter - evil - 8.8M
Spectral Guardian - neutral - 10.3M
Stonebound Enchantress - neutral - 7.8M
Stoneform Mimic - neutral - 9.9M

Items

Crystal clear elixir = +1 smuggling
Earthbound elixir = +1 block
Celestial spark serum = +1 critical hit
Ember essence elixir = +1 attack speed
Venomous serpent serum = +1 penetration
Ephemeral echoes elixir = +1 lore
Phoenix flame elixir = +1 fleecing
Shadowmeld brew = +1 dodge
Elysian effervescence = +1 maintenance
Unknown light source
Shadowshade Lichen = dark source

List of both Mobs and Items

Crystalline Skulker - neutral - 7.8M
Gargoyle Sentinel - neutral - 8.3M
Lurking Boulderfiend - neutral - 9.1M
Molten Shardling - neutral - 8.2M
Obsidian Serpent - neutral - 7.9M
Quartz Specter - evil - 8.8M
Spectral Guardian - neutral - 10.3M
Stonebound Enchantress - neutral - 7.8M
Stoneform Mimic - neutral - 9.9M

Crystal clear elixir = +1 smuggling
Earthbound elixir = +1 block
Celestial spark serum = +1 critical hit
Ember essence elixir = +1 attack speed
Venomous serpent serum = +1 penetration
Ephemeral echoes elixir = +1 lore
Phoenix flame elixir = +1 fleecing
Shadowmeld brew = +1 dodge
Elysian effervescence = +1 maintenance
Unknown light source
Shadowshade Lichen = dark source