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<questlist 59>

59. Shadowrun:

This is the quest 'Shadowrun':
Mr. Johnson has a job he wants done... kept in the shadows, if you know what I mean. Find him in Atlanta and ask him about the job.

Search in the Realm of Science

Thinking : (4/10)
Exploring : (5/10)
Fighting : (5/10)

Quest Point Value : 30
Designed for Levels: 35+
Created by : Cletus and Dozy
Once per Reboot : No

_________________________________________

Quest Notes (last solved and updated: July 2021)

AREA NAME: Atlanta [Cletus]
Monster class range since inception: 71 to 12,933

AREA NAME: Abandoned Building [Groosh]
Monster class range since inception: 1,797 to 21,041

Important Note: During this quest and all throughout Atlanta, you will encounter vehicles, drivers, politicians, thugs, etc. They're all trying to kill you but it seems they're all relatively low class (ranging from class 100 - 9k). They do not seem to follow you throughout the area, they're just in abundance. Feel free to move along with the quest steps and ignore them if you prefer.

From Science:
Step 1: Go to Atlanta - <enter; u; 3e; d; e; path; 3n; 12e; road>

Step 2: Seek out Mr. Johnson - <3s; 2w; say job>
Mr. Johnson says: There is a datachip in the basement of Kord Mutual, left there years ago by a scientist who has since defected to the company I am representing. We would like it back, and I am authorized to pay 10,000 coins for its return.

Step 3: <2e; 2s; e; 9s; 2w; kill cowboy>
  8k : Cowboy the netrunner


Step 4: <get door remover; 2e; 9n; e; 5n; 4e; d; activate remover>
<Your name here> extends the remover towards the booth and a glowing beam descends.

Step 5: <u; 4w; 5s; 4e; 7s; 2w; s; kill member> (continue killing all of the Gang Members in this room)
  14k : A grungy Green Lightning Gang Member
   2k : A Green Lightning gang member


Step 6: <s; remove door; u; kill leader>
  49k : A large Green Lightning gang leader


Step 7: <get passcard; d; 2n; 2e; 11n; 2e; 2n; e; s; kill leader> (continue killing all of the Gang Members in this room)
  7k : A huge F.T.S.! gang member
  7k : A huge F.T.S.! gang member
  6k : A huge F.T.S.! gang member
  7k : A huge F.T.S.! gang member
  5k : A huge F.T.S.! gang member
  393 : A stocky F.T.S.! gang member
  3k : A large F.T.S.! gang member
  342 : A young F.T.S.! gang member


Step 8: <activate passcard>
<Your name here> extends the passcard towards the booth and a glowing beam descends.

Step 9: Travel to the parking garage - <n; w; 3s; 2w; 3s; 2w; 3n; 2e; n>

Step 10: Continue traveling through the parking garage, up to level 5 - <2w; 3s; 2n; e; n; 2s; e; s; 2w; 2n; insert passcard; n; kill drone>
  19k : A patrol drone


Step 11: Get the sword and the datachip - <2n; get sword; d; get datachip>

Step 12: Leave the garage - <u; 2s; push button; 3s; 3e; 2n; 2w; 2s; 2w; 2e; 2n; e; 2w; 3s; 5e; activate datachip>
<Your name here> extends the datachip towards the booth and a glowing beam descends.

Step 13: Return to Mr. Johnson - <9w; 2n; 2w; give chip to johnson>
Mr. Johnson thanks you.

Mr. Johnson pays 10000 coins for the retrieval of the data.

DONE!

To get back to Science:
<2e; 4n; 12w; 3s; path; w; u; 3w; d; out>