ROD OF LORDLY MIGHT
Initial group of glyphs: (You must use each unlocked tier to advance to the next tier.)

Rune: Star

Unlocked by: Default (no unlocking required) - Foundational Shattering, Battle with the Rod

Description:
Rod of Lordly Might -
You hold within your prayerful hands the ancient and fabled artifact known as the Rod of Lordly Might. Hallowed antiquity conveys with sacred reverence the fragmented and mostly lost history of this impossible apparatus, used throughout millennia to bring peace...and war by whomever had fortitude enough to claim its stewardship. Forged into being by the timeless provenance of that which created the Three Kingdoms themselves, its form is composed of two gleaming metallic spheres at each end of a central median shaft, gripped in a blue-steel alloy. From merely touching it, you know the item wells primal energy and extraordinary power. It was whispered by the eldest ancestors of long-dead sages that the creator himself bound a portion of his divine grace within this holy relic. You cast no doubt upon these myths, nor brush them aside as mere parable, for when the light gleams off the legendary steel of this wondrous item, you feel the eyes of a god watching over you. Masterfully crafted upon the shaft you see many runes, each inlaid with a different exquisite symbol glinting in the light.
The Rod of Lordly Might is fated to you.
It looks heavy.


Type and Benefits:
Returns the weapon to its natural state.
Damage - blunt
Weapon - mace

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Rune: Dragon - Dragon Tongue, Heated Death

Unlocked by:
Wield the Rod of Lordly Might
To see the Dragon Tongue you must look toward battle with the Rod.

Description:
DragonBlade -
You see a mighty weapon, that of a sword blade made entirely of crimson dragonfire extending from a slender, blue-steel hilt. The flames of the weapon lap at the air like a vicious beast, burning fiercely to bite deeply into the flesh of your enemy. Masterfully crafted upon the hilt you see many runes, each inlaid with a different exquisite symbol glinting in the light.
The Rod of Lordly Might is fated to you.
You sense this item is not original but rather a clever duplicate.
This weapon is in excellent condition.
This weapon deals fire damage.
This weapon's classifications: 100 (fire)
This weapon gains benefits from your sword weapon skill.
This weapon is exceptionally balanced.
You must be level 62 to wield this weapon.
It looks heavy.


You touch the dragon rune on the Rod of Lordly Might and hear a soft *click*
You unwield The Rod of Lordly Might.
There is a slight clank as the metal spheres spin and contract themselves into the central shaft of the relic. Moments later, there is a loud, piercing roar as a searing blade of crimson dragonfire extends from one end. The shaft in your hand then forms into a powerfully gripped sword hilt.
You wield DragonBlade.


Type and Benefits:
Damage - fire
Weapon - sword

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Rune: Frost - Cleave of Frost, Frozen Thunder

Unlocked by:
Wield the dragon rune/DragonBlade to unlock frost.

To gain frozen thunder, seek exposure to heated death.

Description:
GlacialAxe -
A vicious axe-blade of clear, turquoise ice extends from a slender handle made of cold, blue-steel. Chilling to the touch and razor sharp, the weapon gleams with a powerful energy you have never felt before. Masterfully crafted upon the handle you see many runes, each inlaid with a different exquisite symbol glinting in the light.
The Rod of Lordly Might is fated to you.
You sense this item is not original but rather a clever duplicate.
This weapon is in excellent condition.
This weapon deals ice damage.
This weapon's classifications: 100 (ice)
This weapon gains benefits from your axe weapon skill.
This weapon is exceptionally balanced.
You must be level 62 to wield this weapon.
It looks heavy.


Type and Benefits:
Damage - ice
Weapon - axe

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Rune: Lightning - Electric Death, Shocked Thrusting

Unlocked by:
Wield the frost rune/Glacial Axe to unlock lightning.

The Cleave of Frost excellence strives thee toward the Electric Death.

Description:
VoltSpear -
The center of this weapon is that of a heavy, blue-steel band. Jutting forth from each end of the center hilt is a crackling shaft of pure lightning. The energy of the deadly spear wells in your hand, letting you know that you hold the power of a god in your grasp. Masterfully crafted upon the banded handhold you see many runes, each inlaid with a different exquisite symbol glinting in the light.
The Rod of Lordly Might is fated to you.
You sense this item is not original but rather a clever duplicate.
This weapon is in excellent condition.
This weapon deals electric damage.
This weapon's classifications: 100 (electric)
This weapon gains benefits from your lance weapon skill.
This weapon is exceptionally balanced.
You must be level 62 to wield this weapon.
It looks heavy.


Type and Benefits:
Damage - electric
Weapon - lance

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Rune: Comet - Cosmic Death, Radiant Arcing

Unlocked by:
Wield the lightning rune to unlock comet.

Seek thee out spear hits to be blessed with the Cosmic Death.
Focus on the Electric Death to seek alignment with the Cosmic Death.
To see the comet rune you must look toward the Electric Death.

Description:
SolarFlail -
A heavy blue-steel hilt and gleaming steel chain make up the bulk of this devastating flail. Dangling from the chain, sparking with random surges of power and dancing with a myriad of light is a ball of cosmic energy. The weapon hums powerfully in your grasp. Masterfully crafted upon the handle you see many runes, each inlaid with a different exquisite symbol glinting in the light.
The Rod of Lordly Might is fated to you.
You sense this item is not original but rather a clever duplicate.
This weapon is in excellent condition.
This weapon deals magic damage.
This weapon's classifications: 100 (energy)
This weapon gains benefits from your mace weapon skill.
This weapon is exceptionally balanced.
You must be level 62 to wield this weapon.
It looks heavy.


Type and Benefits:
Damage - energy
Weapon - flail

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Rune: Aurora (previously named Marble) - Powered Pulsation, Death Aurora

Unlocked by:

Description:

Type and Benefits:
Damage - radiation
Weapon - mace

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Rune: Viper - Pestilent Raking, Fanged Vengeance

Unlocked by:
The viper rune is driven by inspiration of the Death Aurora.
Seek thee out sphere hits to be blessed with the viper rune.

Description:

Type and Benefits:
Damage - poison
Weapon - dagger

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Rune: Arachne (previously known as Spider) - Corrosive Hell

Unlocked by:
Mastering the Fanged Vengeance rewards thou with the arachne rune.

Description:

Type and Benefits:
Damage - acid
Weapon - gun

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Rune: Reaper - Razor Cleaving

Unlocked by:
Razor cleaving is driven by inspiration of corrosive hell.

Description:

Type and Benefits:
Damage - edged
Weapon - polearm

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Rune: Crown - Mind Crushing

Unlocked by:
Seek thee out razor cleaving to be blessed with mind crushing.

Description:

Type and Benefits:
Damage - mind
Weapon - mace

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Rune: Sun

Unlocked by:
Killing mobs with good alignment.

Description:


Type and Benefits:
Changes weapon to mob weakness.
Unlocking this run will also unlock the Moon rune.

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Rune: Moon

Unlocked by:


Description:

Type and Benefits:
Once you unlock Sun (by killing mobs with good alignment), this rune will unlock as well.

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Rune: Phoenix

Unlocked by:
Mastering complex enemies rewards thou with the phoenix rune.
To see mind and body regeneration you must look toward complex enemy hits.
Mastering mongered complexity rewards thou with salubrious aggrandizement.

Description:

Type and Benefits:


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Rune: Angel

Unlocked by:
Fight in the dark.
Tensor's hint: Angel, fight, a lot, with any rod-weapon, in a room of total darkness.
Outsider battle assistance is driven by inspiration of dark combat.

Description:

Type and Benefits:


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Additional, larger complement of runes: (You must put yourself in specific situations to unlock these.)

Rune: Diamond

Unlocked by:


Description:
You touch the diamond rune on the Rod of Lordly Might and hear a soft *click*
Warming in your grasp, sixty-three twinkling points of turquoise light come into being in orbit around the artifact, then quietly fade away.


Type and Benefits:
By touching this rune, it will indicate how many times you can use other runes (such as heart and spark). Once the diamond rune indicates you have zero twinkling points of turqoise light, you will be unable to utilize heart and spark until the diamond rune recharges.

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Rune: Heart

Unlocked by:
Fighting mobs that deal different damage types.

Description:

Type and Benefits:
Heals around 200hp with each touch (and will push your hp overmax)

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Rune: Spark

Unlocked by:

Description:

Type and Benefits:
Heals around 700sp with each touch (and will push your sp overmax) (~700 SP per touch)

<touch spark rune>
You touch the spark rune on the Rod of Lordly Might and hear a soft *click* You are enveloped by a flash of bright, blue light!

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Rune: Scroll

Unlocked by:

Description:

Type and Benefits:
By touching this rune, it will provide a random hint on how to unlock the runes.

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Rune: Anchor

Unlocked by:

Description:

Type and Benefits:
Sets/Binds a room
(use in conjunction with Winch, which teleports you to that room)

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Rune: Winch

Unlocked by:
Fight while being drunk. (Unlocks along with Eye.)

Description:

Type and Benefits:
(use in conjunction with Anchor, which teleports you to the room you set an anchor to)

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Rune: Eye

Unlocked by:
Fight while being drunk. (Unlocks along with Winch.)

Description:

Type and Benefits:


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Rune: Lasso - Remote Gathering

Unlocked by:
The lasso rune is driven by inspiration of weaker enemies.
Attaining remote gathering demands of you weaker enemies.

Description:

Type and Benefits:


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Rune: Dove

Unlocked by:
Killing evil mobs.

Attaining the dove rune demands of you malignant enemies.

To see tranquil waves you must look toward maligned rivals.

Description:

Type and Benefits:


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Rune: Skull

Unlocked by:
Driven by inspiration of good hits.

Description:

Type and Benefits:


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Rune: Ghost

Unlocked by:
Attaining frightful presence demands of you neutral enemies.
Uncommitted beliefs excellence strives thee toward panicked terror.

Description:
You touch the Ghost rune on the artifact and hear a soft click
There is nothing here that will be affected with the ghost rune.


Type and Benefits:


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Rune: Eagle

Unlocked by:
To see the eagle rune you must look toward bright combat.

Description:

Type and Benefits:


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Rune: Owl

Unlocked by:
High enemy hits excellence strives thee toward the owl rune.

Description:
Raising the VoltSpear, you gently touch it to your temple.
A charge of emerald energy from the relic fractally crawls across your head.
You recoil briefly, your senses heightened by the divine inspiration!


Type and Benefits:
35% XP Bonus for 10 minutes.

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Rune: Scales

Unlocked by:
Increasing load capacity (carrying lots of stuff)

Description:
<touch scales rune>
You touch the Scales rune on the artifact and hear a soft *click*
You need something to measure with the scales.


Example shown using a hammer:
<touch scales rune hammer>
You touch the Scales run on the artifact and hear a soft *click*
You then gently tap the SolarFlail to the tree knight hammer.
An azure light shines down from the heavens upon the item. After the holy light quietly fades away, you find that the tree knight hammer has been weighed, it has been measured, and it has been found wanting.


Type and Benefits:
Decreases the weight of an item by 2 to 3 encumberance (1 encumberance equals 1 point of strength). Refer to the Bags page for a more detailed write-up on the measuring systems of 3K.

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Rune: Raven

Unlocked by:
The Pain Maker excellence strives thee toward the raven rune.

Description:

Type and Benefits:


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Rune: Gremlin

Unlocked by:


Description:

Type and Benefits:


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Rune: Armillary

Unlocked by:

Description:

Type and Benefits:


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Rune: Aegis

Unlocked by:
To gain the aegis rune, seek exposure to excessive usage.

Description:

Type and Benefits:


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Rune: Orrery

Unlocked by:
Focus on extreme usage to seek alignment with the orrery rune.

Description:

Type and Benefits:


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Rune: Infinity

Unlocked by:

Description:

Type and Benefits:


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