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<questlist 56> / <questlist atlantis>

A great misfortune has befallen the King and Queen of Atlantis and they desperately need your help. You must find the lost city and ascertain exactly what is wrong. You will meet and interact with many interesting characters along the way.

Search in the Realm of Chaos

Thinking : (7/10)
Exploring : (7/10)
Fighting : (5/10)

Quest Point Value : 30
Designed for Levels: 25+

Created by : Alfonzo and Woof
Once per Reboot : No

Map of Atlantis
Map of Area


Quest Instructions

(last solved and updated: September 2023)

  1. From Chaos - <enter, 3w, s, dive into bucket>
  2. Warning: mob will attack upon room entry. Find the secret room by travelling - <d, se, e, 2s, w, sw, search cave> - you'll find a secret exit to the north.
    7.8k : A Huge Cyclops
  3. Obtain the bracelet - <n, take bracelet> (you don't need to wear the bracelet, just keep it in your inventory)
  4. Find the marrowbone (this item moves, go to other rooms in the area and search bones if it's not at these) -
    1. <s, nw, w, n, e, search bones, get marrowbone>
    2. From location 1 - <w, s, search bones, get marrowbone>
    3. From location 2 - <2n, search bones, get marrowbone>
    4. From location 3 - <e, 2ne, e, search bones, get marrowbone>
    5. From location 4 - <n, w, search bones, get marrowbone>
    6. From location 5 - <e, n, search bones, get marrowbone>
  5. Go to Cro-magnon Man -
    From location 1 - <w, n, 2e, pool>
    From location 2 - <2n, 2e, pool>
    From location 3 - <2e, pool>
    From location 4 - <w, nw, sw, w, 2n, 2e, pool>
    From location 5 - <e, s, w, nw, sw, w, 2n, 2e, pool>
    From location 6 - <2s, w, nw, sw, w, 2n, 2e, pool>
    The guard notices your bracelet and steps aside.
    You dive into the pool, the bracelet on your wrist constricts slightly and your whole body shrinks. You notice that your legs are forming into a fish tail and gills are appearing on your neck.
  6. <4d, n, portal, breathe> ...wait
    2.8k : Great White Shark
  7. Find the notice (it should be located on a lamppost, but it will move from lamppost to lamppost). NOTE: there are a total of 7 lampposts, directions listed below will lead you through the lampposts that have been found with paper.
    1. <2n, 2w, look at lamppost, look at paper, read notice>
    2. (directions from location 1) <2e, look at lamppost, look at paper, read paper>
    3. (directions from location 2) <2e, look at lamppost, look at paper, read paper>
    4. (directions from location 3) <e, look at lamppost, look at paper, read paper>
    5. If you still did not find the notice/paper, seek out the remaining 3 lampposts and repeat the examination process (let us know and we'll include it here).

    Notice titled, missing! The Princess Aquarius is missing. Any person willing to help, please contact King Poseidon at the Crystal Palace!

  8. Head to the Palace (directions from Location 1 in Step 7) - <2e, 2s, e, say quest>
    The guard says: So you are the great warrior who will slay the Kraken and rescue the King's daughter?? You hardly look like a warrior to me!

    The guard continues: How did you hear about this misfortune?
  9. <say notice>
    The guard says: Very well, I will let you talk to the King.
  10. Talk to King Poseidon - <palace, 4n, 3e, bow>
    The King says: Have you come to slay the Kraken?
  11. <say yes>
    The King says: Excellent! I know you will succeed! None of my warriors can attack the Kraken for it is written in the Great Laws that no God or Titan shall attack the Kraken.

    He pauses momentarily.

    He says: It can only be slain by a mortal - such as yourself. I don't know how you will do it, the Kraken is a very powerful creature. You must talk to Diodorus, the Scholar in the high tower. He may be able to help. Now please hurry, and godspeed to you!!
  12. Find a secret passage - <3w, 3s, w, play piano, fix key>
    You stand and go to the end of the piano with the broken key. After a few moments of fiddling with it, the key loosens up.

    Without warning, the bookcase swings open, revealing a secret passage to the northwest!
  13. Find the horn - <nw, u, search boxes, get horn>
  14. Find the book:
    1. Step 1: Make your way to Diodorus - <d, se, 3e, pull cord, tighten bulb>
      You tighten the lightbulb as tightly as you can and pull the cord on the reading lamp. The light switches on and from someplace behind you, you hear a door opening.
      You have found a secret passage to the northeast!

      Location 1, Step 2: <ne, u, say kraken>
      You whisper to Scholar: kraken

      Diodorus looks extremely puzzled.

      He asks: You want to kill the Kraken?

      He ponders quietly for a moment.

      He says: Oh no, it would be quite impossible for a mortal to kill the Kraken with mere weapons! However, there is another way...

      Location 1, Step 3: <say another way>
      He says: It is written that the Kraken can only be killed by using one's head. That is all I can tell you I'm afraid.

      Location 1, Step 4: <say book>
      He says: Oh! You want to read my book?
      He continues: It's not quite finished, but I guess it will be ok.

      Location 1, Step 5: <get book, read book>
      You leaf through the book, taking time to look at some nice pictures of the people and creatures of Atlantis.
    2. Other locations for the book have been in the Mayor's house, however, directions are listed in a later step to get to the Mayor's house. Unfortunately, the step it is listed in is after a crucial point where you need the book before progressing. Apologies for the inconvenience, if you can provide the specific directions from this current spot, please email them.
  15. Starting from Diodorus in Location 1 above, find the mirror - <d, sw, 2w, 3n, w, search papers, push button>
    You push the button on the desk and the portrait of the royal family moves to the side revealing a secret passage to the northwest!
  16. <nw, u, search chest, get mirror>
  17. Get a special jar - <d, se, 3e, n, u, w, s, fix photograph>
    You straighten the photo on the wall and a secret trap door opens in the floor!
  18. <2d, get jar>
  19. Capture the sea monkey - <2u, n, e, n, look at tank, take monkey>
    You scoop the Sea Monkey up into the mason jar and screw the lid on loosely so he can breathe!
  20. Get the brass key - <s, e, n, search dresser, get key>
  21. Get the crystal key - <2s, open cabinet, get key>
  22. Get random treasure (and possibly book as well if you were not given the book in a previous step, you'll have a 3rd chance later) - <n, e, unlock door, open door, e, unlock trunk, open trunk, get coins, get book>
  23. Find a lasso - <3w, d, s, 2w, 2s, 3e, search gear, get lasso> NOTE: If 'search gear' did not work for you, it's been reported to <search tack>
  24. Give the guard a distraction - <3w, s, e, n, d, give book to guard>
    You hand the book over to the guard, who eagerly accepts it. 'Hey, this looks interesting!' he says, tucking the book away. The guard unlocks the door to the cell and motions for you to enter.
  25. <cell>
  26. Find and kill Medusa. NOTE: reports have indicated that Medusa is more likely to appear once you've traversed the entire maze, and the maze may or may not slightly vary per player.
    Thanks to Guru, here's directions to loop through the maze if your maze is similar to his (beginning and ending in the entrance room).
    <n, ne, e, sw, ne, s, nw, s, se, sw, n, w, s, w, ne, w, n, e, nw, nw, s
  27. Once you've traversed the maze and you've returned to the entrance room, travel <s, e, sw, w> (Continue attempting to travel west until Medusa appears, or make another loop around the maze) <kill medusa>
    Medusa gazes into the shiny mirror and screams out in agony! Without warning, her body turns to stone and shatters - leaving only the solidified head of medusa! Your shiny mirror cracks under the strain and crumbles into dust!
  28. Find the Mayor's vault (and do not kill the dog) - <get head, e, ne, w, n, out, u, s, w, 2s, w, 2n, 3w, give marrowbone to merdog, search> - you should find a secret exit to the southeast.
    If you were still unsuccessful at finding the book in previous steps, <search bookshelf> here in this room before you move on to the next step.
  29. <se, kill mayor>
    6,531 : Mayor Atli
  30. Get the iron key - <search documents, get key>
  31. Head towards the Kraken's Lair - <nw, 6e, 2n, unlock gate>
  32. <n, e, n, search>
    You find a stalagmite that once led up through a hole in the ceiling. Unfortunately, it looks as if someone has broken the top off of it! Luckily though, there is a large stalactite hanging nearby... if you only had some sort of rope!
  33. <lasso stalactite, climb lasso>
    You grip the end of the lasso tightly with your left hand and, with your right, swing the loop above your head like a real professional. You release the loop and it swings up and fastens on to the stalactite. You secure the end of the lasso on to a stalagmite below. It looks quite strong.

    You climb up the lasso to a cavern above.
  34. <n, w, blow horn>
    The sound of the horn echoes across the chamber. The water begins to bubble and churn violently. A huge shape begins to emerge. IT'S THE KRAKEN!!
  35. <hold head>
    You hold the head of Medusa up to the Kraken. The head becomes animated in your hand. The snakes slither back and forth and the eyes open up, looking at the Kraken with extreme hatred. You can not bear to endure this! The Kraken screams in terror and you watch as its skin begins to harden and turn to stone. Moments later, the Kraken has become transformed into a giant statue and the head of Medusa crumbles to dust!
  36. <pool, give jar to princess>
    The princess smiles at you for giving her pet sea monkey to her. She allows you to come close and free her from her bonds. She takes you by the hand and you both go back to the castle, where her father and mother are anxiously awaiting...

    When you arrive with their daughter, they rush up to her and give her an enormous hug. The King pats you on the back and thanks you, saying 'This is indeed a great day in our land. You have brought our daughter back and destroyed the terror of the Kraken which has scared off so many of the townsfolk. From the bottom of our hearts, we can not thank you enough.'

Quest complete!

Return to Chaos: <3w, 5s, w, portal, breathe, s, 5u, w, ne, 2u, n, 3e>