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Aztec


Wizard as of:
Rank:
Domain:
Guild Affiliations:
Areas Created:
4
About the Wizard:




Areas created by Aztec:
(ALL AREAS ARE CURRENTLY MAINTAINED BY TURNHOLD)
Name Realm Expl. Class (low) L Class (high) H
Guiles Forest Fantasy

1.0000000025

25
Guiles Mansion Fantasy

1.0000000051

51
Troll Hunter's Cabin Fantasy

1.0000000025

25
Zippo Showcase Chaos

1.0000000012

12

Guiles Forest

From Fantasy: <portal, 12n, leave, 11n, 3e, 5n, 9w, nw>
Return to Fantasy: <se, e, 2s, portal>


Area/Rating:
Fantasy
Guiles Forest [Aztec]
Monster class:

1.0000032904

33k
to

1.0000044035

44k

This area has discovered rooms.
WMT has discovered rooms.

Hit around:
Alignment:
Unknown
Rewards:
Mission - Weaken the Guard
Reputation:
Reset Type:
Area Details:

Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.

Map of Guiles Forest and Guiles Mansion
Map of Area

Guiles Mansion

From Fantasy: <portal, 12n, leave, 11n, 3e, 5n, 9w, nw, 6w, enter, (open door)>
Return to Fantasy: <w, 6e, se, e, 2s, portal>


Area/Rating:
Fantasy
Guiles Mansion [Aztec]
Monster class:

1.0000031935

32k
to

1.0000377634

376k

This area has discovered rooms.
WMT has discovered rooms.

Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:

Note titled 'Guile's second floor (Aztec, Tue May 08 20:15:55 2007):

After years of fighting and snooping some lucky adventurers have managed to figure out how to open the passage to Guile's second floor. He is extremely upset by this and has hired even better guards to protect the uncharted floor.

Search in fantasy and see if you to can find it.

Recommended levels 65+

Additional information is not available for this area yet. Complete the area feedback form if you'd like to add data.

Map of Guiles Forest and Guiles Mansion
Map of Area

Troll Hunter's Cabin

From Fantasy: <portal, 12n, leave, 9n, 5e, enter>
Return to Fantasy: <leave, n, 15w, portal>


Area/Rating:
Fantasy
Troll Hunter's Cabin [Aztec]
Monster class:

1.0000014005

14k
to

1.0000026278

26k

This area has discovered rooms.
WMT has discovered rooms.

Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
N/A
Reset Type:
Unknown
Area Details:

Note titled 'trollhunter expansion (Aztec, Mon Jul 23 12:25:37 2007):

Having lost his wife and only son to roving trolls, Dux Bolivoir has dedicated his life to the extermination of any and all trolls he can slay. Residing in a small cabin in the northern region of the hills with his Faithful bulldog Megan, This brave soul spends his time searching the Realm and helping travelers in need of protection from the vile trolls.

Hearing of his daily battles, a few brave friends have taken up Dux's quest and built themselves a few small shacks out back of the main cabin, staying close at hand in case of attack and to be ready for their patrols of the area, looking to slay all trolls.

This is an expansion of my very first area, Trollhunter's cabin.

Realm: Fantasy
Lvls: 20+

As indicated in the introduction to the area, this is designed for low level players. With approximately 25 rooms, it's great for exploring, and there are many items to look at and search as well.

Map of Troll Hunter's Cabin
Map of Area

Information missing or incorrect for this area? Complete the Area Feedback form.


Mobs and Items:

Mobs and Items:


Click on the buttons below to see a list of mobs and/or items from this area:


Mobs

26k : The Trollhunter
The Hunter is a big powerful man wielding a large axe. With hands the size of your head and ice blue eyes, he appears quite the adversary. You might not want to bother him.
He is in perfect health.
He is a caster.
His melee attacks do fire damage.
Trollhunter is carrying:
Axe of the Sun (wielded).

14k : Megan the bulldog
Megan is a white and brown bulldog, bred from some of the finest stock in the realms. Standing at a mere 21 inches and weighing 93 pounds with a chest width of 16 inches, she makes for a formidable guardian.
She is in perfect health.
She is a caster.
Her melee attacks do slashing damage.

16k : Jacob the dirt gnome
This gnome is well muscled from years of slaving away in the gnome mines to the northwest of here. He has perfected the ways of blacksmithing and knows that the key to winning a battle lays in the craftsmanship of one's sword. He is fairly tall for his race and enjoys spending his downtime relaxing by a nice warm fire, easing his tight sore shoulders. When not in battle, he tends to shed his armor for a more comfortable light cloth shirt and soft leather pants.
He is in perfect health.
He is a caster.
His melee attacks do slashing damage.
Jacob is carrying:
Longsword of troll slaying (wielded).

-- : Colt the woodsman
This poor little fellow looks worn out from all the work he does in the woodlot. He looks like he is just about ready to fall over where he is standing. Maybe you should be kind and leave this poor soul alone. Nothing spectacular to note about his clothing really, just a beige pair of coveralls that look a bit thin in some spots. His hands appear sore and swollen from their fair share of beatings.
He is in perfect health.
He is a caster.
His melee attacks do slashing damage.

9k : Pierre the chef
Standing as bold as any man can while wearing a bright white apron, this cook knows his job and that's to cook the food. If he had his way it would be a gourmet meal everyday, but well, good old-fashioned wild game and beans are what he is stuck cooking.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.

14k : Davitch the bard
Dressed in a long rose-colored night robe and wearing a sandy brown hat with a bright yellow feather in it, this bard is so flamboyant that he would make most men cringe at the sight of him. His purple floppy boots and his bright green cloak are enough to make a child squeal with delight seeing him dressed like that.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.

14k : Bill the blacksmith
Still wearing his leather apron out of wishful thinking, this blacksmith has had no work for a long time. He spends his days killing trolls and wishing he could just repair one lousy thing. His arms and back are muscled to the extreme from years of swinging his hammer and his skin is stained from all the coal dust he uses in the forge.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Bill is carrying:
Heavy axe (wielded).

6k : Jimmy the brat
Jimmy is your normal eleven year old brat, always wanting to play and thinking there is nothing in the world worth giving playtime up for. He is Gord the fisherman's grandchild and knows how to catch and clean fish almost as well as his grandpa does; he just prefers to play. Wearing brown pants like his grandpa and a blue shirt, he is the perfect picture of a snot-nosed kid.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Jimmy is carrying:
Work gloves (worn on hands).

13k : Blaph the merchant
Wearing a long golden colored robe, this large man is the wealthiest man in the village. Although that's not saying a lot since this is a poor village. He has big bushy eyebrows and short pudgy fingers. His pot belly would put any chunky dwarf to shame due to his gluttonous eating habits. He tends to wheeze a bit while breathing, making it impossible for him to sneak up on anyone although his size does allow him to manhandle his shield as if it were a very light weapon.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Blaph is carrying:
Kite Shield (worn).

9k : Gord the fisherman
Gord is the village grandfather. He has become too old to fight, so Jacob has decided he should work as the village fisherman since everyone needs to eat. With a skilled eye and a few years under his belt, he is good at the job of catching and cleaning fish. Wearing brown pants and a white shirt to help stay cool, Gord projects the perfect kindly old man image, but don't be thrown off guard. He is still in good enough shape to fight when the need arises.
He is in perfect health.
He is a caster.
His melee attacks do slashing damage.
Gord is carrying:
Hatchet (wielded).

10k : Woody the black lab
This black lab is one fine looking dog. Standing twenty one inches in height and weighing one hundred and thirty stones, this lab could take down many unsuspecting folks, most likely to cover them in drool while licking their face. He doesn't have a mean bone in his loving body and to be bitten by him would mean you put your hand in his mouth and forced it closed. Or you hurt him in some uncalled for way.
He is in perfect health.
He is a caster.
His melee attacks do slashing damage.

2k : Great blue heron
This magnificent heron has a white crown and face, with black plumes that extend from above and behind the eye to beyond the back of its head. It also has a brownish-buff neck and a black-bordered white stripe that runs down the center of the foreneck to help it blend in with its surroundings. Its blue-gray back, wings and belly finish off its grand look.
He is in perfect health.
He is a caster.
His melee attacks do slashing damage.

Items

Axe of the Sun
The axe is a dual-headed battle axe. With a blazing head, and an etched oak handle, the etchings appear to be in some weird language you have never seen before.
This weapon is in excellent condition.
This weapon deals edged and fire damage.
This weapon's classifications: 15 (edged) 5 (fire)
This weapon gains benefits from your axe weapon skill.
It looks light.

White stone
A small white stone, not very useful really.
It looks light.

A solid iron key
A solid iron key used in a small lock.
It looks light.

A tarnished brass key
A tarnished brass key used in a strong door.
It looks light.

Longsword of troll slaying
Hand crafted by Jacob the dirt gnome himself, this sword was designed to do one job, kill trolls! It's made from a solid mixture of both steel and gold. This blade is finely crafted and honed to a razor sharp edge, able to cut through the thickest of troll skin. An ancient rune has been etched along the blade, enchanting it with the power of fire. The hilt has been formed in the shape of a grand tiger's head, with the maw opened wide baring four fangs, useful for stabbing with when needed.
This weapon is in excellent condition.
This weapon deals edged and fire damage.
This weapon's classifications: 10 (edged) 15 (fire)
This weapon gains benefits from your sword weapon skill.
It looks light.

Heavy axe
This axe is a dual-headed battle axe. Built long ago for soldiers to leave scattered around the castle, it's good in a pinch if a soldier had broken his normal weapon during combat. The head is usually kept honed to a razor sharp edge, although this one has been ignored for too many years rendering it almost useless. The handle is made from a solid chunk of petrified maple, adding to the weight of it.
This weapon is in excellent condition.
This weapon deals edged and blunt damage.
This weapon's classifications: 5 (edged) 3 (blunt)
This weapon gains benefits from your axe weapon skill.
It doesn't look too heavy.

Work gloves
A combination of leather and cloth make this set of work gloves perfect for outdoor duties. The leather palms and fingers of the gloves allow the wearer to handle metals and hot items without fear of burning themselves or getting cut, while the cloth tops allow the wearer's skin to breathe so as not to sweat too badly.
The gloves are in perfect condition.
This armor has the following resistances:
3 edged, 2 blunt, 4 fire

It looks light.

Kite Shield
This fairly large kite shield is made from some of the cheaper iron ore mined in the dwarven mines of Mount Greenvile. Known for their lazy craftsmanship and cheap metals, this shield is as good as anyone could expect to receive for such a small amount of money. If it was to be beat upon too much, it would fold up like wet clothing so you should try and stay out of battle if wearing this junk.
The shield is in perfect condition.
This armor has the following resistances:
6 edged, 6 blunt, 2 fire
It doesn't look too heavy.

Fish guts
The slimy mixture of blood, intestine, gut and bladder all make up this tasty pile of fish guts. It's yummy food for sure.
It looks light.

Hatchet
The single edge of this hatchet gleams in the sunlight, the edge is sharp enough to slice through a branch in one swipe. The handle is made from a piece of white oak, strong enough to last many years. Although it's mainly designed to chop down small trees and bushes, in a pinch it can be used to ward off attackers.
This weapon is in excellent condition.
This weapon deals edged damage.
This weapon's classifications: 3 (edged)
This weapon gains benefits from your axe weapon skill.
It looks light.

A freshly tanned hide
This freshly tanned hide could be sold in town for a few coins at least.
The unknown is in perfect condition.
It looks light.

List of both Mobs and Items

26k : The Trollhunter
The Hunter is a big powerful man wielding a large axe. With hands the size of your head and ice blue eyes, he appears quite the adversary. You might not want to bother him.
He is in perfect health.
He is a caster.
His melee attacks do fire damage.
Trollhunter is carrying:
Axe of the Sun (wielded).

14k : Megan the bulldog
Megan is a white and brown bulldog, bred from some of the finest stock in the realms. Standing at a mere 21 inches and weighing 93 pounds with a chest width of 16 inches, she makes for a formidable guardian.
She is in perfect health.
She is a caster.
Her melee attacks do slashing damage.

16k : Jacob the dirt gnome
This gnome is well muscled from years of slaving away in the gnome mines to the northwest of here. He has perfected the ways of blacksmithing and knows that the key to winning a battle lays in the craftsmanship of one's sword. He is fairly tall for his race and enjoys spending his downtime relaxing by a nice warm fire, easing his tight sore shoulders. When not in battle, he tends to shed his armor for a more comfortable light cloth shirt and soft leather pants.
He is in perfect health.
He is a caster.
His melee attacks do slashing damage.
Jacob is carrying:
Longsword of troll slaying (wielded).

-- : Colt the woodsman
This poor little fellow looks worn out from all the work he does in the woodlot. He looks like he is just about ready to fall over where he is standing. Maybe you should be kind and leave this poor soul alone. Nothing spectacular to note about his clothing really, just a beige pair of coveralls that look a bit thin in some spots. His hands appear sore and swollen from their fair share of beatings.
He is in perfect health.
He is a caster.
His melee attacks do slashing damage.

9k : Pierre the chef
Standing as bold as any man can while wearing a bright white apron, this cook knows his job and that's to cook the food. If he had his way it would be a gourmet meal everyday, but well, good old-fashioned wild game and beans are what he is stuck cooking.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.

14k : Davitch the bard
Dressed in a long rose-colored night robe and wearing a sandy brown hat with a bright yellow feather in it, this bard is so flamboyant that he would make most men cringe at the sight of him. His purple floppy boots and his bright green cloak are enough to make a child squeal with delight seeing him dressed like that.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.

14k : Bill the blacksmith
Still wearing his leather apron out of wishful thinking, this blacksmith has had no work for a long time. He spends his days killing trolls and wishing he could just repair one lousy thing. His arms and back are muscled to the extreme from years of swinging his hammer and his skin is stained from all the coal dust he uses in the forge.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Bill is carrying:
Heavy axe (wielded).

6k : Jimmy the brat
Jimmy is your normal eleven year old brat, always wanting to play and thinking there is nothing in the world worth giving playtime up for. He is Gord the fisherman's grandchild and knows how to catch and clean fish almost as well as his grandpa does; he just prefers to play. Wearing brown pants like his grandpa and a blue shirt, he is the perfect picture of a snot-nosed kid.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Jimmy is carrying:
Work gloves (worn on hands).

13k : Blaph the merchant
Wearing a long golden colored robe, this large man is the wealthiest man in the village. Although that's not saying a lot since this is a poor village. He has big bushy eyebrows and short pudgy fingers. His pot belly would put any chunky dwarf to shame due to his gluttonous eating habits. He tends to wheeze a bit while breathing, making it impossible for him to sneak up on anyone although his size does allow him to manhandle his shield as if it were a very light weapon.
He is in perfect health.
He is a caster.
His melee attacks do crushing damage.
Blaph is carrying:
Kite Shield (worn).

9k : Gord the fisherman
Gord is the village grandfather. He has become too old to fight, so Jacob has decided he should work as the village fisherman since everyone needs to eat. With a skilled eye and a few years under his belt, he is good at the job of catching and cleaning fish. Wearing brown pants and a white shirt to help stay cool, Gord projects the perfect kindly old man image, but don't be thrown off guard. He is still in good enough shape to fight when the need arises.
He is in perfect health.
He is a caster.
His melee attacks do slashing damage.
Gord is carrying:
Hatchet (wielded).

10k : Woody the black lab
This black lab is one fine looking dog. Standing twenty one inches in height and weighing one hundred and thirty stones, this lab could take down many unsuspecting folks, most likely to cover them in drool while licking their face. He doesn't have a mean bone in his loving body and to be bitten by him would mean you put your hand in his mouth and forced it closed. Or you hurt him in some uncalled for way.
He is in perfect health.
He is a caster.
His melee attacks do slashing damage.

2k : Great blue heron
This magnificent heron has a white crown and face, with black plumes that extend from above and behind the eye to beyond the back of its head. It also has a brownish-buff neck and a black-bordered white stripe that runs down the center of the foreneck to help it blend in with its surroundings. Its blue-gray back, wings and belly finish off its grand look.
He is in perfect health.
He is a caster.
His melee attacks do slashing damage.

Axe of the Sun
The axe is a dual-headed battle axe. With a blazing head, and an etched oak handle, the etchings appear to be in some weird language you have never seen before.
This weapon is in excellent condition.
This weapon deals edged and fire damage.
This weapon's classifications: 15 (edged) 5 (fire)
This weapon gains benefits from your axe weapon skill.
It looks light.

White stone
A small white stone, not very useful really.
It looks light.

A solid iron key
A solid iron key used in a small lock.
It looks light.

A tarnished brass key
A tarnished brass key used in a strong door.
It looks light.

Longsword of troll slaying
Hand crafted by Jacob the dirt gnome himself, this sword was designed to do one job, kill trolls! It's made from a solid mixture of both steel and gold. This blade is finely crafted and honed to a razor sharp edge, able to cut through the thickest of troll skin. An ancient rune has been etched along the blade, enchanting it with the power of fire. The hilt has been formed in the shape of a grand tiger's head, with the maw opened wide baring four fangs, useful for stabbing with when needed.
This weapon is in excellent condition.
This weapon deals edged and fire damage.
This weapon's classifications: 10 (edged) 15 (fire)
This weapon gains benefits from your sword weapon skill.
It looks light.

Heavy axe
This axe is a dual-headed battle axe. Built long ago for soldiers to leave scattered around the castle, it's good in a pinch if a soldier had broken his normal weapon during combat. The head is usually kept honed to a razor sharp edge, although this one has been ignored for too many years rendering it almost useless. The handle is made from a solid chunk of petrified maple, adding to the weight of it.
This weapon is in excellent condition.
This weapon deals edged and blunt damage.
This weapon's classifications: 5 (edged) 3 (blunt)
This weapon gains benefits from your axe weapon skill.
It doesn't look too heavy.

Work gloves
A combination of leather and cloth make this set of work gloves perfect for outdoor duties. The leather palms and fingers of the gloves allow the wearer to handle metals and hot items without fear of burning themselves or getting cut, while the cloth tops allow the wearer's skin to breathe so as not to sweat too badly.
The gloves are in perfect condition.
This armor has the following resistances:
3 edged, 2 blunt, 4 fire

It looks light.

Kite Shield
This fairly large kite shield is made from some of the cheaper iron ore mined in the dwarven mines of Mount Greenvile. Known for their lazy craftsmanship and cheap metals, this shield is as good as anyone could expect to receive for such a small amount of money. If it was to be beat upon too much, it would fold up like wet clothing so you should try and stay out of battle if wearing this junk.
The shield is in perfect condition.
This armor has the following resistances:
6 edged, 6 blunt, 2 fire
It doesn't look too heavy.

Fish guts
The slimy mixture of blood, intestine, gut and bladder all make up this tasty pile of fish guts. It's yummy food for sure.
It looks light.

Hatchet
The single edge of this hatchet gleams in the sunlight, the edge is sharp enough to slice through a branch in one swipe. The handle is made from a piece of white oak, strong enough to last many years. Although it's mainly designed to chop down small trees and bushes, in a pinch it can be used to ward off attackers.
This weapon is in excellent condition.
This weapon deals edged damage.
This weapon's classifications: 3 (edged)
This weapon gains benefits from your axe weapon skill.
It looks light.

A freshly tanned hide
This freshly tanned hide could be sold in town for a few coins at least.
The unknown is in perfect condition.
It looks light.


Zippo Showcase

From Chaos: <enter, 4w, e, n, pop door>
Return to Chaos: <jump out, s, 2w, 3e, vortex>


Area/Rating:
Chaos
Zippo Showcase [Aztec]
Monster class:

1.0000000092

92
to

1.0000001009

1009

This area has discovered rooms.
WMT has discovered rooms.

Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Pinnacle Tower
Reset Type:
Area Details:

Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.

Map of Zippo Showcase
Map of Area

Mobs and Items:

Mobs and Items:


Click on the buttons below to see a list of mobs and/or items from this area:


Mobs

92 : Camouflaged Zippo
This Camouflaged Zippo is green and brown with a cracked lid and fuel leaking out of its base. The evil that radiates from it is enough to make any brave warrior shiver in fear.
It is in perfect health.
It is a caster.
Its melee attacks do fire damage.
Zippo is carrying:
A jug of lighter fuel.

150 : Olive Drab Zippo
This Olive Drab Zippo is flat green with black curving lines. It looks as if it could do some serious damage to any adventuring soul.
It is in perfect health.
It is a caster.
Its melee attacks do fire damage.
Zippo is carrying:
A jug of lighter fuel.

378 : Golden Pipe Zippo
This golden Zippo is designed for lighting pipes. It has an over sized opening on both sides of its flame guard, allowing for tilted burning. Although a bit larger than most zippos don't let its size fool you into thinking it is slow.
It is in perfect health.
It is a caster.
Its melee attacks do fire damage.
Zippo is carrying:
Stiff Foam (worn).

195 : Silver Zippo
This silver Zippo is designed to be a dependable lighter with its sturdy lid and strong base. It can withstand the punishment of everyday abuses, which means you should think twice before bothering it!
It is in perfect health.
It is a caster.
Its melee attacks do fire damage.
Zippo is carrying:
Stiff Foam (worn).

742 : Hot Pink Zippo
This Hot Pink Zippo is designed to impress all your friends with its bright color, and fun styling. Even though it is cute you might still want to walk softly it does have a strong side.
It is in perfect health.
It is a caster.
Its melee attacks do fire damage.
Zippo is carrying:
Wet Wick (worn on hands).

582 : Angelic Zippo
This white Zippo is designed for a ladies purse. It is very slender in size, with an easy to open lid. Set up so the classy lady may light up without breaking a nail. Even though it is small in size this lighter can go round for round with the best of them.
It is in perfect health.
It is a caster.
Its melee attacks do fire damage.
Angelic Zippo is carrying:
Wet Wick (worn on hands).

Items

A jug of lighter fuel
A yellow and blue plastic bottle of lighter fuel.
It looks light.

Stiff Foam
Made from the creamy, yellow foam out of a zippo lighter. This armour looks as if it could take some of the punishment away from your body.
The armour is in perfect condition.
It appears to be light armour for a player of your level.
This armor has the following resistances:
5 edged, 2 blunt, 8 fire
It looks light.

Wet Wick
Made from the white cotton out of a zippo lighter. These gloves look as if they could easily fit your hands.
The gloves are in perfect condition.
This armor has the following resistances:
3 edged, 3 blunt, 8 fire
It looks light.

List of both Mobs and Items

92 : Camouflaged Zippo
This Camouflaged Zippo is green and brown with a cracked lid and fuel leaking out of its base. The evil that radiates from it is enough to make any brave warrior shiver in fear.
It is in perfect health.
It is a caster.
Its melee attacks do fire damage.
Zippo is carrying:
A jug of lighter fuel.

150 : Olive Drab Zippo
This Olive Drab Zippo is flat green with black curving lines. It looks as if it could do some serious damage to any adventuring soul.
It is in perfect health.
It is a caster.
Its melee attacks do fire damage.
Zippo is carrying:
A jug of lighter fuel.

378 : Golden Pipe Zippo
This golden Zippo is designed for lighting pipes. It has an over sized opening on both sides of its flame guard, allowing for tilted burning. Although a bit larger than most zippos don't let its size fool you into thinking it is slow.
It is in perfect health.
It is a caster.
Its melee attacks do fire damage.
Zippo is carrying:
Stiff Foam (worn).

195 : Silver Zippo
This silver Zippo is designed to be a dependable lighter with its sturdy lid and strong base. It can withstand the punishment of everyday abuses, which means you should think twice before bothering it!
It is in perfect health.
It is a caster.
Its melee attacks do fire damage.
Zippo is carrying:
Stiff Foam (worn).

742 : Hot Pink Zippo
This Hot Pink Zippo is designed to impress all your friends with its bright color, and fun styling. Even though it is cute you might still want to walk softly it does have a strong side.
It is in perfect health.
It is a caster.
Its melee attacks do fire damage.
Zippo is carrying:
Wet Wick (worn on hands).

582 : Angelic Zippo
This white Zippo is designed for a ladies purse. It is very slender in size, with an easy to open lid. Set up so the classy lady may light up without breaking a nail. Even though it is small in size this lighter can go round for round with the best of them.
It is in perfect health.
It is a caster.
Its melee attacks do fire damage.
Angelic Zippo is carrying:
Wet Wick (worn on hands).

A jug of lighter fuel
A yellow and blue plastic bottle of lighter fuel.
It looks light.

Stiff Foam
Made from the creamy, yellow foam out of a zippo lighter. This armour looks as if it could take some of the punishment away from your body.
The armour is in perfect condition.
It appears to be light armour for a player of your level.
This armor has the following resistances:
5 edged, 2 blunt, 8 fire
It looks light.

Wet Wick
Made from the white cotton out of a zippo lighter. These gloves look as if they could easily fit your hands.
The gloves are in perfect condition.
This armor has the following resistances:
3 edged, 3 blunt, 8 fire
It looks light.