Destroy the evil Fire Lich, known to you as Pyron.
His lair is filled with deadly traps and puzzles
sure to delight even the most cocky of adventurers.
Search in the Realm of Fantasy
Thinking : (10/10)
Exploring : (8/10)
Fighting : (8/10)
Quest Point Value : 75
Designed for Levels: 40+
Created by : Tensor
Once per Reboot : No
Map of Area
Area/Rating:
Quest Instructions
(last solved and updated: March 2023)
IMPORTANT NOTE: In the last puzzle, when you fight Pyron, he will take random items from your inventory and destroy them.
NOTE: This quest saves over reboots, meaning that if you finish 1 puzzle this reboot, that record of completing the puzzle will stay on your character (forever) and you will not have to re-do that puzzle again.
EXPLORER'S NOTE: If you do not explore all rooms of each puzzle area prior to solving the puzzle, you cannot re-enter to finish exploring later.
Once you've entered the area, travel <open doors, s, pursue, read plaque>
Locate the matching puzzle below based on the plaque you found after you traveled 'pursue' and click to open the details.
Once you complete the puzzle, you'll be transported back to the room to once again <pursue, read plaque>, however, it will be a different puzzle each time. Repeat this step until all 10 puzzles have been completed.
After you have defeated Pyron in the last puzzle, you quest is complete. Return to Fantasy:<n, ne, climb> ...continue to <climb> (a lot) <s, sw, s, se, s, leave, 19w, portal>
Click on header to sort puzzles by column... CLICK ON THE PUZZLE RIDDLE TO EXPAND FOR MORE INFORMATION.
Plaque
Map
Path of God
Let the path of God guide you.
Pentitence rewards the intersection of your thoughts.
Let the path of God guide you.
Pentitence rewards the intersection of your thoughts.
Pyron
From entrance, travel <2e, pray> NOTE: This area is shaped like a crucifix; if traveling <2e> does not get you to the center, simply travel to the center of 'your' crucifix and <pray>
You pray to God that you don't meet Pyron unprepared.
The earth trembles and a great fissure opens beneath you!
You fall into the inky blackness and awaken elsewhere . . .
Waters Stream
Waters tend to stream downhill.
Climb back up and receive a chill.
Waters tend to stream downhill.
Climb back up and receive a chill.
Pyron
From entrance, travel <e, s, e, s, e, s, e>
<pull lever>
It is suggested to create a macro <100w100n> over and over. Or simply manually spam <w> and <n> until you've returned to the entrance.
NOTE: Your hit points will decrease to 1, but you should not die while traversing this puzzle.
<grasp globe>
You grab hold of the shining globe.
A bolt of blue energy engulfs you and freezes you solid!
Suddenly you are knocked over and shatter into a million pieces!
The world turns black and you awaken elsewhere . . .
Endless Path
Endless path?
I think not.
You're just too pathetic,
you worthless sot!
Endless path?
I think not.
You're just too pathetic,
you worthless sot!
Pyron
From entrance, travel <4n, search wall>
You find a secret door in the west wall!
<w>
You fall right through the wall!
You smash your head on a hard brick and are knocked out!
You awaken elsewhere . . .
Time
A clock on the wall, a turn.
A wick you now hold, a burn.
By reciting time proper,
at the axle you will,
prevent the powder,
f
rom making you still.
A clock on the wall, a turn.
A wick you now hold, a burn.
By reciting time proper,
at the axle you will,
prevent the powder,
f
rom making you still.
Pyron
WARNING: You have a very limited time for this puzzle. This puzzle is like the hands of a clock and the short hand will be pointing towards 'an hour'. Quickly map the 6 room area.
Travel to the room where 'There is a small hub here.' (It should be the corner room.) Depending on which direction has your shortest route will determine what you say in this room. Presumably they are as follows:
From the entrance, if your map is 2w, 3n - <say 3 o'clock>
From the entrance, if your map is 2n, 3(another direction) - <say 6 o'clock>
From the entrance, if your map is 2e, 3(another direction) - <say 9 o'clock>
From the entrance, if your map is 2s, 3(another direction) - <say 12 o'clock>
You recite the correct time!
From afar, Pyron growls at you.
The wick on the powder keg is snuffed out.
You black out in relief, and awaken elsewhere . . .
Simple Puzzle
Simple puzzle, simple matter.
You're either smart or dumb.
I believe the latter.
Simple puzzle, simple matter.
You're either smart or dumb.
I believe the latter.
Pyron
<search wall, kill flea>
8k : rust flea
<climb ladder>
Repeat the previous step until
You climb the ladder and reach the ceiling.
The roof suddenly turns into a giant mouth and swallows you whole!
You groggily wake up elsewhere . . .
No map
Blade of Steel
THIS PUZZLE HAS SEVERAL RIDDLES - ONLY TWO OPTIONS ARE KNOWN AT THIS TIME. (Click to see details.)
OPTION 1:
Stone and wood,
and bronze can be real.
But none can compare,
to a blade made from steel.
Pyron
There may be various riddles to this particular sword puzzle. With the riddle listed above, travel <n, get iron plate>
There should be 3 remaining iron plates on the ground, continue to <get iron plate> 3 more times.
<s, 3e, n, fit iron plate>
You carefully insert the iron plate into the shallow in the wall.
It seems to be a nice fit.
<e, fit iron plate>
You carefully insert the iron plate into the shallow in the wall.
It seems to be a nice fit.
<2s, fit iron plate>
You carefully insert the iron plate into the shallow in the wall.
It seems to be a nice fit.
<w, fit iron plate>
You carefully insert the iron plate into the shallow in the wall.
The plate seems to be a perfect match.
The earth below you rumbles slightly.
<n, get sword>
<e, grab handle, insert sword>
You grab hold of the handle.
You insert the steel sword into the slot.
You hear Pyron in your mind, he's cursing you a lot.
Suddenly, your eyes shut and you black out.
You awaken elsewhere . . .
OPTION 2:
Upon the heated metal,
it has a great effect.
The blade is made,
When violets are set.
Pyron
There may be various riddles to this particular sword puzzle. With the riddle listed above, travel <n, get lavender plate>
There should be 3 remaining lavender plates on the ground, continue to <get lavender plate> 3 more times.
<s, 3e, n, fit lavender plate>
You carefully insert the lavender plate into the shallow in the wall.
It seems to be a nice fit.
<e, fit lavender plate>
You carefully insert the lavender plate into the shallow in the wall.
It seems to be a nice fit.
<2s, fit lavender plate>
You carefully insert the lavender plate into the shallow in the wall.
It seems to be a nice fit.
<w, fit lavender plate>
You carefully insert the lavender plate into the shallow in the wall.
The plate seems to be a perfect match.
The earth below you rumbles slightly.
<n, get sword>
violet sword
A fine sword with a violet sheen.
This weapon is in excellent condition.
This weapon deals edged damage.
This weapon's classifications: 10 (edged)
This weapon gains benefits from your sword weapon skill.
It doesn't look too heavy.
<e, grab handle, insert sword>
You grab hold of the handle.
You insert the violet sword into the slot.
You hear Pyron in your mind, he's cursing you a lot.
Suddenly, your eyes shut and you black out.
You awaken elsewhere . . .
OPTION 3:
A blade you seek,
formed from strong hands
To move the great ore,
Across the great lands.
Pyron
There may be various riddles to this particular sword puzzle. With the riddle listed above, travel <n, get lead plate>
There should be 3 remaining lead plates on the ground, continue to <get lead plate> 3 more times.
<s, 3e, n, fit lead plate>
You carefully insert the lead plate into the shallow in the wall.
It seems to be a nice fit.
<e, fit lead plate>
You carefully insert the lead plate into the shallow in the wall.
It seems to be a nice fit.
<2s, fit lead plate>
You carefully insert the lead plate into the shallow in the wall.
It seems to be a nice fit.
<w, fit lead plate>
You carefully insert the lead plate into the shallow in the wall.
The plate seems to be a perfect match.
The earth below you rumbles slightly.
<n, get sword> - you should now have a green sword in your inventory
<e, grab handle, insert sword>
You grab hold of the handle.
You insert the green sword into the slot.
You hear Pyron in your mind, he's cursing you a lot.
Suddenly, your eyes shut and you black out.
You awaken elsewhere . . .
OPTION 4:
Talon and claw,
another name it does hit.
A blade be chiseled,
when cents fill the rift.
Pyron
There may be various riddles to this particular sword puzzle. With the riddle listed above, travel <n, get copper plate>
There should be 3 remaining copper plates on the ground, continue to <get copper plate> 3 more times.
<s, 3e, n, fit copper plate>
You carefully insert the copper plate into the shallow in the wall.
It seems to be a nice fit.
<e, fit copper plate>
You carefully insert the copper plate into the shallow in the wall.
It seems to be a nice fit.
<2s, fit copper plate>
You carefully insert the copper plate into the shallow in the wall.
It seems to be a nice fit.
<w, fit copper plate>
You carefully insert the copper plate into the shallow in the wall.
The plate seems to be a perfect match.
The earth below you rumbles slightly.
<n, get sword> - you should now have a red sword in your inventory
<e, grab handle, insert sword>
You grab hold of the handle.
You insert the red sword into the slot.
You hear Pyron in your mind, he's cursing you a lot.
Suddenly, your eyes shut and you black out.
You awaken elsewhere . . .
Worship
Here's a gimme,
for you to enjoy.
Simply worship my presence,
and you'll be a good boy.
Here's a gimme,
for you to enjoy.
Simply worship my presence,
and you'll be a good boy.
Pyron
<worship pyron>
Note: this will result in a mudwide emote message.
You worship the great Fire Lich!
From afar, Pyron knows you should always bow before him.
From afar, Pyron smacks you upside the head!
You black out and awaken elsewhere . . .
Locrian worships Pyron with all her heart and soul!
No map
Clock
Ring around the clock.
Do it right, receive a shock.
Do it wrong, and hear a gong.
Ring around the clock.
Do it right, receive a shock.
Do it wrong, and hear a gong.
Pyron
<n, 2e, 2s, w, n>
Repeat step 1 two more times.
You pass up the final lap and drop dead from exhaustion!
The blackness overtakes you and you wake up elsewhere . . .
Skull and Crossbones
Skull and bones,
a deathly sign.
Should these win,
your mind is mine.
Skull and bones,
a deathly sign.
Should these win,
your mind is mine.
Pyron
Spider maze
Your thoughts will be razed.
Your mind will be amazed.
Take too much time,
die in a poisoned blaze.
Your thoughts will be razed.
Your mind will be amazed.
Take too much time,
die in a poisoned blaze.
Pyron
NOTE: if you teleport out of this maze, you will not be able to re-enter until the next reboot.
EXPLORER'S NOTE: If you do not explore all rooms of this maze prior to completing the quest, you cannot re-enter once the quest is complete.
Once you enter the area, travel <2e, n, e, 3n, 3w, s, w, s, 2w, s, 3w, 2s, e, 2s, search, pull lever>
You find a small lever in the wall!
You pull the tiny lever, almost breaking the delicate arm.
From afar, Pyron kicks you in the ass!
The floor suddenly opens up and swallows you whole!
Optional quickpath code:
2ene3n3wsws2ws3w2se2s, search, pull lever