3K has GOBS of places to go fight and kill (there are over 600 areas with almost 300 of them being here in Fantasy). This realm has a multitude of areas to explore, fight, and even quest in. If you're brand new and not sure where to start, make sure to check out our Newbie Help page! It includes 3Kingdoms FAQ as well as information regarding the Adventurers Guild (the guild you're in by default).
Please note that the names listed here for areas is what you see when you're in the area and type <rating>. Additionally, you can click on each area listed below for a drop-down with more information (this will be updated as often as possible). We're still lacking a few areas, so if you have any knowledge (preferably precise directions) or any information, please EMAIL or join our disord. We appreciate all information, it will just take a bit longer to upload if it's not exact directions.
To Fantasy from Center of Town: <n, 2w, s, 3w, portal>
Once you step through the portal, you'll enter the main city of Fantasy, Wayhaven.
(Alternatively, you can also type <enter> instead of <portal>.)
High Mortal Directions: This symbol indicates the High Mortal directions that you can take as a "short-cut" while traversing the Fantasy realm. Not a High Mortal yet? Check out the High Mortal help file on our Quests page and you can follow these directions in the meantime:
To Desert Portal: <portal, 12w, leave, 8w, 3s>
To East Forest Portal: <portal, 15e, leave, 12e, 5n, e>
To Road Portal: <portal, 12n, leave, 11n, 3e, 3n, 8w>
To West Forest Portal: <portal, 12n, leave, 10n, 10w>
Areas of Fantasy
Click on header to sort area by column (Name, Explorers Rooms, Low class, High class)...
is equal to 1 known light source needed for the area.
Click on row to expand for more details (if available).
Name and Directions
Expl.
Class (low)
L
Class (high)
H
Wayhaven [Tiro]
From Fantasy:<portal> (bam, you're there) Return to Fantasy: <portal>
From Fantasy:<portal> (bam, you're there) Return to Fantasy: <portal>
Unable to hmflee. It seems as though this area may have been created solely for a quest. Refer to the Spirit Marble for more detailed information on how to access the second room.
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000002
2
1.0000000001
N/A
1.0000000001
N/A
Abandoned Garden [Salrylia]
From Fantasy: <portal, 15e, leave, 17e, 6n> HM Directions: <portal eforest, 6e, n> Return to Fantasy: <s, 6w, portal>
From Fantasy: <portal, 15e, leave, 17e, 6n> HM Directions: <portal eforest, 6e, n> Return to Fantasy: <s, 6w, portal>
Area/Rating:
Fantasy Abandoned Garden [Salrylia] Monster class:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000006
6
1.0000000092
92
1.0000000177
177
Abbey [Druss]
From Fantasy: <portal, 15e, leave, 12e, 5n, w, 2s, sw, w, nw, enter mist, in, n, nw, 2e, 2n, e, n> HM Directions: <portal eforest, 2s, sw, w, nw, enter mist, in, n, nw, 2e, 2n, e, n> Return to Fantasy: <s, w, 2s, 2w, se, s, enter mist, e, n, portal>
From Fantasy: <portal, 15e, leave, 12e, 5n, w, 2s, sw, w, nw, enter mist, in, n, nw, 2e, 2n, e, n> HM Directions: <portal eforest, 2s, sw, w, nw, enter mist, in, n, nw, 2e, 2n, e, n> Return to Fantasy: <s, w, 2s, 2w, se, s, enter mist, e, n, portal>
Area/Rating:
Fantasy Abbey [Druss] (aka Abbey of Tyr) Monster class:
1.0000056736
57k to
1.0001571565
1.6M This area has
1.0000000038
38 discovered rooms. WMT has discovered
1.0000000038
38 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Gear
Reputation:
Reset Type:
Area Details:
Once inside the area, you can obtained the Tarnished breastplate and amulet.
Travel <2e, se, e, s, se, 2e, get shovel, get all>
<ne, desecrate grave, d, kill saren>
109k : Sir Saren the skeletal knight
<get breastplate>
<u, 2n, climb vines, wrench symbol, kill ghost>
107k : The ghost of Sarnlec, high priest
<wrench symbol> - you should now have a medallion in your inventory
<d, nw, 2w, sw, s, e, enter, 2e, kill marcus>
69k : Sir Marcus, paladin of Tyr
<push altar, 2d, 2e, kill dakath>
185k : Lord Dakath, the silencer of Zakata
<get elixir> (Dakath may also drop the Darkheart sword, which is a semi-unique item)
Note: if you're evil alignment, you can <pour elixir on breastplate/amulet> to be able to wear it.
Additionally, you can return to the crypt and <push lid> for each room, killing the mob and gaining a tarnished equipment item.
148k : Sir Derwych the skeletal knight 116k : Sir Fenick the skeletal knight 69k : Sir Morgain the skeletal knight 87k : Sir Ostford the skeletal knight 75k : Sir Rycan the skeletal knight 101k : Sir Tullaris the skeletal knight
Visiting, and killing, Sir Gareth in the upper northwest corner of the area [from Sir Marcus, travel <2w, out, w, n, 3nw, w>] will give you a random piece of the Polished mithril equipment (gold flecked).
1.5M : Sir Gareth De'Lyonsbane, champion of Tyr
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000038
38
1.0000056736
57k
1.0001571565
1.6M
The Abyss [Rastafan]
From Fantasy: (Note: Kill anything that stands in your way) Step 1 - <portal, 15e, leave, 11e, 9s, 2w, s, 3d, 3n, ne, d> Step 2 - <3e, s, w, 3s, 3e, 2s, dd> Step 3 - <n, 2e, s, 2e, s, e, s, e, s, w, 2s, e, kill hellhound> Step 4 - <d, 2s, 2e, 2s, 3e, 2n, 2e, 2n, 2w, 2n, w, s, w, s, d> Step 5 - <e, s, w, 2s, e, 2s, 3w, n, portal>
Return to Fantasy: Step 1 - <u, s, 3e, 2n, w, 2n, e, n, w, u> Step 2 - <n, e, n, e, 2s, 2e, 2s, 2w, 2s, 3w, 2n, 2w, 2n, u> Step 3 - <w, 2n, e, n, w, n, w, n, 2w, n, 2w, s, u> Step 4 - <2n, 2w, 2n, w, n, e, n, 3w, u> Step 5 - <sw, 3s, 3u, n, 2e, 9n, 11w, enter, 15w, portal>
From Fantasy: (Note: Kill anything that stands in your way) Step 1 - <portal, 15e, leave, 11e, 9s, 2w, s, 3d, 3n, ne, d> Step 2 - <3e, s, w, 3s, 3e, 2s, dd> Step 3 - <n, 2e, s, 2e, s, e, s, e, s, w, 2s, e, kill hellhound> Step 4 - <d, 2s, 2e, 2s, 3e, 2n, 2e, 2n, 2w, 2n, w, s, w, s, d> Step 5 - <e, s, w, 2s, e, 2s, 3w, n, portal>
Return to Fantasy: Step 1 - <u, s, 3e, 2n, w, 2n, e, n, w, u> Step 2 - <n, e, n, e, 2s, 2e, 2s, 2w, 2s, 3w, 2n, 2w, 2n, u> Step 3 - <w, 2n, e, n, w, n, w, n, 2w, n, 2w, s, u> Step 4 - <2n, 2w, 2n, w, n, e, n, 3w, u> Step 5 - <sw, 3s, 3u, n, 2e, 9n, 11w, enter, 15w, portal>
Area/Rating:
Fantasy Abyss [Rastafan] Monster class:
1.0000024406
24k to
1.0095795522
95.7M This area has
1.0000000000
- discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000024406
24k
1.0095795522
95.7M
Aiden's Crypt [Dynon]
From Fantasy: <portal, 15e, leave, 12e, 5n, w, 2s, sw, w, nw, enter mist> ...wait <in, n, nw, n, ne, n, nw, n, ne, n, 5w, 11n, 11w, n, 3w, 2n, w> HM Directions: <portal eforest, 2s, sw, w, nw, enter mist> ...wait <in, n, nw, n, ne, n, nw, n, ne, n, 5w, 11n, 11w, n, 3w, 2n, w> Return to Fantasy: <e, 2s, 3e, s, 11e, 11s, 5e, s, sw, s, se, s, sw, s, se, s, enter mist, e, n, portal>
From Fantasy: <portal, 15e, leave, 12e, 5n, w, 2s, sw, w, nw, enter mist> ...wait <in, n, nw, n, ne, n, nw, n, ne, n, 5w, 11n, 11w, n, 3w, 2n, w> HM Directions: <portal eforest, 2s, sw, w, nw, enter mist> ...wait <in, n, nw, n, ne, n, nw, n, ne, n, 5w, 11n, 11w, n, 3w, 2n, w> Return to Fantasy: <e, 2s, 3e, s, 11e, 11s, 5e, s, sw, s, se, s, sw, s, se, s, enter mist, e, n, portal>
To fully enter the crypt, make sure to <look at trunk, search niche> so that you can find the button to push.
Traveling deep into the crypt you'll find the sarcophagus of Aiden Tremayne, Fallen Prince of the Clan Dracul. Leader of a band of undead warriors, he was imprisoned by the mortals who rose up against him. Unable to kill the Prince, they exiled him within the dreadful tomb.
Pushing the lid off will free him from his imprisonment, and besting him will give you the lengendary Obsidian Rapier.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
Note titled 'Alagon's Hill (Devesine, Sun Jun 24 00:41:19 2007):
Somewhere in the forest north of Wayhaven, a playground forgotten by almost everyone has slipped back into the world. Haunting music fills the woods around Alagon's Hill. Around it, trees grow thick and tangled, as though to lock it away again in the mists of the past...
Recommended for levels 15-20, with caution.
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000014
14
1.0000001905
2k
1.0000017549
18k
Alchemist's House [Solo]
From Fantasy: <portal, 12n, leave, 9n, 3w, enter> HM Directions: <portal wforest, 7e, 1s, enter> Return to Fantasy: <leave, n, 7w, portal>
From Fantasy: <portal, 12n, leave, 9n, 3w, enter> HM Directions: <portal wforest, 7e, 1s, enter> Return to Fantasy: <leave, n, 7w, portal>
Area/Rating:
Fantasy Alchemist's House [Solo] (aka Zosimus's House) Monster class:
1.0000014439
14k to
1.0000196233
196k This area has
1.000000004
4 discovered rooms. WMT has discovered
1.0000000004
4 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
(last updated: January 2021) The purpose of this area is to allow you to turn good equipment into a ring, therefore, keeping its special powers, etc. Note that the eternal powers, (unload room and (refresh room, do not seem to have an effect on the room when Zosimus is 'tired' of transmooting things.
ITEMS THAT CANNOT BE TRANSMOOTED: any item that has already been transmuted, Amulet(s) from the St Patrick's Day Invasion, Balangool gear, Radioactive gear, titanium codpiece, (let me know if you're aware of other gear that cannot be transmooted. -Locrian)
Regarding CMC: AC has been grossly compromised, and specials will be taken away, but you should still have the stat benefits of the item. (Healing should also still work.)
Map of Area
Area Instructions
Once inside the area, travel <n,e>.
Using a wearable item - <insert 'item' into cows mouth>
Zosimus says: The correct syntax is 'insert <what> into cows mouth'.
Zosimus says: That's it, now when you wish me to begin, type 'transmoot'.
<transmoot> ...wait
You start the transmootation.
Zosimus walks over to the cow.
Zosimus says: This will not take long.
Zosimus mutters under his breath while holding his hands over the cow.
Zosimus concentrates mightily, his breathing seems to stop.
Zosimus draws a ragged breath and slumps forward as he completes the transformation.
Zosimus says: There, it is done, push your hand into the rump of the beast to retrieve your ring.
<push hand into cows rump>
You push your hand into the cow's rump to retrieve your item.
You remove your hand from the cow's posterior with a pop, item in hand.
DONE!
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000004
4
1.0000014439
14k
1.0000196233
196k
Alizarian Forest [Darrkin]
From Fantasy: <portal, 12w, leave, 4w, 11n, 5w, nw, sw, se, sw, n, recite teleuteiu> ...wait <recite teleisthai> ...wait <e, n, ne, s> HM Directions: <portal wforest, nw, sw, se, sw, n, recite teleuteiu> ...wait <recite teleisthai> ...wait <e, n, ne, s> Return to Fantasy: <n, sw, s, w, search rugs> ...wait <ne, nw, ne, se, portal>
From Fantasy: <portal, 12w, leave, 4w, 11n, 5w, nw, sw, se, sw, n, recite teleuteiu> ...wait <recite teleisthai> ...wait <e, n, ne, s> HM Directions: <portal wforest, nw, sw, se, sw, n, recite teleuteiu> ...wait <recite teleisthai> ...wait <e, n, ne, s> Return to Fantasy: <n, sw, s, w, search rugs> ...wait <ne, nw, ne, se, portal>
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000034
34
1.0000015916
16k
1.0000138066
138k
Alley [Rakk]
From Fantasy: <portal, 12e, 2n, 4w, 2n, e> Once inside the area, <3e, force grate, d> to explore more of the area. Return to Fantasy: <w, 2s, 4e, 2s, 12w, portal>
From Fantasy: <portal, 12e, 2n, 4w, 2n, e> Once inside the area, <3e, force grate, d> to explore more of the area. Return to Fantasy: <w, 2s, 4e, 2s, 12w, portal>
Area/Rating:
Fantasy Alley [Rakk] Monster class:
1.0000002017
2k to
1.0000003492
3k This area has
1.0000000009
9 discovered rooms. WMT has discovered
1.0000000009
9 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Brotherhood of the Blade (decreased) Wayhaven Consortium (increased)
Reset Type:
Area Details:
A relatively small area consisting of at least 2 mobs (A giant albino alligator and The Butcher of the Sewers). Find the butcher, kill him, and you'll obtain a hunting knife. Your reputation with Brotherhood of the blade will be decreased if you kill the butcher, while your reputation with Wayhaven Consortium will increase.
Information missing or incorrect for this area? Complete the Area Feedback form.
Map of Area
1.0000000009
9
1.0000002017
2k
1.0000003492
3k
Altar of the Elements [Rastafan]
From Fantasy: please let us know the directions on how to get here Return to Fantasy: < >
From Fantasy: please let us know the directions on how to get here Return to Fantasy: < >
Area/Rating:
Fantasy Altar of the Elements [Rastafan] Monster class:
1.0000000000
- to
1.0000000000
- This area has
1.0000000000
- discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000000000
-
1.0000000000
-
An Amethyst Tower [Peeron]
From Fantasy: <portal, 12n, leave, 7n, 5e> (to get inside the Amethyst Tower, you need something with the name 'Amethyst' in your inventory, such as an Amethyst Ring.) Return to Fantasy: <leave, 5w, 7s, enter, 12s, portal>
From Fantasy: <portal, 12n, leave, 7n, 5e> (to get inside the Amethyst Tower, you need something with the name 'Amethyst' in your inventory, such as an Amethyst Ring.) Return to Fantasy: <leave, 5w, 7s, enter, 12s, portal>
As indicated within the directions, you need something with amethyst to gain entry into the tower. Once you've entered the tower, you will not be able to re-enter it again. Possible locations of amethyst items are listed below:
Cavemaw - <d, search debris>, continue to <search debris> and there is a chance that you'll find a piece of amethyst.
Windraker Manor - Kill Sherman Mandrake. His ring has a chance to be an amethyst ring.
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000001
1
1.0000000001
N/A
1.0000000001
N/A
Ancient Dolmen [Solo]
From Fantasy: <portal, 15e, leave, 3e, 2s> Return to Fantasy: <2n, 3w, enter, 15w, portal>
From Fantasy: <portal, 15e, leave, 3e, 2s> Return to Fantasy: <2n, 3w, enter, 15w, portal>
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000007
7
1.0000000156
156
1.0000005642
6k
The Angel Garden [Surielle]
From Fantasy: <portal, 8n, e, n> Return to Fantasy: <s, w, 8s, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Find Eseperoth, <say hello>, <say aid>, <say interfere>, <say gnomes>. Now, go around and <search beds> to find the gnomes and kill each one. When you've killed all 5 gnomes, return to Eseperoth and <say reward>. She'll bless you.
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000000
-
1.0000000424
424
1.0000008605
9k
Ant Hole [Tensor]
From Fantasy: <portal, 12n, leave, 11n, 9e, 7n, 5e, 2n, e, d> Return to Fantasy: <u, w, 2s, 16w, 4s, 3w, portal>
From Fantasy: <portal, 12n, leave, 11n, 9e, 7n, 5e, 2n, e, d> Return to Fantasy: <u, w, 2s, 16w, 4s, 3w, portal>
Area/Rating:
Fantasy Ant Hole [Tensor] aka Ant Caves Monster class:
This area offers a lot! You have a decent amount of enemies to fight, of which drop random gear (that must be identified). Two quests, and a 48 hour stat boost are also available. Perfect for lower level players that may find 50k mobs to be a challenging fight.
Map of Area
Stat Boost Instructions:
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000020
20
1.0000000204
204
1.0000049113
49k
Around the Town of Angelo [Mischief and Keeble]
From Fantasy: <portal, 12n, leave, 5n, 14w> Return to Fantasy: <5e, 5n, w, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000000020
20
1.0000102699
103k
Aruwin's Windmill [Asheratyluk]
From Fantasy: <portal, 12n, leave, 9n, path> Return to Fantasy: <path, n, 10w, portal>
From Fantasy: <portal, 12n, leave, 9n, path> Return to Fantasy: <path, n, 10w, portal>
Area/Rating:
Fantasy Aruwin's Windmill [Asheratyluk] Monster class:
1.0000000081
81 to
1.0000000389
389 This area has
1.0000000000
- discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000000
-
1.0000000081
81
1.0000000389
389
Askar's Aviary [Cailet]
From Fantasy: <portal, 7w, 3n, 2e, enter, s, e, enter> Return to Fantasy: <out, w, n, leave, 2w, 3s, 7e, portal>
From Fantasy: <portal, 7w, 3n, 2e, enter, s, e, enter> Return to Fantasy: <out, w, n, leave, 2w, 3s, 7e, portal>
Area/Rating:
Fantasy Askar's Aviary [Cailet] Monster class:
1.0000002724
3k to
1.0000058941
59k This area has
1.0000000016
16 discovered rooms. WMT has discovered
1.0000000016
16 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Located within Askar's Manor, you can explore the beautiful scenery, and smell the flowers decorating the aviary. The cost is 50 coins to enter (optionally, kill the guard and proceed south).
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000016
16
1.0000002724
3k
1.0000058941
59k
Askar's Manor [Lostar]
From Fantasy: <portal, 7w, 3n, 2e, enter> Return to Fantasy: <leave, 2w, 3s, 7e, portal>
From Fantasy: <portal, 7w, 3n, 2e, enter> Return to Fantasy: <leave, 2w, 3s, 7e, portal>
Area/Rating:
Fantasy Askar's Manor [Lostar] Monster class:
1.0000000043
43 to
1.0000150025
150k This area has
1.0000000088
88 discovered rooms. WMT has discovered
1.0000000088
88 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
The highly sought after Precious Stone can be acquired within the depths of the manor. Though keep in mind that is has a small percentage of spawning on the mob that typically holds it. Follow the steps below to obtain it.
From the entrance of the manor, travel <s, open door, s, w, get bread>
loaf of bread This loaf of bread looks wonderful and fresh. It springs softly, tempting you to eat it. It looks light.
<e, 2n, w, enter maze>
Obtain a flower from within the maze. There may be several locations to try. <2w, n, w, get flower, s, get flower, w, get flower, w, get flower>
<2e, n, 2e, n, e, n, w, 2n, w, n, 2w, s, e, 2s>
<give bread to padrin>
Padrin thanks you. Padrin says: Thanks for the food. Miranda told me you wanted to know about Key Scrolls? Well a Key Scroll is a powerful item that guards Portals to the outer realms. Each Key Scroll is linked to a Portal. To use one, you have to find which Key opens which Portal. The Portals are often disguised as more mundane items, like books or windows. When you are standing before the Portal, clasp the Key Scroll to your chest, and intone the words "Melkor Tezbach", and you will find yourself able to step through.
Padrin eats loaf of bread.
<2n, w, n, 2e, s, e, 2s, e, s, w, s, w, s, 2e, out>
<e, 2s, e, flick switch>
<n, d, 2e, give flower to miranda>
Miranda smells the flower for a moment, and her normally harsh expression softens. She smiles at you, and begins to talk.
Miranda says: Thank you. I have needed one of these for quite some time now. In return, as promised, I will tell you how to get the Key Scroll. When you reach to touch it, you must hum quietly, in a very high pitch. This will allow you to reach through the ward.
<2w, u, pull torch, s, w, get scroll>
As you reach for the scroll, you begin to hum in a quiet, high-pitched voice as Miranda taught you. Your hand passes through the blue field, and you take the scroll.
<s, u, enter painting>
You clutch the Key Scroll over your heart, and whisper "Melkor Tezbach" under your breath as you move up to the painting. There is a faint buzzing sound, and you find yourself elsewhere.
<2sw, e, se, kill beast>
36k : Death Beast
<get stone> - At this point, it's a random drop chance of obtaining the Precious Stone. If the Death Beast did not drop it at this point, come back later and try again.
Return to Fantasy - <nw, w, 2ne, portal, d, 2n, open door, 2n, leave, 2w, 3s, 7e, portal>
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000088
88
1.0000000043
43
1.0000150025
150k
Attrition [Vraal]
From Fantasy: Mirror 1 - <portal, 7w, 6s, 4w, 2s, enter>, - A guard will be standing here blocking your way up - <say zalasta, u, u, n, enter mirror> Mirror 2 - <portal, 11n, 8w, 8s, 2w, enter, s, enter mirror> Mirror 3 - <portal, 12w, leave, 4w, 4n, 3w, enter, w, enter mirror> Mirror 4 - <portal, 15e, leave, 17e, 2n, e, s, swim, s, look at foliage, e, kill sailor, enter, enter mirror> Return to Fantasy: From Mirror 1 <s, out, 2n, 4e, 6n, 7e, portal> From Mirror 2 <> From Mirror 3 <> From Mirror 4 <s, out, w, n, swim, 3n, 3w, nw, 3w, portal>
From Fantasy: Mirror 1 - <portal, 7w, 6s, 4w, 2s, enter>, - A guard will be standing here blocking your way up - <say zalasta, u, u, n, enter mirror> Mirror 2 - <portal, 11n, 8w, 8s, 2w, enter, s, enter mirror> Mirror 3 - <portal, 12w, leave, 4w, 4n, 3w, enter, w, enter mirror> Mirror 4 - <portal, 15e, leave, 17e, 2n, e, s, swim, s, look at foliage, e, kill sailor, enter, enter mirror> Return to Fantasy: From Mirror 1 <s, out, 2n, 4e, 6n, 7e, portal> From Mirror 2 <> From Mirror 3 <> From Mirror 4 <s, out, w, n, swim, 3n, 3w, nw, 3w, portal>
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000027
27
1.0000000373
373
1.0000004033
4k
Azra's Tunnel [Tarin]
From Fantasy: < > HM Directions: <wforest portal, e, s, w, nw, e, ne, n, ne, crash barrier> Return to Fantasy: <e, sw, s, sw, w, se, e, n, w, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000009
9
1.0000012545
13k
1.0000067872
68k
Azral's Tower [Kohl]
From Fantasy: <portal, 12w, leave, 6w, 6n, enter> Return to Fantasy: <leave, 5n, 3w, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000030438
30k
1.0000032349
32k
Azziruth's Lair [Lostar]
From Fantasy: <portal, 12n, leave, 11n, 6e, 11n> - you'll need a way to fly - <u>> Return to Fantasy: <d, 3w, 2n, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
A colossal stone sphere streaks down from the cloud-filled skies over the frozen realms of northern Fantasy. Its edges are tinted with flame as the massive form slams into the ice and snow, creating a massive crater in the frozen wastes.
Fluffy was foolish enough to have remained inside the crashing sphere, and his body is utterly consumed in the explosion.
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000009
9
1.0000573602
574k
1.0000598725
599k
Balooga Falls [Mos]
East side entrance - From Fantasy: <portal, 12n, leave, 8n, 4e, 6n, 13w, enter> Return to Fantasy: <leave, 4e, portal>
South side entrance - From Fantasy: <portal, 12w, leave, 7w, 11n, 2w, nw, ne, e, n, d> Return to Fantasy: <u, s, w, sw, se, portal>
East side entrance - From Fantasy: <portal, 12n, leave, 8n, 4e, 6n, 13w, enter> Return to Fantasy: <leave, 4e, portal>
South side entrance - From Fantasy: <portal, 12w, leave, 7w, 11n, 2w, nw, ne, e, n, d> Return to Fantasy: <u, s, w, sw, se, portal>
Both (Natural and Time) - First levels of area are natural resets, last level is time.
Dungeon Timer:
3 hours
Scaling:
Yes
Area Details:
Stat Boost (INT) available when you wear Guyahi's Amulet and enter combat. This dungeon is designed to work with party members from various guilds. Level 1: You need to be able to remove magic. - From entrance - <2s, 2e, [guild command to remove magical barrier], d>
Guilds that can dispel: Bards - <dispel magic on here> Mages - <dispel magic here> Necromancers - <dispell> Priests - <dispel magic> Psicorps - <actuate psychic disjunction> Alternatively, if you've acquired Banu's cloak, you can use the cloak to <dispel>
Level 2: You need to be able to move the blocker (see below), or have a minimum Charisma stat (note: stat requirement changes based on scaler level). - <sw, se, e, [guild command to remove blocker], d>
Guilds that can remove the blocker: Changeling - While in skunk form, <spray> Fremen - <voice mob to leave west> Jedi - <focus misdirect on [MOB] to the [direction]> Necromancer - <turn undead> Priests - <repulse>
Level 3: You either need explosives, or have a minimum Strength stat (note: stat requirement changes based on scaler level). - <2sw, e, smash boulder> Level 4:<2sw, 3w, kill yihan, d> Level 5: You need to be able to fly/levitate AND have a minimum Intelligence stat (note: stat requirement changes based on scaler level) to read runes. <s, 2w, kill guardian, search shelves, fly/levitate, reach for jar, get phylactery, read runes, 3e>. Now type (don't say it, just type it) the code word you received from reading the runes. - <e, kill queen> Note: The queen will not return if an Eternal (refresh room power is used. Note about the Amulet: Autoloading Guyahi's Amulet, which has no parenthetical description, has +1 INT boosts that dissipate in ~one round. The other effects are present as well, but noticably diminished compared to the other versions.
Map of Area
Class sizes sorted by Dungeon Scaler for Banshee's Lair
Scaler
Class
Mobs/Extra Info
15
137k - 908k
Queen: 609k Amulet: (dull)
20
154k - 1M
Queen: 1M Amulet: (dull) INT 80 is sufficient for the runes.
35
216k - 2.2M
Queen: 2M Amulet: (dull) +1 to +2 INT, ~1 minute duration STR 133 is sufficient to clear the boulder. INT 80 is NOT sufficient for the runes. INT 91 IS sufficient for runes.
55
650k - 5.8M
Queen: 5.3M
65
801k - 8.2M
Queen: 7.7M
80
891k - 10.7M
Queen: 13.2M Amulet: (shining) +1 to +5 INT, ~2 min duration 200 STR works for boulder 275 INT works for runes
100
3.2M - 17M
Queen: 23.1M Amulet: (shining)
110
Queen: 33M Amulet: (bright)
120
6.3M - 28.6M
Queen: 42M Amulet: (bright) STR 175 is sufficient for the boulder.
125
10.2M - 41.7M
Highest scaler for best amulet Queen: 62.9M Amulet: (glowing)
130
Queen: 68M Amulet:
140
18.1M - 55.3M
Queen: 144.7M
146
16M -
Queen: 151M
150
16M - 53M
Queen: 151M Amulet: (glowing) : up to +8 INT bonus with ~5 minute duration.
1.0000000000
-
1.0000000035
35
1.0152000000
152M
Banyan Tree [Zimpor]
From Fantasy: <portal, 12n, leave, 11n, 3e, 2n, 2w, sw, enter> Return to Fantasy: <out, ne, e, path, n, 8w, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000017140
17k
1.0000058875
59k
The Barbarian Plains [Razorx]
From Fantasy: <portal, 12n, leave, 5n, 13w, s, w> Return to Fantasy: <3e, 3n, 2e, 3n, w, portal>
From Fantasy: <portal, 12n, leave, 5n, 13w, s, w> Return to Fantasy: <3e, 3n, 2e, 3n, w, portal>
Area/Rating:
Fantasy The Barbarian Plains [Razorx] Monster class:
1.0000000092
92 to
1.0000042235
42k This area has
1.0000000072
72 discovered rooms. WMT has discovered
1.0000000072
72 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
There is a sword to be gained while traveling within this area.
Map of Area
The Sword
Once inside the area, travel <4w, 2n, pull rope, dig muck> - you should now have a 'An odd looking stone' in your inventory.
<swim towards the light>
Locate the barbarian lord - <2s, 4w, kill lord>
38k : A barbarian lord 16k : A barbarian jemadar 20k : A barbarian jemadar
<get sword>
<fit orb> - and the sword will be restored.
A blinding flash errupts from the sword as you fit the orb into the empty socket on the handle!
Return to entrance of area: <7e, n, e>
The barbarian High Lord's Sword (enchanted)
The sword has been passed down for generations by the barbarian tribes, and each generation has left some mark upon the sword to signify their time. The sword is immaculately clean-looking, with a razor sharp blade lacking the nicks that adorn the other barbarian weapons. The handle appears to made out of solid granite shaped so finely, that it looks to be the work of something other than human hands. A soft glowing orb sits in a socket on the handle of the sword, pulsing gently. This weapon is in excellent condition. This weapon deals edged damage. This weapon's classifications: 40 (edged) This weapon gains benefits from your sword weapon skill. You must be level 17 to wield this weapon. It doesn't look too heavy.
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000072
72
1.0000000092
92
1.0000042235
42k
Barovia [Tensor]
From Fantasy: <portal, 15e, leave, 12e, 5n, w, 2s, sw, w, nw, enter mist, in, n, nw, n, ne, n, nw, n, ne, n, 3w> Return to Fantasy: <3e, s, sw, s, se, s, sw, s, se, s, enter mist, e, n, porta>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000000043
43
1.0000084368
84k
Beach [Tiro]
From Fantasy: <portal, 15e, leave, 17e, 4n, 2e> Return to Fantasy: <7w, n, w, portal>
From Fantasy: <portal, 15e, leave, 17e, 4n, 2e> Return to Fantasy: <7w, n, w, portal>
Once you've entered the area, <search grass, enter valley> to continue exploring. If you're higher level though, you'll need a low level player to enter the area and obtain the 'Helm of special vision' from the monument that is southeast of the entrance.
When attacking the Boggart's in the area, it's suggested that you <follow boggart> as well. These enemies like to wander, and some of them wander quite frequently during fights.
I hearby mark this vale, with this monument, so that it may remain hidden to the prying eyes of those repulsive humans in Wayhaven, and provide a shelter for all boggarts who are faithfully promoting chaos amongst the unworthy scum living inside the city walls. I hope you boggarts find the sanctuary you require to keep your people safe from the onslaught of man's attacks upon you. Should you ever require the assistance of one who cannot otherwise see past my magical defenses shielding this valley, you may provide them with the helmet mounted upon this monument. I have enchanted it such that they will become immune to the charms I've placed upon your new home. (signed) Your ally in mischief, Gizjadz
Map of Area
1.0000000000
-
1.0000000104
104
1.0000011596
12k
Bukken Tunnels [Machina]
From Fantasy: <portal, 15e, leave, 10e, n, hole> Return to Fantasy: <out, s, 10w, enter, 15w, portal>
From Fantasy: <portal, 15e, leave, 10e, n, hole> Return to Fantasy: <out, s, 10w, enter, 15w, portal>
Area/Rating:
Chaos Area [wiz] Monster class: to
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
To find the secrets of the tunnel, it is best to visit the Aramathean Library in Wayhaven. Travel upstairs and you'll come across Carid the Scholar (lovesick). He's trying to find a love potion for Terela, and you'll need to make him one. Once you've made the potion, return to Carid, <give potion to carid> and he'll drop 'The scroll of the Bukken' and an 'Amulet of Concupiscence'. The scroll of the Bukken A B C D E F G H I J K L M N O |\ < q L | (- : 7 / [ \; V + +) #
P Q R S T U V W X Y Z c h ~ \/ ;: ? )( '/ I % _- It looks light.
Amulet of Concupiscence A huge heart-shaped red ruby on a silver chain. The gem glitters with some unknown magic. When you wear it, you feel strangely attractive, as though all the men around you are driven mad with desire at the very sight of you. In fact, with this amulet around your neck, you are not quite as afraid to deal with men, and they even seem to respond more favorably to everything you say. Actually, you feel downright sexy with this thing on! It's quite enjoyable.
This item will bind to you when equipped. The amulet is in perfect condition. It has a magical glow about it. This armor has the following resistances: 5 mind It looks light.
You carefully study Amulet of Concupiscence... This armor has hardly any protection. Compared to other armors of this type, this one is pretty weak. This has some defense against mental damage. - Providing average protection for this item. This armor has no special defense against melee attacks. Yowsa, this thing is expensive! There seems to be more that can be learned from this object.
You carefully study Amulet of Concupiscence... This item has a detailed history: This amulet was enchanted long ago for a young man who was desperately in love. When he wore the amulet before his love, she became mad with passion and desire, and flung herself on him. Their relationship prospered from that point, as long as he remembered to wear the amulet. Since then, the amulet has been passed down in the family, sold, forgotten, and eventually came into the possession of Carid the Scholar in Wayhaven. Carid tried unsuccessfully to use the amulet to seduce his love, Terela. Unfortunately, even the amulet's powers were not sufficient, and he was forced to resort to a love philter. Nevertheless, the wearer of this amulet will become far more attractive to members of the opposite sex - poor Carid just didn't start with much.
Map of Area
1.0000000027
27
1.0000002384
2k
1.0000028056
28k
Carnelian's Lair [Ryft]
From Fantasy: <portal, 12w, leave, 7w, 4n, enter> Return to Fantasy: <leave, 7n, 2w, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000036637
37k
1.0000041214
41k
Casaria [Distortion]
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, ne> Return to Fantasy: <sw, w, n, ne, nw, portal, 3s, portal>
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, ne> Return to Fantasy: <sw, w, n, ne, nw, portal, 3s, portal>
Area/Rating:
Fantasy Casaria [Distortion] Monster class:
1.0000008733
9k to
1.0000800419
800k This area has
1.0000000007
7 discovered rooms. WMT has discovered
1.0000000007
7 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Located within The Overlands, Casaria is a small village and home to the all powerful mage Javelin. Interested in reading the history? Visit the Library of Minassian, or our library page here.
Map of Area
1.0000000007
7
1.0000008733
9k
1.0000800419
800k
Marble Castle [Peeron]
From Fantasy: <portal, 12n, leave, 5n, 6e, enter> Return to Fantasy: <leave, 6w, 5s, enter, 12s, portal>
From Fantasy: <portal, 12n, leave, 5n, 6e, enter> Return to Fantasy: <leave, 6w, 5s, enter, 12s, portal>
Peeron's Castle is where you'll find Lena, keeper of the marbles. If you find one of Peeron's lost marbles, this is the place to return it to. Typing <marbles> will show you how many marbles you have returned to Lena.
Map of Area
1.0000000002
2
1.0000000001
N/A
1.0000000001
N/A
Catacombs [Nanook]
From Fantasy: <portal, 12n, leave, 11n, 3e, 4n, w, d> Return to Fantasy: <u, e, 4s, 3w, 11s, enter, 12s, portal>
From Fantasy: <portal, 12n, leave, 11n, 3e, 4n, w, d> Return to Fantasy: <u, e, 4s, 3w, 11s, enter, 12s, portal>
Area/Rating:
Fantasy Catacombs [Nanook and Beast] Monster class:
1.0000000096
96 to
1.0000041986
42k This area has
1.0000000116
116 discovered rooms. WMT has discovered
1.0000000115
115 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000115
115
1.0000000096
96
1.0000041986
42k
Catacombs 2.0 [Nanook]
From Fantasy: <portal, 12n, leave, 11n, 3e, 4n, w, down hard> Return to Fantasy: <u, e, 4s, 3w, 11s, enter, 12s, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000063590
64k
1.0000706790
707k
Catapult [Peeron]
From Fantasy: <portal, 12n, leave, 11n, 9e, 8n> Return to Fantasy: <8s, 9w, 11s, enter, 12s, portal>
From Fantasy: <portal, 12n, leave, 11n, 9e, 8n> Return to Fantasy: <8s, 9w, 11s, enter, 12s, portal>
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000013
13
1.0000000059
59
1.0000000059
59
Cathedral [Seiger]
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, 2se, s, e, enter> Return to Fantasy: <s, w, n, 2nw, w, n, ne, nw, portal, 3s, portal>
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, 2se, s, e, enter> Return to Fantasy: <s, w, n, 2nw, w, n, ne, nw, portal, 3s, portal>
Area/Rating:
Fantasy Cathedral [Seiger] Monster class:
1.0000048233
48k to
1.0000050709
51k This area has
1.0000000011
11 discovered rooms. WMT has discovered
1.0000000011
11 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Samantha's Cathedral, a monumental shrine built to honor the gods of Overlands. Be warned, not all statues are merely statues.
Map of Area
1.0000000011
11
1.0000048233
48k
1.0000050709
51k
Cave [Damo]
From Fantasy: <portal, 12n, leave, 10n, 7w, 2n> Return to Fantasy: <2s, 7e, 10s, enter, 12s, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000004
4
1.0000037301
37k
1.0000037301
37k
Cave Hideout [Olower]
From Fantasy: <portal, 12n, leave, 8n, 4w, look at trees, enter tree> Return to Fantasy: <leave, 2n, 6w, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000018099
18k
1.0000044556
45k
Cavemaw [Wain]
From Fantasy: <portal, 12n, leave, 6n, 13w> Return to Fantasy: <4e, 4n, w, portal>
From Fantasy: <portal, 12n, leave, 6n, 13w> Return to Fantasy: <4e, 4n, w, portal>
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000003
3
1.0000000001
N/A
1.0000000001
N/A
Cavern [Tranzic]
From Fantasy: <portal, 12n, leave, 11n, 9e, 5n, 4e, cave> Return to Fantasy: <out, 18w, 2s, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000006478
6k
1.0000030603
31k
Chapel [Crossbone]
From Fantasy: <portal, 12n, leave, 10n, 10w, nw, ne, 2w> Return to Fantasy: <2e, sw, se, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000059810
60k
1.0000426450
426k
The City of Westersea [Ink]
From Fantasy: <portal, 12n, leave, 5n, 15w, nw, w, nw, w, sw, s, clear log, nw, n, nw, clear path, 2w, sw, 2w, sw, 9w> Return to Fantasy: <9e, ne, 2e, ne, 2e, se, s, se, n, ne, e, se, e, se, 15e, 5s, enter, 12s, portal>
From Fantasy: <portal, 12n, leave, 5n, 15w, nw, w, nw, w, sw, s, clear log, nw, n, nw, clear path, 2w, sw, 2w, sw, 9w> Return to Fantasy: <9e, ne, 2e, ne, 2e, se, s, se, n, ne, e, se, e, se, 15e, 5s, enter, 12s, portal>
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000000034
34
1.0000551917
55k
The City of Westersea (Sewer) [Ink]
From Fantasy: <portal, 12n, leave, 5n, 15w, nw, w, nw, w, sw, s, clear log, nw, n, nw, clear path, 2w, sw, 2w, sw, 9w, d> Return to Fantasy: <u, 9e, ne, 2e, ne, 2e, se, s, se, n, ne, e, se, e, se, 15e, 5s, enter, 12s, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000000997
997
1.0000016061
16k
Clear Falls Valley [Ganzie]
From Fantasy: <portal, 12n, leave, 7n, 10w, nw> Return to Fantasy: <se, e, 3n, w, portal>
From Fantasy: <portal, 12n, leave, 7n, 10w, nw> Return to Fantasy: <se, e, 3n, w, portal>
Area/Rating:
Fantasy Clear Falls Valley [Ganzie] Monster class:
A small family of three live in this valley, but the husband has gone missing. Finding Anthony's gem allows you to wade across the stream, across the barrier that keeps the child within safety. Here you'll find Eliza, Bryan's mother. She'll tell you the story of how her husband is missing.
At this point, not sure what else to do. Visited the Nomad Camp in the deserts of southwest Fantasy, found a burnt note in the ashes (and lice from searching bedrolls). If you find out more information, please email here.
Map of Area
1.0000000014
14
1.0000001965
2k
1.0000006771
7k
Colosseum [OmFido]
From Fantasy: <portal, 8e, 3s, e, 4s, e> Return to Fantasy: <w, 4n, w, 3n, 8w, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000000001
N/A
1.0000000001
N/A
Cottage [Polanna]
From Fantasy: <portal, 15e, leave, 6e, 5n, enter> Return to Fantasy: <leave, 5e, portal>
From Fantasy: <portal, 15e, leave, 6e, 5n, enter> Return to Fantasy: <leave, 5e, portal>
Your assistance is needed within this cottage, help Mira recover from the spell she cast to help the people of Esmond. This area is the beginning, and ending location for the Mira quest with a hidden room that is only accessible when you're completing the quest.
Map of Area
1.0000000005
5
1.0000012717
13k
1.0000031865
32k
Cove of the Three [Talismon]
From Fantasy: <portal, 15e, leave, 12e, 5n, w, 2s, sw, w, nw, enter mist, in, n, nw, n, ne, n, nw, n, ne, n, 10w, s, 4sw, 6w, sw, s, sw, s, sw, w> Return to Fantasy: <e, ne, n, ne, n, ne, 6e, 4ne, n, 10e, s, sw, s, se, s, sw, s, se, s, enter mist, e, n, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000011
11
1.0000051255
51k
1.0001729314
1.7M
Crevice in the Hills [Zimpor]
From Fantasy: <portal, 12n, leave, 11n, 3e, 2n, 2w, enter crevice> Return to Fantasy: <u, 2e, n, 8w, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
You'll find this area located inside the Valley.
1.0000000000
-
1.0000013072
13k
1.0000046946
47k
Crystal Tunnel [Kohl]
From Fantasy: Step 1 - <portal, 12n, leave, 11n, 9e, 7n, 5e, 2n, e, d> Step 2 - <4n, w, n, 2w, s, w, 3n> Step 3 - <2e, n, e, s, e, d, 5s> Step 4 - <e, s, w, 3s, w, s, 4e> Step 5 - <n, 2e, s, e, n, e, s, 4e, n, d> Return to Fantasy: Step 1 - <u, s, 3w, n, w, s, w> Step 2 - <n, 2w, s, 4w, n, e, 3n> Step 3 - <e, n, w, 5n, u, w, n> Step 4 - <w, s, 2w, 3s, e, n, 2e, s, e, 4s> Step 5 - <u, w, 2s, 16w, 4s, 3w, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000012932
13k
1.0000136521
137k
Dark Cavern [To]
From Fantasy: <portal, 12n, leave, 10n, w, d> Return to Fantasy: <u, 9w, portal>
From Fantasy: <portal, 12n, leave, 10n, w, d> Return to Fantasy: <u, 9w, portal>
Area/Rating:
Fantasy Dark Cavern [To] Monster class:
1.0000013459
13k to
1.0000061140
61k This area has
1.0000000009
9 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000013459
13k
1.0000061140
61k
Darklynd Park [Bran]
From Fantasy: <portal, 11n, 9w, sw> Return to Fantasy: <ne, 9e, 11s, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000002816
3k
1.0000008712
9k
Deep Mountain [Rastafan]
From Fantasy: <portal, 15e, leave, 11e, 9s, 2w, s, 3d, 3n, nw, 3w, 10s, 3e, se, ne> Return to Fantasy: <e, u, portal, 5n, nw, 3n, 3e, se, 3s, 3u, out, 2e, 9n, 11w, enter, 15w, portal>
From Fantasy: <portal, 15e, leave, 11e, 9s, 2w, s, 3d, 3n, nw, 3w, 10s, 3e, se, ne> Return to Fantasy: <e, u, portal, 5n, nw, 3n, 3e, se, 3s, 3u, out, 2e, 9n, 11w, enter, 15w, portal>
Area/Rating:
Fantasy Deep Mountain [Rastafan] Monster class:
1.0000000326
326 to
1.0257093515
257M This area has
1.0000000051
51 discovered rooms. WMT has discovered
1.0000000051
51 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000051
51
1.0000000326
326
1.0257093515
257M
Demon Summoners [Mors]
From Fantasy to eastern Demon Summoners: <portal, 15e, leave, 6e, 4n, 3e, se, enter> Return to Fantasy: <leave, nw, ne, e, portal>
From Fantasy to northwest Demon Summoners: <portal, 12n, leave, 11n, 3e, 11n, 3w, enter> Return to Fantasy: <leave, 3e, 2n, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000009479
9k
1.0000073751
74k
Der'Thalas [Tensor]
From Fantasy: <portal, 15e, leave, 12e, 5n, w, 2s, sw, w, nw, enter mist, n, nw, n, ne, n, nw, n, ne, n, 10w, s, 4sw, 6w, sw, s, sw> Return to Fantasy: <ne, n, ne, 6e, 4ne, n, 10e, s, sw, s, se, s, sw, s, se, s, enter mist, e, n, portal>
From Fantasy: <portal, 15e, leave, 12e, 5n, w, 2s, sw, w, nw, enter mist, n, nw, n, ne, n, nw, n, ne, n, 10w, s, 4sw, 6w, sw, s, sw> Return to Fantasy: <ne, n, ne, 6e, 4ne, n, 10e, s, sw, s, se, s, sw, s, se, s, enter mist, e, n, portal>
A popular area to acquire the Mask of Gemino Mortis, after the first mask is acquired, it has a 10% drop rate. Xenocles (commonly referred to as Xeno - and has 5 lives) can be dealt with in ~30 rounds using the Eternals (energy well spell. Prior to its death, you can also (duplicate creature. Being able to deal out 10k plus damage, as well as having the energy well power are key features to handle this mob. The key to his gate is spawned by the huntress, in the far southwest corner of his gate. Keep in mind, she does not always spawn at reboot.
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Taslen with Desert Tomb to the east of the area
1.0000000000
-
1.0000000001
N/A
1.0000000001
N/A
Devourer Cavern [Heath]
From Fantasy: <portal, 12n, leave, 10n, 8w, d> Return to Fantasy: <u, 2w, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000012924
13k
1.0000072141
72k
Djinni [Mischief and Zix]
From Fantasy: <portal, 15e, leave, 4e, 2ne, n, 2ne, 6e, se, 4e, swim in the ocean, swim, ocean> Return to Fantasy: <nw, cove, beach, 4w, nw, 3w, portal>
1.0000000000
-
1.0000000034
34
1.0000027048
27k
Dragon [Slister]
From Fantasy: <portal, 12n, leave, 11n, 9e, 7n, 4e, n, path> Return to Fantasy: <path, 3s, 18w, 2s, portal>
From Fantasy: <portal, 12n, leave, 11n, 9e, 7n, 4e, n, path> Return to Fantasy: <path, 3s, 18w, 2s, portal>
Area/Rating:
Fantasy Dragon [Slister] aka Prismatia's Cavern Monster class:
1.0000050807
51k to
1.0000101829
102k This area has
1.0000000002
2 discovered rooms. WMT has discovered
1.0000000002
2 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000002
2
1.0000050807
51k
1.0000101829
102k
Dragon Isle [Kohl and Timescape]
From Fantasy: Step 1 - <portal, 7w, 8s, e, (buy pass), pay serinth> . . . wait Step 2 - <3se, e, 5s, w, 4s, e, 3s, 7w, 12s> Step 3 - <3w, s, se, e, s, sw, w, 3s, 2w, 2s> Step 4 - <enter town, 3s, 2w, enter traveler, push 2, exit> (continue <2n, leave> to get "into" Dragon Isle) Return to Fantasy: Step 1 - <enter traveler, push 4, exit, 6e> Step 2 - <2n, 2e, 3n, e, ne, n, w, nw, n, 3e> Step 3 - <12n, 7e, 3n, w, 4n, e, 5n, w, 3nw> Step 4 - <board ferry> . . . wait <w, 8n, 7e, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000000184
184
1.0000996157
996k
Dragon Isle [Polanna]
From Fantasy: <portal, 7w, 8s, e, (buy pass), pay tapan> ...wait <3s, 3e, 4s, e, climb, cave, take coins> ...wait Return to Fantasy: <out, w, out, d, sw, s, 2se, 4e, ne, e, 2ne, river, beach, climb onto raft, push off> ...wait <climb, 2n, nw, 3n, nw, 2w, board ferry> ...wait <w, 8n, 7e, portal>
From Fantasy: <portal, 7w, 8s, e, (buy pass), pay tapan> ...wait <3s, 3e, 4s, e, climb, cave, take coins> ...wait Return to Fantasy: <out, w, out, d, sw, s, 2se, 4e, ne, e, 2ne, river, beach, climb onto raft, push off> ...wait <climb, 2n, nw, 3n, nw, 2w, board ferry> ...wait <w, 8n, 7e, portal>
Welcome children of The Swift Sure Hand. We are the Learned Brotherhood. If it is knowledge you seek, come forth in peace and learn the mysteries of the world that lives around you. If it is the Sacred Nine you seek, prepare yourself for the oblivion that awaits you. Taliesin shall not be awakened. The Nawglan shall not be claimed. Come forth and accept the fate that awaits you, and may Dagda Samildanac, The Swift Sure Hand, show you mercy. We will not.
Once inside the area, travel <se, kill druid>
3k : Hen Dallpen, a Celtic Druid
<get staff, e, kill druid>
4k : Torach, a Celtic Druid
<get staff, e, kill druid>
4k : Brgwin, a Celtic Druid
<get staff, s, kill druid>
3k : Megellau, a Celtic Druid
<get staff, s, kill druid>
4k : Gorswyn, a Celtic Druid
<get staff, w, kill druid>
4k : Twrch, a Celtic Druid
<get staff, w, kill druid>
3k : Maelwys, a Celtic Druid
<get staff, n, kill druid>
3k : Baach, a Celtic Druid
<get staff, s, 2e, nw, trace pattern, kill druid>
10k : Taliesin, Phantarch of the Realm
<get staff, meld staves>
The Sacred Nine have been melded!! In a flash of light, the old staves are gone, replaced by a staff made of the Nawglan. It shines with brilliance.
The Staff of Nawglan This is a staff made of the Nawglan. Nawglan is Celtic for Sacred Nine. The staff is made of the nine sacred woods of the Celtic druids: willow, hazel, ash, alder, birch, yew, elm, rowan, and oak. The woods have been joined together by sacred rite at the burial place of Taliesin, Chief Druid. The mystical power bound to this weapon is awesome... This weapon is in excellent condition. This weapon deals blunt damage. This weapon's classifications: 15 (blunt) This weapon gains benefits from your polearm weapon skill. It looks light.
Map of Area
1.0000000010
10
1.0000003589
4k
1.0000012939
13k
Dryad Tree [Mosiah]
From Fantasy: <portal, 15e, leave, 16e, s, clearing> Return to Fantasy: <forest, 6n, 5w, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000002155
2k
1.0000423238
423k
Dune Cave [Lockheed]
From Fantasy: <portal, 15e, leave, 17e, 4n, 3e> ...wait for ship <board ship> ...wait <gangplank, 3e, 6n, w, cavern> Return to Fantasy: <desert, e, 6s, 3w, board ship> ...wait <gangplank, 5w, nw, 3w, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000020953
21k
1.0000062812
63k
Durhal's Ant Caves [Orthas]
From Fantasy: <portal, 12n, leave, 10n, 10w, 2nw, enter> Return to Fantasy: <leave, 2se, portal>
From Fantasy: <portal, 12n, leave, 10n, 10w, 2nw, enter> Return to Fantasy: <leave, 2se, portal>
Area/Rating:
Fantasy Durhal's Ant Caves [Orthas] Monster class:
1.0000014704
15k to
1.0000023688
24k This area has
1.0000000053
53 discovered rooms. WMT has discovered
1.0000000053
53 rooms.
Hit around:
Alignment:
Evil
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Ant Caves
1.0000000053
53
1.0000014704
15k
1.0000023688
24k
Ebonbane [Tensor]
From Fantasy: <portal, 15e, leave, 4e, 2ne, n, 2ne, 3e, 2s, sw, w, nw, enter mist, in, n, nw, n, ne, n, nw, n, ne, n, 10w, s, 4sw, 6w, nw, 2w, sw, 2w> Return to Fantasy: <2e, ne, 2e, se, 6e, 4ne; n, 10e; s, sw, s, se, s, sw, s, se, s, enter mist, e, n, portal>
From Fantasy: <portal, 15e, leave, 4e, 2ne, n, 2ne, 3e, 2s, sw, w, nw, enter mist, in, n, nw, n, ne, n, nw, n, ne, n, 10w, s, 4sw, 6w, nw, 2w, sw, 2w> Return to Fantasy: <2e, ne, 2e, se, 6e, 4ne; n, 10e; s, sw, s, se, s, sw, s, se, s, enter mist, e, n, portal>
Area/Rating:
Fantasy Ebonbane [Tensor] (aka Shadowborn Manor) Monster class:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000036
36
1.0000023908
24k
1.0000724102
724k
Encampment [Ink]
From Fantasy: <portal, 12n, leave, 5n, 15w, nw, w, nw, w, sw, s, clear log, nw, n, nw, clear path, 2w, sw, 2w, sw, 2w> Return to Fantasy: <2e, ne, 2e, ne, 2e, se, s, se, n, ne, e, se, e, se, 15e, 5s, enter, 12s, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000000001
-
1.0000000001
-
Enchanted Spring [Tramane]
From Fantasy: <portal, 15e, leave, 12e, 8n> Return to Fantasy: <3s, w, portal>
From Fantasy: <portal, 15e, leave, 12e, 8n> Return to Fantasy: <3s, w, portal>
Area/Rating:
Fantasy Enchanted Spring [Tramane] Monster class:
1.0000013661
14k to
1.0001565045
1.5M This area has
1.0000000083
83 discovered rooms. WMT has discovered
1.0000000080
80 rooms.
Hit around:
Alignment:
Honorable - 6 Good - 25 Neutral - 3 Evil - 3 Repulsive and Loathsome - 2
Possible water source for Bards. Something in the area may change your pre-title to (Gooey).
A note can be found within the area that holds information regarding the mage wars and the seals made for the creatures that had been captured. Visit the library here or read the note below.
<read note> So it is told that long ago the Dark Mages ripped apart the ether using their forbidden magics. In the process freeing many monsters and demons, who even now freely roam the land. These ancient and dark magics ripped asunder reality's grip on the very ethers of this plane. Causing rifts into other dimensions to open, releasing horrors unknown onto man, while nearly destroying us all. It was only through the efforts of the great Light mages that Fantasy was saved from total destruction. Many demonic beings were destroyed, while others were sealed away; by now long since forgotten. That is long since forgotten by all but the guardians left behind to guard these seals. Late in the war, after many of these beasts had been sealed away it was discovered that if you combined holy power with each entities true weakness, they could be permanently destroyed. So seal after seal was broken until we made a fatal error in judgement, and released creatures that had no weakness or at least none known to us. Creatures who once again freed, rained untold havoc upon our land. After this fatal error in judgement, it was decided that never again was a seal to be broken. And no one but the seal's guardian could ever be allowed to know of the seal's location or existence.
Incomplete map of Area
1.0000000080
80
1.0000013661
14k
1.0001565045
1.5M
Epic [Tensor]
From Fantasy: Location in Northern Fantasy - <portal, 12n, leave, 11n, 3e, 6n, 3w, enter> Return to Fantasy: <leave, 3s, 5w, portal>
Visiting the areas of Epic will require some extensive traveling, as it is broken up around the regions of Fantasy. Additionally, some rooms of Epic are only accessible while working on the quest.
Return to Fantasy: Step 1 - <s, e, 2s, e, se, s, 2w> Step 2 - <sw, se, 2s, se, 3e, se, e> Step 3 - <se, e, se, 6e, 5se, e, 5se> Step 4 - <e, n, w, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000009071
9k
1.0000072906
73k
Everlynd Park Maze [Ryft]
From Fantasy (to southwest entrance): <portal, 7w, 3n, w, 2n> Return to Fantasy: <2s, e, 3s, 7e, portal>
From Fantasy (to southwest entrance): <portal, 7w, 3n, w, 2n> Return to Fantasy: <2s, e, 3s, 7e, portal>
Once reboot occurs, this area has not been fully excavated. There will be 2 rooms accessible during this time that will disappear once the area is completely excavated. Each room will take approximately 3 to 5 minutes to be excavated.
Map of Area
1.0000000063
63
1.0000000342
342
1.0000058616
59k
Explorer's Tomb [Amish]
From Fantasy: <portal, 12n, leave, 10n, 10w, nw, ne, e, nw> Return to Fantasy: <se, w, sw, se, portal>
From Fantasy: <portal, 12n, leave, 10n, 10w, nw, ne, e, nw> Return to Fantasy: <se, w, sw, se, portal>
Area/Rating:
Fantasy Explorer's Tomb [Amish] Monster class:
1.0000000194
194 to
1.0000001473
1k This area has
1.0000000010
10 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000000194
194
1.0000001473
1k
Fachan Village [Trandamere]
From Fantasy: <portal, 15e, leave, 6e, 4s, 2w, s> Return to Fantasy: <n, 2e, 4n, 6w, enter, 15w, portal>
Area/Rating:
Hit around:
Alignment:
6 - Evil 1 - Repulsive and loathsome
Rewards:
Coins - None
Reputation:
Wheel of Dragons
Reset Type:
Natural, mobs will respawn approximately every 30-45 minutes.
Dungeon Timer:
2 hours
Scaling:
No
Area Details:
This is a non scaling dungeon with a relatively small number of mobs.
Map of Area
Class sizes sorted by Dungeon Scaler for Fachan Village
Scaler
Mobs/Extra Info
Non-scaling dungeon
The ancient black dragon, Cypress:43k The fachan female:18k The fachan leader:19k The fachan shaman:18k A large fachan guard:9k A stocky fachan guard:6k A tired fachan guard:9k
1.0000000000
-
1.0000006000
6k
1.0000043000
43k
Faerie Glade [Requiem]
From Fantasy: <portal, 15e, leave, 12e, enter> Return to Fantasy: <leave, 5n, w, portal>
From Fantasy: <portal, 15e, leave, 12e, enter> Return to Fantasy: <leave, 5n, w, portal>
Area/Rating:
Fantasy Faerie Glade [Requiem] Monster class:
1.0000001349
1k to
1.0000012127
12k This area has
1.0000000012
12 discovered rooms. WMT has discovered
1.0000000012
12 rooms.
Hit around:
Alignment:
6 - Neutral
Rewards:
Reputation:
Reset Type:
Area Details:
Upon entering this grove, a singing faerie may offer to sing you a song. <say sing to me>, upon completion of the song, you may end up with a stat bonus (or stat penalty).
Map of Area
1.0000000012
12
1.0000001349
1k
1.0000012127
12k
Faunist Guild [Bran]
From Fantasy: <portal, 12n, leave, 9n, 10w, 2nw, n, ne, 3n, nw, enter, (climb down)> Return to Fantasy: <(climb up), leave, se, 3s, sw, s, 2se, e, n, w, portal>
From Fantasy: <portal, 12n, leave, 9n, 10w, 2nw, n, ne, 3n, nw, enter, (climb down)> Return to Fantasy: <(climb up), leave, se, 3s, sw, s, 2se, e, n, w, portal>
Area/Rating:
Fantasy Faunist Guild [Bran] Monster class:
1.0000000092
92 to
1.0000114320
114k This area has
1.0000000401
401 discovered rooms. WMT has discovered
1.0000000400
400 rooms.
Hit around:
Alignment:
Neutral Repulsive and Loathsome
Rewards:
Reputation:
Pinnacle Tower
Reset Type:
Area Details:
This area is located within Murus Faralain
Map of Area
1.0000000400
400
1.0000000092
92
1.0000114320
114k
Fire Giant Lair [Shadow]
From Fantasy: <portal, 12n, leave, 10n, 9e, 2n, enter> Return to Fantasy: <leave, 2n, 14w, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
For a chance at a random ring, travel <n, nw, kill giant>
19k : Female fire giant
≪search bones, identify ring>
Map of Area
1.0000000000
-
1.0000004159
4k
1.0000129817
130k
Forest Cottage [Pistil]
From Fantasy: <portal, 15e, leave, 15e, 6n, enter> Return to Fantasy: <leave, s, 4w, portal>
From Fantasy: <portal, 15e, leave, 15e, 6n, enter> Return to Fantasy: <leave, s, 4w, portal>
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.
Map of Area
1.0000000005
5
1.0000013807
14k
1.0000040721
41k
Forest of Types [Pfunk]
From Fantasy: <portal, 12n, leave, 6n, 8e, 11n, say father, get note, 9s, 17w, give note to grus> ...wait <enter opening> Return to Fantasy: <out, 2n, w, portal> From Wayhaven Docks: <portal, 7w, 8s, e> (<buy pass> if you don't already have one) <charter forest of types> Return to Wayhaven Docks: <board ferry> ...wait <w, 8n, 7e, portal>
From Fantasy: <portal, 12n, leave, 6n, 8e, 11n, say father, get note, 9s, 17w, give note to grus> ...wait <enter opening> Return to Fantasy: <out, 2n, w, portal> From Wayhaven Docks: <portal, 7w, 8s, e> (<buy pass> if you don't already have one) <charter forest of types> Return to Wayhaven Docks: <board ferry> ...wait <w, 8n, 7e, portal>
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000019
19
1.0000005572
6k
1.0000027329
27k
Frost Giant Lair [Mud]
From Fantasy: <portal, 12n, leave, 11n, 3e, 12n, 2w, path> Return to Fantasy: <leave, 2e, n, portal>
Area/Rating:
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000003256
3k
1.0000012360
12k
Fwiffo's Cottage [Seiger]
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, 2se, s, 2sw, w, cottage> Return to Fantasy: <leave, e, 2ne, n, 2nw, w, n, ne, nw, portal, 3s, portal>
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, 2se, s, 2sw, w, cottage> Return to Fantasy: <leave, e, 2ne, n, 2nw, w, n, ne, nw, portal, 3s, portal>
Area/Rating:
Fantasy Fwiffo's Cottage [Seiger] Monster class:
1.0000019278
19k to
1.0000044934
45k This area has
1.0000000001
1 discovered rooms. WMT has discovered
1.0000000001
1 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
A small little cottage within the Overlands, you can visit with Fwiffo, a small metal slime.
Map of The Overlands and surrounding areas
1.0000000001
1
1.0000019278
19k
1.0000044934
45k
Gamal Island [Lipscom]
From Fantasy: <portal, 7w, 8s, e, (buy pass), pay gamal> Return to Fantasy: <board ferry, w, 8n, 7e, portal>
From Fantasy: <portal, 7w, 8s, e, (buy pass), pay gamal> Return to Fantasy: <board ferry, w, 8n, 7e, portal>
Area/Rating:
Fantasy Gamal Island [Lipscom] Monster class:
1.0000002859
3k to
1.0000043303
43k This area has
1.0000000062
62 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000000
-
1.0000002859
3k
1.0000043303
43k
Gargoyle Den [Seiger]
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, 2se, 3e, 2ne, 2e, enter> Return to Fantasy: <leave, 2w, 2sw, 3w, 2nw, w, n, ne, nw, portal, 3s, portal>
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, 2se, 3e, 2ne, 2e, enter> Return to Fantasy: <leave, 2w, 2sw, 3w, 2nw, w, n, ne, nw, portal, 3s, portal>
Area/Rating:
Fantasy Gargoyle Den [Seiger] Monster class:
1.0000003759
4k to
1.0000026059
26k This area has
1.0000000027
27 discovered rooms. WMT has discovered
1.0000000027
27 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Located on the rocky trails of Overlands, this Gargoyle Den can be found on your way to the Mountain.
Map of the Gargoyle Den
1.0000000027
27
1.0000003759
4k
1.0000026059
26k
Gargoyle Lair [Tensor]
From Fantasy: <please let us know how to get here> Return to Fantasy: < >
From Fantasy: <please let us know how to get here> Return to Fantasy: < >
Area/Rating:
Fantasy Gargoyle Lair [Tensor] Monster class:
1.0000000000
- to
1.0000000000
- This area has
1.0000000000
- discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000000000
-
1.0000000000
-
Garou Cave [Miyurachi]
From Fantasy: <portal, 15e, leave, 6e, 5n, 2ne, enter> Return to Fantasy: <leave, 3e, 2s, portal>
From Fantasy: <portal, 15e, leave, 6e, 5n, 2ne, enter> Return to Fantasy: <leave, 3e, 2s, portal>
Area/Rating:
Fantasy Garou Cave [Miyurachi] Monster class:
1.0000000360
360 to
1.0000004088
4k This area has
1.0000000010
10 discovered rooms. WMT has discovered
1.0000000010
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000010
-
1.0000000360
360
1.0000004088
4k
Garrison [Vlad]
From Fantasy: <portal, 12n, leave, 7n, 3e, enter> Return to Fantasy: <leave, 3n, 13w, portal>
From Fantasy: <portal, 12n, leave, 7n, 3e, enter> Return to Fantasy: <leave, 3n, 13w, portal>
Area/Rating:
Fantasy Garrison [Vlad] Monster class:
1.0000000073
73 to
1.0000009135
9k This area has
1.0000000048
48 discovered rooms. WMT has discovered
1.0000000048
48 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000048
48
1.0000000073
73
1.0000009135
9k
Geloe's Cottage [Kohl]
From Fantasy: <portal, 12w, leave> - Stick to the roads of Fantasy and search for "A strange cottage on stilts." - <climb up to cottage> Return to Fantasy: <out> - unable to give further directions since this area roams
From Fantasy: <portal, 12w, leave> - Stick to the roads of Fantasy and search for "A strange cottage on stilts." - <climb up to cottage> Return to Fantasy: <out> - unable to give further directions since this area roams
Area/Rating:
Fantasy Geloe's Cottage [Kohl] Monster class:
1.0000000073
73 to
1.0000009135
9k This area has
1.0000000001
1 discovered rooms. WMT has discovered
1.0000000001
1 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000001
1
1.0000000073
73
1.0000009135
9k
Giant Camp [Zix]
From Fantasy: <portal, 12n, leave, 11n, 3e, 3n, 11w, enter> Return to Fantasy: <leave, 3e, portal>
From Fantasy: <portal, 12n, leave, 11n, 3e, 3n, 11w, enter> Return to Fantasy: <leave, 3e, portal>
Area/Rating:
Fantasy Giant Camp [Zix] Monster class:
1.0000002789
3k to
1.0000046824
47k This area has
1.0000000011
11 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000002789
3k
1.0000046824
47k
Gnoll Outpost [Eek]
From Fantasy: <portal, 12n, leave, 11n, e, path> Return to Fantasy: <path, s, 11w, portal>
From Fantasy: <portal, 12n, leave, 11n, e, path> Return to Fantasy: <path, s, 11w, portal>
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000015
15
1.0000000374
374
1.0000046068
46k
Gnome House [Skeet]
From Fantasy: <portal, 12w, leave, 6w, 9n, path> Return to Fantasy: <path, n, 4w, portal>
From Fantasy: <portal, 12w, leave, 6w, 9n, path> Return to Fantasy: <path, n, 4w, portal>
Area/Rating:
Fantasy Gnome House [Skeet] Monster class:
1.0000010185
11k to
1.0000025710
26k This area has
1.000000008
8 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000010185
11k
1.0000025710
26k
Grand Hall of Rohm Giddor [Zimpor]
From Fantasy: <portal, 12n, leave, 11n, 3e, 2n, 2w, n, swim, dive, 4w, 2s, 5w, nw, w, 2n> Return to Fantasy: <2s, e, se, 5e, 2n, 4e, dive, out, s, e, n, 8w, portal>
From Fantasy: <portal, 12n, leave, 11n, 3e, 2n, 2w, n, swim, dive, 4w, 2s, 5w, nw, w, 2n> Return to Fantasy: <2s, e, se, 5e, 2n, 4e, dive, out, s, e, n, 8w, portal>
Area/Rating:
Fantasy Grand Hall of Rohm Giddor [Zimpor] Monster class:
1.0000013841
14k to
1.0000076892
77k This area has
1.0000000017
17 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Temper a weapon
Reputation:
Rohm Giddor
Reset Type:
Area Details:
This area allows you to make your weapon unbreakable. Note that tempering will not work on some weapons (and don't forget you can also seek out the help of a fieldsmith - refer to the last step of the area instructions of tempering for a fieldsmith.)
NPC's may or may not be in the room at the time of your arrival; while the true solution to gaining this weapon benefit is to not slaughter all NPC's along the way, some are simply not necessary to continue on with your journey. So if they're not there, just keep going to the next step.
Area instructions to Temper
1.0000000000
-
1.0000013841
14k
1.0000076892
77k
The Graveyard [Seiger]
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, 2se, 3e, 2ne, 2e, se, 2e, mountain, se, gate> Return to Fantasy: <out, nw, d, 2w, nw, 2w, 2sw, 3w, 2nw, w, n, se, sw, portal, 3s, portal>
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, 2se, 3e, 2ne, 2e, se, 2e, mountain, se, gate> Return to Fantasy: <out, nw, d, 2w, nw, 2w, 2sw, 3w, 2nw, w, n, se, sw, portal, 3s, portal>
Area/Rating:
Fantasy The Graveyard [Seiger] Monster class:
1.0000047414
44k to
1.0000239815
240k This area has
1.0000000008
8 discovered rooms. WMT has discovered
1.0000000008
8 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Climbing the mountain within the Overlands, you'll come across a graveyard. Battle a demon knight and you'll find the coffin of Pytheria. Pray to Erderick for protection and speak the name of her lover, Dimitrius, to gain the chance of battling her to the death.
Map of The Overlands and surrounding areas
1.0000000008
8
1.0000047414
44k
1.0000239815
240k
Great Lighthouse [Ryft]
From Fantasy: <portal, 15e, leave, 13e, 7s> (enter) Return to Fantasy: (out) <7n, 13w, enter, 15w, portal>
From Fantasy: <portal, 15e, leave, 13e, 7s> (enter) Return to Fantasy: (out) <7n, 13w, enter, 15w, portal>
Area/Rating:
Fantasy Great Lighthouse [Ryft] Monster class:
1.0000025611
26k to
1.0003499361
3.5M This area has
1.0000000005
5 discovered rooms. WMT has discovered
1.0000000005
5 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000005
5
1.0000025611
26k
1.0003499361
3.5M
The Great Swamp [Mud]
From Fantasy: <portal, 15e, leave, 6e, 2s> Return to Fantasy: <2n, 6w, enter, 15w, portal> From Fantasy, Wayhaven Docks: <portal, 7w, 8s, e> (<buy pass> if you don't already have one) <charter swamp> Return to Fantasy: <board ferry, w, 8n, 7e, portal>
From Fantasy: <portal, 15e, leave, 6e, 2s> Return to Fantasy: <2n, 6w, enter, 15w, portal> From Fantasy, Wayhaven Docks: <portal, 7w, 8s, e> (<buy pass> if you don't already have one) <charter swamp> Return to Fantasy: <board ferry, w, 8n, 7e, portal>
Area/Rating:
Fantasy The Great Swamp [Mud] Monster class:
1.0000000000
- to
1.0000000000
- This area has
1.0000000000
- discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000000
-
1.0000000000
-
1.0000000000
-
Great Well of Crenda [Koronin]
From Fantasy: <portal, 11n, 9w, n, climb well> Return to Fantasy: <u, s, 9e, 11s, portal>
From Fantasy: <portal, 11n, 9w, n, climb well> Return to Fantasy: <u, s, 9e, 11s, portal>
Area/Rating:
Fantasy Great Well of Crenda [Koronin] Monster class:
1.0000018000
18k to
1.0024000000
24M This area has
1.0000000000
- discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000000
-
1.0000018000
18k
1.0024000000
24M
The Green Lion [Balthus]
From Fantasy: <portal, 15e, leave, 15e, 2s, enter> Return to Fantasy: <leave, 2n, 15w, enter, 15w, portal>
From Fantasy: <portal, 15e, leave, 15e, 2s, enter> Return to Fantasy: <leave, 2n, 15w, enter, 15w, portal>
Area/Rating:
Fantasy The Green Lion [Balthus] Monster class:
1.0000000000
- to
1.0000000000
- This area has
1.0000000055
55 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000000000
-
1.0000000000
-
Grindur [Olfin]
From Fantasy: <portal, 12n, leave, 11n, 3e, 4n, 10w, enter> Return to Fantasy: <leave, 2e, s, portal>
From Fantasy: <portal, 12n, leave, 11n, 3e, 4n, 10w, enter> Return to Fantasy: <leave, 2e, s, portal>
Area/Rating:
Fantasy Grindur [Olfin] Monster class:
1.0000003159
3k to
1.0000003879
4k This area has
1.0000000015
15 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000003159
3k
1.0000003879
4k
Grue Cave [Syd]
From Fantasy: <portal, 12n, leave, 11n, 9e, 3n, 2e, d> Return to Fantasy: <u, 16w, portal>
From Fantasy: <portal, 12n, leave, 11n, 9e, 3n, 2e, d> Return to Fantasy: <u, 16w, portal>
Area/Rating:
Fantasy Grue Cave [Syd] Monster class:
1.0000005314
5k to
1.0000018753
19k This area has
1.0000000008
8 discovered rooms. WMT has discovered
1.0000000008
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000008
-
1.0000005314
5k
1.0000018753
19k
Guiles Forest [Aztec]
From Fantasy: <portal, 12n, leave, 11n, 3e, 5n, 9w, nw> Return to Fantasy: <se, e, 2s, portal>
From Fantasy: <portal, 12n, leave, 11n, 3e, 5n, 9w, nw> Return to Fantasy: <se, e, 2s, portal>
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000025
25
1.0000032904
33k
1.0000044035
44k
Guiles Mansion [Aztec]
From Fantasy: <portal, 12n, leave, 11n, 3e, 5n, 9w, nw, 6w, enter, (open door)> Return to Fantasy: <w, 6e, se, e, 2s, portal>
From Fantasy: <portal, 12n, leave, 11n, 3e, 5n, 9w, nw, 6w, enter, (open door)> Return to Fantasy: <w, 6e, se, e, 2s, portal>
Area/Rating:
Fantasy Guiles Mansion [Aztec] Monster class:
1.0000031935
32k to
1.0000377634
376k This area has
1.0000000054
54 discovered rooms. WMT has discovered
1.0000000051
51 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Note titled 'Guile's second floor (Aztec, Tue May 08 20:15:55 2007):
After years of fighting and snooping some lucky adventurers have managed to figure out how to open the passage to Guile's second floor. He is extremely upset by this and has hired even better guards to protect the uncharted floor.
Search in fantasy and see if you to can find it.
Recommended levels 65+
Map of Area
1.0000000051
51
1.0000031935
32k
1.0000377634
376k
Hacketoff's Bridge [Stelari]
From Fantasy: <portal, 15e, leave, 16e, 6n, path> Return to Fantasy: <path, 6s, 16w, enter, 15w, portal>
From Fantasy: <portal, 15e, leave, 16e, 6n, path> Return to Fantasy: <path, 6s, 16w, enter, 15w, portal>
Area/Rating:
Fantasy Hacketoff's Bridge [Stelari] Monster class:
1.0000000184
184 to
1.0000000192
192 This area has
1.0000000000
- discovered rooms. WMT has discovered
1.0000000000
rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000000
1.0000000184
184
1.0000000192
192
Hall of Kings [Rumor]
From Fantasy: <portal, 4s, 2e, 3s, 2w, d> Return to Fantasy: <u, 2e, 3n, 2w, 4n, portal>
From Fantasy: <portal, 4s, 2e, 3s, 2w, d> Return to Fantasy: <u, 2e, 3n, 2w, 4n, portal>
Area/Rating:
Fantasy Hall of Kings [Rumor] Monster class:
1.0000050502
51k to
1.0000230198
230k This area has
1.0000000004
4 discovered rooms. WMT has discovered
1.0000000004
4 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Your reputation with Knights of the Realm has decreased slightly.
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000004
4
1.0000050502
51k
1.0000230198
230k
Harfain [Vermillion]
From Fantasy: <portal, 12n, leave, 10n, 3w, nw> Return to Fantasy: <se, 7w, portal>
From Fantasy: <portal, 12n, leave, 10n, 3w, nw> Return to Fantasy: <se, 7w, portal>
Area/Rating:
Fantasy Harfain [Vermillion] Monster class:
1.0000000034
34 to
1.0000076419
76k This area has
1.0000000067
67 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000000034
34
1.0000076419
76k
Harpy Forest [Manson]
From Fantasy: <portal, 15e, leave, 15e, 7n, ne> Return to Fantasy: <nw, 2s, 4w, portal>
From Fantasy: <portal, 15e, leave, 15e, 7n, ne> Return to Fantasy: <nw, 2s, 4w, portal>
Area/Rating:
Fantasy Harpy Forest [Manson] Monster class:
1.0000000373
373 to
1.0001971133
2M This area has
1.0000000017
17 discovered rooms. WMT has discovered
1.0000000017
17 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Note: You'll need at least one light source within this area. Once you reach the Harpy Challenge Area, you can <challenge>, and harpies will come out to fight you to the death. They will progressively become stronger as you continue to <challenge> a new one.
1st Challenge - 399 : Baby Harpy 2nd Challenge - 8k : Small Harpy 3rd Challenge - Baby Harpy and Small Harpy 4th Challenge - 17k : Teenage Harpy 5th Challenge - Baby Harpy x 2 and Teenage Harpy 6th Challenge - 36k : Large Harpy 7th Challenge - Baby Harpy, Small Harpy, and Large Harpy 8th Challenge - 83k : Furious Harpy 9th Challenge - Small Harpy x 2 and Furious Harpy 10th Challenge - 194k : Two-Headed Harpy 11th Challenge - Small Harpy, Teenage Harpy, Two-Headed Harpy 12th Challenge - 483k : Demon Harpy 13th Challenge - Baby Harpy x 2, Large Harpy, Demon Harpy 14th Challenge - Baby Harpy, Small Harpy, Furious Harpy, Demon Harpy 15th Challenge - Queen Harpy
Map of Area
1.0000000017
17
1.0000000373
373
1.0001971133
2M
Haunted Manor [Tarin]
From Fantasy: <portal, 12n, leave, 8n, 11w> Return to Fantasy: <2e, 2n, w, portal>
From Fantasy: <portal, 12n, leave, 8n, 11w> Return to Fantasy: <2e, 2n, w, portal>
Warning: once you <mount pegasus> and you're on the "upper level" of Heaven, you will consistently fall through the clouds if you're carrying a significant amount of weight/items. Aim for 15% carrying capacity and you should be able to stay atop the clouds.
Map of Area
1.0000000066
66
1.0000003962
4k
1.0000174503
175k
Hell [Rastafan]
Note: Kill anything that stands in your way. From Fantasy: <portal, 15e, leave, 11e, 9s, 2w, s, 3d, 3n, nw, 3w, 10s, 3e, se, sw, 2w, sw, enter portal> Return to Fantasy: You'll need to orient yourself and figure out the opposites to each direction. Players with good knowledge of escaping hell - Krat, Melly, and Guru.
Note: Kill anything that stands in your way. From Fantasy: <portal, 15e, leave, 11e, 9s, 2w, s, 3d, 3n, nw, 3w, 10s, 3e, se, sw, 2w, sw, enter portal> Return to Fantasy: You'll need to orient yourself and figure out the opposites to each direction. Players with good knowledge of escaping hell - Krat, Melly, and Guru.
Area/Rating:
Fantasy Hell [Rastafan] Monster class:
1.0000000047
47 to
1.0031930183
32M This area has
1.0000000165
165 discovered rooms. WMT has discovered
1.0000000165
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Recent information has been gathered regarding entrances into Hell. Travelling to Hell when bypassing the dog (on level 2 of the maze) will transport you to a random room within Hell. Travelling to Hell using the southern point (on your way to Deep Mountain) will transport you to a specific room in Hell. See map for more details.
Additional detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Rastafan's Hell (attached to the southern section of the Drow Kingdom of fe dar Shad)
1.0000000165
-
1.0000000047
47
1.0031930183
32M
Hell [Tensor]
From Fantasy: <portal, 12n, leave, 10n, 9e, enter> Return to Fantasy: <leave, 19w, portal>
From Fantasy: <portal, 12n, leave, 10n, 9e, enter> Return to Fantasy: <leave, 19w, portal>
Area/Rating:
Fantasy Hell [Tensor] aka The Planes of Hell Monster class:
1.0000537615
538k to
1.0010549127
10.5M This area has
1.0000000012
12 discovered rooms. WMT has discovered
1.0000000012
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000012
-
1.0000537615
538k
1.0010549127
10.5M
A Hidden Crevice [Kelson]
From Fantasy: <portal, 12w, leave, 6w, 7n, enter> Return to Fantasy: <leave, 4n, 3w, portal>
From Fantasy: <portal, 12w, leave, 6w, 7n, enter> Return to Fantasy: <leave, 4n, 3w, portal>
Area/Rating:
Fantasy A hidden crevice [Kelson] Monster class:
1.0000001128
1k to
1.0000017870
18k This area has
1.0000000010
10 discovered rooms. WMT has discovered
1.0000000010
10 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000010
10
1.0000001128
1k
1.0000017870
18k
Hobgoblin Cave [Blackstaff and Pull / Mud]
From Fantasy: <portal, 12n, leave, 11n, path> Return to Fantasy: <out, 2n, 4e, 6n, 7e, portal>
From Fantasy: <portal, 12n, leave, 11n, path> Return to Fantasy: <out, 2n, 4e, 6n, 7e, portal>
Area/Rating:
Fantasy Hobgoblin Cave [Blackstaff and Pull] Monster class:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000000
-
1.0000000034
34
1.0000005557
6k
Hole [Tuesdai]
From Fantasy: <portal, 12n, leave, 8n, 4e, 6n, enter hole> Return to Fantasy: <out, 9w, portal>
From Fantasy: <portal, 12n, leave, 8n, 4e, 6n, enter hole> Return to Fantasy: <out, 9w, portal>
Area/Rating:
Fantasy Hole [Tuesdai] aka Kunzit's Hole Monster class:
1.0000079791
80k to
1.0000082575
83k This area has
1.0000000002
2 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000079791
80k
1.0000082575
83k
The Holy Shrine of Tarmatin [Tarin]
From Fantasy: <portal, 12n, leave, 4n, 2w, enter> (sleep) Return to Fantasy: (wake) <leave, 2e, 4s, enter, 12s, portal>
From Fantasy: <portal, 12n, leave, 4n, 2w, enter> (sleep) Return to Fantasy: (wake) <leave, 2e, 4s, enter, 12s, portal>
Area/Rating:
Fantasy The Holy Shrine of Tarmatin [Tarin] Monster class:
1.0000039099
40k to
1.0000041938
42k This area has
1.0000000002
2 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000039099
40k
1.0000041938
42k
Houses of the Rich [Bran]
From Fantasy: Hackaway Estate - <portal, 7w, 2n, enter> Return to Fantasy: <leave, 2s, 7e, portal> From Fantasy: Stolenway Estate - <portal, 7w, 3n, 3w, enter> Return to Fantasy: <leave, 3e, 3s, 7e, portal> From Fantasy: Taxmore Estate - <portal, 7w, 3n, 2w, enter> Return to Fantasy: <leave, 2e, 3s, 7e, portal>
From Fantasy: Hackaway Estate - <portal, 7w, 2n, enter> Return to Fantasy: <leave, 2s, 7e, portal> From Fantasy: Stolenway Estate - <portal, 7w, 3n, 3w, enter> Return to Fantasy: <leave, 3e, 3s, 7e, portal> From Fantasy: Taxmore Estate - <portal, 7w, 3n, 2w, enter> Return to Fantasy: <leave, 2e, 3s, 7e, portal>
Area/Rating:
Fantasy Houses of the Rich [Bran] Monster class:
1.0000003000
3k to
1.0000022000
22k This area has
1.0000000000
- discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000000
-
1.0000003000
3k
1.0000022000
22k
Hovel [Skinless]
From Fantasy: <portal, 12n, leave, 11n, 4e, 7n, enter> Return to Fantasy: <leave, 4s, 9w, portal>
From Fantasy: <portal, 12n, leave, 11n, 4e, 7n, enter> Return to Fantasy: <leave, 4s, 9w, portal>
Area/Rating:
Fantasy Hovel [Skinless] aka Karticos's Hovel Monster class:
1.0000064061
64k to
1.0000068490
68k This area has
1.0000000001
1 discovered rooms. WMT has discovered
1.0000000001
1 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000001
1
1.0000064061
64k
1.0000068490
68k
Hut [Joker]
From Fantasy: <portal, 12n, leave, 11n, 5e, 6n, enter> Return to Fantasy: <leave, 3s, 10w, portal>
From Fantasy: <portal, 12n, leave, 11n, 5e, 6n, enter> Return to Fantasy: <leave, 3s, 10w, portal>
Area/Rating:
Fantasy Hut [Joker] aka Elegon's Hut Monster class:
1.0000355797
356k to
1.0000356823
357k This area has
1.0000000001
1 discovered rooms. WMT has discovered
1.0000000001
1 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000001
1
1.0000355797
356k
1.0000356823
357k
Hut [Kintax]
From Fantasy: <portal, 12n, leave, 11n, 2e, enter> Return to Fantasy: <leave, s, 12w, portal>
From Fantasy: <portal, 12n, leave, 11n, 2e, enter> Return to Fantasy: <leave, s, 12w, portal>
Area/Rating:
Fantasy Hut [Kintax] aka Hermit's Hut Monster class:
1.0000000001
N/A to
1.0000000001
N/A This area has
1.0000000001
1 discovered rooms. WMT has discovered
1.0000000001
1 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000001
1
1.0000000001
N/A
1.0000000001
N/A
Ice Crevice [Mud]
From Fantasy: <please give us exact directions> Return to Fantasy: < >
From Fantasy: <please give us exact directions> Return to Fantasy: < >
Area/Rating:
Fantasy Ice Crevice [Mud] Monster class:
1.0000000000
- to
1.0000000000
- This area has
1.0000000000
0 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
-=::=-From the travels of Locrian-=::=- While traveling through Pinnacle, I ran into a wise mage named Guru. He states that the Ice Crevice, as he recalls, is related to Seahaven. Within the icelands area, a crevice can be located; and provided that you've found the special shovel in your journey along the beaches, you can use that shovel to dig when you climb down into the crevice.
1.0000000000
-
1.0000000000
-
1.0000000000
-
Ice Mountains [Vexorg]
From Fantasy: <portal, 12n, leave, 11n, 3e, 13n, e, n, trail, nw, ne, 2n, climb mountain> Return to Fantasy: <climb down, 2s, sw, se, leave, s, w, portal>
From Fantasy: <portal, 12n, leave, 11n, 3e, 13n, e, n, trail, nw, ne, 2n, climb mountain> Return to Fantasy: <climb down, 2s, sw, se, leave, s, w, portal>
Area/Rating:
Fantasy Ice Mountains [Vexorg] Monster class:
1.0000000004
4 to
1.0048914684
49M This area has
1.0000000018
18 discovered rooms. WMT has discovered
1.0000000018
18 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000018
18
1.0000000004
4
1.0048914684
49M
Icy Grave [Serpentine]
From Fantasy: <please give us exact directions> Return to Fantasy: < >
From Fantasy: <please give us exact directions> Return to Fantasy: < >
Area/Rating:
Fantasy Icy Grave [Serpentine] Monster class:
1.0000000000
- to
1.0000000000
- This area has
1.0000000000
0 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000000000
-
1.0000000000
-
Island of Tapan [Polanna]
From Fantasy: <portal, 7w, 8s, e, (buy pass), pay tapan> Return to Fantasy: <board ferry, w, 8n, 7e, portal>
From Fantasy: <portal, 7w, 8s, e, (buy pass), pay tapan> Return to Fantasy: <board ferry, w, 8n, 7e, portal>
The Mage Wars left a great many changes in their wake. Cities fell, leaders died, armies were slaughtered or simply drifted apart in the midst of the confusion and massive upheaval the magical forces unleashed in the battles' violence. Amongst those broken by the Mage Wars were the goblin horde. Once a powerful army led by a proud king, their support of the defeated Erthorpion left them in disarray. Their legions scattered throughout the realm. They lived in the hills, they hid in the swamps, they rebuilt cities underground, but they were left weakened and disorganized by their defeat.
One group of goblin warriors fleeing from destruction at the hands of the Light Mages set out across the southern ocean. Unsure of their destination or future, they merely knew to linger within reach of their victorious enemies was certain death. Stories say they eventually landed on a mysterious island known as Ao. Uncharted and rumored to be of a magical nature, this island had been left uninhabited for centuries.
Little is known of what came of these goblins. Not a single member of their tribe has been seen on the mainland since. However, as trade begins to again flourish in Wayhaven and the corrupt Mayor looks for new sources of revenue, the ferry service has begun offering transport to this exotic isle. Few adventurers seem to return from the trip and fewer still seem willing or able to describe their experience, but for those with the courage or stupidity to venture forth, the Mayor is only too happy to rid them of the cost of admission.
Map of Isle of Ao and Dragon Labyrinth
1.0000000030
30
1.0000028687
29k
1.0000180925
181k
Isle of Bones [Aravan]
From Fantasy: <portal, 12n, leave, 7n, 8e, shore, n, row boat> Return to Fantasy: <row boat, s, plains, 3n, 18w, portal>
From Fantasy: <portal, 12n, leave, 7n, 8e, shore, n, row boat> Return to Fantasy: <row boat, s, plains, 3n, 18w, portal>
Area/Rating:
Fantasy Isle of Bones [Aravan] Monster class:
1.0000002722
3k to
1.0000016439
16k This area has
1.0000000021
21 discovered rooms. WMT has discovered
1.0000000021
21 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000021
21
1.0000002722
3k
1.0000016439
16k
Isle of Equinity [Rumor]
From Fantasy: <portal, 12w, leave, 12w, s, rent carpet, 4e, 4s, w, s, board ship> ...wait Return to Fantasy: <board ship> ...wait <n, e, 4n, 4w, hop carpet, 4e, 2s, portal>
From Fantasy: <portal, 12w, leave, 12w, s, rent carpet, 4e, 4s, w, s, board ship> ...wait Return to Fantasy: <board ship> ...wait <n, e, 4n, 4w, hop carpet, 4e, 2s, portal>
Area/Rating:
Fantasy Isle of Equinity [Rumor] Monster class:
1.0000000846
846 to
1.0000064402
64k This area has
1.0000000010
10 discovered rooms. WMT has discovered
1.0000000010
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000010
-
1.0000000846
846
1.0000064402
64k
Isle of Kimlark [Tiro]
From Fantasy: <portal, 15e, leave, 4e, 2ne, n, 2ne, 6e, se, 4e, n, embark, fore, bridge, tell captain kimlark> ...wait <deck, fore, disembark> Return to Fantasy: <embark, aft, bridge, tell captain mainland> ...wait <deck, aft, disembark, s, 4w, nw, 6w, 2sw, s, 2sw, 4w, enter, 15w, portal> *Note: Isle of Kimlark has many different areas ranging in Monster class sizes. You can easily enter this area as a low level character, make sure you type <rating> often to guarantee you're not entering an area that you cannot handle.
From Fantasy: <portal, 15e, leave, 4e, 2ne, n, 2ne, 6e, se, 4e, n, embark, fore, bridge, tell captain kimlark> ...wait <deck, fore, disembark> Return to Fantasy: <embark, aft, bridge, tell captain mainland> ...wait <deck, aft, disembark, s, 4w, nw, 6w, 2sw, s, 2sw, 4w, enter, 15w, portal> *Note: Isle of Kimlark has many different areas ranging in Monster class sizes. You can easily enter this area as a low level character, make sure you type <rating> often to guarantee you're not entering an area that you cannot handle.
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000009
9
1.0000011090
11k
1.0000027064
27k
Javelin's Tower [Distortion]
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, sw, study field, study shimmer, ignore illusion> Return to Fantasy: <w, ne, n, ne, nw, portal> ...wait <3s, portal>
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, sw, study field, study shimmer, ignore illusion> Return to Fantasy: <w, ne, n, ne, nw, portal> ...wait <3s, portal>
Area/Rating:
Fantasy Javelin's Tower [Distortion] Monster class:
1.0000029016
29k to
1.0000091044
91k This area has
1.0000000006
6 discovered rooms. WMT has discovered
1.0000000006
6 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
The great and powerful mage, Javelin, explored The Overlands and has now put a barrier around his tower. <study field, study shimmer, ignore illusion> should grant you passage beyond the front gates. Once inside the tower, <climb, push button, rub statue (to go east), deduce pattern (to go west)>.
Map of Area
1.0000000006
6
1.0000029016
29k
1.0000091044
91k
Jigokudani [Indium]
From Fantasy: It has been said that Jigokudani has several entrances, this is but one - <portal, 12n, leave, 11n, 3e, 13n, e, climb> Return to Fantasy: <d, portal>
From Fantasy: It has been said that Jigokudani has several entrances, this is but one - <portal, 12n, leave, 11n, 3e, 13n, e, climb> Return to Fantasy: <d, portal>
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000048
48
1.0000000180
180
1.0000081285
81k
The Kayos Wars [Flaxen]
Type <events> to see if the dungeon is currently available to locate. Directions to the events change each time a new one is opened. Look for 'An Interdimensional Portal' and <plunge in>
An Interdimensional Portal Sparks fly all around the purple-black maw of this portal through space-time. It may take you somewhere exciting! Or kill you. Or somewhere exciting! You want to 'plunge' in. If you're able to move this thing, tell a wizard, or else.
Return to Fantasy: Locate the homing beacon - <touch beacon, plunge out>
Area/Rating:
Hit around:
Alignment:
Neutral (with the boss being evil)
Rewards:
Stat boosting items
Reputation:
The Vigilant
Reset Type:
Timed, mobs will not respawn during the same event.
Dungeon Timer:
7 hours
Scaling:
Yes
Area Details:
EXPLORER NOTE: the ship may changes from reboot to reboot. It has approximately 15 rooms, therefore, it would be beneficial to continue participating in the events until you have visited all rooms in the spaceship.
Stat boosting area when you purchase flasks.
Information provided by 3K Wiki: See below for WMT step-by-step guide. About: Kayos Wars is a dungeon which appears for a limited time. The current status of the Kayos Wars area can be found with the "events" command and will provide a general idea of where to look for it. The battlefield is square-shaped and to exit you need to find the "homing beacon" somewhere on the field if you want to exit before beating the boss. Mobs in Kayos Wars will have randomly generated traits (affixes) which appear after their name which alter how they fight (or how to fight them). Progression: Fighting trash mobs in the battlefield will drop keys which can be used to gain entry to the bunkers scattered throughout. Inside the bunkers, you'll find a named miniboss and after you defeat them you can <grab cell>. Once you acquire three cells, you can find the transport/landing pad, insert the cells, and you'll be taken to the spaceship. On the spaceship is the boss and after defeating them you can open the briefcase in the room for a ball of Kayos energy which can be used to "empower" your stats. Each empower gives +1 to a stat for 6 hours. Higher scalers grant more empowers. Reputation: Killing things in Kayos Wars will increase reputation with The Vigilant which can be redeemed for various boosts at their headquarters near Science. Higher level scalers rewards more reputation per kill. Extra digital keys and other objects from the dungeon can be sold at The Vigilant shop for some Reputation as well. Equipment boosts can raise gear above it's maximum-normally-allowed armor and weapon class.
Map of Area
WMT's steps for this area:
Kill at least 3 mobs in the area to obtain keys to unlock the bunkers. Once you have 3 keys, locate a bunker. <unlock bunker, enter>.
When inside the bunker, travel <n, e, n> (killing anything in your path) in order to obtain the energy cell from each bunker.
<grab cell>
Vacate the bunker and repeat until you have 3 cells, now locate the landing pad room and <insert cell> x 3, then <teleport>.
You should now be inside the ship. Directions to the main boss may vary as the ships layout may change. In general, make your way to the boss. According to the first layout on the map, travel <4e>, kill main boss.
<open briefcase> You should now have a Roiling Kayos Energy in your inventory.
<touch beacon, plunge out>
At this point you may <empower 'stat'> however many times your Roiling Kayos Energy allows.
You can <enter> back into The Kayos Wars to kill more mobs and collect keys (you can sell the keys for more positive reputation points, which in turn can be traded for boosts as indicated in step 10.)
Return to The Vigilant: HQ, From Center of Town <s, 2e, n, e, ne, e>.
<sell key> will give you more positive reputation (25 points per key) with the Vigilant so that you can then purchase flasks for Stat boosts, Armor boosts, and/or Weaponry boosts.
'Resistance' Damage Affixes:
Name:
Enemy Special:
arcane
- energy melee damage
corroding
- acid melee damage
electrifying
- electric melee damage
flaming
- fire melee damage
freezing
- ice melee damage
poisonous
- poison melee damage
pounding
- blunt melee damage
psiwielding
- mind melee damage
radioactive
- radiation melee damage
slashing
- edged melee damage
'Special' Damage Affixes:
Name:
Enemy Special:
antimagic
- immune to certain powers such as scans, stuns, slows
berserking
- harder hits
blinding
- blinds you
burning
champion
- stronger in general (possibly has more stats)
draining
- gives an illness which continues to drain SP's
engaging
- aggressive
ethereal
- possesses a dodge special
exploding
- time delayed explosion
fleeing
- will attempt to wimpy when losing a fight
furious
- chance of penetration attack
healthy
- mob has more hit points
hunting
- will pursue enemies who withdraw from combat
rampaging
- hits around
reflecting
- reflects some of your own damage types
regenerating
- regens health
shielding
- creates a shield block
slippery
- possesses a dodge special
speedy
- higher attack speed/attacks per round
summoning
- summons another mob
tough
walling
- creates a wall which prevents you from leaving
wandering
wounding
- temporary damage to hit points over time
Class sizes sorted by Dungeon Scaler for The Kayos Wars
Scaler
Class
Mobs/Extra Info
15
6k - 11k
Trash: 50 reps Minis: 200 Boss: 500 Stat Boosts: 4
Natural, mobs will respawn approximately every 30-45 minutes.
Dungeon Timer:
2 hours
Scaling:
No
Area Details:
Keep an eye out for the Peridot Ring of Adornment (this is a quest marble).
This is a non scaling dungeon with a wide range of low scale magical items good for donations and selling. It is also a good place to often find a Ring of Pickling.
There are various mausoleums to visit within this area, only the extra large mausoleum will require you to <say shalandra> to enter it. (The clue of what to say is gained by searching the area and finding hidden letters. Return to the extra large mausoleum and puzzle out the order in which they're listed.)
Once you enter, you can <push lid, search coffin> to travel down the staircase. Within this underground tunnel system, you'll find various aggressive vampires that will attack immediately, or wait until you try to leave the room and then attack you.
Map of Area
1.0000000026
26
1.0000176617
177k
1.0000497658
498k
Lemuria Dream [Talimar]
From Fantasy: <portal, 12n, leave, 6n, 12w, 2n, nw, n, enter, request lemuria> Return to Fantasy: <enter, w, awaken, out, s, se, 2s, 3e, 4n, w, portal>
From Fantasy: <portal, 12n, leave, 6n, 12w, 2n, nw, n, enter, request lemuria> Return to Fantasy: <enter, w, awaken, out, s, se, 2s, 3e, 4n, w, portal>
From Fantasy: <portal, 12n, leave, 4n, 9w, sw> Return to Fantasy: <ne, 6n, w, portal>
From Fantasy: <portal, 12n, leave, 4n, 9w, sw> Return to Fantasy: <ne, 6n, w, portal>
Area/Rating:
Fantasy The Library of Elandra [Fubger] Monster class:
1.0000007097
7k to
1.0000008553
9k This area has
1.0000000011
11 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000007097
7k
1.0000008553
9k
Lleera's Tree [Calvin]
From Fantasy: <portal, 15e, leave, 12e, 6n, 2w, climb> Return to Fantasy: <d, e, s, portal>
From Fantasy: <portal, 15e, leave, 12e, 6n, 2w, climb> Return to Fantasy: <d, e, s, portal>
Area/Rating:
Fantasy Lleera's Tree [Calvin] Monster class:
1.0000009950
10k to
1.0000010908
11k This area has
1.0000000001
1 discovered rooms. WMT has discovered
1.0000000001
1 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000001
1
1.0000009950
10k
1.0000010908
11k
Longshadow Battleground [Andeddu]
From Fantasy: <portal, 12n, leave, 5n, 4e, enter, e, s, w, s, sw, portal> Return to Fantasy: <portal, ne, n, e, n, w, leave, 4w, 5s, enter, 12s, portal>
From Fantasy: <portal, 12n, leave, 5n, 4e, enter, e, s, w, s, sw, portal> Return to Fantasy: <portal, ne, n, e, n, w, leave, 4w, 5s, enter, 12s, portal>
Area/Rating:
Fantasy Longshadow Battleground [Andeddu] Monster class:
1.0000067956
68k to
1.0022770902
22M This area has
1.0000001386
1386 discovered rooms. WMT has discovered
1.0000001205
1205 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Unknown
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
This area is broken up into four sections of 300 rooms each and the enemies within this area are not aggressive. Additionally, there are two section that are said to be future expansions (west side - 90 potential rooms, and the east side - 94 potential rooms). To gain lifetime access to the battleground, you must do the following:
From Fantasy, travel to Longshadow Camp - <portal, 12n, leave, 5n, 4e, enter>
Visit the Captain - <e, s, w, s, e, search stones, climb hill, say hello>
<say battle>
Visit the Archers - <2w, n, 2e, n, say hello>
<say battle>
Visit the Mage - <s, 2w, s, sw, say hello>
<say battle> - A portal should open up now.
Map of Area
1.0000001205
1205
1.0000067956
68k
1.0022770902
22M
Longshadow Camp [Andeddu]
From Fantasy: <portal, 12n, leave, 5n, 4e, enter> Return to Fantasy: <leave, 4w, 5s, enter, 12s, portal>
From Fantasy: <portal, 12n, leave, 5n, 4e, enter> Return to Fantasy: <leave, 4w, 5s, enter, 12s, portal>
Area/Rating:
Fantasy Longshadow Camp [Andeddu] Monster class:
1.0000374708
375k to
1.0004086396
4M This area has
1.0000000012
12 discovered rooms. WMT has discovered
1.0000000012
12 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
There are aggressive enemies in this area, but they do not appear to follow you. To access the Longshadow Battleground, you must first visit the Captain, <say hello, say battle>, then visit the Archers, <say hello, say battle>, and finally visit the Mage, <say hello, say battle>. At this point a portal will open up and you can freely visit the Longshadow Battleground in the future without needing to speak with the 3 groups within the camp.
Map of Area
1.0000000012
12
1.0000374708
375k
1.0004086396
4M
The Lost Village of Willothorn [Muzicchik]
From Fantasy: <portal, 12w, leave, 2w, 5s, 2e> Return to Fantasy: <2w, 5n, 2e, enter, 12e, portal>
From Fantasy: <portal, 12w, leave, 2w, 5s, 2e> Return to Fantasy: <2w, 5n, 2e, enter, 12e, portal>
Area/Rating:
Fantasy The Lost Village of Willothorn [Muzicchik] Monster class:
1.0000046286
46k to
1.0000046777
47k This area has
1.0000000034
34 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000046286
46k
1.0000046777
47k
Lost Woods [Slister]
From Fantasy: <portal, 15e, leave, 13e, 3n, grove> Return to Fantasy: <leave, 2n, 2w, portal>
From Fantasy: <portal, 15e, leave, 13e, 3n, grove> Return to Fantasy: <leave, 2n, 2w, portal>
Area/Rating:
Fantasy Lost Woods [Slister] Monster class:
1.0000010049
10k to
1.0000107244
107k This area has
1.0000000022
22 discovered rooms. WMT has discovered
1.00000000022
22 rooms.
Hit around:
Alignment:
Evil
Rewards:
Reputation:
Reset Type:
Area Details:
Traversing the area, it's easy to take a wrong turn and get lost. Rooms do not always have the same exits available as before, but the layout appears to be the same. Look for the 'fallen tree', and <push log> to reveal a small hole that leads deep into the ground. Here you'll find the Keeper of Souls. Kill the Keeper, get the crystal, and bring it to the tower of Celestian. <put crystal in hole> to reveal the opening to the tower.
Map of Area
1.00000000022
22
1.0000010049
10k
1.0000107244
107k
Lovers [Safeire]
From Fantasy: <portal, 11n, 8w, 4s, willow> Return to Fantasy: <leave, 4n, 8e, 11s, portal>
From Fantasy: <portal, 11n, 8w, 4s, willow> Return to Fantasy: <leave, 4n, 8e, 11s, portal>
Area/Rating:
Fantasy Lovers [Safeire] aka Wayhaven Lovers Monster class:
1.0000000001
N/A to
1.0000000001
N/A This area has
1.0000000005
5 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000000
-
1.0000000001
N/A
1.0000000001
N/A
Mage Tower [Rastafan]
From Fantasy: <portal, 12n, leave, 11n, 7e, 4n, enter> Return to Fantasy: <leave, 12w, s, portal>
From Fantasy: <portal, 12n, leave, 11n, 7e, 4n, enter> Return to Fantasy: <leave, 12w, s, portal>
Area/Rating:
Fantasy Mage Tower [Rastafan] Monster class:
1.0000000079
79 to
1.0005217092
5.2M This area has
1.0000000033
33 discovered rooms. WMT has discovered
1.0000000032
32 rooms.
Hit around:
Alignment:
Neutral : 3 Good : 15 Honorable : 7
Rewards:
Gear - Silver earring with golden bands (regens 2 sp/rd)
Reputation:
Reset Type:
Area Details:
The Mage Tower is visited quite frequently with mudders seeking out the High Colonic Mage for his highly sought after silver earring with golden bands. Be warned, he may also drop a lesser version which also may drain your hit points. He'll also have an 'unknown' item, a blue and yellow pointy hat. This hat will give you -1 STR and CON, but +1 in INT and WIS.
Map of Area
1.0000000032
32
1.0000000079
79
1.0005217092
5.2M
Marsh Goblins [Skinless]
From Fantasy: <portal, 15e, leave, 6e, 2s, 4e> Return to Fantasy: <4w, 2n, 6w, enter, 15w, portal>
From Fantasy: <portal, 15e, leave, 6e, 2s, 4e> Return to Fantasy: <4w, 2n, 6w, enter, 15w, portal>
Area/Rating:
Fantasy Marsh Goblins [Skinless] aka Realm of the Marsh Goblins Monster class:
1.0000013343
13k to
1.0000016213
16k This area has
1.0000000017
17 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000013343
13k
1.0000016213
16k
Masque [Talismon]
From Fantasy: Step 1 - <portal, 15e, leave, 4e, 2ne, n, 2ne, 3e, 2s, sw, w, nw, enter mist> Step 2 - <n, nw, n, ne, n, nw, n, ne, n, 11w, n, s, e, s, 4sw, nw, 2ne, n, nw, w, sw, s, w> Return to Fantasy:
From Fantasy: Step 1 - <portal, 15e, leave, 4e, 2ne, n, 2ne, 3e, 2s, sw, w, nw, enter mist> Step 2 - <n, nw, n, ne, n, nw, n, ne, n, 11w, n, s, e, s, 4sw, nw, 2ne, n, nw, w, sw, s, w> Return to Fantasy:
Area/Rating:
Fantasy Masque [Talismon] Monster class:
1.0000092000
92k to
1.0000272000
272k This area has
1.0000000000
- discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000092000
92k
1.0000272000
272k
Maze [Ulme]
From Fantasy: <portal, 12w, leave, nw, w, clear rubble> Return to Fantasy: <u, e, se, enter, 12e, portal>
From Fantasy: <portal, 12w, leave, nw, w, clear rubble> Return to Fantasy: <u, e, se, enter, 12e, portal>
Area/Rating:
Fantasy Maze [Ulme] aka Deghna's Maze A pile of rubble. Monster class:
1.0000005912
6k to
1.0000029234
29k This area has
1.0000000033
33 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000005912
6k
1.0000029234
29k
Medlar Castle [Pistil]
From Fantasy: <portal, 12n, leave, 8n, 4e, 10n, 6w, path> Return to Fantasy: <path, 4s, 3w, portal>
From Fantasy: <portal, 12n, leave, 8n, 4e, 10n, 6w, path> Return to Fantasy: <path, 4s, 3w, portal>
The Mews is an area within the city of Wayhaven. It is not a pleasant area, as it's full of muggers and pubs. Seems to be a decently sized area for quick corpses and coins though.
Map of Area
1.0000000030
30
1.0000004021
4k
1.0000388949
389k
Mine [Seiger]
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, 2se, 3e, 2ne, 2e, se, 2e, mountain, se, e, se, u, mine> Return to Fantasy: <out, d, nw, w, nw, d, 2w, nw, 2w, 2sw, 3w, 2nw, w, n, se, sw, portal, 3s, portal>
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, 2se, 3e, 2ne, 2e, se, 2e, mountain, se, e, se, u, mine> Return to Fantasy: <out, d, nw, w, nw, d, 2w, nw, 2w, 2sw, 3w, 2nw, w, n, se, sw, portal, 3s, portal>
Area/Rating:
Fantasy Mine [Seiger] Monster class:
1.0000034463
34k to
1.0000118763
119k This area has
1.0000000009
9 discovered rooms. WMT has discovered
1.0000000010
10 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Climbing the mountain in Overlands, some call it the Diamond Mine. You'll find this Dwarven occupied area to be somewhat hazardous as you might fall down the mine shaft, or possibly locate the canabalistic dwarves that have been stuck in the mines for who knows how long.
Map of The Overlands and surrounding areas
1.0000000010
10
1.0000034463
34k
1.0000118763
119k
A Missionary Camp [Takamori]
From Fantasy: <portal, 12n, leave, e, 7n, path> Return to Fantasy: <path, 7s, w, enter, 12s, portal>
From Fantasy: <portal, 12n, leave, e, 7n, path> Return to Fantasy: <path, 7s, w, enter, 12s, portal>
Area/Rating:
Fantasy A Missionary Camp [Takamori] Monster class:
1.0000000155
155 to
1.0000003238
3k This area has
1.0000000007
7 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
This area is within Mountain, which is inside The Overlands.
1.0000000000
-
1.0000000155
155
1.0000003238
3k
Momentory Keep [Peeron]
From Fantasy: <portal, 12e, 2n, 4w, n, 4e, say forgery, give 1000 coins to skillot, 4w, s, 4e, 2s, 12w, 12n, leave, 10n, 7e, show identification to guard, enter> Return to Fantasy: <leave, 17w, portal>
From Fantasy: <portal, 12e, 2n, 4w, n, 4e, say forgery, give 1000 coins to skillot, 4w, s, 4e, 2s, 12w, 12n, leave, 10n, 7e, show identification to guard, enter> Return to Fantasy: <leave, 17w, portal>
Note: If you attack the Guard, the portcullis will close and you cannot get into the area.
You need identification in order to gain access into the keep. To obtain identification, visit Skillot the Forger in Wayhaven - From Fantasy: <portal, 12e, 2n, 4w, n, 4e, say forgery, give 1000 coins to skillot> Return to Fantasy: <4w, s, 4e, 2s, 12w, portal>
Map of Area
1.0000000026
26
1.0000000073
73
1.0000006660
7k
Monte's Well [Monte]
From Fantasy: <portal, 12n, leave, 5n, 15w, nw, w, nw, w, sw, 8s, w, enter well> Return to Fantasy: Option 1 - <levitate or fly, and then <u, e, 8n, ne, e, se, e, se, 6e, 5n, w, portal> Option 2 - get a friend to come by the well and <turn crank> then <e, 8n, ne, e, se, e, se, 6e, 5n, w, portal>
From Fantasy: <portal, 12n, leave, 5n, 15w, nw, w, nw, w, sw, 8s, w, enter well> Return to Fantasy: Option 1 - <levitate or fly, and then <u, e, 8n, ne, e, se, e, se, 6e, 5n, w, portal> Option 2 - get a friend to come by the well and <turn crank> then <e, 8n, ne, e, se, e, se, 6e, 5n, w, portal>
Area/Rating:
Fantasy Monte's Well [Monte] also known as Angelo Well Monster class:
1.0000023727
24k to
1.0000027404
27k This area has
1.0000000005
5 discovered rooms. WMT has discovered
1.0000000005
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000005
-
1.0000023727
24k
1.0000027404
27k
Mordenheim's Manor [Vraal]
From Fantasy: <portal, 15e, leave, 12e, 5n, w, 2s, sw, w, nw, enter mist, in, n, nw, n, ne, n, nw, n, ne, n, 2ne, 3e, se, e, ne, e, n> Return to Fantasy: <s, w, sw, w, nw, 3w, 2sw, s, sw, s, se, s, sw, s, se, s, enter mist, e, n, portal>
From Fantasy: <portal, 15e, leave, 12e, 5n, w, 2s, sw, w, nw, enter mist, in, n, nw, n, ne, n, nw, n, ne, n, 2ne, 3e, se, e, ne, e, n> Return to Fantasy: <s, w, sw, w, nw, 3w, 2sw, s, sw, s, se, s, sw, s, se, s, enter mist, e, n, portal>
Area/Rating:
Fantasy Mordenheim's Manor [Vraal] also known as Schloss Mordenheim Monster class:
1.0000014276
14k to
1.0003096750
3.1M This area has
1.0000000033
33 discovered rooms. WMT has discovered
1.0000000033
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
This area is located within Ravenloft.
1.0000000033
-
1.0000014276
14k
1.0003096750
3.1M
Mount Knivur [Talismon]
From Fantasy: <portal, 12n, leave, 8n, 4e, 6n, 13w, 2n, path, enter> Note: Once you complete the quest, you may enter freely. Until then, you'll have to kill the guards. Return to Fantasy: <s, path, 2s, 4e, portal>
From Fantasy: <portal, 12n, leave, 8n, 4e, 6n, 13w, 2n, path, enter> Note: Once you complete the quest, you may enter freely. Until then, you'll have to kill the guards. Return to Fantasy: <s, path, 2s, 4e, portal>
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000097
-
1.0000000373
373
1.0000070214
70k
Mount Knivur Expansion [Groosh]
From Fantasy: <portal, 12n, leave, 8n, 4e, 6n, 13w, 2n, path, enter> Note: Once you complete the quest, you may enter freely. Until then, you'll have to kill the guards. Then <5n, 2w, nw, 3n, 4e, d> Return to Fantasy: <u, 4w, 3s, se, 2e, 6s, path, 2s, 4e, portal>
From Fantasy: <portal, 12n, leave, 8n, 4e, 6n, 13w, 2n, path, enter> Note: Once you complete the quest, you may enter freely. Until then, you'll have to kill the guards. Then <5n, 2w, nw, 3n, 4e, d> Return to Fantasy: <u, 4w, 3s, se, 2e, 6s, path, 2s, 4e, portal>
Area/Rating:
Fantasy Mount Knivur Expansion [Groosh] Monster class:
1.0000032460
32k to
1.0000126207
126k This area has
1.0000000021
21 discovered rooms. WMT has discovered
1.0000000021
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000021
-
1.0000032460
32k
1.0000126207
126k
Mount Perplexus [Mischief]
From Fantasy: <portal, 12n, leave, 5n, 15w, nw, w, nw, w, look at forest, enter gap, climb up, climb up> Return to Fantasy: <climb down, climb down, se, s, se, e, se, e, se, 6e, 5n, w, portal>
From Fantasy: <portal, 12n, leave, 5n, 15w, nw, w, nw, w, look at forest, enter gap, climb up, climb up> Return to Fantasy: <climb down, climb down, se, s, se, e, se, e, se, 6e, 5n, w, portal>
Area/Rating:
Fantasy Mount Perplexus [Mischief] Monster class:
1.0000000092
92 to
1.0000102699
103k This area has
1.0000000024
24+ discovered rooms. WMT has discovered
1.0000000024
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
This area is accessible via the town of Angelo
Map of Area
1.0000000024
-
1.0000000092
92
1.0000102699
103k
Mountain [Seiger]
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, 2se, 3e, 2ne, 2e, se, 2e, mountain> Return to Fantasy: <d, 2w, nw, 2w, 2sw, 3w, 2nw, w, n, se, sw, portal, 3s, portal>
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, 2se, 3e, 2ne, 2e, se, 2e, mountain> Return to Fantasy: <d, 2w, nw, 2w, 2sw, 3w, 2nw, w, n, se, sw, portal, 3s, portal>
Area/Rating:
Fantasy Mountain [Seiger] Monster class:
1.0000029950
30k to
1.0000117446
117k This area has
1.0000000035
35 discovered rooms. WMT has discovered
1.0000000035
35 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Located in the Overlands, you'll climb the Mountain on your way to Mount Silvermoon.
Map of The Overlands and surrounding areas
1.0000000035
35
1.0000029950
30k
1.0000117446
117k
Mount Silvermoon [Seiger]
From Fantasy: Step 1 - <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, 2se, 3e, 2ne, 2e, se, 2e, mountain> Step 2 - <se, e, se, u, 2e, ne, e, ne, n, 2nw, w, nw, u> Return to Fantasy: Step 1 - <d, se, e, 2se, s, sw, w, sw, 2w, d, nw, w, nw> Step 2 - <d, 2w, nw, 2w, 2sw, 3w, 2nw, w, n, se, sw, portal, 3s, portal>
From Fantasy: Step 1 - <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, 2se, 3e, 2ne, 2e, se, 2e, mountain> Step 2 - <se, e, se, u, 2e, ne, e, ne, n, 2nw, w, nw, u> Return to Fantasy: Step 1 - <d, se, e, 2se, s, sw, w, sw, 2w, d, nw, w, nw> Step 2 - <d, 2w, nw, 2w, 2sw, 3w, 2nw, w, n, se, sw, portal, 3s, portal>
Area/Rating:
Fantasy Mount Silvermoon [Seiger] Monster class:
1.0000006006
6k to
1.0000186617
187k This area has
1.0000000015
15 discovered rooms. WMT has discovered
1.0000000015
15 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Located within the Overlands, climb the Mountain to reach the peak, Mount Silvermoon to challenge Arcadia.
Map of The Overlands and surrounding areas
1.0000000015
15
1.0000006006
6k
1.0000186617
187k
Murus Faralain [Bran]
From Fantasy: <portal, 12n, leave, 9n, 10w> Return to Fantasy: <e, n, w, portal>
From Fantasy: <portal, 12n, leave, 9n, 10w> Return to Fantasy: <e, n, w, portal>
Area/Rating:
Fantasy Murus Faralain [Bran] Monster class:
1.0000000101
101 to
1.0000067685
68k This area has
1.0000000319
319 discovered rooms. WMT has discovered
1.0000000331
331 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
While exploring the area, a Myril Aura (an other item) was found when the Osyluth was killed [class 21k]. This item provides an Indefinite +3 Dexterity when the item is worn.
Map of Area
1.0000000331
331
1.0000000101
101
1.0000067685
68k
Murus Faralain 2.0 [Frank]
From Fantasy: <portal, 12n, leave, 10n, 10w, sw, look at vines, w> Return to Fantasy: <ne, portal>
From Fantasy: <portal, 12n, leave, 10n, 10w, sw, look at vines, w> Return to Fantasy: <ne, portal>
Area/Rating:
Fantasy Murus Faralain 2.0 [Bran and Frank] Monster class:
1.0012209799
12.2M to
1.0057878463
57.8M This area has
1.0000000200
200 discovered rooms. WMT has discovered
1.0000000200
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000200
-
1.0012209799
12.2M
1.0057878463
57.8M
Naiad Lair [Morin]
From Fantasy: <portal, 12n, leave, 3n, 4e, dive> Return to Fantasy: <surface, 4w, 3s, enter, 12s, portal>
From Fantasy: <portal, 12n, leave, 3n, 4e, dive> Return to Fantasy: <surface, 4w, 3s, enter, 12s, portal>
Area/Rating:
Fantasy Naiad Lair [Morin] Monster class:
1.0000006002
6k to
1.0000012292
12k This area has
1.0000000004
4 discovered rooms. WMT has discovered
1.0000000004
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000004
-
1.0000006002
6k
1.0000012292
12k
Necromancer's Lair [Lostar]
From Fantasy: <portal, 12w, leave, 6w, 9n, enter> Return to Fantasy: <leave, 2n, 3w, portal>
From Fantasy: <portal, 12w, leave, 6w, 9n, enter> Return to Fantasy: <leave, 2n, 3w, portal>
Area/Rating:
Fantasy Necromancer's Lair [Lostar] Monster class:
1.0000010410
10k to
1.0000204475
204k This area has
1.0000000097
97 discovered rooms. WMT has discovered
1.0000000095
95 rooms.
Hit around:
Unknown
Alignment:
Evil Neutral Repulsive and loathsome
Rewards:
SP regen item
Reputation:
None
Reset Type:
Normal, 30m - 45m
Area Details:
Primarily a neutral aligned area, this lair certainly has more to it than meets the eye. Once you <enter pool>, you'll be dropped in randomly on level 1, you're then able to explore the rest of the area (which has 5 levels to it, not including the room with the pool you just entered). Some enemies are aggressive, while others will let you pass by without hesitation.
Continuing your journey down through the levels, you'll come across an area which may appear to be a maze (or, random bits of rooms; level 4). This is, however, simply one large squared area which makes various exits appear and disappear randomly when you enter an adjacent room. Additionally (and for example), if traveling east, and you reach the far eastern side of the square, you can continue traveling east which will actually bring you to the western side of the square (therefore, this level appears to be endless, but it is only 6x6 rooms).
Reaching the last level, level 5, you'll be able to encounter the Necromantic Master, Lijak. Upon his death, you can take 'The Crown of Death'. While this item has terrible armour class, it has the ability to regenerate your spell points (it is said that the more evil you are, the more spell points it will regenerate).
To leave the area, after you've entered the pool and you're on the first level, locate the far eastern side and <enter mist> to return to the entrance room with the pool.
YES All mobs in this area are aggressive, will follow, and HIT AROUND.
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
This area is riddled with the undead; a necromancers dream! Many undead elven soldiers are stationed within the area with skeletons roaming the roads. This area will give you plenty of random item drops. However, a very sought after item is Banu's Cloak.
While this area is listed to have 82 rooms, we believe that 5 of these rooms may be 'wizard rooms' that are not accessible to players. However, please send word if you find out otherwise.
IMPORTANT NOTE: If you wish to duplicate/wear Banu's cloak but will not be fighting in the area, youMUSTbe in the room for steps 12 and 22, and be "IN" the Banu fight. Travel to the Village of Erah, <portal, 12n, leave, 4n, 8w, enter, 2s, ne, 2e, search weeds, ne>
<2s, ne, 2e, search weeds, ne>
<2n, 4e, enter, search torch, get key> - if the key is not in this first room, continue along the path, searching the torch in each room until you find the key. Once the key is found, make your way back to this room.
<out, 3w, 5n, search trees, e>
<2e, n, search pillar, [levitate or fly], grab orb> - if the orb is not in this first room, continue visiting each room in this section with pillars, searching the pillars in each room until you find the orb. Once the orb is found, make your way back to this room.
<s, 3w, s, search fountain, get journal>
<2n, search pathway, enter> - if you're unable to find the entrance after searching the pathway in this room, try 1 room north and/or 1 room north and east from here. Directions will pick back up in this room though in step 9.
<2w, say hi, say friend, say tower, say sigils, say coven, give journal to knight>
<e, out, 3s, open powder, sprinkle powder, enter>
<s, 2w, search ivy, get dynamite>
<e, n, ignite dynamite, drop dynamite, d, kill witch>
<search runes, get necklace>
<u, s, e, n, out, 4n, 2e, enter>
<n, u, ne, search statues, pry orb> - if the orb is not in this room, continue visiting each room in this section with statues, searching the statues in each room until you find the orb. Once the orb is found, make your way back to this room.
<n, u, ne, u, w, s, se, search sigil, n, kill banu>
Map of Area
1.0000000077
77
1.0001040159
1M
1.0338622705
339M
New Arovian Graveyard [Druss]
From Fantasy: <portal, 15e, leave, 4e, 3n, path> Return to Fantasy: <path, 3e, 2ne, 2e, portal>
From Fantasy: <portal, 15e, leave, 4e, 3n, path> Return to Fantasy: <path, 3e, 2ne, 2e, portal>
Area/Rating:
Fantasy New Arovian Graveyard [Druss] Monster class:
1.0000000391
391 to
1.0000026625
27k This area has
1.0000000047
47 discovered rooms. WMT has discovered
1.0000000047
47 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Council of Wayhaven Proclamation - Here lie the remnants of the last of the Arovians, who fell in the last great battles of the Mage Wars, they died as they lived: serving their dark masters with honor and courage. May they find the peace of the grave and seek shelter with their gods.
Map of Area
1.0000000047
47
1.0000000391
391
1.0000026625
27k
Nomad Camp [Dayln]
From Fantasy: <portal, 12w, leave, 10w, 5s, path> Return to Fantasy: <path, 2n, 2e, portal>
From Fantasy: <portal, 12w, leave, 10w, 5s, path> Return to Fantasy: <path, 2n, 2e, portal>
Area/Rating:
Fantasy Nomad Camp [Dayln] Monster class:
1.0000002859
3k to
1.0000006999
7k This area has
1.0000000003
3 discovered rooms. WMT has discovered
1.0000000003
3 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Hidden within the burning ashes of the leaders tent, a note can be found.
read note ings, y trusted lieute as rought you this x so that you may ke ords of yo ctions. Altho box is most s don't let anyon see the key Wzeliven
If you enjoy exploring, it is certain you'll like this rea. Locked doors and secret rooms, chests and mazes, this area has so much to figure out. At this time, the nuances of the area have yet to be 100% completed.
Map of Area
1.0000000077
77
1.0000002881
3k
1.0000052476
52k
The Old Hermit [Talimar]
From Fantasy: <portal, 12n, leave, 6n, 12w, n> Return to Fantasy: <s, 3e, 4n, w, portal>
From Fantasy: <portal, 12n, leave, 6n, 12w, n> Return to Fantasy: <s, 3e, 4n, w, portal>
Area/Rating:
Fantasy The Old Hermit [Talimar] aka Old Storyteller's Cabin Monster class:
1.0000000001
N/A to
1.0000000001
N/A This area has
1.0000000005
5 discovered rooms. WMT has discovered
1.0000000005
5 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Once inside the area, travel <n, nw, n, enter>. You'll now be in the old man's cottage, <request lemuria> to visit Lemuria Dream <request spring> to visit Spring
Map of Area
1.0000000005
5
1.0000000001
N/A
1.0000000001
N/A
Orc Tunnel [Skinless]
From Fantasy: <portal, 12n, leave, 8n, 4e, 6n, 13w, 2n, path, enter> (Once you complete the quest, you may enter Mount Knivur freely. Until then, you'll have to kill the guards.) <5n, 2w, nw, 3n, 3w, sw, enter crack> Return to Fantasy: <move rock, u, ne, 3e, 3s, se, 2e, 6s, path, 2s, 4e, portal>
From Fantasy: <portal, 12n, leave, 8n, 4e, 6n, 13w, 2n, path, enter> (Once you complete the quest, you may enter Mount Knivur freely. Until then, you'll have to kill the guards.) <5n, 2w, nw, 3n, 3w, sw, enter crack> Return to Fantasy: <move rock, u, ne, 3e, 3s, se, 2e, 6s, path, 2s, 4e, portal>
Area/Rating:
Fantasy Orc Tunnel [Skinless] Monster class:
1.0000033074
33k to
1.0000041088
41k This area has
1.0000000012
12 discovered rooms. WMT has discovered
1.0000000012
12 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
This is a go-between area which serves as a bridge between the mines in Knivur and Balooga Falls
Map of Area
1.0000000012
12
1.0000033074
33k
1.0000041088
41k
Orc Village [Skinless]
From Fantasy: <portal, 12n, leave, 10n, 10w, nw, w> Return to Fantasy: <e, se, portal>
From Fantasy: <portal, 12n, leave, 10n, 10w, nw, w> Return to Fantasy: <e, se, portal>
An area full of orcs that hate dwarves. They certainly suspect you've been sent by the dwarves as well. They roam, they steal from your inventory, and some will attack you on sight!
Once you locate the Orc Chief, besting him and his guards will gain you his armor and sword, not to mention the knowledge of their tunnel dug underneath Mt. Knivur to infiltrate the Dwarven Kingdom!
Note: You must be level 10 to wear and wield some items from this area. You must be level 25 to wear and wield items from the Orc Chief.
Note from the Wizard: Unbeknownst to most, a small group of the Knights of Erah escaped the devastation that Banu brought upon the Village of Erah. Some adventurers allege to have discovered their new home that they established just south of the old village. The elder knights dedicated their lives to training generations of new Knights, instilling the same code of honor that was passed on to them from their ancestors. The knights uphold a strict code of conduct and commitment to rebuilding their society through hard work and focus on their missions.
If you're up for some missions and exploring with a side of combat and puzzles, search the southern side of the Village of Erah.
Once again, I extend a huge thank you to the PRB members for all their time to help get the area ready to play. Extra special thanks to Esper (our newest member) for holding the record in bug/typo reports! :)
-Revelation
Map of Area
1.0000000000
-
1.0003827105
3.8M
1.0008694078
8.7M
Order of the Lost Knights - Knight Training Arena [Revelation]
This training arena will help YOU prepare for the trials of combat that you shall face if you pursue the path of KNIGHTHOOD. Be warned, the training within will challenge your physical and mental strength. While the trials within are intended for training, the combat is very real and should be approached with caution.
Reputation: It appears as though you need around 5,000+ reputation points to visit the Grand Master. At each Challenge Board, you must <challenge> a knight in order to proceed. Once you've bested said knight, you may continue to <challenge> more knights. This dungeon is reputation based. Your reputation increases each time you best a knight. If you <abandon> your journey, you will lose some reputation, however, if you simply 'clear the challenge board', you may leave the way you came in. All knights identify to 'elf'.
To learn how to use the equipment dropped from the arena (in order to gain the specials), visit the Grand Master once per boot and: <say hi> <say reputation> <say service> <say training> <say train> <say learn> <say teach> Type <learn> to see the list of what the Grand Master trains. Type <learn [skill]> - Skill being sword, punch, shield, or evasion. Additionally, the more reputation points you have, the higher the skill bonus you will receive.
Note: You are still able to wield/wear the equipment even if you do not have the reputation (provided you meet the level requirement); you simply do not gain the specials given for that gear unless you learn the appropriate skill from the Grand Master.
Map of Area
Class sizes sorted by Challenge Level for the Knights Training Arena
Challenge Arena
Class
Knight/Reputation
Stage 1 Beginner
137k - 1M
An Aspiring Knight {Page-in-Training} - 5 reps
Stage 1 Intermediate
160k - 1M
An Aspiring Knight {Page-in-Training} - 10 reps
Stage 2 Beginner
724k - 2.9M
An Aspiring Knight {Squire-in-Training} - 10 reps
Stage 2 Intermediate
2.8M - 3.8M
An Aspiring Knight {Squire-in-Training} - 20 reps
Stage 2 Advanced
2.6M - 5.4M
An Aspiring Knight {Squire-in-Training} - 30 reps
Stage 3 Beginner
4.1M - 13M
A 2nd Class Knight {Officer-in-Training} - 15 reps
Stage 3 Intermediate
11.8M - 19.5M
A 2nd Class Knight {Officer-in-Training} - 30 reps
Stage 3 Advanced
10.3M - 24.6M
A 2nd Class Knight {Officer-in-Training} - 45 reps
Stage 4 Beginner
12.5M - 42.5M
A Knighted Officer - 20 reps
Stage 4 Intermediate
20.4M - 52M
A Knighted Officer - 40 reps
Stage 4 Advanced
29.1M - 58.6M
A Knighted Officer - 60 reps
Stage 5 Beginner
15.8M - 52.1M
A Knighted Commander - 25 reps
Stage 5 Intermediate
59.3M - 60.4M
A Knighted Commander - 50 reps
Stage 5 Advanced
39.2M
A Knighted Commander - 75 reps
Stage 6 Beginner
25M - 76.5M
A Knight Grand Commander {In-Training} - 48 reps
Stage 6 Intermediate
44.1M - 94.2M
A Knight Grand Commander {In-Training} - 96 reps
Stage 6 Advanced
74.4M - 112.8M
A Knight Grand Commander {In-Training} - 144 reps
Stage 7 Ultimate
102.6M
A Knight's Grand Champion - 250 reps
1.0000000000
-
1.0000069027
69k
1.0167037745
167M
The Overlands [Distortion]
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> Return to Fantasy: <portal, 3s, portal>
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> Return to Fantasy: <portal, 3s, portal>
Area/Rating:
Fantasy The Overlands [Distortion] Monster class:
1.0000000359
359 to
1.0000009436
9k This area has
1.0000000038
38 discovered rooms. WMT has discovered
1.0000000038
38 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
While The Overlands itself is not huge, the amount of areas and story that it connects to is impressive. Visit Casaria to read the books about Javelin and the area, or visit our library page here which encompass the books available from the Library of Minassian.
Map of The Overlands and surrounding areas
1.0000000038
38
1.0000000359
359
1.0000009436
9k
Owlbears [Trandamere]
From Fantasy: <portal, 15e, leave, 7e, 2n, path> Return to Fantasy: <path, 2s, 7w, enter, 15w, portal>
From Fantasy: <portal, 15e, leave, 7e, 2n, path> Return to Fantasy: <path, 2s, 7w, enter, 15w, portal>
Area/Rating:
Fantasy Owlbears [Trandamere] aka Lair of the Owlbear Monster class:
1.0000000369
369 to
1.0000046818
47k This area has
1.0000000024
24 discovered rooms. WMT has discovered
1.0000000024
24 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000024
24
1.0000000369
369
1.0000046818
47k
Pegasus Port [Zetron and Lagman]
From Fantasy: <portal, 12n, leave, 11n, 3e, 5n, 7w, path> Return to Fantasy: <path, 2s, w, portal>
From Fantasy: <portal, 12n, leave, 11n, 3e, 5n, 7w, path> Return to Fantasy: <path, 2s, w, portal>
Area/Rating:
Fantasy Pegasus Port [Zetron and Lagman] Monster class:
1.0000000001
N/A to
1.0000000001
N/A This area has
1.0000000001
1 discovered rooms. WMT has discovered
1.0000000001
1 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000001
1
1.0000000001
N/A
1.0000000001
N/A
Phantom Ship [Xiola]
From Fantasy: <portal, 12n, leave, 7n, 8e, shore, n, 2ne> Return to Fantasy: <2sw, s, plains, 8w, 7s, enter, 12s, portal>
From Fantasy: <portal, 12n, leave, 7n, 8e, shore, n, 2ne> Return to Fantasy: <2sw, s, plains, 8w, 7s, enter, 12s, portal>
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000035
35
1.0000007528
8k
1.0000034939
35k
Pirate Ship [Lostar]
From Fantasy: <portal, 12n, leave, 11n, 7e, 13n, climb> Return to Fantasy: <overboard, s, 4w, n, portal>
From Fantasy: <portal, 12n, leave, 11n, 7e, 13n, climb> Return to Fantasy: <overboard, s, 4w, n, portal>
Area/Rating:
Fantasy Pirate Ship [Lostar] aka Ancient Pirate Ship Monster class:
1.0000003445
3k to
1.0000012949
13k This area has
1.0000000007
7 discovered rooms. WMT has discovered
1.0000000007
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000007
-
1.0000003445
3k
1.0000012949
13k
The Plane of Fire [Shadow]
From Fantasy: <portal, 12n, leave, 10n, 9e, 2n, enter, n, ne, n, w, portal, e, s, 2e, n, w, portal> Return to Fantasy: <portal, e, s, 2w, n, w, portal, e, s, sw, s, leave, 2n, 14w, portal>
From Fantasy: <portal, 12n, leave, 10n, 9e, 2n, enter, n, ne, n, w, portal, e, s, 2e, n, w, portal> Return to Fantasy: <portal, e, s, 2w, n, w, portal, e, s, sw, s, leave, 2n, 14w, portal>
Area/Rating:
Fantasy The Plane of Fire [Shadow] Monster class:
1.0000025661
26k to
1.0000568965
569k This area has
1.0000000001
1 discovered rooms. WMT has discovered
1.0000000001
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
This area is inside the Fire Giant Lair.
Map of Area
1.0000000001
-
1.0000025661
26k
1.0000568965
569k
Portal of Life [Keeble]
From Fantasy: <portal, 15e, leave, e, ne, 6e, portal> Return to Fantasy: <portal, 6w, sw, w, enter, 15w, portal>
From Fantasy: <portal, 15e, leave, e, ne, 6e, portal> Return to Fantasy: <portal, 6w, sw, w, enter, 15w, portal>
* Primarily, this area is great to fight in if you can handle 18k - 50k mobs, as this is what the area consists of. You will only encounter the high rating of 6M - 7M if you begin combat with a tower dragon and then leave the room, whereupon running into a Demonic Minion (of class 6M - 7M). If you return to the dragons room, and leave once more, yet another Demonic Minion will be summoned to fight you. The size of the mob that is summoned increases as the health of the dragon you're fighting decreases. So, if you wimpy when the dragon is at 10%, you would summon a much bigger mob.
AREA TIP: bring plenty of bags, as you can acquire a LOT of items for guild donates and/or selling.
Map of Area
1.0000000372
372
1.0000001635
2k
1.0007446154
7.4M*
Portal of Life v2.0 [Keeble]
From Fantasy: <portal, 15e, leave, 4e, ne, 3e, climb left tree> Return to Fantasy: <portal, 3w, sw, 4w, enter, 15w, portal>
From Fantasy: <portal, 15e, leave, 4e, ne, 3e, climb left tree> Return to Fantasy: <portal, 3w, sw, 4w, enter, 15w, portal>
Area/Rating:
Fantasy Portal of Life v2.0 [Keeble] Monster class:
1.0000045821
46k to
1.0000969163
969k This area has
1.0000000301
301 discovered rooms. WMT has discovered
1.0000000324
324 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000324
324
1.0000045821
46k
1.0000969163
969k
Portal of Life v3.0 [Keeble]
From Fantasy: <portal, 15e, leave, 4e, ne, 3e, climb right tree> Return to Fantasy: <portal, 3w, sw, 4w, enter, 15w, portal>
From Fantasy: <portal, 15e, leave, 4e, ne, 3e, climb right tree> Return to Fantasy: <portal, 3w, sw, 4w, enter, 15w, portal>
Area/Rating:
Fantasy Portal of Life v3.0 [Keeble] Monster class:
1.0000712611
713k to
1.0013483754
13M This area has
1.0000000309
309 discovered rooms. WMT has discovered
1.0000000308
308 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000308
308
1.0000712611
713k
1.0013483754
13M
Pyron [Tensor]
From Fantasy: <portal, 12n, leave, 10n, 9e, enter, n, nw, n, ne, n, d> ...wait <sw> Return to Fantasy: <ne, climb> ...continue to <climb> (a lot) <s, sw, s, se, s, leave, 19w, portal>
From Fantasy: <portal, 12n, leave, 10n, 9e, enter, n, nw, n, ne, n, d> ...wait <sw> Return to Fantasy: <ne, climb> ...continue to <climb> (a lot) <s, sw, s, se, s, leave, 19w, portal>
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000093
93
1.0000007475
7k
1.0001470954
1.5M
Ralintaro's Tower [Glorfindel]
From Fantasy: <portal, 7w, 3s, 2e, s> Now, search the library for 'An elegant tapestry'. Each time you come across a tapestry, <pull thread>. The tapestry changes per player, so make sure you try each tapestry you come across to find the one that works for you. Return to Fantasy: <vortex, w, 2n, 2w, 3n, 7e, portal>
From Fantasy: <portal, 7w, 3s, 2e, s> Now, search the library for 'An elegant tapestry'. Each time you come across a tapestry, <pull thread>. The tapestry changes per player, so make sure you try each tapestry you come across to find the one that works for you. Return to Fantasy: <vortex, w, 2n, 2w, 3n, 7e, portal>
Area/Rating:
Fantasy Ralintaro's Tower [Glorfindel] Monster class:
This area is located within Hell and is the beginning of the quest, Balance.
1.0000000013
-
1.0000000001
-
1.0000000001
-
Ravenloft [Tensor]
From Fantasy: <portal, 15e, leave, 12e, 5n, w, s> HM Directions: <portal eforest, s> Return to Fantasy: <n, portal>
From Fantasy: <portal, 15e, leave, 12e, 5n, w, s> HM Directions: <portal eforest, s> Return to Fantasy: <n, portal>
Area/Rating:
Fantasy Ravenloft [Tensor] Monster class:
1.0000000039
39 to
1.0000493586
494k This area has
1.0000000031
31 discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Unknown
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Once you've reached the area, travel <s, sw, w, nw, enter mist> ...wait and a nightmare of yourself will attack you (the class on this nightmare enemy is around 96). If this is the first time you're traveling to Ravenloft since reboot, you'll then need go <in>
Map of Area
1.0000000000
-
1.0000000039
39
1.0000493586
494k
Ravenloft Castle [Tensor]
From Fantasy: Step 1 - Travel to Ravenloft - <portal, 15e, leave, 12e, 5n, w, 2s, sw, w, nw, enter mist> ...wait <in> Step 2 - Obtain the lantern from the corpse (doesn't always drop it and you need it) - <n, nw, n, ne, n, nw, n, ne, n, 2ne, 2e, s, get all from corpse> 163k : Sylth (rotted) Step 3 - <n, 2w, 2sw, 10w, s, 4sw, 6w, nw, n, enter carriage, say home> ...wait Return to Fantasy: <carriage, say return> ...wait <s, se, 6e, 4ne, n, 10e, s, sw, s, se, s, sw, s, se, s, enter mist> ...wait <e, n, portal>
From Fantasy: Step 1 - Travel to Ravenloft - <portal, 15e, leave, 12e, 5n, w, 2s, sw, w, nw, enter mist> ...wait <in> Step 2 - Obtain the lantern from the corpse (doesn't always drop it and you need it) - <n, nw, n, ne, n, nw, n, ne, n, 2ne, 2e, s, get all from corpse> 163k : Sylth (rotted) Step 3 - <n, 2w, 2sw, 10w, s, 4sw, 6w, nw, n, enter carriage, say home> ...wait Return to Fantasy: <carriage, say return> ...wait <s, se, 6e, 4ne, n, 10e, s, sw, s, se, s, sw, s, se, s, enter mist> ...wait <e, n, portal>
From Fantasy: <portal, 12n, leave, 11n, 3e, 3n, 6w, s, slide> Return to Fantasy: <leave, n, 2w, portal>
Area/Rating:
Hit around:
Alignment:
Neutral
Rewards:
Reputation:
Reset Type:
Timed, mobs will not respawn until dungeon has fully reset.
Dungeon Timer:
2 hours
Scaling:
No
Area Details:
Originally created by Tharog and remade into a dungeon by Turnhold, Rimalkins 2.0 are a non scaling dungeon cave area consisting of one upper and one lower level. While rating shows a low end mob class of 809k, the range is really around 13m for "Small" rimalkins, around 19m for "Large", and 26m for "Very Large". The lower level of the cave has a room with the King, but you will not be able to enter the room until an unspecified number of rimalkins have been killed. The number needed to gain entry might require killing them in a quantity greater than all available in a single dungeon reset. Once entry has been earned, you can retain access through reboots. The king is around class 95m and has a legendary bind on pickup ring 'Ring of Magical Deflection'. While the ring has no AC, it does have someSMDas well as a special that will sometimes prevent damage from specials.
See also:Rimalkin Cave (non-dungeon area ranging in class size of to ).
Map of Area
Class sizes sorted by Dungeon Scaler for Rimalkins 2.0
Scaler
Mobs/Extra Info
Non-scaling dungeon
13M - 95M
1.0000000000
-
1.0013000000
13m
1.0095000000
95M
Roc Nest [Seiger]
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, 2se, 3e, 2ne, 2e, se, 2e, mountain, se, e, se, u, e, nest> Return to Fantasy: <out, w, d, nw, w, nw, d, 2w, nw, 2w, 2sw, 3w, 2nw, w, n, se, sw, portal, 3s, portal>
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, 2se, 3e, 2ne, 2e, se, 2e, mountain, se, e, se, u, e, nest> Return to Fantasy: <out, w, d, nw, w, nw, d, 2w, nw, 2w, 2sw, 3w, 2nw, w, n, se, sw, portal, 3s, portal>
Area/Rating:
Fantasy Roc Nest [Seiger] Monster class:
1.0000000395
395 to
1.0000086236
86k This area has
1.00000000011
11 discovered rooms. WMT has discovered
1.0000000010
10 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Climbing the mountain within Overlands, you'll encounter a large Roc Nest. It is not yet known if a roc monster will come and take you away.
Map of Area
1.0000000010
10
1.0000000395
395
1.0000086236
86k
Roc's Nest [Slick]
From Fantasy: <portal, 12n, leave, 11n, 9e, 4n, climb tree> Return to Fantasy: <leave, 6w, 9n, portal>
From Fantasy: <portal, 12n, leave, 11n, 9e, 4n, climb tree> Return to Fantasy: <leave, 6w, 9n, portal>
Area/Rating:
Fantasy Roc's Nest [Slick] Monster class:
1.0000070768
71k to
1.0000073898
74k This area has
1.00000000002
2 discovered rooms. WMT has discovered
1.0000000002
2 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Different than the Roc Nest you can find within the Overlands (northeastern Fantasy), this Roc nest is high up in a tree and the Roc will take you flying across Fantasy and randomly drop you into a different room. (Explorer's Note: When you've been carried off by the Roc, the flight adventure counts as the 2nd room to this area.)
A great city is now in ruins, devastated by the attack from above, where fires and stone consumed the streets, and demons ran rampant. Below the city is the tomb of warriors, find the sarcophagi for your treasure.
Map of Area
Directions for Stat bonus
Once inside the area, travel <s, e, d, 6n, w, smash stone>
Continue to <smash stone> two more times. This should open a direction to the west.
<w, push lid, kill mummy>
27k : A very old mummy
<get all from sarcophagus, look at scroll>
<cast intell> for a +1 Intelligence boost, Indefinite.
1.00000000027
27
1.0000000180
180
1.0000030098
30k
Ryogi-Pei [Aneki]
From Fantasy: <portal, 7w, 8s, e, (buy pass), pay ryogi> ...wait <4e> Presumably, the area is beyond the gates. Please let us know how to get inside the gates. Return to Fantasy: <4w, board ferry> ...wait <w, 8n, 7e, portal>
From Fantasy: <portal, 7w, 8s, e, (buy pass), pay ryogi> ...wait <4e> Presumably, the area is beyond the gates. Please let us know how to get inside the gates. Return to Fantasy: <4w, board ferry> ...wait <w, 8n, 7e, portal>
Area/Rating:
Fantasy Ryogi-Pei [Aneki]
Area Details:
This area is unknown and possibly not even created. Until further exploration yields positive results, this area will remain a mystery. Refer to Ryogi-Pei Docks for more information.
1.0000000000
-
1.0000000001
-
1.0000000001
-
Ryogi-Pei Docks [Aneki]
From Fantasy: <portal, 7w, 8s, e, (buy pass), charter ryogi> Return to Fantasy: <board ferry> ...wait <w, 8n, 7e, portal>
From Fantasy: <portal, 7w, 8s, e, (buy pass), charter ryogi> Return to Fantasy: <board ferry> ...wait <w, 8n, 7e, portal>
Area/Rating:
Fantasy Ryogi-Pei Docks [Aneki] Monster class:
1.0000000092
92 to
1.0000069362
69k This area has
1.00000000009
9 discovered rooms. WMT has discovered
1.0000000009
9 rooms.
Hit around:
Unknown
Alignment:
1 - Honorable 2 - Good 5 - Neutral
Rewards:
Reputation:
None
Reset Type:
Unknown
Area Details:
Once you've reached the docks, herein lies the city of Ryogi Pei. At this time, it is not known how to get inside the city. Please let us know if you find out. Note: Killing Yung Kai the merchant will gain you an official seal, though there is another way to obtain a seal too. How to use it is unknown.
Map of Area
1.0000000009
9
1.0000000092
92
1.0000069362
69k
Sand Pit [Loomer]
From Fantasy: <portal, 12w, leave, 13w, 2s, d> Return to Fantasy: <u, 5e, s, portal>
From Fantasy: <portal, 12w, leave, 13w, 2s, d> Return to Fantasy: <u, 5e, s, portal>
Area/Rating:
Fantasy Sand Pit [Loomer] Monster class:
1.0000029860
30k to
1.0000034955
35k This area has
1.00000000002
2 discovered rooms. WMT has discovered
1.0000000002
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Note: when leaving the area, you may slip and fall back down several times. Just keep trying <u> until it works.
1.0000000002
-
1.0000029860
30k
1.0000034955
35k
Sarkath Khan [Johnny]
From Fantasy: <portal, 12w, leave, 4w, 11n, path> Return to Fantasy: <path, 5w, portal>
From Fantasy: <portal, 12w, leave, 4w, 11n, path> Return to Fantasy: <path, 5w, portal>
You feel as though you're part of this painting, the Sea of Suffering. The beach you've landed on is surrounded by vicious waves. Attemping to travel towards them will merely land you on the other side of the beach.
Map of Area
1.0000000009
9
1.0000015998
16k
1.0000143642
144k
Scorpion Caves [Skeet]
From Fantasy: <portal, 12w, leave, 11w, enter> Return to Fantasy: <leave, 3e, 3s, portal>
From Fantasy: <portal, 12w, leave, 11w, enter> Return to Fantasy: <leave, 3e, 3s, portal>
While exploring the Seacave, don't forget to <gather> along the way; especially if you're looking for the swimming trunks. You can <gather> multiple times in each of the rooms 'On the Rocks'. Once you find The freshly slain corpse of A swimmer, <search corpse> and <get all from corpse>. The items you'll find will be random though when you gather. When you swim to the mermaid, she'll tell you all about the story of the world.
Map of Area
1.0000000011
11
1.0000008795
9k
1.0000103555
104k
Seahaven [Cirrus]
From Fantasy: <portal, 12n, leave, 11n, 7e, 11n, 2e, n, e, n, (climb ramp)> Return to Fantasy: <(d), s, 2w, s, 5w, 2n, portal>
From Fantasy: <portal, 12n, leave, 11n, 7e, 11n, 2e, n, e, n, (climb ramp)> Return to Fantasy: <(d), s, 2w, s, 5w, 2n, portal>
Obtain the shovel from the southeast shores of Fantasy - Seacave (<portal, 12w, leave, 3w, 5s, se, e, 2se>) Once inside, <climb, cross bridge> you'll fall <dig snow>
1.0000000000
-
1.0000008795
9k
1.0000103555
104k
Seal [Tramane, Thyros, Kend]
From Fantasy: Step 1 - Locate the Apprentice Mage in Lally's Pub, <portal, 8n, 4e, s, say zinfandel> Step 2 - <n, 4w, 4n, leave, 11n, 3e, 3n, 12w, 2n, climb> Return to Fantasy: <leave, 2s, 4e, portal>
From Fantasy: Step 1 - Locate the Apprentice Mage in Lally's Pub, <portal, 8n, 4e, s, say zinfandel> Step 2 - <n, 4w, 4n, leave, 11n, 3e, 3n, 12w, 2n, climb> Return to Fantasy: <leave, 2s, 4e, portal>
Area/Rating:
Fantasy Seal [Tramane, Thyros, Kend] aka Crevice of the Mystic Seal Monster class:
Note titled 'Mystic Seal Expansion (Thyros, Tue Oct 10 20:07:42 2006):
Arlane the Sorceress has been devoting her considerable intellectual faculties toward the study of a crystal matrix hidden in the hills of the Realm of Fantasy. It would seem she's finally close to cracking the enchantments protecting it.
This area is the product of a long collaboration among Tramane, Kendric, and me. Hopefully there will be more here in the future... although I'm certain you will find there's quite a lot accessible now.
Hints: Don't try this unless you're at least level 50. Be careful - some parts of the area and some monsters can bring rapid flaming death even to parties of level 100+ players. Make good use of the "rating" command - different parts of the area have been rated according to difficulty. Bring lots of light sources. Talking to npcs is usually a good idea.
Enjoy.
1.0000000000
1.0000013715
14k
1.0002664312
2.6M*
Serinth [Bran]
From Fantasy: <portal, 7w, 8s, e, pay serinth> Return to Fantasy: <board ferry, w, 8n, 7e, portal>
From Fantasy: <portal, 7w, 8s, e, pay serinth> Return to Fantasy: <board ferry, w, 8n, 7e, portal>
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
1.0000000071
71
1.0000039861
40k
Serinth: The 2nd Dimension [Revelation]
From Fantasy: <portal, 7w, 8s, e, pay serinth, enter tear> Return to Fantasy: <enter tear, board ferry, w, 8n, 7e, portal>
From Fantasy: <portal, 7w, 8s, e, pay serinth, enter tear> Return to Fantasy: <enter tear, board ferry, w, 8n, 7e, portal>
Area/Rating:
Fantasy Serinth: The 2nd Dimension [Revelation] Monster class:
1.0000002156
2k to
1.0568784825
568M This area has
1.0000000000
- discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Gear
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Map of Area
The Legendary Runesword (ensharpened)
Types of Runes and their benefits:
How to get the sword:
1.0000000000
-
1.0000002156
2k
1.0568784825
568M
Shadow Dragon Lair [Shadow]
From Fantasy: <portal, 15e, leave, 17e, n, look at hill, enter cave> Return to Fantasy: <leave, 4n, 6w, portal>
From Fantasy: <portal, 15e, leave, 17e, n, look at hill, enter cave> Return to Fantasy: <leave, 4n, 6w, portal>
Area/Rating:
Fantasy Shadow Dragon Lair [Shadow] Monster class:
1.0000311472
311k to
1.0000327148
327k This area has
1.0000000003
3 discovered rooms. WMT has discovered
1.0000000003
3 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Continue traveling south into the hidden lair, this is where you will find your Ancient Shadow Dragon.
Map of Area
1.0000000003
3
1.0000311472
311k
1.0000327148
327k
Shadow Tree [Bake]
From Fantasy: <portal, 15e, leave, 16e, 3n, enter tree> 'A large tree casting an impossibly black shadow' Return to Fantasy: <3n, 5w, portal>
From Fantasy: <portal, 15e, leave, 16e, 3n, enter tree> 'A large tree casting an impossibly black shadow' Return to Fantasy: <3n, 5w, portal>
Area/Rating:
Fantasy Shadow Tree [Bake] Monster class:
1.0000027647
28k to
1.0000035256
35k This area has
1.0000000003
3 discovered rooms. WMT has discovered
1.0000000003
3 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
You will need at least 3 light sources to see all rooms within this area.
You have taken a right turn from normal reality and have left the prime material plane behind. You can still see the forest where you stumbled into here, but it seems very distant and hazy. Other parts of the prime material plane besides you have also been swallowed into the pocket dimension. In every direction away from the forest, you see only pitch black void.
Map of Area
1.0000000003
3
1.0000027647
28k
1.0000035256
35k
Shansabyk's Castle [Rastafan]
From Fantasy: <portal, 15e, leave, 11e, 11s, 8w, s> Return to Fantasy: <out, 8e, 11n, 11w, enter, 15w, portal>
From Fantasy: <portal, 15e, leave, 11e, 11s, 8w, s> Return to Fantasy: <out, 8e, 11n, 11w, enter, 15w, portal>
Area/Rating:
Fantasy Shansabyk's Castle [Rastafan] Monster class:
Note: preliminary testing has shown that Grathmoore will make a DragonShell with more than 10 scales. Without testing, there's no evidence that you can use lesser scales to max out AC in a slot but is indicative that this is the case.
1.0000000011
-
1.0000043002
43k
1.0001461740
1.4M
Shaolin Temple [Zhaoyun]
From Fantasy: <portal, 15e, leave, 6e, 5n, 3e, 3n> Return to Fantasy: <3s, 2e, portal>
From Fantasy: <portal, 15e, leave, 6e, 5n, 3e, 3n> Return to Fantasy: <3s, 2e, portal>
Area/Rating:
Fantasy Shaolin Temple [Zhaoyun] Monster class:
1.0000003638
3k to
1.0000043155
43k This area has
1.0000000025
25 discovered rooms. WMT has discovered
1.0000000025
25 rooms.
Hit around:
Unknown
Alignment:
Good Honorable
Rewards:
Stat bonus of +5 WIS
Reputation:
None
Reset Type:
Unknown
Area Details:
This is a peaceful and serene temple, with pleasant smells of cooking and incense. Relax in the library, and perhaps you'll gain some wisdom along the way.
Map of Area
Stat Bonus
1.0000000025
25
1.0000003638
3k
1.0000043155
43k
Shop of the Forger [Peeron]
From Fantasy: <portal, 12e, 2n, 4w, n, 4e> Return to Fantasy: <4w, s, 4e, 2s, 12w, portal>
From Fantasy: <portal, 12e, 2n, 4w, n, 4e> Return to Fantasy: <4w, s, 4e, 2s, 12w, portal>
Area/Rating:
Fantasy Shop of the Forger [Peeron] Monster class:
1.0000000418
418 to
1.0000000445
445 This area has
1.0000000001
1 discovered rooms. WMT has discovered
1.0000000001
1 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
This area provides you with Identification to gain entry into the Momentory Keep.
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000001
1
1.0000000418
418
1.0000000445
445
Silversmith [Peeron]
From Fantasy: <portal, 12e, 2n, 2e, 6n, 2w, n, w> Return to Fantasy: <out, s, 2e, 6s, 2w, 2s, 12w, portal>
From Fantasy: <portal, 12e, 2n, 2e, 6n, 2w, n, w> Return to Fantasy: <out, s, 2e, 6s, 2w, 2s, 12w, portal>
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Wayhaven
1.0000000001
1
1.0000000001
N/A
1.0000000001
N/A
Sin'Jun's Cave [Seiger]
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, 2se, s, 2sw, 2w, nw, 2w, cave> Return to Fantasy: <leave, 2e, se, 2e, 2ne, n, 2nw, w, n, ne, nw, portal, 3s, portal>
From Fantasy: <portal, 15e, leave, 12e, 7n, w, n, portal> ...wait <se, sw, s, e, 2se, s, 2sw, 2w, nw, 2w, cave> Return to Fantasy: <leave, 2e, se, 2e, 2ne, n, 2nw, w, n, ne, nw, portal, 3s, portal>
Area/Rating:
Fantasy Sin'Jun's Cave [Seiger] Monster class:
1.0000014900
15k to
1.0000150880
150k This area has
1.0000000012
12 discovered rooms. WMT has discovered
1.0000000013
13 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Deep within the Overlands is a cave. Venturing within this cave you can board a raft and travel to the evil hag, Sin'Jun.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000013
13
1.0000014900
15k
1.0000150880
150k
Snake Pit [Vraal]
From Fantasy: <portal, 12w, leave, 10w, s, trail, d, 2s, w> Return to Fantasy: <e, 2n, u, trail, 2e, 2s, portal>
From Fantasy: <portal, 12w, leave, 10w, s, trail, d, 2s, w> Return to Fantasy: <e, 2n, u, trail, 2e, 2s, portal>
Area/Rating:
Fantasy Snake Pit [Vraal] Monster class:
1.0000009334
9k to
1.0000646772
647k This area has
1.0000000006
6 discovered rooms. WMT has discovered
1.0000000005
5 roomss.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000005
5
1.0000009334
9k
1.0000646772
647k
Snowbeast [Shadowlotus]
From Fantasy: <portal, 12n, leave, 11n, 7e, 11n, 2e, n, 2e, 2s, search snow> Return to Fantasy: <u, 2n, 3w, s, 5w, 2n, portal>
From Fantasy: <portal, 12n, leave, 11n, 7e, 11n, 2e, n, 2e, 2s, search snow> Return to Fantasy: <u, 2n, 3w, s, 5w, 2n, portal>
Area/Rating:
Fantasy Snowbeast [Shadowlotus] aka Cave of the Snowbeast Monster class:
1.0000042690
43k to
1.0000043410
43k This area has
1.0000000004
4 discovered rooms. WMT has discovered
1.0000000004
4 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000004
4
1.0000042690
43k
1.0000043410
43k
Snowbeast Lair [Mischief]
From Fantasy: <portal, 12n, leave, 11n, 7e, 12n, enter> Return to Fantasy: <leave, 4w, n, portal>
From Fantasy: <portal, 12n, leave, 11n, 7e, 12n, enter> Return to Fantasy: <leave, 4w, n, portal>
Area/Rating:
Fantasy Snowbeast Lair [Mischief] Monster class:
1.0000034492
34k to
1.0000041400
41k This area has
1.0000000003
3 discovered rooms. WMT has discovered
1.0000000003
3 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
This is a very small area, being only 3 rooms, but it has a really neat weapon that can deal out 4 different damage types. With the blade in hand, <push ruby> for fire damage. <push sapphire> for electricity damage. <push diamond> for ice damage. <push emerald> for poison damage. Note: you must unwield the weapon prior to pushing gems to change damage type.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000003
3
1.0000034492
34k
1.0000041400
41k
Solarpeak [Ink]
From Fantasy: <please let us know how to get here, it is believed that it resides within The City of Westersea, if it's even an actual area at all> Return to Fantasy:
From Fantasy: <please let us know how to get here, it is believed that it resides within The City of Westersea, if it's even an actual area at all> Return to Fantasy:
Area/Rating:
Fantasy Solarpeak [Ink] Monster class:
1.0000000000
- to
1.0000000000
- This area has
1.0000000000
- discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000000000
-
1.0000000000
-
Sphinx [Olower]
From Fantasy: <portal, 12w, leave, 14w, s, w> Return to Fantasy: <7e, 2s, portal>
From Fantasy: <portal, 12w, leave, 14w, s, w> Return to Fantasy: <7e, 2s, portal>
Area/Rating:
Fantasy Sphinx [Olower] Monster class:
1.0000000220
220 to
1.0000048252
48k This area has
1.0000000010
10 discovered rooms. WMT has discovered
1.0000000010
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000010
-
1.0000000220
220
1.0000048252
48k
Spire [Pfunk]
From Fantasy: <portal, 12n, leave, 6n, 8e, 12n, look at shadow, enter spire> Return to Fantasy: <out, 4s, 13w, portal>
From Fantasy: <portal, 12n, leave, 6n, 8e, 12n, look at shadow, enter spire> Return to Fantasy: <out, 4s, 13w, portal>
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000008
8
1.0000000001
N/A
1.0000000001
N/A
St. Elmo's Grave [Seiger]
From Fantasy: Locate The Holy Lance of St. Elmo (random magical weapon drop that will need to be identified), <wield lance> and you will eventually be transported to St. Elmo's Grave Return to Fantasy:
From Fantasy: Locate The Holy Lance of St. Elmo (random magical weapon drop that will need to be identified), <wield lance> and you will eventually be transported to St. Elmo's Grave Return to Fantasy:
Area/Rating:
Fantasy St. Elmo's Grave [Seiger] Monster class:
1.0000000000
- to
1.0000000000
- This area has
1.0000000001
1 discovered rooms. WMT has discovered
1.0000000001
1 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000001
1
1.0000000000
-
1.0000000000
-
Stonemaze Pass [Mimic]
Stormbringer [Theseus]
From Fantasy: <7w, 8s, e, charter vilanthia> ...wait <ne, 3n, ne, 2e, ne, 2se, swim> Return to Fantasy: <swim, 2nw, sw, 2w, sw, 3s, sw, board ferry> ...wait <w, 8n, 7e, portal>
From Fantasy: <7w, 8s, e, charter vilanthia> ...wait <ne, 3n, ne, 2e, ne, 2se, swim> Return to Fantasy: <swim, 2nw, sw, 2w, sw, 3s, sw, board ferry> ...wait <w, 8n, 7e, portal>
Area/Rating:
Fantasy Stormbringer [Theseus] Also known as Wreck of Stormbringer Monster class:
1.0000000204
204 to
1.0000036485
36k This area has
1.0000000008
8 discovered rooms. WMT has discovered
1.0000000008
8 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000008
8
1.0000000204
204
1.0000036485
36k
Stormrock Castle: Dark Forest [Toasty]
From Fantasy: <portal, 12n, leave, 5n, 12w, 2s> Return to Fantasy: <2n, 3e, 5n, w, portal>
From Fantasy: <portal, 12n, leave, 5n, 12w, 2s> Return to Fantasy: <2n, 3e, 5n, w, portal>
Area/Rating:
Fantasy Stormrock Castle: Dark Forest [Toasty] Monster class:
1.0000009490
9k to
1.0000072186
72k This area has
1.0000000031
31 discovered rooms. WMT has discovered
1.0000000030
30 rooms.
Hit around:
Alignment:
Evil Good
Rewards:
Reputation:
Reset Type:
Natural
Area Details:
Note titled 'Stormrock Castle: Dark Forest (Toasty, Mon Nov 13 01:46:59 2006):
The talk in the taverns of Wayhaven is that a sudden burst of energy within the deep forests has left a gap into the denser trees. Strange unnatural animals were seen roaming within. A small group of armored knights left the west gate recently to confront these strange creatures. Their leader, a great warrior known as Lord Darrian headed the small group. A month later, a messenger bearing the emblem of a phoenix was seen entering the Wayhaven Library, a small piece of scroll clutched in his hand. Nothing else has been heard or seen since.
Advisable for level 40+
A dark forest that is being consumed by chaos. Foul magic has been warping the land and Lord Darrian of the Phoenix Knights has gone missing trying to find the source.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
Return to Fantasy: Step 1 - <out, s, 2e, n, ne, 5e, 2s, e> Step 2 - <se, s, 2w, sw, se, 2s, se, 3e> Step 3 - <se, e, se, e, se, 6e, 5se> Step 4 - <3, 5se, e, n, w, portal>
Return to Fantasy: Step 1 - <out, s, 2e, n, ne, 5e, 2s, e> Step 2 - <se, s, 2w, sw, se, 2s, se, 3e> Step 3 - <se, e, se, e, se, 6e, 5se> Step 4 - <3, 5se, e, n, w, portal>
Area/Rating:
Fantasy Symbearn Crypt [Druss] Monster class:
1.0000035490
35k to
1.0000308816
309k This area has
1.0000000023
23 discovered rooms. WMT has discovered
1.0000000023
23 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
None
Reset Type:
Unknown
Area Details:
No teleport/hmflee zone. This area is inside Murus Faralain.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000023
23
1.0000035490
35k
1.0000308816
309k
Talbo's Forest Home [Watson]
From Fantasy: <portal, 15e, leave, 6e, 4n, 2e, path> Return to Fantasy: <leave, ne, 2e, portal>
From Fantasy: <portal, 15e, leave, 6e, 4n, 2e, path> Return to Fantasy: <leave, ne, 2e, portal>
Area/Rating:
Fantasy Talbo's Forest Home [Watson] Monster class:
1.0000000168
168 to
1.0000003968
4k This area has
1.0000000015
15 discovered rooms. WMT has discovered
1.0000000015
15 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
None
Reset Type:
Unknown
Area Details:
This is a relatively small area but if you need the ability to fly, this is a great area to acquire just the item you need. Travel <knock door, 2ne, w, s, climb branches, ne, climb nest, search nest> and you'll find an Amulet of Flying.
To quickly vacate the forest home, continue your adventure <climb out, sw, u> and you can either travel <nw> to <leap> to the road portal or travel <ne> and <leap> to the east forest portal.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000015
15
1.0000000168
168
1.0000003968
4k
Taslen [Tensor]
From Fantasy: <portal, 15e, leave, 17e, 4n, 3e> (...wait for ship <board ship> ...wait <gangplank>) HM Directions: <portal eforest, 7e, s, 2e> (...wait for ship <board ship> ...wait <gangplank>) Return to Fantasy: <board ship> ...wait <gangplank, 5w, nw, 3w, portal>
From Fantasy: <portal, 15e, leave, 17e, 4n, 3e> (...wait for ship <board ship> ...wait <gangplank>) HM Directions: <portal eforest, 7e, s, 2e> (...wait for ship <board ship> ...wait <gangplank>) Return to Fantasy: <board ship> ...wait <gangplank, 5w, nw, 3w, portal>
Area/Rating:
Fantasy Taslen [Tensor] Monster class:
1.0000000092
92 to
1.0000418498
418k This area has
1.0000000404
404 discovered rooms. WMT has discovered
1.0000000404
404 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
None
Reset Type:
Unknown
Area Details:
There is an area within Taslen where the rating changes quite a bit, 'A small stone entranceway, half-buried int the sand' - <in> This area has 6 discovered rooms, class 853k - 1.2m and has a death trap room in it.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000404
404
1.0000000092
92
1.0000418498
418k
Teek's Island [Skeet]
From Fantasy: <portal, 7w, 8s, e, (buy pass), pay teek> Return to Fantasy: <board ferry, w, 8n, 7e, portal>
From Fantasy: <portal, 7w, 8s, e, (buy pass), pay teek> Return to Fantasy: <board ferry, w, 8n, 7e, portal>
Area/Rating:
Fantasy Teek's Island [Skeet] Monster class:
1.0000026213
26k to
1.0000056862
57k This area has
1.0000000000
discovered rooms. WMT has discovered
1.0000000006
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
None
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000006
-
1.0000026213
26k
1.0000056862
57k
Temple of Alythra [Riekl]
From Fantasy: <portal, 15e, leave, 6e, path> Return to Fantasy: <path, 6w, enter, 15w, portal>
From Fantasy: <portal, 15e, leave, 6e, path> Return to Fantasy: <path, 6w, enter, 15w, portal>
Area/Rating:
Fantasy Temple of Alythra [Riekl] Monster class:
1.0000018762
19k to
1.0000039714
40k This area has
1.0000000030
30 discovered rooms. WMT has discovered
1.0000000030
30 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
None
Reset Type:
Unknown
Area Details:
Note titled 'Temple of Alythra (Riekl, Thu Nov 09 10:58:38 2006):
An ancient temple has been re-discovered after a forest fire lead explorers to the entrance. The temple appears to be dedicated to a goddess long forgotten. You will find the entrance in a path in the realm of fantasy. The exploration team's notes say they were to the east of Wayhaven when they discovered the temple.
The area is intended for levels 20+, with the exception of the goddess. If you summon her, beware!
-- Riekl
This recently excavated temple is home to cultists that worship the Goddess Alythra. There are several fountains within this area; would be perfect for thirsty bards in need of a refreshment to continue singing their songs. Locate the scroll within the temple to summon Alythra.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000030
30
1.0000018762
19k
1.0000039714
40k
Temple of Drackonus [Rampage and Vraal]
From Fantasy to entrance near Desert portal: <portal, 12w, leave, 10w, s, trail> Return to Fantasy: <trail, 2e, 2s, portal>
From Fantasy to entrance near Road portal: <portal, 12n, leave, 11n, 3e, 3n, 7w, 2n, path, e> Return to Fantasy: <w, path, 2s, w, portal>
From Fantasy to entrance near Desert portal: <portal, 12w, leave, 10w, s, trail> Return to Fantasy: <trail, 2e, 2s, portal>
From Fantasy to entrance near Road portal: <portal, 12n, leave, 11n, 3e, 3n, 7w, 2n, path, e> Return to Fantasy: <w, path, 2s, w, portal>
Area/Rating:
Fantasy Temple of Drackonus [Rampage and Vraal] Monster class:
Further exploration of the Temple (through the blood pool) is as follows: <n, nw, sw, e, ne, n, nw, w, sw, se, dive into pool> <swim n, swim e, swim s, swim s (again), swim w, swim s, swim s (again), 2s> To return to Fantasy from this point, travel: <n, swim n, swim e, swim n, swim n (again), swim w, swim s, surface, nw, ne, e, se, s, sw, w, ne, se, s, w, path, 2s, w, portal>
To obtain the Sword of Lazarus, obtain both the first and second half of the amulet, <join first half to second half> and you'll have an Amulet.
Amulet of Lazarus A mystical amulet of great power. You see small ancient scribbings from a foreign language. You can make out a word, it seems like 'lazarus'. The amulet is in perfect condition. It has a magical glow about it. This armor has the following resistances: 2 mind
Once you have the amulet, simply type the word <lazarus>, the amulet will disappear and the sword will fall into your grasp.
Sword of Lazarus A mystical sword used exclusively by the Lazarian tribunal of power. This weapon is in excellent condition. This weapon deals edged damage. This weapon's classifications: 17 (edged) This weapon gains benefits from your sword weapon skill. You must be level 10 to wield this weapon. It doesn't look too heavy.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000139
125
1.0000000156
156
1.0000098772
99k
Temple of Light [Wain]
From Fantasy: <portal, 12w, leave, 13w, n, enter> Return to Fantasy: <leave, 5e, 4s, portal>
From Fantasy: <portal, 12w, leave, 13w, n, enter> Return to Fantasy: <leave, 5e, 4s, portal>
Area/Rating:
Fantasy Temple of Light [Wain] Monster class:
1.0000000255
255 to
1.0000006942
7k This area has
1.0000000029
29 discovered rooms. WMT has discovered
1.0000000028
28 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
None
Reset Type:
Unknown
Area Details:
Contrary to initial belief, there is no light in this temple. Stumbling your way through, you can locate the stairs to climb.
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000028
28
1.0000000255
255
1.0000006942
7k
Temple of Qiao Hou [Thyros]
From Fantasy: <portal, 12n, leave, 11n, 3e, 10n, 2w, enter, 5se, 5ne, 5nw, 4sw, s, 4se, search pile, enter> Return to Fantasy: <u, 4nw, n, 4ne, 5se, 5sw, 5nw, u, 2e, 3n, portal>
From Fantasy: <portal, 12n, leave, 11n, 3e, 10n, 2w, enter, 5se, 5ne, 5nw, 4sw, s, 4se, search pile, enter> Return to Fantasy: <u, 4nw, n, 4ne, 5se, 5sw, 5nw, u, 2e, 3n, portal>
Area/Rating:
Fantasy Temple of Qiao Hou [Thyros] Monster class:
1.0000015861
16k to
1.0000019557
20k This area has
1.0000000134
134 discovered rooms. WMT has discovered
1.0000000000
rooms.
Hit around:
Alignment:
Rewards:
Reputation:
Reset Type:
Area Details:
Accessible via the Excavation Site area, which will not be fully excavated at the beginning of reboot. Therefore, this area may not be available to explore until about two hours after reboot.
Within the entrance of the area, make sure to search the floor and and read the inscription. The inscription encircles the maze pattern on the floor. Stooping down, you manage to remove enough dirt from the floor to read it. It appears to be written in some strange language, or perhaps in code. It reads: rcriochc rpc myijdc qgyr ougd yzu rpc cmciydu agf ougd yzu bdysc rpcm gz rpc bcucvrydv rg bigsccu.
If you're able to fly, you can also search the cobwebs (in the first room) which will change your pre-title to 'Cobweb-covered'.
No hmflee zone.
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000000
1.0000015861
16k
1.0000019557
20k
Temple of Rauthgar [Stelari]
From Fantasy: <portal, 7w, 6s, w, s> Return to Fantasy: <out, e, 6n, 7e, portal>
From Fantasy: <portal, 7w, 6s, w, s> Return to Fantasy: <out, e, 6n, 7e, portal>
Area/Rating:
Fantasy Temple of Rauthgar [Stelari] Monster class:
1.0000071061
71k to
1.0000083093
83k This area has
1.0000000003
3 discovered rooms. WMT has discovered
1.0000000003
3 rooms.
Hit around:
Unknown
Alignment:
Neutral - 1
Rewards:
Reputation:
None
Reset Type:
Unknown
Area Details:
The Priestess is quite excited about the excavation of Doro's bones, the ancient honourable dragon of light. The temple plans to display them and become a great focus for Rauthgar. To help bring the bones to the temple, follow the steps below.
Once inside the temple, travel <s, say hello>
The Priestess says: Hello Locrian, I hope you have come to help.
<say help> (Optionally, you can continue saying additional keywords: <say bones>, <say doro>, <say dragon>
The Priestess says: That would be great, I'm sure they could always use more help at the dig site. The Priestess says: The bones will be a great addition to our temple. The Priestess says: I wonder how the dig is progressing. The Priestess exclaims: Yes! We found the location of the bones of Doro just recently. That is what all the activity is about. The Priestess says: Doro, ancient honourable dragon of light! It is his bones we found the location of and are now working to excavate. The Priestess goes on: We are going to display them in the temple, it will be a great focus for Rauthgar! The Priestess adds: I think there could be more information about Doro in the Library, should you wish to know more.
The library entry is as follows: Doro and Dolo: Centuries ago, there lived two great dragon brothers, Doro and Dolo. As different as chalk and cheese, the two brothers fought constantly, wreaking havoc across the lands of fantasy.
Doro was the good brother, who strove to preserve life and protect others. He was rumored to possess the power of the sun and came to be known as the ancient honorable dragon of light.
Dolo was the shadow to Doro's light, he savored death in all its forms and had the ability to shift his form. He came to be known as the ancient trimorphic dragon of destruction.
Eventually the brothers hatred for each other grew to the point where the inevitable happened and they fought to the death.
Tales of that day speak of fire raining from the sky, of clouds of darkness rolling across the land. The two massive forms of the brothers battled in the air, until both were mortally wounded.
Nobody knows what happened to their corpses, though there are many rumours.
Travel to the excavation site - <n, out, e, 6n, 7e,, 12n, leave, 11n, 3e, 10n, 2w, enter>
NOTE: reminder that the Excavation Site area is not fully excavated at the beginning of reboot. It will take approximately 4 hours to be fully excavated.
Once inside the Excavation Site, travel <5se, 5ne, 5nw, 4sw, s, 4se, 4ne, 4nw, 3sw, s>
55k : The ghost of Dolo, ancient trimorphic dragon of destruction
<get skull, n, se, sw, nw, n, ne, 2se, 2sw, 2nw, n, 2ne>
<3se, 3sw, 3nw, n, 3ne, 4se, 4sw, 4nw, n>
<4ne, 5se, 5sw, 5nw, u, 2e, 3n, portal>
Return to the temple - <portal, 7w, 6s, w, s>
Return to Fantasy portal - <out, e, 6n, 7e, portal>
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000003
3
1.0000071061
71k
1.0000083093
83k
Temple of the Zombie God [Pistil]
From Fantasy: (to Wyk, inside Wayhaven) <portal, 12e, 2n, 4w, 3n, e, d> Return to Fantasy: <u, w, 3s, 4e, 2s, 12w, portal>
From Fantasy: (to Temple, inside Ravenloft) <portal, 15e, leave, 4e, 2ne, n, 2ne, 3e, 2s, sw, w, nw, enter mist, in, n, nw, e, 3n, nw, n, ne, n, 10w, s, 4sw, 6w, sw, s, se> Return to Fantasy: <nw, n, ne, 6e, 4ne, n, 10e, s, sw, s, se, 3s, w, se, s, enter mist, e, n, portal>
From Fantasy: (to Wyk, inside Wayhaven) <portal, 12e, 2n, 4w, 3n, e, d> Return to Fantasy: <u, w, 3s, 4e, 2s, 12w, portal>
From Fantasy: (to Temple, inside Ravenloft) <portal, 15e, leave, 4e, 2ne, n, 2ne, 3e, 2s, sw, w, nw, enter mist, in, n, nw, e, 3n, nw, n, ne, n, 10w, s, 4sw, 6w, sw, s, se> Return to Fantasy: <nw, n, ne, 6e, 4ne, n, 10e, s, sw, s, se, 3s, w, se, s, enter mist, e, n, portal>
Area/Rating:
Fantasy Temple of the Zombie God [Pistil] Monster class:
1.0000000033
33 to
1.0000194619
195k This area has
1.0000000031
31 discovered rooms. WMT has discovered
1.0000000030
30 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
None
Reset Type:
Unknown
Area Details:
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000030
30
1.0000000033
33
1.0000194619
195k
Theatre of Souls [Requiem]
From Fantasy: <portal, 15e, leave, 12e, 5n, w, 2s, sw, w, nw, enter mist> ...wait <in, n, nw, n, ne, n, nw, n, ne, n, 9w, n> Return to Fantasy: <exit, 9e, s, sw, s, se, s, sw, s, se, s, enter mist> ...wait <e, n, portal>
From Fantasy: <portal, 15e, leave, 12e, 5n, w, 2s, sw, w, nw, enter mist> ...wait <in, n, nw, n, ne, n, nw, n, ne, n, 9w, n> Return to Fantasy: <exit, 9e, s, sw, s, se, s, sw, s, se, s, enter mist> ...wait <e, n, portal>
Area/Rating:
Fantasy Theatre of Souls [Requiem] Monster class:
1.0000038038
38k to
1.0000059868
60k This area has
1.0000000020
20 discovered rooms. WMT has discovered
1.0000000020
20 rooms.
Hit around:
Unknown
Alignment:
Repulsive and Loathsome - 1 Evil - 3
Rewards:
Reputation:
None
Reset Type:
Unknown
Area Details:
Note titled 'Theatre of Souls (Requiem, Sun Mar 28 12:32:51 2004): The fifty-third Marquis of the House of Bathory has reopened his ancient theatre in Barovia and welcomes the public to view the finest ballet in the land.
This area is recommended for levels 45 and above.
Requiem
To get inside the theatre, travel <search niche, unlock door, open door>.
As you recite the word of deliverance the gem starts to crack and shatter. Blinding light shines forth from tiny fissures in the spiritstone. With a resounding blast the gem explodes into thousands of tiny shards.
As ethereal shapes whirl through the air rejoicing in their newfound liberation Katherina and Johann turn to you. She curtseys and flashes you a warm, thankful smile while he bows deeply in wordless gratitude. The lovers turn to each other and kiss for one final time as they fade into sweet oblivion.
A beautiful voice whispers 'Thank You' in the back of your mind and you notice something new on the floor.
<get manteau>
Manteau of the Aether This loose fitting cloak is made of a seemingly flimsy lightweight material that ripples as the slightest breeze touches it. The most striking characteristic is that it feels supernatural, as if it was not meant for this living world. As you look upon the manteau with awe you sense a gentle presence whisper soothing words in the recesses of your mind. This item is legendary and you cannot possess more than one. The cloak is in perfect condition. It has a magical glow about it. This armor has the following resistances: 16 mind, 16 energy, 16 radiation You must be level 10 to wear this. It looks light.
A journal can be found within this area (visit the library page for more journals and books found around 3 Kingdoms).
Map of Area
<open journal> The binding of the ancient journal creaks as you open it. <read journal>
My love grows with each passing day. Katherina dances like an angel and is twice as beautiful. I dare to hope that she might feel the same for me. Our performance tonight received a standing ovation and as we danced I knew that we were meant for each other.
You turn to page 2 of the journal. <read journal>
The theatre is gaining in popularity. People are coming from miles around to watch us dance, they say we have sublime chemistry. Despite our success the Marquis does not seem happy, he has become quieter and more reclusive. When he is not watching us perform he spends hours in his private box poring over ancient texts.
You turn to page 3 of the journal. <read journal>
My love and I are living a fantasy. We dance for rapturous crowds and then fall asleep in each others arms. My only concern is the health of our patron, the Marquis. He seems gaunt and haggard as if he has not slept for days.
You turn to page 4 of the journal. <read journal>
The Marquis told us today that we are no longer allowed to see each other except when we are performing or rehearsing. I must sleep in the men's dressing room and she in the ladies. We don't know what is happening but the Marquis seems increasingly volatile.
You turn to page 5 of the journal. <read journal>
We discovered a passageway between the two dressing rooms and have been seeing each other in secret. The Marquis is acting very strangely and we fear that he might become violent if he found out about us.
You turn to page 6 of the journal. <read journal>
Today the Marquis summoned my darling Katherina to his private box on the balcony. When she returned she was inconsolable and refused to speak of what happened. Tomorrow I will find out what is going on.
You turn to page 7 of the journal. <read journal>
I went to his private box at nightfall. Strange shapes moved in the darkness of the hall but I managed to reach him. I don't know what he looks like now as he obscures his appearance with a cowled cloak but I am convinced that he must be even more cadaverous than he was previously. Before he noticed me enter I managed to catch him stroking a strange looking gem and muttering something about eternal control. As soon as my presence became evident he flew into a rage and hurled me with superhuman strength from the balcony onto the stage.
You turn to page 8 of the journal. <read journal>
Due to some divine fortune I was not seriously injured by my fall. Before he managed to throw me from his box I managed to catch a brief glimpse of one of his tomes taken from the south wall. The open page referred to the power of a spiritstone and how it could be used to ensnare the recently deceased into an eternal ethereal state.
I believe he intends to kill us all so that he can have in undeath what he he could never have in life - my darling Katherina.
You turn to page 9 of the journal. <read journal>
She is gone! I have searched everywhere for her but I believe he took her away in the night. I curse myself for not being able to stop him. I hear footsteps in the backstage hall, perhaps he has come for me. Death approaches, but I will not go gently.
You are at the end of the journal.
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000020
20
1.0000038038
38k
1.0000059868
60k
Thistlebeard's Galleon [Samiel]
From Fantasy: <portal, 7w, 9s, board> Return to Fantasy: <gangplank, 9n, 7e, portal>
From Fantasy: <portal, 7w, 9s, board> Return to Fantasy: <gangplank, 9n, 7e, portal>
Area/Rating:
Fantasy Thistlebeard's Galleon [Samiel] Monster class:
1.0000002859
3k to
1.0000015476
15k This area has
1.0000000000
- discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
None
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Fantasy Tomb of Almoni Ploni [Chewbacon and Bebe] Monster class:
1.0000002859
3k to
1.0000031138
31k This area has
1.0000000007
7 discovered rooms. WMT has discovered
1.0000000007
7 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
None
Reset Type:
Unknown
Area Details:
To access the hidden room: Step 1: Once you've descended the stairs (in room with pots), <clean dust, read glyphs>.
Additionally, the inscriptions on the floor read, from west, north, and east respectively: Ptendu, Opener of the Ways; Khal, God of Knowledge; Beshet, God of Magic and Fertility...
Step 2: <se, say ptendu, say khal, say beshet>
Step 3: <ne, kill ptendu> you will die but remain in the room
Step 4: <hold flame> ...wait
Step 5: Once you've completed holding the flame, you can go west now, into the secret room (warning: once you open the sarcophagus, the mummy of Almoni Ploni will attack you, class 40k). <w, open sarcophagus>
Step 6: You'll find a hammer - <get all>
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
Fantasy Tomb of King Alaren [Druss] Monster class:
1.0000055189
55k to
1.0001619066
1.6M This area has
1.0000000052
52 discovered rooms. WMT has discovered
1.0000000052
52 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
None
Reset Type:
Unknown
Area Details:
Prior to visiting this area, it is advised that you locate a pickaxe or a crowbar in order to gain access to a few rooms. Crowbar can be located in the OJ Cow area within Chaos. Once inside the tomb, travel <d, smash through wall> (continue to <smash through wall> until it crumbles and you can proceed east). As you find the twilight gear and the eye, it is said that it needs to be 'charged', by killing the enemies in the area.
As Sumaren collapses their essence destroyed, you notice a thin trail of energy being drawn from Sumaren's corpse into the platemail, as if the platemail were feeding on Sumaren's lifeforce.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000052
52
1.0000055189
55k
1.0001619066
1.6M
Tomb of Rutha-Al [Mischief and Kintax]
From Fantasy: <portal, 15e, leave, 17e, 4n, 3e> ...wait for ship <board ship> ...wait <gangplank, 8e, s, dunes> HM Directions: <portal eforest, 7e, s, 2e> ...wait for ship <board ship> ...wait <gangplank, 8e, s, dunes> Return to Fantasy: <desert, 7w, n, w, board ship> ...wait <gangplank, 5w, nw, 3w, portal>
From Fantasy: <portal, 15e, leave, 17e, 4n, 3e> ...wait for ship <board ship> ...wait <gangplank, 8e, s, dunes> HM Directions: <portal eforest, 7e, s, 2e> ...wait for ship <board ship> ...wait <gangplank, 8e, s, dunes> Return to Fantasy: <desert, 7w, n, w, board ship> ...wait <gangplank, 5w, nw, 3w, portal>
Area/Rating:
Fantasy Tomb of Rutha-Al [Mischief] Monster class:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000005
5
1.0000037613
38k
1.0000040943
41k
Tower of Fire [Nanook]
From Fantasy: <portal, 12w, leave, 2w, 6s, 2e, se, 3e, ne, enter> Return to Fantasy: <leave, sw, 3w, nw, 2w, 6n, 2e, enter, 12e, portal>
From Fantasy: <portal, 12w, leave, 2w, 6s, 2e, se, 3e, ne, enter> Return to Fantasy: <leave, sw, 3w, nw, 2w, 6n, 2e, enter, 12e, portal>
Area/Rating:
Fantasy Tower of Fire [Nanook] Monster class:
1.0000069093
69k to
1.0000069093
69k This area has
1.0000000013
13 discovered rooms. WMT has discovered
1.0000000013
13 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
The Tower of Fire is a lighthouse located off the southern peninsula of Fantasy. When you've climbed the lighthouse, you can even see the docks of Wayhaven city.
Venturing into the secret passage, you can find a key hidden inside the wax. Further adventuring will bring you to a dark priest. Only be battling the priest can you gain passage through the portal, returning you to the entrance of the tower.
At this point you can unlock the chest, found in the bedroom, revealing an ancient tome.
An ancient tome A tome older than your grandfather. It is bound with cracked and peeling leather and has a broken brass latch that used to keep it closed but hasn't worked for some years. When you peruse it, you notice that you can only read the left hand pages. The pages on the right are in an ancient language unknown to you, but something about the writing does strike you as familiar. The first page of the volume has three interlinked circles on it, in faded colors of silver, red and gold. It doesn't look too heavy.
<read tome> An ancient tome of the magi of lunar light. Some say insane mages who studied the moons for their powers, holding strange rituals as they waxed and waned. The tome is a simple translation of an older text, the ancient tongue on right pages, common on the left. You could use it to translate the ancient tongue into something understandable, because the actual text on sea birds isn't really all that exciting.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000013
13
1.0000069093
69k
1.0000069093
69k
Tower of Frost [Nanook]
From Fantasy: <portal, 12n, leave, 11n, 7e, 11n, 2e, n, 2e, ne> Return to Fantasy: <sw, 3w, s, 5w, 2n, portal>
From Fantasy: <portal, 12n, leave, 11n, 7e, 11n, 2e, n, 2e, ne> Return to Fantasy: <sw, 3w, s, 5w, 2n, portal>
Area/Rating:
Fantasy Tower of Frost [Nanook] Monster class:
1.0000045589
46k to
1.0000045589
46k This area has
1.0000000006
6 discovered rooms. WMT has discovered
1.0000000006
6 rooms.
Hit around:
Unknown
Alignment:
1 Good
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
To gain entrance into the tower, you must first defeat the Guide in Catacombs. Once defeated, retrieve the key and travel to the Tower of Frost. Once you've reached the top of the tower, battle Scanateth the Frost Dragon. Upon completion of a successful fight, pick up The Ring of Winter.
The Ring of Winter A ring of white gold. The strange white tint of the metal is accented with the small crystaline pattern of frost along the outer surface. This is the legendary Ring of Winter, known to have decimated an entire continent when an ancient wizard lost control of its power and buried an entire civilization beneath a glacier over a half mile thick. Those who attempt to use the ring can easily fall prey to the power it holds. Beware the spirit of the ring and what it offers. Small runes have been carved into the inner surface of the ring. This item will bind to you when equipped. The ring is in perfect condition. It has a magical glow about it. This armor has the following resistances: 2 ice It looks light.
<wear ring> You slide the ring on your finger and your vision blurrs, becoming filled with images of snow capped mountains and white covered hills. The call of the Ring of Winter echoes in your mind and the seductive promise of power tugs at your soul.
As the vision fades, you notice that a second ring, of pure ice has formed on your left hand. You wear the Ring of Winter.
<look at ring> a band of ice (worn on right hand) A thin band of ice around your finger created by the Ring of Winter. The ring is in perfect condition. It has a magical glow about it.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000006
6
1.0000045589
46k
1.0000045589
46k
Tower of Miritar [Bran]
From Fantasy: location unknown at this time Return to Fantasy: < >
From Fantasy: location unknown at this time Return to Fantasy: < >
Area/Rating:
Fantasy Tower of Miritar [Bran] Monster class:
1.0000000000
- to
1.0000000000
- This area has
1.0000000000
- discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000000000
-
1.0000000000
-
Tower of Pak-Tor [Flaxen]
From Fantasy: <portal, 12n, leave, 11n, 9e, 7n, 2e, 2n> Return to Fantasy: <6s, 16w, portal>
From Fantasy: <portal, 12n, leave, 11n, 9e, 7n, 2e, 2n> Return to Fantasy: <6s, 16w, portal>
Accept the mission that is offered and learn the history of Pak-Tor as well as the powerful mage, Hamstel.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000006
6
1.0000002728
3k
1.0000039104
39k
Tower [Eek and Beefcake]
From Fantasy: <portal, 12n, leave, 5n, 10w, enter> Return to Fantasy: <leave, e, 5n, w, portal>
From Fantasy: <portal, 12n, leave, 5n, 10w, enter> Return to Fantasy: <leave, e, 5n, w, portal>
Area/Rating:
Fantasy Tower [Eek] aka Tower of the Grand Summoner Monster class:
1.0000008829
9k to
1.0000080741
81k This area has
1.0000000003
3 discovered rooms. WMT has discovered
1.0000000003
3 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000003
3
1.0000008829
9k
1.0000080741
81k
Tower of the Moon [Lostar]
From Fantasy: <portal, 12n, leave, 7n, 12w, nw, n> Return to Fantasy: <s, se, 3e, 3n, w, portal>
From Fantasy: <portal, 12n, leave, 7n, 12w, nw, n> Return to Fantasy: <s, se, 3e, 3n, w, portal>
Area/Rating:
Fantasy Tower of the Moon [Lostar] Monster class:
1.0000026069
26k to
1.0000070603
71k This area has
1.0000000009
9 discovered rooms. WMT has discovered
1.0000000009
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Once inside the area, travel northwest, <search underbrush; hack underbrush; n>. At this point, you can enter the tower, killing a golem and obtaining their key on each level of the tower. Once you get to the roof, <unlock coffin; open coffin>. Upon freeing the mage, he will give you the amulet. Kill him and you'll receive the Mage Artifact.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000009
-
1.0000026069
26k
1.0000070603
71k
Tower of Vindaes [Safeire]
From Fantasy: <portal, 2s, 3w> Return to Fantasy: <3e, 2n, portal>
From Fantasy: <portal, 2s, 3w> Return to Fantasy: <3e, 2n, portal>
Area/Rating:
Fantasy Tower of Vindaes [Safeire] Monster class:
1.0000003000
3k to
1.0000035159
35k This area has
1.0000000014
14 discovered rooms. WMT has discovered
1.0000000014
14 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
N/A
Reset Type:
Unknown
Area Details:
This is an extremely disturbing area full of torture devices, torture adepts, and Vindaes himself. To locate the final room of the area, find the Iron Maiden on the first floor, northeast corner. Be warned, this used to be a quit trap room (but it should be fixed now), <touch pendant>.
As seen when Zethrak entered the Iron Maiden:
As Zethrak touches the ruby hanging around the Maiden's neck, her metal arms bolt up from her sides, grabbing Zethrak's arms. You watch in horror as the Maiden's torso and legs open along a crack in the front, exposing scores of vicious spikes inside her hollow frame.
When the death chamber inside of her is fully visible, she throws Zethrak in!
Zethrak leaves into the Maiden of Metal.
-------------------------------------------
As seen when "you" enter the Iron Maiden:
Screams so frightful that your skin crawls emanate from within the Maiden of Metal.
You touch the pendant and hear an almost inaudible 'click'. The arms of the Maiden bolt up from her sides and she grabs your arms firmly. As you watch in horror, her torso and legs open along a crack in the front, exposing scores of vicious spikes inside her hollow frame.
When the death chamber inside of her is fully visible, she throws you inside!
You try to move, to struggle, to do anything that will help you, but the spikes have impaled every inch of you, pinning you within the Maiden and holding up your body like a rag doll.
Your fate lies here with the Maiden.
You try to move, to struggle, to do anything that will help you, but the spikes have impaled every inch of you, pinning you within the Maiden and holding up your body like a rag doll.
Your fate lies here with the Maiden.
The Maiden's spikes penetrate your protections, your skin, and your vital organs. The pain is excruciating, and you feel your lifeblood draining out of you at an alarming rate.
You try to move, to struggle, to do anything that will help you, but the spikes have impaled every inch of you, pinning you within the Maiden and holding up your body like a rag doll.
Your fate lies here with the Maiden.
You try to move, to struggle, to do anything that will help you, but the spikes have impaled every inch of you, pinning you within the Maiden and holding up your body like a rag doll.
Your fate lies here with the Maiden.
You try to move, to struggle, to do anything that will help you, but the spikes have impaled every inch of you, pinning you within the Maiden and holding up your body like a rag doll.
Your fate lies here with the Maiden.
You grow weaker and weaker, knowing that Death will soon be with you, and you welcome it. You welcome Death's arrival, for he shall take you from the pain and horror of the Maiden.
You try to move, to struggle, to do anything that will help you, but the spikes have impaled every inch of you, pinning you within the Maiden and holding up your body like a rag doll.
Your fate lies here with the Maiden.
You try to move, to struggle, to do anything that will help you, but the spikes have impaled every inch of you, pinning you within the Maiden and holding up your body like a rag doll.
Your fate lies here with the Maiden.
Your body grows weaker as Death enters the room.
The Maiden of Metal coyly smiles as she takes another victim into her deadly grasp. Screams of agony can be heard across the realms as Locrian's lifeblood drains over the Maiden's feet from a thousand holes ripped in her body.
You try to move, to struggle, to do anything that will help you, but the spikes have impaled every inch of you, pinning you within the Maiden and holding up your body like a rag doll.
Your fate lies here with the Maiden.
You try to move, to struggle, to do anything that will help you, but the spikes have impaled every inch of you, pinning you within the Maiden and holding up your body like a rag doll.
Your fate lies here with the Maiden.
Death says: Come with me, child.
As the screams slowly fade into a death rasp, they are replaced by an insidious laughter that echoes across the plains of Fantasy.
A voice whispers in your mind: 'Vindaes comes for us all!'
You try to move, to struggle, to do anything that will help you, but the spikes have impaled every inch of you, pinning you within the Maiden and holding up your body like a rag doll.
Your fate lies here with the Maiden.
You try to move, to struggle, to do anything that will help you, but the spikes have impaled every inch of you, pinning you within the Maiden and holding up your body like a rag doll.
Your fate lies here with the Maiden.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000014
14
1.0000003000
3k
1.0000035159
35k
Treant Forest [Tensor]
From Fantasy: <portal, 15e, leave, 12e, 5n, w, 2s, sw, w, nw, enter mist, in, n, nw, n, ne, n, nw, n, ne, n, 5w, 4n> Return to Fantasy: <4s, 5e, s, sw, s, se, s, sw, s, se, s, enter mist, e, n, portal>
From Fantasy: <portal, 15e, leave, 12e, 5n, w, 2s, sw, w, nw, enter mist, in, n, nw, n, ne, n, nw, n, ne, n, 5w, 4n> Return to Fantasy: <4s, 5e, s, sw, s, se, s, sw, s, se, s, enter mist, e, n, portal>
Area/Rating:
Fantasy Treant Forest [Tensor] Monster class:
1.0000000106
106 to
1.0000545438
545k This area has
1.0000000140
140 discovered rooms. WMT has discovered
1.0000000141
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000141
-
1.0000000106
106
1.0000545438
545k
Troll Alliance [Requiem]
From Fantasy: <portal, 15e, leave, 6e, 2s, 3w, in> Return to Fantasy: <out, 3e, 2n, 6w, enter, 15w, portal>
From Fantasy: <portal, 15e, leave, 6e, 2s, 3w, in> Return to Fantasy: <out, 3e, 2n, 6w, enter, 15w, portal>
Purchase a fishing rod from the store and travel over to the jetty (<s, 2w, 2n> from store) and <fish in river>. It may take a few tries before you catch anything.
Once you've killed the troll boss though, the entire area will attack you on sight (this includes the bartender and shopkeeper).
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000010
10
1.0000015831
16k
1.0000078590
79k
Troll Bridge [Wain]
From Fantasy: <portal, 15e, leave, e, 2ne, w> Return to Fantasy: <e, 2sw, w, enter, 15w, portal>
From Fantasy: <portal, 15e, leave, e, 2ne, w> Return to Fantasy: <e, 2sw, w, enter, 15w, portal>
This small area is riddled with traps, but you will gain room exploration while being trapped under rocks, and jumping to your death. While inside the hole, if you <move beam> three times, you'll become trapped under the debris. While testing hmflee or teleporting was not an option at the time, Elminster was able to create a rift, allowing the trapped victim to at least enter the rift. At this point, a (summon was available to escape.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000006
6
1.0000001380
1k
1.0000071114
71k
Troll Caves [Morkin]
From Fantasy: <portal, 12n, leave, 11n, 6e, 12n, enter> Return to Fantasy: <leave, 3w, n, portal>
From Fantasy: <portal, 12n, leave, 11n, 6e, 12n, enter> Return to Fantasy: <leave, 3w, n, portal>
Area/Rating:
Fantasy Troll Caves [Morkin] Monster class:
1.0000000100
100 to
1.0000013611
14k This area has
1.0000000000
discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000000
-
1.0000000100
100
1.0000013611
14k
Troll Den [Peeron]
From Fantasy: <portal, 12n, leave, 11n, 7e, 8n, enter> Return to Fantasy: <leave, 4w, 5n, portal>
From Fantasy: <portal, 12n, leave, 11n, 7e, 8n, enter> Return to Fantasy: <leave, 4w, 5n, portal>
Area/Rating:
Fantasy Troll Den [Peeron] Monster class:
1.0000000103
103 to
1.0000002643
3k This area has
1.0000000002
2 discovered rooms. WMT has discovered
1.0000000002
2 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
This area will provide a healing scroll. Note that this scroll is unusable by any guild that has a guild command of 'heal'.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000002
2
1.0000000103
103
1.0000002643
3k
Troll Forest [Xanthil]
From Fantasy: <portal, 12n, leave, 5n, 15w, nw, w, nw, n> Return to Fantasy: <s, se, e, se, 6e, 5n, w, portal>
From Fantasy: <portal, 12n, leave, 5n, 15w, nw, w, nw, n> Return to Fantasy: <s, se, e, se, 6e, 5n, w, portal>
Area/Rating:
Fantasy Troll Forest [Xanthil] Monster class:
1.0000000099
99 to
1.0000008509
9k This area has
1.0000000010
10 discovered rooms. WMT has discovered
1.0000000010
10 rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
There is more than meets the eye in this troll forest. If you find the hidden secrets of the forest (and locate the mob that is 8k), please email us your findings.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000010
10
1.0000000099
99
1.0000008509
9k
Troll Hunter's Cabin [Aztec]
From Fantasy: <portal, 12n, leave, 9n, 5e, enter> Return to Fantasy: <leave, n, 15w, portal>
From Fantasy: <portal, 12n, leave, 9n, 5e, enter> Return to Fantasy: <leave, n, 15w, portal>
Area/Rating:
Fantasy Troll Hunter's Cabin [Aztec] Monster class:
Having lost his wife and only son to roving trolls, Dux Bolivoir has dedicated his life to the extermination of any and all trolls he can slay. Residing in a small cabin in the northern region of the hills with his Faithful bulldog Megan, This brave soul spends his time searching the Realm and helping travelers in need of protection from the vile trolls.
Hearing of his daily battles, a few brave friends have taken up Dux's quest and built themselves a few small shacks out back of the main cabin, staying close at hand in case of attack and to be ready for their patrols of the area, looking to slay all trolls.
This is an expansion of my very first area, Trollhunter's cabin.
Realm: Fantasy Lvls: 20+
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000005
-
1.0000015256
15k
1.0000026278
26k
Tunnels of Rohm Giddor [Zimpor]
From Fantasy: <portal, 12n, leave, 11n, 3e, 2n, 2w, n, swim, dive> Return to Fantasy: <dive, out, s, e, n, 8w, portal>
From Fantasy: <portal, 12n, leave, 11n, 3e, 2n, 2w, n, swim, dive> Return to Fantasy: <dive, out, s, e, n, 8w, portal>
Area/Rating:
Fantasy Tunnels of Rohm Giddor [Zimpor] Monster class:
1.0000010269
10k to
1.0000018040
18k This area has
1.0000000017
17 discovered rooms. WMT has discovered
1.0000000017
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000017
-
1.0000010269
10k
1.0000018040
18k
Unicorns [Kinslayer]
From Fantasy: <portal, 12n, leave, 3n, 4e, swim, swim, swim, swim> (that's swimming for 4 times) Return to Fantasy: <out> if you're in the cavern, <swim> if you're at the main entrance. Provided that you land in a room with (ne, s, e) exits, <ne, 5e, portal>
From Fantasy: <portal, 12n, leave, 3n, 4e, swim, swim, swim, swim> (that's swimming for 4 times) Return to Fantasy: <out> if you're in the cavern, <swim> if you're at the main entrance. Provided that you land in a room with (ne, s, e) exits, <ne, 5e, portal>
Area/Rating:
Fantasy Unicorns [Kinslayer] aka Forest of Unicorns (and the history of the Undead Knight) Monster class:
1.0000001233
1k to
1.0000110736
110k This area has
1.0000000016
16 discovered rooms. WMT has discovered
1.0000000017
- rooms.
Hit around:
Unknown
Alignment:
Unknown
Rewards:
Reputation:
Unknown
Reset Type:
Unknown
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
1.0000000017
-
1.0000001233
1k
1.0000110736
110k
Unknown [Peeron]
Inside Garrison From Fantasy: <portal, 12n, leave, 7n, 3e, enter, s, kill soldier> 412 : A soldier 300 : A soldier <2s, lower rope, enter well> Return to Fantasy: <u, 3n, leave, 3n, 13w, portal>
Ice Dragon's Treasure Cove From Fantasy: <portal, 12n, leave, 5n, 6e, 17n, 3e, s, 3d, enter, kill dragon> 212k : A Magnificent Ice Dragon <move facet, n> Return to Fantasy: <s, out, 3u, n, 6w, 2n, portal>
Inside Garrison From Fantasy: <portal, 12n, leave, 7n, 3e, enter, s, kill soldier> 412 : A soldier 300 : A soldier <2s, lower rope, enter well> Return to Fantasy: <u, 3n, leave, 3n, 13w, portal>
Ice Dragon's Treasure Cove From Fantasy: <portal, 12n, leave, 5n, 6e, 17n, 3e, s, 3d, enter, kill dragon> 212k : A Magnificent Ice Dragon <move facet, n> Return to Fantasy: <s, out, 3u, n, 6w, 2n, portal>
The staff found within this area is incredibly unique. Wield this staff and over time it will degrade and...eventually, break. However, hidden within the staff is a very special unbreakable katana that once wielded, will continue to increase in weapon class as well as penetration.
Aramathean Library entry: After an exhaustive search you finally find something relevant. Greetings fellow wayfarers, travellers and seekers of adventure! Some may have already noticed the rather battered looking little stronghold outside of this fair city. I would like to offer my warning against trespassing there with a faint heart or weak stomach. It is the lair of a wretched old sorcerer by the name of Vago. Until not long ago, he had secreted the whole place (along with me and his other innocent captives) away in an astral pocket. I am now told that in fact this happened several thousand years ago, by your reckoning. Fortunately for me, it felt like much less to those within! Even a month is more time than a humble bard should have to spend in such depraved company. In any event, at the time of my escape from the place Vago was engaged in a sorcerous duel with a powerful dragon/human/fae woman with whom I am somewhat acquainted (just how that lineage came to be is perhaps the one story I was never able to get out of her). I expect at this point that Vago is quite thoroughly dead (or perhaps worse, she holds a terrible grudge and is rather jealous over me). I leave now for the distant northlands, for I must see what became of my home, if only to laugh over some now ancient gravestones and perhaps toss fruit at a monument or two. Fair days to all, particularly any of you who are my descendants (and I expect those are many). -Rahal Blake, Balladeer
Map of Area
The Weapon of Vago's Stronghold:
Mobs and Items:
Mobs and Items:
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000025
25
1.0000075797
76k
1.0000771493
771k
Valley [Zimpor]
From Fantasy: <portal, 12n, leave, 11n, 3e, 2n, w> Return to Fantasy: <e, n, 8w, portal>
From Fantasy: <portal, 12n, leave, 11n, 3e, 2n, w> Return to Fantasy: <e, n, 8w, portal>
Area/Rating:
Fantasy Valley [Zimpor] Monster class:
1.0000002761
3k to
1.0000227935
228k This area has
1.0000000006
6 discovered rooms. WMT has discovered
1.0000000006
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Once inside the area, you can go <w, n, swim, search bottom, search shadow, dive> and you'll get to Tunnels of the Rohm Giddor.
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000006
-
1.0000002761
3k
1.0000227935
228k
Valley of Forests and Glaciers [Thorin]
From Fantasy: <portal, 12n, leave, 11n, 3e, 10n, 4w, touch creature> Return to Fantasy: <touch creature, 4e, 3n, portal>
From Fantasy: <portal, 12n, leave, 11n, 3e, 10n, 4w, touch creature> Return to Fantasy: <touch creature, 4e, 3n, portal>
Area/Rating:
Fantasy Valley of Forests and Glaciers [Thorin] Monster class:
It is possible that the room with the statue is randomly spawned, therefore, the map may have more than one option located to find it (the room(s) listed with only an up exit).
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000045
45
1.0000002723
3k
1.0000004135
4k
Van Richten [Eek]
From Fantasy: <portal, 15e, leave, 4e, 2ne, n, 2ne, 3e, 2s, sw, w, nw, enter mist, in, n, nw, n, ne, n, nw, n, ne, n, 10w, s, 4sw, 6w, nw, 2w, sw, w, n> Return to Fantasy: <s, e, ne, 2e, se, 6e, 4ne; n, 10e; s, sw, s, se, s, sw, s, se, s, enter mist, e, n, portal>
From Fantasy: <portal, 15e, leave, 4e, 2ne, n, 2ne, 3e, 2s, sw, w, nw, enter mist, in, n, nw, n, ne, n, nw, n, ne, n, 10w, s, 4sw, 6w, nw, 2w, sw, w, n> Return to Fantasy: <s, e, ne, 2e, se, 6e, 4ne; n, 10e; s, sw, s, se, s, sw, s, se, s, enter mist, e, n, portal>
To gain entrance into the house, follow the beginning steps given for either the Van Richten quest or the Scavenger Hunt quest item.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000018
18
1.0000002761
3k
1.0000227935
228k
The Village of Erah [Revelation]
From Fantasy: <portal, 12n, leave, 4n, 8w, enter> Return to Fantasy: <leave, 6n, 2w, portal>
From Fantasy: <portal, 12n, leave, 4n, 8w, enter> Return to Fantasy: <leave, 6n, 2w, portal>
Area/Rating:
Fantasy The Village of Erah [Revelation] Monster class:
1.0000112891
113k to
1.0000341262
341k This area has
1.0000000015
15 discovered rooms. WMT has discovered
1.0000000015
15 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
This area is riddled with the undead; a necromancers dream! Many undead elven soldiers are stationed within the area with skeletons roaming the roads. This area will give you plenty of random item drops.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000015
15
1.0000112891
113k
1.0000341262
341k
Wayhaven Arena [Zix]
From Fantasy: <portal, 4n, e> Return to Fantasy: <w, 4s, portal>
From Fantasy: <portal, 4n, e> Return to Fantasy: <w, 4s, portal>
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000019
-
1.0000000373
373
1.0000053911
54k
Wayhaven Docks [Tarin]
From Fantasy: <portal, 7w, 8s, (e)> Return to Fantasy: <(w), 8n, 7e, portal>
From Fantasy: <portal, 7w, 8s, (e)> Return to Fantasy: <(w), 8n, 7e, portal>
Area/Rating:
Fantasy Wayhaven Docks [Tarin] aka Wayhaven Hitown Docks Monster class:
1.0000007930
8k to
1.0000045039
45k This area has
1.0000000005
5 discovered rooms. WMT has discovered
1.0000000005
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Syntax: "charter <destination>" -or- "pay ferrymaster <destination>" or: "buy pass" for a day pass, good to any locations.
Ferry service: The Great Swamp (swamp) Teek's Island (teek) Isle of Vilanthia (vilanthia) The Island of Tapan (tapan) The lands of Serinth (serinth) Gamal Islands (gamal) Eastern docks (eastern) The Isle of Ao (ao) The City of Ryogi-Pei (ryogi) The Forest of Types (forest of types) Day pass (pass)
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000005
-
1.0000007930
8k
1.0000045039
45k
The Wayhaven Pub [Polanna]
From Fantasy: <portal, 8e, 3s, e, 5s, e> Return to Fantasy: <w, 5n, w, 3n, 8w, portal>
From Fantasy: <portal, 8e, 3s, e, 5s, e> Return to Fantasy: <w, 5n, w, 3n, 8w, portal>
Area/Rating:
Fantasy The Wayhaven Pub [Polanna] Monster class:
1.0000168420
168k to
1.0000168420
168k This area has
1.0000000000
discovered rooms. WMT has discovered
1.0000000000
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000000
-
1.0000168420
168k
1.0000168420
168k
Windraker Manor [Adalius]
From Fantasy: <portal, 7w, 3n, e, enter> Return to Fantasy: <exit, w, 3s, 7e, portal>
From Fantasy: <portal, 7w, 3n, e, enter> Return to Fantasy: <exit, w, 3s, 7e, portal>
This area is located within Wayhaven and around the corner from Wayhaven Estates. Timothy's poor mother is distraught after learning that he's missing. Help her find her son and you'll be rewarded.
From entrance of the manor, travel <s, w, kill sherman> - Note: Sherman does wander, therefore he may be in the room north of here.
<get monocle>
<e, u, n, w, search panel, push panel, s>
Return to mother - <n, e, s, d, n>
You whisper the location of Timothy to Abigale. She smiles and thanks you before pressing a small amount of gold into your hand. Congratulations!
Map of Windraker Manor Map of Wayhaven Estates
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000009
9
1.0000002808
3k
1.0000014893
15k
Winter Wonderland [Alayna]
From Fantasy: <portal, 12n, leave, 11n, 6e, 11n, 2e, 2n, path> Return to Fantasy: <path, 2s, 5w, 2n, portal>
From Fantasy: <portal, 12n, leave, 11n, 6e, 11n, 2e, 2n, path> Return to Fantasy: <path, 2s, 5w, 2n, portal>
For awesome ASCII art, visit the whale in the area. Once inside the belly of a whale, <move closer, search shelter, kill ogre (class 47k), search shelter> (you should now have a feather in your inventory) <tickle whale>
Map of Area
Stat Boost:
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000012
12
1.0000013865
14k
1.0000050167
50k
Witch Coven [Kino]
From Fantasy: <portal, 12n, leave, 4n, 7w, path> Return to Fantasy: <path, 6n, 3w, portal>
From Fantasy: <portal, 12n, leave, 4n, 7w, path> Return to Fantasy: <path, 6n, 3w, portal>
Area/Rating:
Fantasy Witch Coven [Kino] Monster class:
1.0000056567
57k to
1.0000058812
59k This area has
1.0000000004
4 discovered rooms. WMT has discovered
1.0000000004
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000004
-
1.0000056567
57k
1.0000058812
59k
Woodsman's Hut [Serpentine]
From Fantasy: <portal, 12n, leave, 10n, 2w, look at crater, climb into hollow> Return to Fantasy: <climb, 8w, portal>
From Fantasy: <portal, 12n, leave, 10n, 2w, look at crater, climb into hollow> Return to Fantasy: <climb, 8w, portal>
Area/Rating:
Fantasy Woodsman's Hut [Serpentine] Monster class:
1.0000000045
45 to
1.0000007938
8k This area has
1.0000000012
12 discovered rooms. WMT has discovered
1.0000000011
11 rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
One north from entrance, <search pool> and you'll find a brass key! Travel into the hut and <search pallet>, you find a chest. When you unlock and get all from the chest, you'll be able to read the Woodsman's journal.
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000011
11
1.0000000045
45
1.0000007938
8k
Worm's Talon Airship Docks [Darrkin]
From Fantasy: <portal, 12w, leave, 3w, 5s, dock> Return to Fantasy: <leave, 5n, 3e, enter, 12e, portal>
From Fantasy: <portal, 12w, leave, 3w, 5s, dock> Return to Fantasy: <leave, 5n, 3e, enter, 12e, portal>
Area/Rating:
Fantasy Worm's Talon Airship Docks [Darrkin] Monster class:
1.0000000001
N/A to
1.0000000001
N/A This area has
1.0000000003
3 discovered rooms. WMT has discovered
1.0000000003
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
Detailed information is not available for this area yet. Complete the area feedback form if you'd like to add data.
1.0000000003
-
1.0000000001
N/A
1.0000000001
N/A
Xaxis [Rumor]
From Fantasy: <portal, 12w, leave, 12w, s, rent carpet> Return to Fantasy: <hop carpet, 4e, 2s, portal>
From Fantasy: <portal, 12w, leave, 12w, s, rent carpet> Return to Fantasy: <hop carpet, 4e, 2s, portal>
You'll need 1,000 coins to <rent carpet> from Ahkbad the Carpet Merchant in order to fly up to the floating city of Xaxis.
Visit the merchants for food and silk scarves, kill everyone for some decent gear. Be careful entering the tower as there are some tough golems in there (compared to the mobs in the city).
There is a trapdoor in the Xaxis bunker area which I am unable to open at the moment. If you have any tips, please let me know. -Locrian
Map of Area
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000048
48
1.0000007754
8k
1.0000222053
222k
Zalasta's Tower [Mud]
From Fantasy: <portal, 7w, 3s, 4w, 5s, enter, (say zalasta)> Return to Fantasy: <out, 5n, 4e, 3n, 7e, portal>
From Fantasy: <portal, 7w, 3s, 4w, 5s, enter, (say zalasta)> Return to Fantasy: <out, 5n, 4e, 3n, 7e, portal>
Technically not its own area, Zalasta's Tower resides within Wayhaven. It is seemingly normal on the outside, though traveling up the tower will prove to be interesting (as rooms are attached to explore via portals in the tower walls).
Information missing or incorrect for this area? Complete the Area Feedback form.
1.0000000009
9
1.0000000167
167
1.0000027000
27k
Zelligar's Castle [Pfunk]
From Fantasy: <portal, 12w, leave, 3w, 4n, enter> Return to Fantasy: <leave, 4s, 3e, enter, 12e, portal>
Area/Rating:
Hit around:
2nd golem will hit the last player that entered the room
Timed, mobs will not respawn until dungeon has fully reset.
Dungeon Timer:
2 hours
Scaling:
Yes
Area Details:
Stat Boost available when you wear the Headband dropped by Zelligar. Most rooms of this dungon, upon entering, will contain a single aggro golem. During the fight, a second aggro golem will often appear. This second golem will attack the last person that entered the room, so be aware of this when considering tanking. Access to all parts of the castle are controlled by keys, which can be accessed following the ordered sequence in the dungeon map. Zelligar will summon several golems to assist in combat, and these, too, will attack the last in. It is possible to move to the room south of him to rest if needed. It can help to make sure this south room is clear of enemies if you need to bounce him. Zelligar's headband bonuses will change based on scaler. You can also go into Zelligar's Castle and only kill golems for xp/gxp if you want; the map shows you the layout of the area so that you can easily avoid Zelligar's room.
Map of Area
Class sizes sorted by Dungeon Scaler for Zelligar's Castle
From Fantasy: Step 1 - Locate 'The old guy, wandering aimlessly [scratched] [99%]' within the Wayhaven Bazaar - (Directions from Fantasy) <portal, e, 2s> (if he's not in this room, continue looking around the Bazaar for him). Step 2 - <say scroll> Step 3 - Locate a skull (one can easily be found in the Dryad Tree; directions from The old guy) - <2n, 14e, leave, 16e, s, clearing, kill dryad> 316k : A dryad stands here Step 4 - <climb tree, 3u, get skull, 4d, forest, n> Step 5 - Prior to the next steps, make sure that you're standing in the realm of Fantasy (not within a wizards area), and the room does not have 'enter' as a direction - <read scroll, focus on skull> Step 6 - <incant Carash-melanasta!> Step 7 - <incant Harkhonistrasmylikikumahli-olratohin kailistahk!> Step 8 - <incant Ahlahspereojihezrahilkma beriosparath-mistokiai!> Step 9 - <incant Sa-doora-na! Open portal!> Step 10 - <enter portal>
Return to Fantasy: <trace rune, forest, 6n, 5w, portal>
From Fantasy: Step 1 - Locate 'The old guy, wandering aimlessly [scratched] [99%]' within the Wayhaven Bazaar - (Directions from Fantasy) <portal, e, 2s> (if he's not in this room, continue looking around the Bazaar for him). Step 2 - <say scroll> Step 3 - Locate a skull (one can easily be found in the Dryad Tree; directions from The old guy) - <2n, 14e, leave, 16e, s, clearing, kill dryad> 316k : A dryad stands here Step 4 - <climb tree, 3u, get skull, 4d, forest, n> Step 5 - Prior to the next steps, make sure that you're standing in the realm of Fantasy (not within a wizards area), and the room does not have 'enter' as a direction - <read scroll, focus on skull> Step 6 - <incant Carash-melanasta!> Step 7 - <incant Harkhonistrasmylikikumahli-olratohin kailistahk!> Step 8 - <incant Ahlahspereojihezrahilkma beriosparath-mistokiai!> Step 9 - <incant Sa-doora-na! Open portal!> Step 10 - <enter portal>
Return to Fantasy: <trace rune, forest, 6n, 5w, portal>
Area/Rating:
Fantasy Zith-el [Mosiah] Monster class:
1.0000005261
5k to
1.0000062741
63k This area has
1.0000000049
49 discovered rooms. WMT has discovered
1.0000000049
- rooms.
Hit around:
Alignment:
Unknown
Rewards:
Reputation:
Reset Type:
Area Details:
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