Aserena
- Wizard as of:
- Rank:
- Domain:
- Guild Affiliations:
- Areas Created:
- 3
- About the Wizard:
Name | Realm | Expl. | Class (low) L | Class (high) H |
---|---|---|---|---|
Electric Cave | Chaos |
1.0000000005 5 |
1.0000030826 31k |
1.0000033956 34k |
Lost City | Science |
1.0000000046 46 |
1.0000007760 8k |
1.0000155542 156k |
Waldo's House | Chaos |
1.0000000014 14 |
1.0000000373 373 |
1.0000000786 786 |
Electric Cave
- Hit around:
- Unknown
- Alignment:
- Evil
- Rewards:
-
Quest - #1 Marbles
- Reputation:
- None
- Reset Type:
- Area Details:
-
A relatively small area that mudders frequently travel into, simply by accident. You'll encounter one mob in the area, Shindrak the Barbarian. Upon his defeat, you can acquire a helmet and shield. This area is also an entry point for Otyugh Cave and Linux Fair if you
<squeeze through stalagmites>
.
Lost City
From Science:
<enter, u, 4n, d, 17n, 9w, ne>
Return to Science: <sw, 9e, 17s, u, 4s, d, out>
- Hit around:
- Unknown
- Alignment:
-
4 - Good
10 - Neutral
13 - Evil - Rewards:
- Stat Boost item
- Reputation:
- None
- Reset Type:
- Area Details:
-
The enemies in this area roam, even while you're fighting them (which can make combat a bit tricky), and they also may steal your items.
In Zed's room, you can find:
Cleaning List:
J. Binter.
Fred Melamud.
Eddie Vogle.
The rest looks unintelligible.Information missing or incorrect for this area? Complete the Area Feedback form.
Waldo's House
- Hit around:
- Alignment:
- Unknown
- Rewards:
-
Quest - #41 Waldo
- Reputation:
- Reset Type:
- Area Details:
-
A weird and wonky area to find the real Waldo. Explorer's Note: Once you complete the quest, you cannot re-enter the area. So make sure you've found all rooms prior to solving.
Directions from various rooms which may help you escape the area:
Basement -<climb stairs>
brings you to In the yard
Basement -<trace symbol>
brings you to Strange Room
Bottom of water tank -<pull plug>
brings you to Basement
Closet - you can travel<nw, n>
Cotton Jungle -<do something>
brings you to Tank of water
In a tube - you can travel<e, w>
In a tube -<spin around>
takes you to Roof
In a vault -<out>
brings you to Strange Room
In the yard -<se>
brings you to Entrance
In the yard -<d>
brings you to Basement
Livingroom -<enter picture>
brings you to Strange Room
Roof -<climb down>
takes you to Entrance
Secret Room -<out>
to get back to Closet
Secret Room -<trace footprints>
to get to Strange Room
Strange Room -<type 'code from piece of paper'>
to get to In a vault
Strange Room -<enter hole>
brings you to Tank of Water
Tank of Water -<d>
to get to Bottom of water tank
Waldo's Room -<climb out window>
takes you to Entrance